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'use strict';
const { mustCall } = require('../common');
const fs = require('fs');
const http = require('http');
const { strictEqual } = require('assert');
const server = http.createServer(mustCall(function(req, res) {
strictEqual(req.socket.listenerCount('data'), 1);
req.socket.once('data', mustCall(function() {
// Ensure that a chunk of data is received before calling `res.end()`.
res.end('hello world');
}));
// This checks if the request gets dumped
// resume will be triggered by res.end().
req.on('resume', mustCall(function() {
// There is no 'data' event handler anymore
// it gets automatically removed when dumping the request.
strictEqual(req.listenerCount('data'), 0);
req.on('data', mustCall());
}));
// We explicitly pause the stream
// so that the following on('data') does not cause
// a resume.
req.pause();
req.on('data', function() {});
// Start sending the response.
res.flushHeaders();
}));
server.listen(0, mustCall(function() {
const req = http.request({
method: 'POST',
port: server.address().port
});
// Send the http request without waiting
// for the body.
req.flushHeaders();
req.on('response', mustCall(function(res) {
// Pipe the body as soon as we get the headers of the
// response back.
fs.createReadStream(__filename).pipe(req);
res.resume();
// On some platforms the `'end'` event might not be emitted because the
// socket could be destroyed by the other peer while data is still being
// sent. In this case the 'aborted'` event is emitted instead of `'end'`.
// `'close'` is used here because it is always emitted and does not
// invalidate the test.
res.on('close', function() {
server.close();
});
}));
req.on('error', function() {
// An error can happen if there is some data still
// being sent, as the other side is calling .destroy()
// this is safe to ignore.
});
}));
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