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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
const common = require('../common');
const assert = require('assert');
const fork = require('child_process').fork;
const net = require('net');
if (process.argv[2] === 'child') {
process.on('message', function onSocket(msg, socket) {
if (msg.what !== 'socket') return;
process.removeListener('message', onSocket);
socket.end('echo');
console.log('CHILD: got socket');
});
process.send({ what: 'ready' });
} else {
const child = fork(process.argv[1], ['child']);
child.on('exit', common.mustCall(function(code, signal) {
const message = `CHILD: died with ${code}, ${signal}`;
assert.strictEqual(code, 0, message);
}));
// Send net.Socket to child.
function testSocket(callback) {
// Create a new server and connect to it,
// but the socket will be handled by the child.
const server = net.createServer();
server.on('connection', function(socket) {
socket.on('close', function() {
console.log('CLIENT: socket closed');
});
child.send({ what: 'socket' }, socket);
});
server.on('close', function() {
console.log('PARENT: server closed');
callback();
});
server.listen(0, function() {
console.log('testSocket, listening');
const connect = net.connect(server.address().port);
let store = '';
connect.on('data', function(chunk) {
store += chunk;
console.log('CLIENT: got data');
});
connect.on('close', function() {
console.log('CLIENT: closed');
assert.strictEqual(store, 'echo');
server.close();
});
});
}
// Create socket and send it to child.
child.on('message', function onReady(msg) {
if (msg.what !== 'ready') return;
child.removeListener('message', onReady);
testSocket(common.mustCall());
});
}
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