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author | Joyee Cheung <joyeec9h3@gmail.com> | 2019-01-13 23:44:09 +0800 |
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committer | Joyee Cheung <joyeec9h3@gmail.com> | 2019-01-16 03:42:41 +0800 |
commit | 2c7f4f474bfbb19b7ae6597112cca41141bf71a4 (patch) | |
tree | 39e594fc5e4e4286802feaf4ee9a3357693a3bbd /src/node_internals.h | |
parent | 27f6d04dcf092c23d00d19eacf13e5c751ea9c5f (diff) | |
download | android-node-v8-2c7f4f474bfbb19b7ae6597112cca41141bf71a4.tar.gz android-node-v8-2c7f4f474bfbb19b7ae6597112cca41141bf71a4.tar.bz2 android-node-v8-2c7f4f474bfbb19b7ae6597112cca41141bf71a4.zip |
process: allow StartExecution() to take a main script ID
The idea is to allow the C++ layer to run arbitrary scripts
as the main script. This paves the way for
- cctest of the execution of Node.js instances
- Earlier handling of per-process CLI options that affect
execution modes (those usually do not make sense for the
embedders).
- Targets like mkcodecache or mksnapshot.
Also moves the handling of `_third_party_main.js` into C++.
PR-URL: https://github.com/nodejs/node/pull/25474
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Diffstat (limited to 'src/node_internals.h')
-rw-r--r-- | src/node_internals.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/node_internals.h b/src/node_internals.h index 5dd0593f41..70c82dd2fc 100644 --- a/src/node_internals.h +++ b/src/node_internals.h @@ -369,7 +369,7 @@ bool SafeGetenv(const char* key, std::string* text); void DefineZlibConstants(v8::Local<v8::Object> target); void RunBootstrapping(Environment* env); -void StartExecution(Environment* env); +void StartExecution(Environment* env, const char* main_script_id); } // namespace node |