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-rw-r--r--deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/_http_agent.js399
-rw-r--r--deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/agent.js133
-rw-r--r--deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/https_agent.js42
3 files changed, 574 insertions, 0 deletions
diff --git a/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/_http_agent.js b/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/_http_agent.js
new file mode 100644
index 0000000000..57723d9c98
--- /dev/null
+++ b/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/_http_agent.js
@@ -0,0 +1,399 @@
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// patch from https://github.com/nodejs/node/blob/v7.2.1/lib/_http_agent.js
+
+'use strict';
+
+const net = require('net');
+const util = require('util');
+const EventEmitter = require('events');
+const debug = util.debuglog('http');
+
+// New Agent code.
+
+// The largest departure from the previous implementation is that
+// an Agent instance holds connections for a variable number of host:ports.
+// Surprisingly, this is still API compatible as far as third parties are
+// concerned. The only code that really notices the difference is the
+// request object.
+
+// Another departure is that all code related to HTTP parsing is in
+// ClientRequest.onSocket(). The Agent is now *strictly*
+// concerned with managing a connection pool.
+
+function Agent(options) {
+ if (!(this instanceof Agent))
+ return new Agent(options);
+
+ EventEmitter.call(this);
+
+ var self = this;
+
+ self.defaultPort = 80;
+ self.protocol = 'http:';
+
+ self.options = util._extend({}, options);
+
+ // don't confuse net and make it think that we're connecting to a pipe
+ self.options.path = null;
+ self.requests = {};
+ self.sockets = {};
+ self.freeSockets = {};
+ self.keepAliveMsecs = self.options.keepAliveMsecs || 1000;
+ self.keepAlive = self.options.keepAlive || false;
+ self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets;
+ self.maxFreeSockets = self.options.maxFreeSockets || 256;
+
+ // [patch start]
+ // free keep-alive socket timeout. By default free socket do not have a timeout.
+ self.freeSocketKeepAliveTimeout = self.options.freeSocketKeepAliveTimeout || 0;
+ // working socket timeout. By default working socket do not have a timeout.
+ self.timeout = self.options.timeout || 0;
+ // the socket active time to live, even if it's in use
+ this.socketActiveTTL = this.options.socketActiveTTL || null;
+ // [patch end]
+
+ self.on('free', function(socket, options) {
+ var name = self.getName(options);
+ debug('agent.on(free)', name);
+
+ if (socket.writable &&
+ self.requests[name] && self.requests[name].length) {
+ // [patch start]
+ debug('continue handle next request');
+ // [patch end]
+ self.requests[name].shift().onSocket(socket);
+ if (self.requests[name].length === 0) {
+ // don't leak
+ delete self.requests[name];
+ }
+ } else {
+ // If there are no pending requests, then put it in
+ // the freeSockets pool, but only if we're allowed to do so.
+ var req = socket._httpMessage;
+ if (req &&
+ req.shouldKeepAlive &&
+ socket.writable &&
+ self.keepAlive) {
+ var freeSockets = self.freeSockets[name];
+ var freeLen = freeSockets ? freeSockets.length : 0;
+ var count = freeLen;
+ if (self.sockets[name])
+ count += self.sockets[name].length;
+
+ if (count > self.maxSockets || freeLen >= self.maxFreeSockets) {
+ socket.destroy();
+ } else {
+ freeSockets = freeSockets || [];
+ self.freeSockets[name] = freeSockets;
+ socket.setKeepAlive(true, self.keepAliveMsecs);
+ socket.unref();
+ socket._httpMessage = null;
+ self.removeSocket(socket, options);
+ freeSockets.push(socket);
+
+ // [patch start]
+ // Add a default error handler to avoid Unhandled 'error' event throw on idle socket
+ // https://github.com/node-modules/agentkeepalive/issues/25
+ // https://github.com/nodejs/node/pull/4482 (fixed in >= 4.4.0 and >= 5.4.0)
+ if (socket.listeners('error').length === 0) {
+ socket.once('error', freeSocketErrorListener);
+ }
+ // set free keepalive timer
+ socket.setTimeout(self.freeSocketKeepAliveTimeout);
+ // [patch end]
+ }
+ } else {
+ socket.destroy();
+ }
+ }
+ });
+}
+
+util.inherits(Agent, EventEmitter);
+exports.Agent = Agent;
+
+// [patch start]
+function freeSocketErrorListener(err) {
+ var socket = this;
+ debug('SOCKET ERROR on FREE socket:', err.message, err.stack);
+ socket.destroy();
+ socket.emit('agentRemove');
+}
+// [patch end]
+
+Agent.defaultMaxSockets = Infinity;
+
+Agent.prototype.createConnection = net.createConnection;
+
+// Get the key for a given set of request options
+Agent.prototype.getName = function getName(options) {
+ var name = options.host || 'localhost';
+
+ name += ':';
+ if (options.port)
+ name += options.port;
+
+ name += ':';
+ if (options.localAddress)
+ name += options.localAddress;
+
+ // Pacify parallel/test-http-agent-getname by only appending
+ // the ':' when options.family is set.
+ if (options.family === 4 || options.family === 6)
+ name += ':' + options.family;
+
+ return name;
+};
+
+// [patch start]
+function handleSocketCreation(req) {
+ return function(err, newSocket) {
+ if (err) {
+ process.nextTick(function() {
+ req.emit('error', err);
+ });
+ return;
+ }
+ req.onSocket(newSocket);
+ }
+}
+// [patch end]
+
+Agent.prototype.addRequest = function addRequest(req, options) {
+ // Legacy API: addRequest(req, host, port, localAddress)
+ if (typeof options === 'string') {
+ options = {
+ host: options,
+ port: arguments[2],
+ localAddress: arguments[3]
+ };
+ }
+
+ options = util._extend({}, options);
+ options = util._extend(options, this.options);
+
+ if (!options.servername) {
+ options.servername = options.host;
+ const hostHeader = req.getHeader('host');
+ if (hostHeader) {
+ options.servername = hostHeader.replace(/:.*$/, '');
+ }
+ }
+
+ var name = this.getName(options);
+ if (!this.sockets[name]) {
+ this.sockets[name] = [];
+ }
+
+ var freeLen = this.freeSockets[name] ? this.freeSockets[name].length : 0;
+ var sockLen = freeLen + this.sockets[name].length;
+
+ if (freeLen) {
+ // we have a free socket, so use that.
+ var socket = this.freeSockets[name].shift();
+ debug('have free socket');
+
+ // [patch start]
+ // remove free socket error event handler
+ socket.removeListener('error', freeSocketErrorListener);
+ // restart the default timer
+ socket.setTimeout(this.timeout);
+
+ if (this.socketActiveTTL && Date.now() - socket.createdTime > this.socketActiveTTL) {
+ debug(`socket ${socket.createdTime} expired`);
+ socket.destroy();
+ return this.createSocket(req, options, handleSocketCreation(req));
+ }
+ // [patch end]
+
+ // don't leak
+ if (!this.freeSockets[name].length)
+ delete this.freeSockets[name];
+
+ socket.ref();
+ req.onSocket(socket);
+ this.sockets[name].push(socket);
+ } else if (sockLen < this.maxSockets) {
+ debug('call onSocket', sockLen, freeLen);
+ // If we are under maxSockets create a new one.
+ // [patch start]
+ this.createSocket(req, options, handleSocketCreation(req));
+ // [patch end]
+ } else {
+ debug('wait for socket');
+ // We are over limit so we'll add it to the queue.
+ if (!this.requests[name]) {
+ this.requests[name] = [];
+ }
+ this.requests[name].push(req);
+ }
+};
+
+Agent.prototype.createSocket = function createSocket(req, options, cb) {
+ var self = this;
+ options = util._extend({}, options);
+ options = util._extend(options, self.options);
+
+ if (!options.servername) {
+ options.servername = options.host;
+ const hostHeader = req.getHeader('host');
+ if (hostHeader) {
+ options.servername = hostHeader.replace(/:.*$/, '');
+ }
+ }
+
+ var name = self.getName(options);
+ options._agentKey = name;
+
+ debug('createConnection', name, options);
+ options.encoding = null;
+ var called = false;
+ const newSocket = self.createConnection(options, oncreate);
+ // [patch start]
+ if (newSocket) {
+ oncreate(null, Object.assign(newSocket, { createdTime: Date.now() }));
+ }
+ // [patch end]
+ function oncreate(err, s) {
+ if (called)
+ return;
+ called = true;
+ if (err)
+ return cb(err);
+ if (!self.sockets[name]) {
+ self.sockets[name] = [];
+ }
+ self.sockets[name].push(s);
+ debug('sockets', name, self.sockets[name].length);
+
+ function onFree() {
+ self.emit('free', s, options);
+ }
+ s.on('free', onFree);
+
+ function onClose(err) {
+ debug('CLIENT socket onClose');
+ // This is the only place where sockets get removed from the Agent.
+ // If you want to remove a socket from the pool, just close it.
+ // All socket errors end in a close event anyway.
+ self.removeSocket(s, options);
+
+ // [patch start]
+ self.emit('close');
+ // [patch end]
+ }
+ s.on('close', onClose);
+
+ // [patch start]
+ // start socket timeout handler
+ function onTimeout() {
+ debug('CLIENT socket onTimeout');
+ s.destroy();
+ // Remove it from freeSockets immediately to prevent new requests from being sent through this socket.
+ self.removeSocket(s, options);
+ self.emit('timeout');
+ }
+ s.on('timeout', onTimeout);
+ // set the default timer
+ s.setTimeout(self.timeout);
+ // [patch end]
+
+ function onRemove() {
+ // We need this function for cases like HTTP 'upgrade'
+ // (defined by WebSockets) where we need to remove a socket from the
+ // pool because it'll be locked up indefinitely
+ debug('CLIENT socket onRemove');
+ self.removeSocket(s, options);
+ s.removeListener('close', onClose);
+ s.removeListener('free', onFree);
+ s.removeListener('agentRemove', onRemove);
+
+ // [patch start]
+ // remove socket timeout handler
+ s.setTimeout(0, onTimeout);
+ // [patch end]
+ }
+ s.on('agentRemove', onRemove);
+ cb(null, s);
+ }
+};
+
+Agent.prototype.removeSocket = function removeSocket(s, options) {
+ var name = this.getName(options);
+ debug('removeSocket', name, 'writable:', s.writable);
+ var sets = [this.sockets];
+
+ // If the socket was destroyed, remove it from the free buffers too.
+ if (!s.writable)
+ sets.push(this.freeSockets);
+
+ for (var sk = 0; sk < sets.length; sk++) {
+ var sockets = sets[sk];
+
+ if (sockets[name]) {
+ var index = sockets[name].indexOf(s);
+ if (index !== -1) {
+ sockets[name].splice(index, 1);
+ // Don't leak
+ if (sockets[name].length === 0)
+ delete sockets[name];
+ }
+ }
+ }
+
+ // [patch start]
+ var freeLen = this.freeSockets[name] ? this.freeSockets[name].length : 0;
+ var sockLen = freeLen + this.sockets[name] ? this.sockets[name].length : 0;
+ // [patch end]
+
+ if (this.requests[name] && this.requests[name].length && sockLen < this.maxSockets) {
+ debug('removeSocket, have a request, make a socket');
+ var req = this.requests[name][0];
+ // If we have pending requests and a socket gets closed make a new one
+ this.createSocket(req, options, function(err, newSocket) {
+ if (err) {
+ process.nextTick(function() {
+ req.emit('error', err);
+ });
+ return;
+ }
+ newSocket.emit('free');
+ });
+ }
+};
+
+Agent.prototype.destroy = function destroy() {
+ var sets = [this.freeSockets, this.sockets];
+ for (var s = 0; s < sets.length; s++) {
+ var set = sets[s];
+ var keys = Object.keys(set);
+ for (var v = 0; v < keys.length; v++) {
+ var setName = set[keys[v]];
+ for (var n = 0; n < setName.length; n++) {
+ setName[n].destroy();
+ }
+ }
+ }
+};
+
+exports.globalAgent = new Agent();
diff --git a/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/agent.js b/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/agent.js
new file mode 100644
index 0000000000..a51ad597bc
--- /dev/null
+++ b/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/agent.js
@@ -0,0 +1,133 @@
+/**
+ * refer:
+ * * @atimb "Real keep-alive HTTP agent": https://gist.github.com/2963672
+ * * https://github.com/joyent/node/blob/master/lib/http.js
+ * * https://github.com/joyent/node/blob/master/lib/https.js
+ * * https://github.com/joyent/node/blob/master/lib/_http_agent.js
+ */
+
+'use strict';
+
+const OriginalAgent = require('./_http_agent').Agent;
+const ms = require('humanize-ms');
+
+class Agent extends OriginalAgent {
+ constructor(options) {
+ options = options || {};
+ options.keepAlive = options.keepAlive !== false;
+ // default is keep-alive and 15s free socket timeout
+ if (options.freeSocketKeepAliveTimeout === undefined) {
+ options.freeSocketKeepAliveTimeout = 15000;
+ }
+ // Legacy API: keepAliveTimeout should be rename to `freeSocketKeepAliveTimeout`
+ if (options.keepAliveTimeout) {
+ options.freeSocketKeepAliveTimeout = options.keepAliveTimeout;
+ }
+ options.freeSocketKeepAliveTimeout = ms(options.freeSocketKeepAliveTimeout);
+
+ // Sets the socket to timeout after timeout milliseconds of inactivity on the socket.
+ // By default is double free socket keepalive timeout.
+ if (options.timeout === undefined) {
+ options.timeout = options.freeSocketKeepAliveTimeout * 2;
+ // make sure socket default inactivity timeout >= 30s
+ if (options.timeout < 30000) {
+ options.timeout = 30000;
+ }
+ }
+ options.timeout = ms(options.timeout);
+
+ super(options);
+
+ this.createSocketCount = 0;
+ this.createSocketCountLastCheck = 0;
+
+ this.createSocketErrorCount = 0;
+ this.createSocketErrorCountLastCheck = 0;
+
+ this.closeSocketCount = 0;
+ this.closeSocketCountLastCheck = 0;
+
+ // socket error event count
+ this.errorSocketCount = 0;
+ this.errorSocketCountLastCheck = 0;
+
+ this.requestCount = 0;
+ this.requestCountLastCheck = 0;
+
+ this.timeoutSocketCount = 0;
+ this.timeoutSocketCountLastCheck = 0;
+
+ this.on('free', s => {
+ this.requestCount++;
+ // last enter free queue timestamp
+ s.lastFreeTime = Date.now();
+ });
+ this.on('timeout', () => {
+ this.timeoutSocketCount++;
+ });
+ this.on('close', () => {
+ this.closeSocketCount++;
+ });
+ this.on('error', () => {
+ this.errorSocketCount++;
+ });
+ }
+
+ createSocket(req, options, cb) {
+ super.createSocket(req, options, (err, socket) => {
+ if (err) {
+ this.createSocketErrorCount++;
+ return cb(err);
+ }
+ if (this.keepAlive) {
+ // Disable Nagle's algorithm: http://blog.caustik.com/2012/04/08/scaling-node-js-to-100k-concurrent-connections/
+ // https://fengmk2.com/benchmark/nagle-algorithm-delayed-ack-mock.html
+ socket.setNoDelay(true);
+ }
+ this.createSocketCount++;
+ cb(null, socket);
+ });
+ }
+
+ get statusChanged() {
+ const changed = this.createSocketCount !== this.createSocketCountLastCheck ||
+ this.createSocketErrorCount !== this.createSocketErrorCountLastCheck ||
+ this.closeSocketCount !== this.closeSocketCountLastCheck ||
+ this.errorSocketCount !== this.errorSocketCountLastCheck ||
+ this.timeoutSocketCount !== this.timeoutSocketCountLastCheck ||
+ this.requestCount !== this.requestCountLastCheck;
+ if (changed) {
+ this.createSocketCountLastCheck = this.createSocketCount;
+ this.createSocketErrorCountLastCheck = this.createSocketErrorCount;
+ this.closeSocketCountLastCheck = this.closeSocketCount;
+ this.errorSocketCountLastCheck = this.errorSocketCount;
+ this.timeoutSocketCountLastCheck = this.timeoutSocketCount;
+ this.requestCountLastCheck = this.requestCount;
+ }
+ return changed;
+ }
+
+ getCurrentStatus() {
+ return {
+ createSocketCount: this.createSocketCount,
+ createSocketErrorCount: this.createSocketErrorCount,
+ closeSocketCount: this.closeSocketCount,
+ errorSocketCount: this.errorSocketCount,
+ timeoutSocketCount: this.timeoutSocketCount,
+ requestCount: this.requestCount,
+ freeSockets: inspect(this.freeSockets),
+ sockets: inspect(this.sockets),
+ requests: inspect(this.requests),
+ };
+ }
+}
+
+module.exports = Agent;
+
+function inspect(obj) {
+ const res = {};
+ for (const key in obj) {
+ res[key] = obj[key].length;
+ }
+ return res;
+}
diff --git a/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/https_agent.js b/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/https_agent.js
new file mode 100644
index 0000000000..e6d58a3df9
--- /dev/null
+++ b/deps/npm/node_modules/npm-profile/node_modules/make-fetch-happen/node_modules/agentkeepalive/lib/https_agent.js
@@ -0,0 +1,42 @@
+/**
+ * Https Agent base on custom http agent
+ */
+
+'use strict';
+
+const https = require('https');
+const HttpAgent = require('./agent');
+const OriginalHttpsAgent = https.Agent;
+
+class HttpsAgent extends HttpAgent {
+ constructor(options) {
+ super(options);
+
+ this.defaultPort = 443;
+ this.protocol = 'https:';
+ this.maxCachedSessions = this.options.maxCachedSessions;
+ if (this.maxCachedSessions === undefined) {
+ this.maxCachedSessions = 100;
+ }
+
+ this._sessionCache = {
+ map: {},
+ list: [],
+ };
+ }
+}
+
+[
+ 'createConnection',
+ 'getName',
+ '_getSession',
+ '_cacheSession',
+ // https://github.com/nodejs/node/pull/4982
+ '_evictSession',
+].forEach(function(method) {
+ if (typeof OriginalHttpsAgent.prototype[method] === 'function') {
+ HttpsAgent.prototype[method] = OriginalHttpsAgent.prototype[method];
+ }
+});
+
+module.exports = HttpsAgent;