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Because the part that is shared by `process.reallyExit` and the
Node.js teardown is `WaitForInspectorDisconnect()`, move that
into node_internals.h instead, and move the C++ binding code
into `node_process_methods.cc` since that's the only place
it's needed.
PR-URL: https://github.com/nodejs/node/pull/25860
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
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This patch moves most of the public C++ APIs into src/api/*.cc
so that it's easier to tell that we need to be careful about
the compatibility of these code.
Some APIs, like `node::LoadEnvironmet()`, `node::Start()` and
`node::Init()` still stay in `node.cc` because they are still
very specific to our use cases and do not work quite well yet
for embedders anyway - we could not even manage to write cctest for
them at the moment.
PR-URL: https://github.com/nodejs/node/pull/25541
Reviewed-By: Gus Caplan <me@gus.host>
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So that the v8_platform global variable can be referenced in other
files.
PR-URL: https://github.com/nodejs/node/pull/25541
Reviewed-By: Gus Caplan <me@gus.host>
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This patch splits the execution mode selection from the environment
setup in `lib/internal/bootstrap/node.js`, and split the entry point
of different execution mode into main scripts under
`lib/internal/main`:
- `check_syntax.js`: used when `-c`/`--check` which only checks the
syntax of the input instead of executing it.
- `eval_stdin.js`: used when `-e` is passed without value and stdin
is not a TTY (e.g. something is piped).
- `eval_string`: used when `-e` is passed along with a string argument
- `inspect.js`: for `node inspect`/`node debug`
- `print_bash_completion.js`: for `--completion-bash`
- `print_help.js`: for `--help`
- `prof_process.js`: for `--prof-process`
- `repl.js`: for the REPL
- `run_main_module.js`: used when a main module is passed
- `run_third_party_main.js`: for the legacy `_third_party_main.js`
support
- `worker_thread.js`: for workers
This makes the entry points easier to navigate and paves the way
for customized v8 snapshots (that do not need to deserialize
execution mode setup) and better embedder APIs.
As an example, after this patch, for the most common case where
Node.js executes a user module as an entry point, it essentially
goes through:
- `lib/internal/per_context.js` to setup the v8 Context (which is
also run when setting up contexts for the `vm` module)
- `lib/internal/bootstrap/loaders.js` to set up internal binding
and builtin module loaders (that are separate from the loaders
accessible in the user land).
- `lib/internal/bootstrap/node.js`: to set up the rest of the
environment, including various globals and the process object
- `lib/internal/main/run_main_module.js`: which is selected from
C++ to prepare execution of the user module.
This patch also removes `NativeModuleLoader::CompileAndCall` and
exposes `NativeModuleLoader::LookupAndCompile` directly so that
we can handle syntax errors and runtime errors of bootstrap
scripts differently.
PR-URL: https://github.com/nodejs/node/pull/25667
Reviewed-By: Anna Henningsen <anna@addaleax.net>
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PR-URL: https://github.com/nodejs/node/pull/25507
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
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The idea is to allow the C++ layer to run arbitrary scripts
as the main script. This paves the way for
- cctest of the execution of Node.js instances
- Earlier handling of per-process CLI options that affect
execution modes (those usually do not make sense for the
embedders).
- Targets like mkcodecache or mksnapshot.
Also moves the handling of `_third_party_main.js` into C++.
PR-URL: https://github.com/nodejs/node/pull/25474
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
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Move `node::errno_string` into node_errors.h/cc and move it into
the `node:errors` namespace to reduce the size of the header.
It's not on any performance-critical code path so does not need
to be inlined.
PR-URL: https://github.com/nodejs/node/pull/25396
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
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Calling `process.exit()` calls the C `exit()` function, which in turn
calls the destructors of static C++ objects. This can lead to race
conditions with other concurrently executing threads; disposing of all
Worker threads and then the V8 platform instance helps with this
(although it might not be a full solution for all problems of
this kind).
Refs: https://github.com/nodejs/node/issues/24403
Refs: https://github.com/nodejs/node/issues/25007
PR-URL: https://github.com/nodejs/node/pull/25061
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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Instead of in node_internals.h. Also move process property
accessors that are not reused into node_process_object.cc
and make them static.
PR-URL: https://github.com/nodejs/node/pull/25397
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
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Changes `SetupProcessObject` to `CreateProessObject` which creates
the process object from scratch and return it to `Environment::Start`
to be stored in the Environment object.
PR-URL: https://github.com/nodejs/node/pull/25397
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
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Instead of exposing it in `lib/internal/buffer.js` after deleting
it from the binding and then do the initialization in
`lib/buffer.js`, which results in an implicit dependency on
the order in which these modules are loaded.
PR-URL: https://github.com/nodejs/node/pull/25292
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
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So that it's easier to tell whether we are manipulating per-process
global states that may need to be treated with care to avoid races.
Also added comments about these variables and moved some of them
to a more suitable compilation unit:
- Move `v8_initialized` to `util.h` since it's only used in
`util.cc` and `node.cc`
- Rename `process_mutex` to `tty_mutex` and move it into
`node_errors.cc` since that's the only place it's used
to guard the tty.
- Move `per_process_opts_mutex` and `per_process_opts`
into `node_options.h` and rename them to
`per_process::cli_options[_mutex]`
- Rename `node_isolate[_mutex]` to `per_process::main_isolate[_mutex]`
PR-URL: https://github.com/nodejs/node/pull/25302
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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- Rename `internalTickCallback` to `processTicksAndRejections`, make
sure it does not get called if it's not set in C++.
- Rename `emitPromiseRejectionWarnings` to `processPromiseRejections`
since it also emit events that are not warnings.
- Sets `SetPromiseRejectCallback` in the `Environment` constructor
to make sure it only gets called once per-isolate, and make
sure it does not get called if it's not set in C++.
- Wrap promise rejection callback initialization into
`listenForRejections()`.
- Add comments.
PR-URL: https://github.com/nodejs/node/pull/25200
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
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This makes it easier to cater to embedders which wish to skip
the `startExecution()` part.
PR-URL: https://github.com/nodejs/node/pull/25320
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
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This patch:
- Moves the process.nextTick and promise setup C++ code into
node_task_queue.cc which is exposed as
`internalBinding('task_queue')`
- Makes `lib/internal/process/promises.js` and
`lib/internal/process/next_tick.js` as side-effect-free
as possible
- Removes the bootstrapper object being passed into
`bootstrap/node.js`, let `next_tick.js` and `promises.js`
load whatever they need from `internalBinding('task_queue')`
instead.
- Rename `process._tickCallback` to `runNextTicks` internally
for clarity but still expose it as `process._tickCallback`.
PR-URL: https://github.com/nodejs/node/pull/25163
Refs: https://github.com/nodejs/node/issues/24961
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
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Instead of:
- Writing methods onto the process directly in C++ during
`SetupProcessObject()` and overwrite with argument checks later
- Or, wrapping and writing them in `internal/process/*.js`
Do:
- Move the C++ implementations in node_process.cc and mark them static
wherever possible
- Expose the C++ methods through a new
`internalBinding('process_methods')`
- Wrap the methods in `internal/process/*.js` in a
side-effect-free manner and return them back to
`internal/bootstrap/node.js`
- Centralize the write to the process object based on conditions
in `bootstrap/node.js`
So it's easier to see what methods are attached to the process object
during bootstrap under what condition and in what order.
The eventual goal is to figure out the dependency of process methods
and the write/read access to the process object during bootstrap, group
these access properly and remove the process properties that should not
be exposed to users this way.
Also correct the NODE_PERFORMANCE_MILESTONE_BOOTSTRAP_COMPLETE milestone
which should be marked before code execution.
Refs: https://github.com/nodejs/node/issues/24961
PR-URL: https://github.com/nodejs/node/pull/25127
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
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Instead of putting them in node_internals.h.
PR-URL: https://github.com/nodejs/node/pull/25115
Reviewed-By: Steven R Loomis <srloomis@us.ibm.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
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Expose the POSIX credential accessors through
`internalBinding('credentials')` instead of setting them on the
process or bootstrapper object from C++ directly. Also moves
`SafeGetEnv` from `internalBinding('util')` to
`internalBinding('credentials')` since it's closely related to
the credentials.
In the JS land, instead of wrapping the bindings then writing
to the process object directly in main_thread_only.js, return
the wrapped functions back to bootstrap/node.js where they get
written to the process object conditionally for clarity.
Refs: https://github.com/nodejs/node/issues/24961
PR-URL: https://github.com/nodejs/node/pull/25066
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
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This patch changes the NativeModuleLoader to always try to find
code cache for native modules when it compiles them, and always
produce and store the code cache after compilation. The cache
map is protected by a mutex and can be accessed by different
threads - including the worker threads and the main thread. Hence any
thread can reuse the code cache if the native module has already
been compiled by another thread - in particular the cache of the
bootstrappers and per_context.js will always be hit when a new thread
is spun.
This results in a ~6% startup overhead in the worst case
(when only the main thread is launched without requiring any additional
native module - it now needs to do the extra work of finding and
storing caches), which balances out the recent improvements by moving
the compilation to C++, but it also leads to a ~60% improvement in
the best case (when a worker thread is spun and requires a lot of native
modules thus hitting the cache compiled by the main thread).
PR-URL: https://github.com/nodejs/node/pull/24950
Reviewed-By: Anna Henningsen <anna@addaleax.net>
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Instead of exposing all the NamedPropertyHandlerConfiguration()
parameters in node_internals, simply expose a CreateEnvVarProxy()
method that returns a Local<Value> that implements process.env,
and mark all the property handlers static in node_env_var.cc.
This makes the code more encapsulated.
PR-URL: https://github.com/nodejs/node/pull/25067
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
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Mark some global variables as `const` or `constexpr`.
PR-URL: https://github.com/nodejs/node/pull/25052
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
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Add a `--http-parser=llhttp` vs `--http-parser=traditional`
command line switch, to make testing and comparing the new
llhttp-based implementation easier.
PR-URL: https://github.com/nodejs/node/pull/24739
Refs: https://github.com/nodejs/node/issues/24730
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Matheus Marchini <mat@mmarchini.me>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Ali Ijaz Sheikh <ofrobots@google.com>
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This patch:
- Moves the C++ binding/addon related code out of
node_internals.h/node.cc and into dedicated files
node_binding.h/node_binding.cc, and only puts the code resued
by other files into the header.
- Introduce a node::binding namespace so that code exposed to
other files can be easily recognized.
PR-URL: https://github.com/nodejs/node/pull/24701
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
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Instead of putting the source code and the cache in v8::Objects,
put them in per-process std::maps. This has the following benefits:
- It's slightly lighter in weight compared to storing things on the
v8 heap. Also it may be slightly faster since the preivous v8::Object
is already in dictionary mode - though the difference is very small
given the number of native modules is limited.
- The source and code cache generation templates are now much simpler
since they just initialize static arrays and manipulate STL
constructs.
- The static native module data can be accessed independently of any
Environment or Isolate, and it's easy to look them up from the
C++'s side.
- It's now impossible to mutate the source code used to compile
native modules from the JS land since it's completely separate
from the v8 heap. We can still get the constant strings from
process.binding('natives') but that's all.
A few drive-by fixes:
- Remove DecorateErrorStack in LookupAndCompile - We don't need to
capture the exception to decorate when we encounter
errors during native module compilation, as those errors should be
syntax errors and v8 is able to decorate them well. We use
CompileFunctionInContext so there is no need to worry about
wrappers either.
- The code cache could be rejected when node is started with v8 flags.
Instead of aborting in that case, simply keep a record in the
native_module_without_cache set.
- Refactor js2c.py a bit, reduce code duplication and inline Render()
to make the one-byte/two-byte special treatment easier to read.
PR-URL: https://github.com/nodejs/node/pull/24384
Fixes: https://github.com/Remove
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
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This patch refactors out a part of NativeModule.prototype.compile
(in JS land) into a C++ NativeModule class, this enables a
couple of possibilities:
1. By moving the code to the C++ land, we have more opportunity
to specialize the compilation process of the native modules
(e.g. compilation options, code cache) that is orthogonal to
how user land modules are compiled
2. We can reuse the code to compile bootstrappers and context
fixers and enable them to be compiled with the code cache later,
since they are not loaded by NativeModule in the JS land their
caching must be done in C++.
3. Since there is no need to pass the static data to JS for
compilation anymore, this enables us to use
(std::map<std::string, const char*>) in the generated
node_code_cache.cc and node_javascript.cc later, and scope
every actual access to the source of native modules to a
std::map lookup instead of a lookup on a v8::Object in
dictionary mode.
This patch also refactor the code cache generator and tests
a bit and trace the `withCodeCache` and `withoutCodeCache`
in a Set instead of an Array, and makes sure that all the cachable
builtins are tested.
PR-URL: https://github.com/nodejs/node/pull/24221
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
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Create a class `PersistentToLocal` which contains three methods,
`Strong`, `Weak`, and `Default`:
* `Strong` returns a `Local` from a strong persistent reference,
* `Weak` returns a `Local` from a weak persistent reference, and
* `Default` decides based on `IsWeak()` which of the above two to call.
These replace `node::StrongPersistentToLocal()`,
`node::WeakPersistentToLocal()`, and `node::PersistentToLocal()`,
respectively.
PR-URL: https://github.com/nodejs/node/pull/24276
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
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Move the following code into a new node_errors.cc file and
declare them in node_errors.h for clarity and make it possible
to include them with node_errors.h.
- AppendExceptionLine()
- DecorateErrorStack()
- FatalError()
- OnFatalError()
- PrintErrorString()
- FatalException()
- ReportException()
- FatalTryCatch
And move the following definitions (declared elsewhere than
node_errors.h) to node_errors.cc:
- Abort() (in util.h)
- Assert() (in util.h)
PR-URL: https://github.com/nodejs/node/pull/24058
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
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PR-URL: https://github.com/nodejs/node/pull/23793
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
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As per the conversation in https://github.com/nodejs/node/issues/22513,
this is essentially global, and adding this on the Environment
is generally just confusing.
Refs: https://github.com/nodejs/node/issues/22513
Fixes: https://github.com/nodejs/node/issues/22767
PR-URL: https://github.com/nodejs/node/pull/23781
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Matheus Marchini <mat@mmarchini.me>
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PR-URL: https://github.com/nodejs/node/pull/23337
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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This is in order to avoid having two separate definitions
for `node_zlib_mode`.
PR-URL: https://github.com/nodejs/node/pull/23019
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
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To support Performance Counters on Windows, a number of
global `COUNTER_` methods were added that are undocumented
and really only intended to be used internally by Node.js.
Unfortunately, the perfctr support apparently hasn't even
worked for quite a while and no one has even complained.
This removes the perfctr support and replaces the global
functions with deprecated non-ops for now, with the intent
of removing those outright in the next major release cycle.
PR-URL: https://github.com/nodejs/node/pull/22485
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: João Reis <reis@janeasystems.com>
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Make `Environment::GetCurrent()` return `nullptr` if the current
`Context` is not a Node.js context, and for the relevant usage of
this function, either:
- Switch to the better `GetCurrent(args)` variant
- Turn functions in to no-ops where it makes sense
- Make it a `CHECK`, i.e. an API requirement, where it make sense
- Leave a `TODO` comment for verifying what, if anything, is to be done
PR-URL: https://github.com/nodejs/node/pull/22819
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Eugene Ostroukhov <eostroukhov@google.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
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PR-URL: https://github.com/nodejs/node/pull/22758
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Refael Ackermann <refack@gmail.com>
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PR-URL: https://github.com/nodejs/node/pull/22758
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Refael Ackermann <refack@gmail.com>
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Avoids having a separate, second source of truth on this matter.
PR-URL: https://github.com/nodejs/node/pull/22638
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
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PR-URL: https://github.com/nodejs/node/pull/22640
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
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Provide `internalBinding('options')` with some utilities
around making the options parser and current options values
programatically accessible.
PR-URL: https://github.com/nodejs/node/pull/22490
Reviewed-By: Michaël Zasso <targos@protonmail.com>
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`process.allowedNodeEnvironmentFlags` provides an API to validate and
list flags as specified in `NODE_OPTIONS` from user code.
Refs: https://github.com/nodejs/node/issues/17740
Signed-off-by: Christopher Hiller <boneskull@boneskull.com>
PR-URL: https://github.com/nodejs/node/pull/19335
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Gibson Fahnestock <gibfahn@gmail.com>
Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
Reviewed-By: Sam Ruby <rubys@intertwingly.net>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
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PR-URL: https://github.com/nodejs/node/pull/22422
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
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This is a major refactor of our Node’s parser. See `node_options.cc`
for how it is used, and `node_options-inl.h` for the bulk
of its implementation.
Unfortunately, the implementation has come to have some
complexity, in order to meet the following goals:
- Make it easy to *use* for defining or changing options.
- Keep it (mostly) backwards-compatible.
- No tests were harmed as part of this commit.
- Be as consistent as possible.
- In particular, options can now generally accept arguments
through both `--foo=bar` notation and `--foo bar` notation.
We were previously very inconsistent on this point.
- Separate into different levels of scope, namely
per-process (global), per-Isolate and per-Environment
(+ debug options).
- Allow programmatic accessibility in the future.
- This includes a possible expansion for `--help` output.
This commit also leaves a number of `TODO` comments, mostly for
improving consistency even more (possibly with having to modify
tests), improving embedder support, as well as removing pieces of
exposed configuration variables that should never have become
part of the public API but unfortunately are at this point.
PR-URL: https://github.com/nodejs/node/pull/22392
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
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Use an empty `MaybeLocal<Value>` as the return value for
`AsyncWrap::MakeCallback()` if an exception occurred,
regardless of `MakeCallback` depth.
Unfortunately, the public API can not make this switch without
a breaking change (and possibly some kind of deprecation/renaming).
PR-URL: https://github.com/nodejs/node/pull/22078
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Ujjwal Sharma <usharma1998@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jon Moss <me@jonathanmoss.me>
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PR-URL: https://github.com/nodejs/node/pull/22165
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Vse Mozhet Byt <vsemozhetbyt@gmail.com>
Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com>
Reviewed-By: Jon Moss <me@jonathanmoss.me>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
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Remove all calls to deprecated v8 functions (here: String::NewFromUtf8) inside
the code (src directory only).
PR-URL: https://github.com/nodejs/node/pull/21926
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
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Add methods that allow inspection of heap snapshots and a JS
version of our own embedder graph.
These can be used in tests and might also prove useful for
ad-hoc debugging. Usage requires `--expose-internals` and
prints a warning similar to our other modules whose primary
purpose is test support.
PR-URL: https://github.com/nodejs/node/pull/21741
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
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Refactor Timers to behave more similarly to Immediates by having
a single uv_timer_t handle which is stored on the Environment.
No longer expose timers in a public binding and instead make
it part of the internalBinding.
PR-URL: https://github.com/nodejs/node/pull/20894
Fixes: https://github.com/nodejs/node/issues/10154
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
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Optimize three functions that pass on (part of) their JS arguments to
the JS function they call by stack-allocating the storage in the common
case.
PR-URL: https://github.com/nodejs/node/pull/21409
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Eugene Ostroukhov <eostroukhov@google.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
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PR-URL: https://github.com/nodejs/node/pull/21256
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
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Begin moving `process` object function definitions out of
`node.cc` ... continuing the process of making `node.cc`
smaller and easier to maintain.
PR-URL: https://github.com/nodejs/node/pull/21105
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com>
Reviewed-By: Evan Lucas <evanlucas@me.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
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Scrypt is a password-based key derivation function that is designed to
be expensive both computationally and memory-wise in order to make
brute-force attacks unrewarding.
OpenSSL has had support for the scrypt algorithm since v1.1.0. Add a
Node.js API modeled after `crypto.pbkdf2()` and `crypto.pbkdf2Sync()`.
Changes:
* Introduce helpers for copying buffers, collecting openssl errors, etc.
* Add new infrastructure for offloading crypto to a worker thread.
* Add a `AsyncWrap` JS class to simplify pbkdf2(), randomBytes() and
scrypt().
Fixes: https://github.com/nodejs/node/issues/8417
PR-URL: https://github.com/nodejs/node/pull/20816
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
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