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path: root/tools/node_modules/eslint/node_modules/parse-entities/index.js
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'use strict';

/* Dependencies. */
var characterEntities = require('character-entities');
var legacy = require('character-entities-legacy');
var invalid = require('character-reference-invalid');
var decimal = require('is-decimal');
var hexadecimal = require('is-hexadecimal');
var alphanumerical = require('is-alphanumerical');

/* Expose. */
module.exports = wrapper;

/* Methods. */
var own = {}.hasOwnProperty;
var fromCharCode = String.fromCharCode;
var noop = Function.prototype;

/* Characters. */
var REPLACEMENT = '\uFFFD';
var FORM_FEED = '\f';
var AMPERSAND = '&';
var OCTOTHORP = '#';
var SEMICOLON = ';';
var NEWLINE = '\n';
var X_LOWER = 'x';
var X_UPPER = 'X';
var SPACE = ' ';
var LESS_THAN = '<';
var EQUAL = '=';
var EMPTY = '';
var TAB = '\t';

/* Default settings. */
var defaults = {
  warning: null,
  reference: null,
  text: null,
  warningContext: null,
  referenceContext: null,
  textContext: null,
  position: {},
  additional: null,
  attribute: false,
  nonTerminated: true
};

/* Reference types. */
var NAMED = 'named';
var HEXADECIMAL = 'hexadecimal';
var DECIMAL = 'decimal';

/* Map of bases. */
var BASE = {};

BASE[HEXADECIMAL] = 16;
BASE[DECIMAL] = 10;

/* Map of types to tests. Each type of character reference
 * accepts different characters. This test is used to
 * detect whether a reference has ended (as the semicolon
 * is not strictly needed). */
var TESTS = {};

TESTS[NAMED] = alphanumerical;
TESTS[DECIMAL] = decimal;
TESTS[HEXADECIMAL] = hexadecimal;

/* Warning messages. */
var NAMED_NOT_TERMINATED = 1;
var NUMERIC_NOT_TERMINATED = 2;
var NAMED_EMPTY = 3;
var NUMERIC_EMPTY = 4;
var NAMED_UNKNOWN = 5;
var NUMERIC_DISALLOWED = 6;
var NUMERIC_PROHIBITED = 7;

var NUMERIC_REFERENCE = 'Numeric character references';
var NAMED_REFERENCE = 'Named character references';
var TERMINATED = ' must be terminated by a semicolon';
var VOID = ' cannot be empty';

var MESSAGES = {};

MESSAGES[NAMED_NOT_TERMINATED] = NAMED_REFERENCE + TERMINATED;
MESSAGES[NUMERIC_NOT_TERMINATED] = NUMERIC_REFERENCE + TERMINATED;
MESSAGES[NAMED_EMPTY] = NAMED_REFERENCE + VOID;
MESSAGES[NUMERIC_EMPTY] = NUMERIC_REFERENCE + VOID;
MESSAGES[NAMED_UNKNOWN] = NAMED_REFERENCE + ' must be known';
MESSAGES[NUMERIC_DISALLOWED] = NUMERIC_REFERENCE + ' cannot be disallowed';
MESSAGES[NUMERIC_PROHIBITED] = NUMERIC_REFERENCE + ' cannot be outside the ' +
    'permissible Unicode range';

/* Wrap to ensure clean parameters are given to `parse`. */
function wrapper(value, options) {
  var settings = {};
  var option;
  var key;

  if (!options) {
    options = {};
  }

  for (key in defaults) {
    option = options[key];
    settings[key] = option === null || option === undefined ? defaults[key] : option;
  }

  if (settings.position.indent || settings.position.start) {
    settings.indent = settings.position.indent || [];
    settings.position = settings.position.start;
  }

  return parse(value, settings);
}

/* Parse entities. */
function parse(value, settings) {
  var additional = settings.additional;
  var nonTerminated = settings.nonTerminated;
  var handleText = settings.text;
  var handleReference = settings.reference;
  var handleWarning = settings.warning;
  var textContext = settings.textContext;
  var referenceContext = settings.referenceContext;
  var warningContext = settings.warningContext;
  var pos = settings.position;
  var indent = settings.indent || [];
  var length = value.length;
  var index = 0;
  var lines = -1;
  var column = pos.column || 1;
  var line = pos.line || 1;
  var queue = EMPTY;
  var result = [];
  var entityCharacters;
  var terminated;
  var characters;
  var character;
  var reference;
  var following;
  var warning;
  var reason;
  var output;
  var entity;
  var begin;
  var start;
  var type;
  var test;
  var prev;
  var next;
  var diff;
  var end;

  /* Cache the current point. */
  prev = now();

  /* Wrap `handleWarning`. */
  warning = handleWarning ? parseError : noop;

  /* Ensure the algorithm walks over the first character
   * and the end (inclusive). */
  index--;
  length++;

  while (++index < length) {
    /* If the previous character was a newline. */
    if (character === NEWLINE) {
      column = indent[lines] || 1;
    }

    character = at(index);

    /* Handle anything other than an ampersand,
     * including newlines and EOF. */
    if (character !== AMPERSAND) {
      if (character === NEWLINE) {
        line++;
        lines++;
        column = 0;
      }

      if (character) {
        queue += character;
        column++;
      } else {
        flush();
      }
    } else {
      following = at(index + 1);

      /* The behaviour depends on the identity of the next
       * character. */
      if (
        following === TAB ||
        following === NEWLINE ||
        following === FORM_FEED ||
        following === SPACE ||
        following === LESS_THAN ||
        following === AMPERSAND ||
        following === EMPTY ||
        (additional && following === additional)
      ) {
        /* Not a character reference. No characters
         * are consumed, and nothing is returned.
         * This is not an error, either. */
        queue += character;
        column++;

        continue;
      }

      start = index + 1;
      begin = start;
      end = start;

      /* Numerical entity. */
      if (following !== OCTOTHORP) {
        type = NAMED;
      } else {
        end = ++begin;

        /* The behaviour further depends on the
         * character after the U+0023 NUMBER SIGN. */
        following = at(end);

        if (following === X_LOWER || following === X_UPPER) {
          /* ASCII hex digits. */
          type = HEXADECIMAL;
          end = ++begin;
        } else {
          /* ASCII digits. */
          type = DECIMAL;
        }
      }

      entityCharacters = EMPTY;
      entity = EMPTY;
      characters = EMPTY;
      test = TESTS[type];
      end--;

      while (++end < length) {
        following = at(end);

        if (!test(following)) {
          break;
        }

        characters += following;

        /* Check if we can match a legacy named
         * reference.  If so, we cache that as the
         * last viable named reference.  This
         * ensures we do not need to walk backwards
         * later. */
        if (type === NAMED && own.call(legacy, characters)) {
          entityCharacters = characters;
          entity = legacy[characters];
        }
      }

      terminated = at(end) === SEMICOLON;

      if (terminated) {
        end++;

        if (type === NAMED && own.call(characterEntities, characters)) {
          entityCharacters = characters;
          entity = characterEntities[characters];
        }
      }

      diff = 1 + end - start;

      if (!terminated && !nonTerminated) {
        /* Empty. */
      } else if (!characters) {
        /* An empty (possible) entity is valid, unless
         * its numeric (thus an ampersand followed by
         * an octothorp). */
        if (type !== NAMED) {
          warning(NUMERIC_EMPTY, diff);
        }
      } else if (type === NAMED) {
        /* An ampersand followed by anything
         * unknown, and not terminated, is invalid. */
        if (terminated && !entity) {
          warning(NAMED_UNKNOWN, 1);
        } else {
          /* If theres something after an entity
           * name which is not known, cap the
           * reference. */
          if (entityCharacters !== characters) {
            end = begin + entityCharacters.length;
            diff = 1 + end - begin;
            terminated = false;
          }

          /* If the reference is not terminated,
           * warn. */
          if (!terminated) {
            reason = entityCharacters ?
              NAMED_NOT_TERMINATED :
              NAMED_EMPTY;

            if (!settings.attribute) {
              warning(reason, diff);
            } else {
              following = at(end);

              if (following === EQUAL) {
                warning(reason, diff);
                entity = null;
              } else if (alphanumerical(following)) {
                entity = null;
              } else {
                warning(reason, diff);
              }
            }
          }
        }

        reference = entity;
      } else {
        if (!terminated) {
          /* All non-terminated numeric entities are
           * not rendered, and trigger a warning. */
          warning(NUMERIC_NOT_TERMINATED, diff);
        }

        /* When terminated and number, parse as
         * either hexadecimal or decimal. */
        reference = parseInt(characters, BASE[type]);

        /* Trigger a warning when the parsed number
         * is prohibited, and replace with
         * replacement character. */
        if (isProhibited(reference)) {
          warning(NUMERIC_PROHIBITED, diff);

          reference = REPLACEMENT;
        } else if (reference in invalid) {
          /* Trigger a warning when the parsed number
           * is disallowed, and replace by an
           * alternative. */
          warning(NUMERIC_DISALLOWED, diff);

          reference = invalid[reference];
        } else {
          /* Parse the number. */
          output = EMPTY;

          /* Trigger a warning when the parsed
           * number should not be used. */
          if (isWarning(reference)) {
            warning(NUMERIC_DISALLOWED, diff);
          }

          /* Stringify the number. */
          if (reference > 0xFFFF) {
            reference -= 0x10000;
            output += fromCharCode((reference >>> (10 & 0x3FF)) | 0xD800);
            reference = 0xDC00 | (reference & 0x3FF);
          }

          reference = output + fromCharCode(reference);
        }
      }

      /* If we could not find a reference, queue the
       * checked characters (as normal characters),
       * and move the pointer to their end. This is
       * possible because we can be certain neither
       * newlines nor ampersands are included. */
      if (!reference) {
        characters = value.slice(start - 1, end);
        queue += characters;
        column += characters.length;
        index = end - 1;
      } else {
        /* Found it! First eat the queued
         * characters as normal text, then eat
         * an entity. */
        flush();

        prev = now();
        index = end - 1;
        column += end - start + 1;
        result.push(reference);
        next = now();
        next.offset++;

        if (handleReference) {
          handleReference.call(referenceContext, reference, {
            start: prev,
            end: next
          }, value.slice(start - 1, end));
        }

        prev = next;
      }
    }
  }

  /* Return the reduced nodes, and any possible warnings. */
  return result.join(EMPTY);

  /* Get current position. */
  function now() {
    return {
      line: line,
      column: column,
      offset: index + (pos.offset || 0)
    };
  }

  /* “Throw” a parse-error: a warning. */
  function parseError(code, offset) {
    var position = now();

    position.column += offset;
    position.offset += offset;

    handleWarning.call(warningContext, MESSAGES[code], position, code);
  }

  /* Get character at position. */
  function at(position) {
    return value.charAt(position);
  }

  /* Flush `queue` (normal text). Macro invoked before
   * each entity and at the end of `value`.
   * Does nothing when `queue` is empty. */
  function flush() {
    if (queue) {
      result.push(queue);

      if (handleText) {
        handleText.call(textContext, queue, {
          start: prev,
          end: now()
        });
      }

      queue = EMPTY;
    }
  }
}

/* Check if `character` is outside the permissible
 * unicode range. */
function isProhibited(code) {
  return (code >= 0xD800 && code <= 0xDFFF) || (code > 0x10FFFF);
}

/* Check if `character` is disallowed. */
function isWarning(code) {
  if (
    (code >= 0x0001 && code <= 0x0008) ||
    code === 0x000B ||
    (code >= 0x000D && code <= 0x001F) ||
    (code >= 0x007F && code <= 0x009F) ||
    (code >= 0xFDD0 && code <= 0xFDEF) ||
    (code & 0xFFFF) === 0xFFFF ||
    (code & 0xFFFF) === 0xFFFE
  ) {
    return true;
  }

  return false;
}