summaryrefslogtreecommitdiff
path: root/src/node.js
blob: bd91fb888ae0466ad8bb37b86c802cae39e06b01 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
// Hello, and welcome to hacking node.js!
//
// This file is invoked by node::Load in src/node.cc, and responsible for
// bootstrapping the node.js core. Special caution is given to the performance
// of the startup process, so many dependencies are invoked lazily.

'use strict';

(function(process) {
  this.global = this;

  function startup() {
    var EventEmitter = NativeModule.require('events').EventEmitter;

    process.__proto__ = Object.create(EventEmitter.prototype, {
      constructor: {
        value: process.constructor
      }
    });
    EventEmitter.call(process);

    process.EventEmitter = EventEmitter; // process.EventEmitter is deprecated

    // do this good and early, since it handles errors.
    startup.processFatal();

    startup.globalVariables();
    startup.globalTimeouts();
    startup.globalConsole();

    startup.processAssert();
    startup.processConfig();
    startup.processNextTick();
    startup.processPromises();
    startup.processStdio();
    startup.processKillAndExit();
    startup.processSignalHandlers();

    // Do not initialize channel in debugger agent, it deletes env variable
    // and the main thread won't see it.
    if (process.argv[1] !== '--debug-agent')
      startup.processChannel();

    startup.processRawDebug();

    process.argv[0] = process.execPath;

    // There are various modes that Node can run in. The most common two
    // are running from a script and running the REPL - but there are a few
    // others like the debugger or running --eval arguments. Here we decide
    // which mode we run in.

    if (NativeModule.exists('_third_party_main')) {
      // To allow people to extend Node in different ways, this hook allows
      // one to drop a file lib/_third_party_main.js into the build
      // directory which will be executed instead of Node's normal loading.
      process.nextTick(function() {
        NativeModule.require('_third_party_main');
      });

    } else if (process.argv[1] == 'debug') {
      // Start the debugger agent
      var d = NativeModule.require('_debugger');
      d.start();

    } else if (process.argv[1] == '--debug-agent') {
      // Start the debugger agent
      var d = NativeModule.require('_debug_agent');
      d.start();

    } else {
      // There is user code to be run

      // If this is a worker in cluster mode, start up the communication
      // channel. This needs to be done before any user code gets executed
      // (including preload modules).
      if (process.argv[1] && process.env.NODE_UNIQUE_ID) {
        var cluster = NativeModule.require('cluster');
        cluster._setupWorker();

        // Make sure it's not accidentally inherited by child processes.
        delete process.env.NODE_UNIQUE_ID;
      }

      if (process._eval != null) {
        // User passed '-e' or '--eval' arguments to Node.
        startup.preloadModules();
        evalScript('[eval]');
      } else if (process.argv[1]) {
        // make process.argv[1] into a full path
        var path = NativeModule.require('path');
        process.argv[1] = path.resolve(process.argv[1]);

        var Module = NativeModule.require('module');
        startup.preloadModules();
        if (global.v8debug &&
            process.execArgv.some(function(arg) {
              return arg.match(/^--debug-brk(=[0-9]*)?$/);
            })) {

          // XXX Fix this terrible hack!
          //
          // Give the client program a few ticks to connect.
          // Otherwise, there's a race condition where `node debug foo.js`
          // will not be able to connect in time to catch the first
          // breakpoint message on line 1.
          //
          // A better fix would be to somehow get a message from the
          // global.v8debug object about a connection, and runMain when
          // that occurs.  --isaacs

          var debugTimeout = +process.env.NODE_DEBUG_TIMEOUT || 50;
          setTimeout(Module.runMain, debugTimeout);

        } else {
          // Main entry point into most programs:
          Module.runMain();
        }

      } else {
        var Module = NativeModule.require('module');

        // If -i or --interactive were passed, or stdin is a TTY.
        if (process._forceRepl || NativeModule.require('tty').isatty(0)) {
          // REPL
          var cliRepl = Module.requireRepl();
          cliRepl.createInternalRepl(process.env, function(err, repl) {
            if (err) {
              throw err;
            }
            repl.on('exit', function() {
              if (repl._flushing) {
                repl.pause();
                return repl.once('flushHistory', function() {
                  process.exit();
                });
              }
              process.exit();
            });
          });
        } else {
          // Read all of stdin - execute it.
          process.stdin.setEncoding('utf8');

          var code = '';
          process.stdin.on('data', function(d) {
            code += d;
          });

          process.stdin.on('end', function() {
            process._eval = code;
            evalScript('[stdin]');
          });
        }
      }
    }
  }

  startup.globalVariables = function() {
    global.process = process;
    global.global = global;
    global.GLOBAL = global;
    global.root = global;
    global.Buffer = NativeModule.require('buffer').Buffer;
    process.domain = null;
    process._exiting = false;
  };

  startup.globalTimeouts = function() {
    const timers = NativeModule.require('timers');
    global.clearImmediate = timers.clearImmediate;
    global.clearInterval = timers.clearInterval;
    global.clearTimeout = timers.clearTimeout;
    global.setImmediate = timers.setImmediate;
    global.setInterval = timers.setInterval;
    global.setTimeout = timers.setTimeout;
  };

  startup.globalConsole = function() {
    global.__defineGetter__('console', function() {
      return NativeModule.require('console');
    });
  };


  startup._lazyConstants = null;

  startup.lazyConstants = function() {
    if (!startup._lazyConstants) {
      startup._lazyConstants = process.binding('constants');
    }
    return startup._lazyConstants;
  };

  startup.processFatal = function() {
    process._makeCallbackAbortOnUncaught = function() {
      try {
        return this[1].apply(this[0], arguments);
      } catch (err) {
        process._fatalException(err);
      }
    };

    process._fatalException = function(er) {
      var caught;

      if (process.domain && process.domain._errorHandler)
        caught = process.domain._errorHandler(er) || caught;

      if (!caught)
        caught = process.emit('uncaughtException', er);

      // If someone handled it, then great.  otherwise, die in C++ land
      // since that means that we'll exit the process, emit the 'exit' event
      if (!caught) {
        try {
          if (!process._exiting) {
            process._exiting = true;
            process.emit('exit', 1);
          }
        } catch (er) {
          // nothing to be done about it at this point.
        }

      // if we handled an error, then make sure any ticks get processed
      } else {
        NativeModule.require('timers').setImmediate(process._tickCallback);
      }

      return caught;
    };
  };

  var assert;
  startup.processAssert = function() {
    assert = process.assert = function(x, msg) {
      if (!x) throw new Error(msg || 'assertion error');
    };
  };

  startup.processConfig = function() {
    // used for `process.config`, but not a real module
    var config = NativeModule._source.config;
    delete NativeModule._source.config;

    // strip the gyp comment line at the beginning
    config = config.split('\n')
        .slice(1)
        .join('\n')
        .replace(/"/g, '\\"')
        .replace(/'/g, '"');

    process.config = JSON.parse(config, function(key, value) {
      if (value === 'true') return true;
      if (value === 'false') return false;
      return value;
    });
  };

  var addPendingUnhandledRejection;
  var hasBeenNotifiedProperty = new WeakMap();
  startup.processNextTick = function() {
    var nextTickQueue = [];
    var pendingUnhandledRejections = [];
    var microtasksScheduled = false;

    // Used to run V8's micro task queue.
    var _runMicrotasks = {};

    // *Must* match Environment::TickInfo::Fields in src/env.h.
    var kIndex = 0;
    var kLength = 1;

    process.nextTick = nextTick;
    // Needs to be accessible from beyond this scope.
    process._tickCallback = _tickCallback;
    process._tickDomainCallback = _tickDomainCallback;

    // This tickInfo thing is used so that the C++ code in src/node.cc
    // can have easy access to our nextTick state, and avoid unnecessary
    // calls into JS land.
    const tickInfo = process._setupNextTick(_tickCallback, _runMicrotasks);

    _runMicrotasks = _runMicrotasks.runMicrotasks;

    function tickDone() {
      if (tickInfo[kLength] !== 0) {
        if (tickInfo[kLength] <= tickInfo[kIndex]) {
          nextTickQueue = [];
          tickInfo[kLength] = 0;
        } else {
          nextTickQueue.splice(0, tickInfo[kIndex]);
          tickInfo[kLength] = nextTickQueue.length;
        }
      }
      tickInfo[kIndex] = 0;
    }

    function scheduleMicrotasks() {
      if (microtasksScheduled)
        return;

      nextTickQueue.push({
        callback: runMicrotasksCallback,
        domain: null
      });

      tickInfo[kLength]++;
      microtasksScheduled = true;
    }

    function runMicrotasksCallback() {
      microtasksScheduled = false;
      _runMicrotasks();

      if (tickInfo[kIndex] < tickInfo[kLength] ||
          emitPendingUnhandledRejections())
        scheduleMicrotasks();
    }

    // Run callbacks that have no domain.
    // Using domains will cause this to be overridden.
    function _tickCallback() {
      var callback, args, tock;

      do {
        while (tickInfo[kIndex] < tickInfo[kLength]) {
          tock = nextTickQueue[tickInfo[kIndex]++];
          callback = tock.callback;
          args = tock.args;
          // Using separate callback execution functions helps to limit the
          // scope of DEOPTs caused by using try blocks and allows direct
          // callback invocation with small numbers of arguments to avoid the
          // performance hit associated with using `fn.apply()`
          if (args === undefined) {
            doNTCallback0(callback);
          } else {
            switch (args.length) {
              case 1:
                doNTCallback1(callback, args[0]);
                break;
              case 2:
                doNTCallback2(callback, args[0], args[1]);
                break;
              case 3:
                doNTCallback3(callback, args[0], args[1], args[2]);
                break;
              default:
                doNTCallbackMany(callback, args);
            }
          }
          if (1e4 < tickInfo[kIndex])
            tickDone();
        }
        tickDone();
        _runMicrotasks();
        emitPendingUnhandledRejections();
      } while (tickInfo[kLength] !== 0);
    }

    function _tickDomainCallback() {
      var callback, domain, args, tock;

      do {
        while (tickInfo[kIndex] < tickInfo[kLength]) {
          tock = nextTickQueue[tickInfo[kIndex]++];
          callback = tock.callback;
          domain = tock.domain;
          args = tock.args;
          if (domain)
            domain.enter();
          // Using separate callback execution functions helps to limit the
          // scope of DEOPTs caused by using try blocks and allows direct
          // callback invocation with small numbers of arguments to avoid the
          // performance hit associated with using `fn.apply()`
          if (args === undefined) {
            doNTCallback0(callback);
          } else {
            switch (args.length) {
              case 1:
                doNTCallback1(callback, args[0]);
                break;
              case 2:
                doNTCallback2(callback, args[0], args[1]);
                break;
              case 3:
                doNTCallback3(callback, args[0], args[1], args[2]);
                break;
              default:
                doNTCallbackMany(callback, args);
            }
          }
          if (1e4 < tickInfo[kIndex])
            tickDone();
          if (domain)
            domain.exit();
        }
        tickDone();
        _runMicrotasks();
        emitPendingUnhandledRejections();
      } while (tickInfo[kLength] !== 0);
    }

    function doNTCallback0(callback) {
      var threw = true;
      try {
        callback();
        threw = false;
      } finally {
        if (threw)
          tickDone();
      }
    }

    function doNTCallback1(callback, arg1) {
      var threw = true;
      try {
        callback(arg1);
        threw = false;
      } finally {
        if (threw)
          tickDone();
      }
    }

    function doNTCallback2(callback, arg1, arg2) {
      var threw = true;
      try {
        callback(arg1, arg2);
        threw = false;
      } finally {
        if (threw)
          tickDone();
      }
    }

    function doNTCallback3(callback, arg1, arg2, arg3) {
      var threw = true;
      try {
        callback(arg1, arg2, arg3);
        threw = false;
      } finally {
        if (threw)
          tickDone();
      }
    }

    function doNTCallbackMany(callback, args) {
      var threw = true;
      try {
        callback.apply(null, args);
        threw = false;
      } finally {
        if (threw)
          tickDone();
      }
    }

    function TickObject(c, args) {
      this.callback = c;
      this.domain = process.domain || null;
      this.args = args;
    }

    function nextTick(callback) {
      // on the way out, don't bother. it won't get fired anyway.
      if (process._exiting)
        return;

      var args;
      if (arguments.length > 1) {
        args = [];
        for (var i = 1; i < arguments.length; i++)
          args.push(arguments[i]);
      }

      nextTickQueue.push(new TickObject(callback, args));
      tickInfo[kLength]++;
    }

    function emitPendingUnhandledRejections() {
      var hadListeners = false;
      while (pendingUnhandledRejections.length > 0) {
        var promise = pendingUnhandledRejections.shift();
        var reason = pendingUnhandledRejections.shift();
        if (hasBeenNotifiedProperty.get(promise) === false) {
          hasBeenNotifiedProperty.set(promise, true);
          if (!process.emit('unhandledRejection', reason, promise)) {
            // Nobody is listening.
            // TODO(petkaantonov) Take some default action, see #830
          } else {
            hadListeners = true;
          }
        }
      }
      return hadListeners;
    }

    addPendingUnhandledRejection = function(promise, reason) {
      pendingUnhandledRejections.push(promise, reason);
      scheduleMicrotasks();
    };
  };

  startup.processPromises = function() {
    var promiseRejectEvent = process._promiseRejectEvent;

    function unhandledRejection(promise, reason) {
      hasBeenNotifiedProperty.set(promise, false);
      addPendingUnhandledRejection(promise, reason);
    }

    function rejectionHandled(promise) {
      var hasBeenNotified = hasBeenNotifiedProperty.get(promise);
      if (hasBeenNotified !== undefined) {
        hasBeenNotifiedProperty.delete(promise);
        if (hasBeenNotified === true) {
          process.nextTick(function() {
            process.emit('rejectionHandled', promise);
          });
        }

      }
    }

    process._setupPromises(function(event, promise, reason) {
      if (event === promiseRejectEvent.unhandled)
        unhandledRejection(promise, reason);
      else if (event === promiseRejectEvent.handled)
        rejectionHandled(promise);
      else
        NativeModule.require('assert').fail('unexpected PromiseRejectEvent');
    });
  };

  function evalScript(name) {
    var Module = NativeModule.require('module');
    var path = NativeModule.require('path');

    try {
      var cwd = process.cwd();
    } catch (e) {
      // getcwd(3) can fail if the current working directory has been deleted.
      // Fall back to the directory name of the (absolute) executable path.
      // It's not really correct but what are the alternatives?
      var cwd = path.dirname(process.execPath);
    }

    var module = new Module(name);
    module.filename = path.join(cwd, name);
    module.paths = Module._nodeModulePaths(cwd);
    var script = process._eval;
    var body = script;
    script = 'global.__filename = ' + JSON.stringify(name) + ';\n' +
             'global.exports = exports;\n' +
             'global.module = module;\n' +
             'global.__dirname = __dirname;\n' +
             'global.require = require;\n' +
             'return require("vm").runInThisContext(' +
             JSON.stringify(body) + ', { filename: ' +
             JSON.stringify(name) + ' });\n';
    // Defer evaluation for a tick.  This is a workaround for deferred
    // events not firing when evaluating scripts from the command line,
    // see https://github.com/nodejs/node/issues/1600.
    process.nextTick(function() {
      var result = module._compile(script, name + '-wrapper');
      if (process._print_eval) console.log(result);
    });
  }

  function createWritableStdioStream(fd) {
    var stream;
    var tty_wrap = process.binding('tty_wrap');

    // Note stream._type is used for test-module-load-list.js

    switch (tty_wrap.guessHandleType(fd)) {
      case 'TTY':
        var tty = NativeModule.require('tty');
        stream = new tty.WriteStream(fd);
        stream._type = 'tty';
        break;

      case 'FILE':
        var fs = NativeModule.require('fs');
        stream = new fs.SyncWriteStream(fd, { autoClose: false });
        stream._type = 'fs';
        break;

      case 'PIPE':
      case 'TCP':
        var net = NativeModule.require('net');
        stream = new net.Socket({
          fd: fd,
          readable: false,
          writable: true
        });
        stream._type = 'pipe';
        break;

      default:
        // Probably an error on in uv_guess_handle()
        throw new Error('Implement me. Unknown stream file type!');
    }

    // For supporting legacy API we put the FD here.
    stream.fd = fd;

    stream._isStdio = true;

    return stream;
  }

  startup.processStdio = function() {
    var stdin, stdout, stderr;

    process.__defineGetter__('stdout', function() {
      if (stdout) return stdout;
      stdout = createWritableStdioStream(1);
      stdout.destroy = stdout.destroySoon = function(er) {
        er = er || new Error('process.stdout cannot be closed.');
        stdout.emit('error', er);
      };
      if (stdout.isTTY) {
        process.on('SIGWINCH', function() {
          stdout._refreshSize();
        });
      }
      return stdout;
    });

    process.__defineGetter__('stderr', function() {
      if (stderr) return stderr;
      stderr = createWritableStdioStream(2);
      stderr.destroy = stderr.destroySoon = function(er) {
        er = er || new Error('process.stderr cannot be closed.');
        stderr.emit('error', er);
      };
      if (stderr.isTTY) {
        process.on('SIGWINCH', function() {
          stderr._refreshSize();
        });
      }
      return stderr;
    });

    process.__defineGetter__('stdin', function() {
      if (stdin) return stdin;

      var tty_wrap = process.binding('tty_wrap');
      var fd = 0;

      switch (tty_wrap.guessHandleType(fd)) {
        case 'TTY':
          var tty = NativeModule.require('tty');
          stdin = new tty.ReadStream(fd, {
            highWaterMark: 0,
            readable: true,
            writable: false
          });
          break;

        case 'FILE':
          var fs = NativeModule.require('fs');
          stdin = new fs.ReadStream(null, { fd: fd, autoClose: false });
          break;

        case 'PIPE':
        case 'TCP':
          var net = NativeModule.require('net');

          // It could be that process has been started with an IPC channel
          // sitting on fd=0, in such case the pipe for this fd is already
          // present and creating a new one will lead to the assertion failure
          // in libuv.
          if (process._channel && process._channel.fd === fd) {
            stdin = new net.Socket({
              handle: process._channel,
              readable: true,
              writable: false
            });
          } else {
            stdin = new net.Socket({
              fd: fd,
              readable: true,
              writable: false
            });
          }
          // Make sure the stdin can't be `.end()`-ed
          stdin._writableState.ended = true;
          break;

        default:
          // Probably an error on in uv_guess_handle()
          throw new Error('Implement me. Unknown stdin file type!');
      }

      // For supporting legacy API we put the FD here.
      stdin.fd = fd;

      // stdin starts out life in a paused state, but node doesn't
      // know yet.  Explicitly to readStop() it to put it in the
      // not-reading state.
      if (stdin._handle && stdin._handle.readStop) {
        stdin._handle.reading = false;
        stdin.push('');
        stdin._handle.readStop();
      }

      // if the user calls stdin.pause(), then we need to stop reading
      // immediately, so that the process can close down.
      stdin.on('pause', function() {
        if (!stdin._handle)
          return;
        stdin.push('');
        stdin._handle.reading = false;
        stdin._handle.readStop();
      });

      return stdin;
    });

    process.openStdin = function() {
      process.stdin.resume();
      return process.stdin;
    };
  };

  startup.processKillAndExit = function() {

    process.exit = function(code) {
      if (code || code === 0)
        process.exitCode = code;

      if (!process._exiting) {
        process._exiting = true;
        process.emit('exit', process.exitCode || 0);
      }
      process.reallyExit(process.exitCode || 0);
    };

    process.kill = function(pid, sig) {
      var err;

      if (pid != (pid | 0)) {
        throw new TypeError('invalid pid');
      }

      // preserve null signal
      if (0 === sig) {
        err = process._kill(pid, 0);
      } else {
        sig = sig || 'SIGTERM';
        if (startup.lazyConstants()[sig] &&
            sig.slice(0, 3) === 'SIG') {
          err = process._kill(pid, startup.lazyConstants()[sig]);
        } else {
          throw new Error('Unknown signal: ' + sig);
        }
      }

      if (err) {
        var errnoException = NativeModule.require('util')._errnoException;
        throw errnoException(err, 'kill');
      }

      return true;
    };
  };

  startup.processSignalHandlers = function() {
    // Load events module in order to access prototype elements on process like
    // process.addListener.
    var signalWraps = {};

    function isSignal(event) {
      return event.slice(0, 3) === 'SIG' &&
             startup.lazyConstants().hasOwnProperty(event);
    }

    // Detect presence of a listener for the special signal types
    process.on('newListener', function(type, listener) {
      if (isSignal(type) &&
          !signalWraps.hasOwnProperty(type)) {
        var Signal = process.binding('signal_wrap').Signal;
        var wrap = new Signal();

        wrap.unref();

        wrap.onsignal = function() { process.emit(type); };

        var signum = startup.lazyConstants()[type];
        var err = wrap.start(signum);
        if (err) {
          wrap.close();
          var errnoException = NativeModule.require('util')._errnoException;
          throw errnoException(err, 'uv_signal_start');
        }

        signalWraps[type] = wrap;
      }
    });

    process.on('removeListener', function(type, listener) {
      if (signalWraps.hasOwnProperty(type) && this.listenerCount(type) === 0) {
        signalWraps[type].close();
        delete signalWraps[type];
      }
    });
  };


  startup.processChannel = function() {
    // If we were spawned with env NODE_CHANNEL_FD then load that up and
    // start parsing data from that stream.
    if (process.env.NODE_CHANNEL_FD) {
      var fd = parseInt(process.env.NODE_CHANNEL_FD, 10);
      assert(fd >= 0);

      // Make sure it's not accidentally inherited by child processes.
      delete process.env.NODE_CHANNEL_FD;

      var cp = NativeModule.require('child_process');

      // Load tcp_wrap to avoid situation where we might immediately receive
      // a message.
      // FIXME is this really necessary?
      process.binding('tcp_wrap');

      cp._forkChild(fd);
      assert(process.send);
    }
  };


  startup.processRawDebug = function() {
    var format = NativeModule.require('util').format;
    var rawDebug = process._rawDebug;
    process._rawDebug = function() {
      rawDebug(format.apply(null, arguments));
    };
  };

  // Load preload modules
  startup.preloadModules = function() {
    if (process._preload_modules) {
      NativeModule.require('module')._preloadModules(process._preload_modules);
    }
  };

  // Below you find a minimal module system, which is used to load the node
  // core modules found in lib/*.js. All core modules are compiled into the
  // node binary, so they can be loaded faster.

  var ContextifyScript = process.binding('contextify').ContextifyScript;
  function runInThisContext(code, options) {
    var script = new ContextifyScript(code, options);
    return script.runInThisContext();
  }

  function NativeModule(id) {
    this.filename = id + '.js';
    this.id = id;
    this.exports = {};
    this.loaded = false;
  }

  NativeModule._source = process.binding('natives');
  NativeModule._cache = {};

  NativeModule.require = function(id) {
    if (id == 'native_module') {
      return NativeModule;
    }

    var cached = NativeModule.getCached(id);
    if (cached) {
      return cached.exports;
    }

    if (!NativeModule.exists(id)) {
      throw new Error('No such native module ' + id);
    }

    process.moduleLoadList.push('NativeModule ' + id);

    var nativeModule = new NativeModule(id);

    nativeModule.cache();
    nativeModule.compile();

    return nativeModule.exports;
  };

  NativeModule.getCached = function(id) {
    return NativeModule._cache[id];
  };

  NativeModule.exists = function(id) {
    return NativeModule._source.hasOwnProperty(id);
  };

  const EXPOSE_INTERNALS = process.execArgv.some(function(arg) {
    return arg.match(/^--expose[-_]internals$/);
  });

  if (EXPOSE_INTERNALS) {
    NativeModule.nonInternalExists = NativeModule.exists;

    NativeModule.isInternal = function(id) {
      return false;
    };
  } else {
    NativeModule.nonInternalExists = function(id) {
      return NativeModule.exists(id) && !NativeModule.isInternal(id);
    };

    NativeModule.isInternal = function(id) {
      return id.startsWith('internal/');
    };
  }


  NativeModule.getSource = function(id) {
    return NativeModule._source[id];
  };

  NativeModule.wrap = function(script) {
    return NativeModule.wrapper[0] + script + NativeModule.wrapper[1];
  };

  NativeModule.wrapper = [
    '(function (exports, require, module, __filename, __dirname) { ',
    '\n});'
  ];

  NativeModule.prototype.compile = function() {
    var source = NativeModule.getSource(this.id);
    source = NativeModule.wrap(source);

    var fn = runInThisContext(source, { filename: this.filename });
    fn(this.exports, NativeModule.require, this, this.filename);

    this.loaded = true;
  };

  NativeModule.prototype.cache = function() {
    NativeModule._cache[this.id] = this;
  };

  startup();
});