summaryrefslogtreecommitdiff
path: root/lib/timers.js
blob: 7b7fb4e04f52dc96f59bf43f62debbed0618bbed (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

'use strict';

const async_wrap = process.binding('async_wrap');
const {
  Timer: TimerWrap,
  setImmediateCallback,
} = process.binding('timer_wrap');
const L = require('internal/linkedlist');
const timerInternals = require('internal/timers');
const internalUtil = require('internal/util');
const { createPromise, promiseResolve } = process.binding('util');
const assert = require('assert');
const util = require('util');
const errors = require('internal/errors');
const debug = util.debuglog('timer');
const kOnTimeout = TimerWrap.kOnTimeout | 0;
// Two arrays that share state between C++ and JS.
const { async_hook_fields, async_id_fields } = async_wrap;
const {
  getDefaultTriggerAsyncId,
  // The needed emit*() functions.
  emitInit,
  emitBefore,
  emitAfter,
  emitDestroy
} = require('internal/async_hooks');
// Grab the constants necessary for working with internal arrays.
const { kInit, kDestroy, kAsyncIdCounter } = async_wrap.constants;
// Symbols for storing async id state.
const async_id_symbol = timerInternals.async_id_symbol;
const trigger_async_id_symbol = timerInternals.trigger_async_id_symbol;

// *Must* match Environment::ImmediateInfo::Fields in src/env.h.
const kCount = 0;
const kRefCount = 1;
const kHasOutstanding = 2;

const [immediateInfo, toggleImmediateRef] =
  setImmediateCallback(processImmediate);

const kRefed = Symbol('refed');

// The Timeout class
const Timeout = timerInternals.Timeout;


// HOW and WHY the timers implementation works the way it does.
//
// Timers are crucial to Node.js. Internally, any TCP I/O connection creates a
// timer so that we can time out of connections. Additionally, many user
// libraries and applications also use timers. As such there may be a
// significantly large amount of timeouts scheduled at any given time.
// Therefore, it is very important that the timers implementation is performant
// and efficient.
//
// Note: It is suggested you first read though the lib/internal/linkedlist.js
// linked list implementation, since timers depend on it extensively. It can be
// somewhat counter-intuitive at first, as it is not actually a class. Instead,
// it is a set of helpers that operate on an existing object.
//
// In order to be as performant as possible, the architecture and data
// structures are designed so that they are optimized to handle the following
// use cases as efficiently as possible:

// - Adding a new timer. (insert)
// - Removing an existing timer. (remove)
// - Handling a timer timing out. (timeout)
//
// Whenever possible, the implementation tries to make the complexity of these
// operations as close to constant-time as possible.
// (So that performance is not impacted by the number of scheduled timers.)
//
// Object maps are kept which contain linked lists keyed by their duration in
// milliseconds.
// The linked lists within also have some meta-properties, one of which is a
// TimerWrap C++ handle, which makes the call after the duration to process the
// list it is attached to.
//
/* eslint-disable non-ascii-character */
//
// ╔════ > Object Map
// ║
// ╠══
// ║ refedLists: { '40': { }, '320': { etc } } (keys of millisecond duration)
// ╚══          ┌─────────┘
//              │
// ╔══          │
// ║ TimersList { _idleNext: { }, _idlePrev: (self), _timer: (TimerWrap) }
// ║         ┌────────────────┘
// ║    ╔══  │                              ^
// ║    ║    { _idleNext: { },  _idlePrev: { }, _onTimeout: (callback) }
// ║    ║      ┌───────────┘
// ║    ║      │                                  ^
// ║    ║      { _idleNext: { etc },  _idlePrev: { }, _onTimeout: (callback) }
// ╠══  ╠══
// ║    ║
// ║    ╚════ >  Actual JavaScript timeouts
// ║
// ╚════ > Linked List
//
/* eslint-enable non-ascii-character */
//
// With this, virtually constant-time insertion (append), removal, and timeout
// is possible in the JavaScript layer. Any one list of timers is able to be
// sorted by just appending to it because all timers within share the same
// duration. Therefore, any timer added later will always have been scheduled to
// timeout later, thus only needing to be appended.
// Removal from an object-property linked list is also virtually constant-time
// as can be seen in the lib/internal/linkedlist.js implementation.
// Timeouts only need to process any timers currently due to expire, which will
// always be at the beginning of the list for reasons stated above. Any timers
// after the first one encountered that does not yet need to timeout will also
// always be due to timeout at a later time.
//
// Less-than constant time operations are thus contained in two places:
// TimerWrap's backing libuv timers implementation (a performant heap-based
// queue), and the object map lookup of a specific list by the duration of
// timers within (or creation of a new list).
// However, these operations combined have shown to be trivial in comparison to
// other alternative timers architectures.


// Object maps containing linked lists of timers, keyed and sorted by their
// duration in milliseconds.
//
// The difference between these two objects is that the former contains timers
// that will keep the process open if they are the only thing left, while the
// latter will not.
//
// - key = time in milliseconds
// - value = linked list
const refedLists = Object.create(null);
const unrefedLists = Object.create(null);


// Schedule or re-schedule a timer.
// The item must have been enroll()'d first.
const active = exports.active = function(item) {
  insert(item, false);
};

// Internal APIs that need timeouts should use `_unrefActive()` instead of
// `active()` so that they do not unnecessarily keep the process open.
exports._unrefActive = function(item) {
  insert(item, true);
};


// The underlying logic for scheduling or re-scheduling a timer.
//
// Appends a timer onto the end of an existing timers list, or creates a new
// TimerWrap backed list if one does not already exist for the specified timeout
// duration.
function insert(item, unrefed, start) {
  const msecs = item._idleTimeout;
  if (msecs < 0 || msecs === undefined) return;

  if (typeof start === 'number') {
    item._idleStart = start;
  } else {
    item._idleStart = TimerWrap.now();
  }

  const lists = unrefed === true ? unrefedLists : refedLists;

  // Use an existing list if there is one, otherwise we need to make a new one.
  var list = lists[msecs];
  if (list === undefined) {
    debug('no %d list was found in insert, creating a new one', msecs);
    lists[msecs] = list = new TimersList(msecs, unrefed);
  }

  if (!item[async_id_symbol] || item._destroyed) {
    item._destroyed = false;
    item[async_id_symbol] = ++async_id_fields[kAsyncIdCounter];
    item[trigger_async_id_symbol] = getDefaultTriggerAsyncId();
    if (async_hook_fields[kInit] > 0) {
      emitInit(item[async_id_symbol],
               'Timeout',
               item[trigger_async_id_symbol],
               item);
    }
  }

  L.append(list, item);
  assert(!L.isEmpty(list)); // list is not empty
}

function TimersList(msecs, unrefed) {
  this._idleNext = this; // Create the list with the linkedlist properties to
  this._idlePrev = this; // prevent any unnecessary hidden class changes.
  this._unrefed = unrefed;
  this.msecs = msecs;

  const timer = this._timer = new TimerWrap();
  timer._list = this;

  if (unrefed === true)
    timer.unref();
  timer.start(msecs);
}

// adds listOnTimeout to the C++ object prototype, as
// V8 would not inline it otherwise.
TimerWrap.prototype[kOnTimeout] = function listOnTimeout(now) {
  const list = this._list;
  const msecs = list.msecs;

  debug('timeout callback %d', msecs);
  debug('now: %d', now);

  var diff, timer;
  while (timer = L.peek(list)) {
    diff = now - timer._idleStart;

    // Check if this loop iteration is too early for the next timer.
    // This happens if there are more timers scheduled for later in the list.
    if (diff < msecs) {
      var timeRemaining = msecs - (TimerWrap.now() - timer._idleStart);
      if (timeRemaining <= 0) {
        timeRemaining = 1;
      }
      this.start(timeRemaining);
      debug('%d list wait because diff is %d', msecs, diff);
      return true;
    }

    // The actual logic for when a timeout happens.

    L.remove(timer);
    assert(timer !== L.peek(list));

    if (!timer._onTimeout) {
      if (async_hook_fields[kDestroy] > 0 && !timer._destroyed &&
            typeof timer[async_id_symbol] === 'number') {
        emitDestroy(timer[async_id_symbol]);
        timer._destroyed = true;
      }
      continue;
    }

    tryOnTimeout(timer);
  }

  // If `L.peek(list)` returned nothing, the list was either empty or we have
  // called all of the timer timeouts.
  // As such, we can remove the list and clean up the TimerWrap C++ handle.
  debug('%d list empty', msecs);
  assert(L.isEmpty(list));

  // Either refedLists[msecs] or unrefedLists[msecs] may have been removed and
  // recreated since the reference to `list` was created. Make sure they're
  // the same instance of the list before destroying.
  if (list._unrefed === true && list === unrefedLists[msecs]) {
    delete unrefedLists[msecs];
  } else if (list === refedLists[msecs]) {
    delete refedLists[msecs];
  }

  // Do not close the underlying handle if its ownership has changed
  // (e.g it was unrefed in its callback).
  if (!this.owner)
    this.close();

  return true;
};


// An optimization so that the try/finally only de-optimizes (since at least v8
// 4.7) what is in this smaller function.
function tryOnTimeout(timer) {
  timer._called = true;
  const timerAsyncId = (typeof timer[async_id_symbol] === 'number') ?
    timer[async_id_symbol] : null;
  var threw = true;
  if (timerAsyncId !== null)
    emitBefore(timerAsyncId, timer[trigger_async_id_symbol]);
  try {
    ontimeout(timer);
    threw = false;
  } finally {
    if (timerAsyncId !== null) {
      if (!threw)
        emitAfter(timerAsyncId);
      if (!timer._repeat && async_hook_fields[kDestroy] > 0 &&
          !timer._destroyed) {
        emitDestroy(timerAsyncId);
        timer._destroyed = true;
      }
    }
  }
}


// A convenience function for re-using TimerWrap handles more easily.
//
// This mostly exists to fix https://github.com/nodejs/node/issues/1264.
// Handles in libuv take at least one `uv_run` to be registered as unreferenced.
// Re-using an existing handle allows us to skip that, so that a second `uv_run`
// will return no active handles, even when running `setTimeout(fn).unref()`.
function reuse(item) {
  L.remove(item);

  const list = refedLists[item._idleTimeout];
  // if empty - reuse the watcher
  if (list !== undefined && L.isEmpty(list)) {
    debug('reuse hit');
    list._timer.stop();
    delete refedLists[item._idleTimeout];
    return list._timer;
  }

  return null;
}


// Remove a timer. Cancels the timeout and resets the relevant timer properties.
function unenroll(item) {
  // Fewer checks may be possible, but these cover everything.
  if (async_hook_fields[kDestroy] > 0 &&
      item &&
      typeof item[async_id_symbol] === 'number' &&
      !item._destroyed) {
    emitDestroy(item[async_id_symbol]);
    item._destroyed = true;
  }

  const handle = reuse(item);
  if (handle !== null) {
    debug('unenroll: list empty');
    handle.close();
  }
  // if active is called later, then we want to make sure not to insert again
  item._idleTimeout = -1;
}

exports.unenroll = util.deprecate(unenroll,
                                  'timers.unenroll() is deprecated. ' +
                                  'Please use clearTimeout instead.',
                                  'DEP0096');


// Make a regular object able to act as a timer by setting some properties.
// This function does not start the timer, see `active()`.
// Using existing objects as timers slightly reduces object overhead.
function enroll(item, msecs) {
  item._idleTimeout = timerInternals.validateTimerDuration(msecs);

  // if this item was already in a list somewhere
  // then we should unenroll it from that
  if (item._idleNext) unenroll(item);

  L.init(item);
}

exports.enroll = util.deprecate(enroll,
                                'timers.enroll() is deprecated. ' +
                                'Please use clearTimeout instead.',
                                'DEP0095');


/*
 * DOM-style timers
 */


function setTimeout(callback, after, arg1, arg2, arg3) {
  if (typeof callback !== 'function') {
    throw new errors.TypeError('ERR_INVALID_CALLBACK');
  }

  var i, args;
  switch (arguments.length) {
    // fast cases
    case 1:
    case 2:
      break;
    case 3:
      args = [arg1];
      break;
    case 4:
      args = [arg1, arg2];
      break;
    default:
      args = [arg1, arg2, arg3];
      for (i = 5; i < arguments.length; i++) {
        // extend array dynamically, makes .apply run much faster in v6.0.0
        args[i - 2] = arguments[i];
      }
      break;
  }

  const timeout = new Timeout(callback, after, args, false, false);
  active(timeout);

  return timeout;
}

setTimeout[internalUtil.promisify.custom] = function(after, value) {
  const promise = createPromise();
  const timeout = new Timeout(promise, after, [value], false, false);
  active(timeout);

  return promise;
};

exports.setTimeout = setTimeout;


function ontimeout(timer, start) {
  const args = timer._timerArgs;
  if (typeof timer._onTimeout !== 'function')
    return promiseResolve(timer._onTimeout, args[0]);
  if (start === undefined && timer._repeat)
    start = TimerWrap.now();
  if (!args)
    timer._onTimeout();
  else
    Reflect.apply(timer._onTimeout, timer, args);
  if (timer._repeat)
    rearm(timer, start);
}


function rearm(timer, start) {
  // // Do not re-arm unenroll'd or closed timers.
  if (timer._idleTimeout === -1) return;

  // If timer is unref'd (or was - it's permanently removed from the list.)
  if (timer._handle && timer instanceof Timeout) {
    timer._handle.start(timer._repeat);
  } else {
    timer._idleTimeout = timer._repeat;

    const duration = TimerWrap.now() - start;
    if (duration >= timer._repeat) {
      // If callback duration >= timer._repeat,
      // add 1 ms to avoid blocking eventloop
      insert(timer, false, start + duration - timer._repeat + 1);
    } else {
      insert(timer, false, start);
    }
  }
}


const clearTimeout = exports.clearTimeout = function(timer) {
  if (timer && (timer[kOnTimeout] || timer._onTimeout)) {
    timer[kOnTimeout] = timer._onTimeout = null;
    if (timer instanceof Timeout) {
      timer.close(); // for after === 0
    } else {
      unenroll(timer);
    }
  }
};


exports.setInterval = function(callback, repeat, arg1, arg2, arg3) {
  if (typeof callback !== 'function') {
    throw new errors.TypeError('ERR_INVALID_CALLBACK');
  }

  var i, args;
  switch (arguments.length) {
    // fast cases
    case 1:
    case 2:
      break;
    case 3:
      args = [arg1];
      break;
    case 4:
      args = [arg1, arg2];
      break;
    default:
      args = [arg1, arg2, arg3];
      for (i = 5; i < arguments.length; i++) {
        // extend array dynamically, makes .apply run much faster in v6.0.0
        args[i - 2] = arguments[i];
      }
      break;
  }

  const timeout = new Timeout(callback, repeat, args, true, false);
  active(timeout);

  return timeout;
};

exports.clearInterval = function(timer) {
  if (timer && timer._repeat) {
    timer._repeat = null;
    clearTimeout(timer);
  }
};


function unrefdHandle(now) {
  try {
    // Don't attempt to call the callback if it is not a function.
    if (typeof this.owner._onTimeout === 'function') {
      ontimeout(this.owner, now);
    }
  } finally {
    // Make sure we clean up if the callback is no longer a function
    // even if the timer is an interval.
    if (!this.owner._repeat ||
        typeof this.owner._onTimeout !== 'function') {
      this.owner.close();
    }
  }

  return true;
}


Timeout.prototype.unref = function() {
  if (this._handle) {
    this._handle.unref();
  } else if (typeof this._onTimeout === 'function') {
    const now = TimerWrap.now();
    if (!this._idleStart) this._idleStart = now;
    var delay = this._idleStart + this._idleTimeout - now;
    if (delay < 0) delay = 0;

    // Prevent running cb again when unref() is called during the same cb
    if (this._called && !this._repeat) {
      unenroll(this);
      return;
    }

    const handle = reuse(this);
    if (handle !== null) {
      handle._list = undefined;
    }

    this._handle = handle || new TimerWrap();
    this._handle.owner = this;
    this._handle[kOnTimeout] = unrefdHandle;
    this._handle.start(delay);
    this._handle.unref();
  }
  return this;
};

Timeout.prototype.ref = function() {
  if (this._handle)
    this._handle.ref();
  return this;
};

Timeout.prototype.close = function() {
  this._onTimeout = null;
  if (this._handle) {
    if (async_hook_fields[kDestroy] > 0 &&
        typeof this[async_id_symbol] === 'number' &&
        !this._destroyed) {
      emitDestroy(this[async_id_symbol]);
      this._destroyed = true;
    }

    this._idleTimeout = -1;
    this._handle[kOnTimeout] = null;
    this._handle.close();
  } else {
    unenroll(this);
  }
  return this;
};


// A linked list for storing `setImmediate()` requests
function ImmediateList() {
  this.head = null;
  this.tail = null;
}

// Appends an item to the end of the linked list, adjusting the current tail's
// previous and next pointers where applicable
ImmediateList.prototype.append = function(item) {
  if (this.tail !== null) {
    this.tail._idleNext = item;
    item._idlePrev = this.tail;
  } else {
    this.head = item;
  }
  this.tail = item;
};

// Removes an item from the linked list, adjusting the pointers of adjacent
// items and the linked list's head or tail pointers as necessary
ImmediateList.prototype.remove = function(item) {
  if (item._idleNext !== null) {
    item._idleNext._idlePrev = item._idlePrev;
  }

  if (item._idlePrev !== null) {
    item._idlePrev._idleNext = item._idleNext;
  }

  if (item === this.head)
    this.head = item._idleNext;
  if (item === this.tail)
    this.tail = item._idlePrev;

  item._idleNext = null;
  item._idlePrev = null;
};

// Create a single linked list instance only once at startup
const immediateQueue = new ImmediateList();

// If an uncaught exception was thrown during execution of immediateQueue,
// this queue will store all remaining Immediates that need to run upon
// resolution of all error handling (if process is still alive).
const outstandingQueue = new ImmediateList();


function processImmediate() {
  const queue = outstandingQueue.head !== null ?
    outstandingQueue : immediateQueue;
  var immediate = queue.head;
  const tail = queue.tail;

  // Clear the linked list early in case new `setImmediate()` calls occur while
  // immediate callbacks are executed
  queue.head = queue.tail = null;

  let count = 0;
  let refCount = 0;

  while (immediate !== null) {
    immediate._destroyed = true;

    const asyncId = immediate[async_id_symbol];
    emitBefore(asyncId, immediate[trigger_async_id_symbol]);

    count++;
    if (immediate[kRefed])
      refCount++;
    immediate[kRefed] = undefined;

    tryOnImmediate(immediate, tail, count, refCount);

    emitAfter(asyncId);

    immediate = immediate._idleNext;
  }

  immediateInfo[kCount] -= count;
  immediateInfo[kRefCount] -= refCount;
  immediateInfo[kHasOutstanding] = 0;
}

// An optimization so that the try/finally only de-optimizes (since at least v8
// 4.7) what is in this smaller function.
function tryOnImmediate(immediate, oldTail, count, refCount) {
  var threw = true;
  try {
    // make the actual call outside the try/finally to allow it to be optimized
    runCallback(immediate);
    threw = false;
  } finally {
    immediate._onImmediate = null;

    if (async_hook_fields[kDestroy] > 0) {
      emitDestroy(immediate[async_id_symbol]);
    }

    if (threw) {
      immediateInfo[kCount] -= count;
      immediateInfo[kRefCount] -= refCount;

      if (immediate._idleNext !== null) {
        // Handle any remaining Immediates after error handling has resolved,
        // assuming we're still alive to do so.
        outstandingQueue.head = immediate._idleNext;
        outstandingQueue.tail = oldTail;
        immediateInfo[kHasOutstanding] = 1;
      }
    }
  }
}

function runCallback(timer) {
  const argv = timer._argv;
  if (typeof timer._onImmediate !== 'function')
    return promiseResolve(timer._onImmediate, argv[0]);
  if (!argv)
    return timer._onImmediate();
  Reflect.apply(timer._onImmediate, timer, argv);
}


const Immediate = class Immediate {
  constructor(callback, args) {
    this._idleNext = null;
    this._idlePrev = null;
    // this must be set to null first to avoid function tracking
    // on the hidden class, revisit in V8 versions after 6.2
    this._onImmediate = null;
    this._onImmediate = callback;
    this._argv = args;
    this._destroyed = false;
    this[kRefed] = false;

    this[async_id_symbol] = ++async_id_fields[kAsyncIdCounter];
    this[trigger_async_id_symbol] = getDefaultTriggerAsyncId();
    if (async_hook_fields[kInit] > 0) {
      emitInit(this[async_id_symbol],
               'Immediate',
               this[trigger_async_id_symbol],
               this);
    }

    this.ref();
    immediateInfo[kCount]++;

    immediateQueue.append(this);
  }

  ref() {
    if (this[kRefed] === false) {
      this[kRefed] = true;
      if (immediateInfo[kRefCount]++ === 0)
        toggleImmediateRef(true);
    }
    return this;
  }

  unref() {
    if (this[kRefed] === true) {
      this[kRefed] = false;
      if (--immediateInfo[kRefCount] === 0)
        toggleImmediateRef(false);
    }
    return this;
  }
};

function setImmediate(callback, arg1, arg2, arg3) {
  if (typeof callback !== 'function') {
    throw new errors.TypeError('ERR_INVALID_CALLBACK');
  }

  var i, args;
  switch (arguments.length) {
    // fast cases
    case 1:
      break;
    case 2:
      args = [arg1];
      break;
    case 3:
      args = [arg1, arg2];
      break;
    default:
      args = [arg1, arg2, arg3];
      for (i = 4; i < arguments.length; i++) {
        // extend array dynamically, makes .apply run much faster in v6.0.0
        args[i - 1] = arguments[i];
      }
      break;
  }

  return new Immediate(callback, args);
}

setImmediate[internalUtil.promisify.custom] = function(value) {
  const promise = createPromise();
  new Immediate(promise, [value]);
  return promise;
};

exports.setImmediate = setImmediate;


exports.clearImmediate = function(immediate) {
  if (!immediate || immediate._destroyed)
    return;

  immediateInfo[kCount]--;
  immediate._destroyed = true;

  if (immediate[kRefed] && --immediateInfo[kRefCount] === 0)
    toggleImmediateRef(false);
  immediate[kRefed] = undefined;

  if (async_hook_fields[kDestroy] > 0) {
    emitDestroy(immediate[async_id_symbol]);
  }

  immediate._onImmediate = null;

  immediateQueue.remove(immediate);
};