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// Flags: --expose-internals
'use strict';
const common = require('../common');
const StreamWrap = require('internal/js_stream_socket');
const net = require('net');
// This test ensures that when we directly call `socket.destroy()` without
// having called `socket.end()` on an instance of streamWrap, it will
// still emit EOF which makes the socket on the other side emit "end" and
// "close" events, and vice versa.
{
let port;
const server = net.createServer((socket) => {
socket.on('error', common.mustNotCall());
socket.on('end', common.mustNotCall());
socket.on('close', common.mustCall());
socket.destroy();
});
server.listen(() => {
port = server.address().port;
createSocket();
});
function createSocket() {
let streamWrap;
const socket = new net.connect({
port,
}, () => {
socket.on('error', common.mustNotCall());
socket.on('end', common.mustCall());
socket.on('close', common.mustCall());
streamWrap.on('error', common.mustNotCall());
// The "end" events will be emitted which is as same as
// the same situation for an instance of `net.Socket` without
// `StreamWrap`.
streamWrap.on('end', common.mustCall());
// Destroying a socket in the server side should emit EOF and cause
// the corresponding client-side socket closed.
streamWrap.on('close', common.mustCall(() => {
server.close();
}));
});
streamWrap = new StreamWrap(socket);
}
}
// Destroy the streamWrap and test again.
{
let port;
const server = net.createServer((socket) => {
socket.on('error', common.mustNotCall());
socket.on('end', common.mustCall());
socket.on('close', common.mustCall(() => {
server.close();
}));
// Do not `socket.end()` and directly `socket.destroy()`.
});
server.listen(() => {
port = server.address().port;
createSocket();
});
function createSocket() {
let streamWrap;
const socket = new net.connect({
port,
}, () => {
socket.on('error', common.mustNotCall());
socket.on('end', common.mustNotCall());
socket.on('close', common.mustCall());
streamWrap.on('error', common.mustNotCall());
streamWrap.on('end', common.mustNotCall());
// Destroying a socket in the server side should emit EOF and cause
// the corresponding client-side socket closed.
streamWrap.on('close', common.mustCall());
streamWrap.destroy();
});
streamWrap = new StreamWrap(socket);
}
}
// Destroy the client socket and test again.
{
let port;
const server = net.createServer((socket) => {
socket.on('error', common.mustNotCall());
socket.on('end', common.mustCall());
socket.on('close', common.mustCall(() => {
server.close();
}));
});
server.listen(() => {
port = server.address().port;
createSocket();
});
function createSocket() {
let streamWrap;
const socket = new net.connect({
port,
}, () => {
socket.on('error', common.mustNotCall());
socket.on('end', common.mustNotCall());
socket.on('close', common.mustCall());
streamWrap.on('error', common.mustNotCall());
streamWrap.on('end', common.mustNotCall());
streamWrap.on('close', common.mustCall());
socket.destroy();
});
streamWrap = new StreamWrap(socket);
}
}
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