summaryrefslogtreecommitdiff
path: root/lib/_http_client.js
blob: b9dd6bd52c63a9ec9b1149750d0863b1ed102f7e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
'use strict';

var util = require('util');
var net = require('net');
var url = require('url');
var EventEmitter = require('events').EventEmitter;
var HTTPParser = process.binding('http_parser').HTTPParser;
var assert = require('assert').ok;

var common = require('_http_common');

var httpSocketSetup = common.httpSocketSetup;
var parsers = common.parsers;
var freeParser = common.freeParser;
var debug = common.debug;

var OutgoingMessage = require('_http_outgoing').OutgoingMessage;

var Agent = require('_http_agent');


function ClientRequest(options, cb) {
  var self = this;
  OutgoingMessage.call(self);

  if (util.isString(options)) {
    options = url.parse(options);
  } else {
    options = util._extend({}, options);
  }

  var agent = options.agent;
  var defaultAgent = options._defaultAgent || Agent.globalAgent;
  if (agent === false) {
    agent = new defaultAgent.constructor();
  } else if (util.isNullOrUndefined(agent) && !options.createConnection) {
    agent = defaultAgent;
  }
  self.agent = agent;

  var protocol = options.protocol || defaultAgent.protocol;
  var expectedProtocol = defaultAgent.protocol;
  if (self.agent && self.agent.protocol)
    expectedProtocol = self.agent.protocol;

  if (options.path && / /.test(options.path)) {
    // The actual regex is more like /[^A-Za-z0-9\-._~!$&'()*+,;=/:@]/
    // with an additional rule for ignoring percentage-escaped characters
    // but that's a) hard to capture in a regular expression that performs
    // well, and b) possibly too restrictive for real-world usage. That's
    // why it only scans for spaces because those are guaranteed to create
    // an invalid request.
    throw new TypeError('Request path contains unescaped characters.');
  } else if (protocol !== expectedProtocol) {
    throw new Error('Protocol "' + protocol + '" not supported. ' +
                    'Expected "' + expectedProtocol + '".');
  }

  var defaultPort = options.defaultPort || self.agent && self.agent.defaultPort;

  var port = options.port = options.port || defaultPort || 80;
  var host = options.host = options.hostname || options.host || 'localhost';

  if (util.isUndefined(options.setHost)) {
    var setHost = true;
  }

  self.socketPath = options.socketPath;

  var method = self.method = (options.method || 'GET').toUpperCase();
  self.path = options.path || '/';
  if (cb) {
    self.once('response', cb);
  }

  if (!util.isArray(options.headers)) {
    if (options.headers) {
      var keys = Object.keys(options.headers);
      for (var i = 0, l = keys.length; i < l; i++) {
        var key = keys[i];
        self.setHeader(key, options.headers[key]);
      }
    }
    if (host && !this.getHeader('host') && setHost) {
      var hostHeader = host;
      if (port && +port !== defaultPort) {
        hostHeader += ':' + port;
      }
      this.setHeader('Host', hostHeader);
    }
  }

  if (options.auth && !this.getHeader('Authorization')) {
    //basic auth
    this.setHeader('Authorization', 'Basic ' +
                   new Buffer(options.auth).toString('base64'));
  }

  if (method === 'GET' ||
      method === 'HEAD' ||
      method === 'DELETE' ||
      method === 'OPTIONS' ||
      method === 'CONNECT') {
    self.useChunkedEncodingByDefault = false;
  } else {
    self.useChunkedEncodingByDefault = true;
  }

  if (util.isArray(options.headers)) {
    self._storeHeader(self.method + ' ' + self.path + ' HTTP/1.1\r\n',
                      options.headers);
  } else if (self.getHeader('expect')) {
    self._storeHeader(self.method + ' ' + self.path + ' HTTP/1.1\r\n',
                      self._renderHeaders());
  }

  if (self.socketPath) {
    self._last = true;
    self.shouldKeepAlive = false;
    var conn = self.agent.createConnection({ path: self.socketPath });
    self.onSocket(conn);
  } else if (self.agent) {
    // If there is an agent we should default to Connection:keep-alive,
    // but only if the Agent will actually reuse the connection!
    // If it's not a keepAlive agent, and the maxSockets==Infinity, then
    // there's never a case where this socket will actually be reused
    if (!self.agent.keepAlive && !Number.isFinite(self.agent.maxSockets)) {
      self._last = true;
      self.shouldKeepAlive = false;
    } else {
      self._last = false;
      self.shouldKeepAlive = true;
    }
    self.agent.addRequest(self, options);
  } else {
    // No agent, default to Connection:close.
    self._last = true;
    self.shouldKeepAlive = false;
    if (options.createConnection) {
      var conn = options.createConnection(options);
    } else {
      debug('CLIENT use net.createConnection', options);
      var conn = net.createConnection(options);
    }
    self.onSocket(conn);
  }

  self._deferToConnect(null, null, function() {
    self._flush();
    self = null;
  });
}

util.inherits(ClientRequest, OutgoingMessage);

exports.ClientRequest = ClientRequest;

ClientRequest.prototype.aborted = undefined;

ClientRequest.prototype._finish = function() {
  DTRACE_HTTP_CLIENT_REQUEST(this, this.connection);
  COUNTER_HTTP_CLIENT_REQUEST();
  OutgoingMessage.prototype._finish.call(this);
};

ClientRequest.prototype._implicitHeader = function() {
  this._storeHeader(this.method + ' ' + this.path + ' HTTP/1.1\r\n',
                    this._renderHeaders());
};

ClientRequest.prototype.abort = function() {
  // Mark as aborting so we can avoid sending queued request data
  // This is used as a truthy flag elsewhere. The use of Date.now is for
  // debugging purposes only.
  this.aborted = Date.now();

  // If we're aborting, we don't care about any more response data.
  if (this.res)
    this.res._dump();
  else
    this.once('response', function(res) {
      res._dump();
    });

  // In the event that we don't have a socket, we will pop out of
  // the request queue through handling in onSocket.
  if (this.socket) {
    // in-progress
    this.socket.destroy();
  }
};


function createHangUpError() {
  var error = new Error('socket hang up');
  error.code = 'ECONNRESET';
  return error;
}


function socketCloseListener() {
  var socket = this;
  var req = socket._httpMessage;
  debug('HTTP socket close');

  // Pull through final chunk, if anything is buffered.
  // the ondata function will handle it properly, and this
  // is a no-op if no final chunk remains.
  socket.read();

  // NOTE: Its important to get parser here, because it could be freed by
  // the `socketOnData`.
  var parser = socket.parser;
  req.emit('close');
  if (req.res && req.res.readable) {
    // Socket closed before we emitted 'end' below.
    req.res.emit('aborted');
    var res = req.res;
    res.on('end', function() {
      res.emit('close');
    });
    res.push(null);
  } else if (!req.res && !req.socket._hadError) {
    // This socket error fired before we started to
    // receive a response. The error needs to
    // fire on the request.
    req.emit('error', createHangUpError());
    req.socket._hadError = true;
  }

  // Too bad.  That output wasn't getting written.
  // This is pretty terrible that it doesn't raise an error.
  // Fixed better in v0.10
  if (req.output)
    req.output.length = 0;
  if (req.outputEncodings)
    req.outputEncodings.length = 0;

  if (parser) {
    parser.finish();
    freeParser(parser, req, socket);
  }
}

function socketErrorListener(err) {
  var socket = this;
  var parser = socket.parser;
  var req = socket._httpMessage;
  debug('SOCKET ERROR:', err.message, err.stack);

  if (req) {
    req.emit('error', err);
    // For Safety. Some additional errors might fire later on
    // and we need to make sure we don't double-fire the error event.
    req.socket._hadError = true;
  }

  if (parser) {
    parser.finish();
    freeParser(parser, req, socket);
  }
  socket.destroy();
}

function socketOnEnd() {
  var socket = this;
  var req = this._httpMessage;
  var parser = this.parser;

  if (!req.res && !req.socket._hadError) {
    // If we don't have a response then we know that the socket
    // ended prematurely and we need to emit an error on the request.
    req.emit('error', createHangUpError());
    req.socket._hadError = true;
  }
  if (parser) {
    parser.finish();
    freeParser(parser, req, socket);
  }
  socket.destroy();
}

function socketOnData(d) {
  var socket = this;
  var req = this._httpMessage;
  var parser = this.parser;

  assert(parser && parser.socket === socket);

  var ret = parser.execute(d);
  if (ret instanceof Error) {
    debug('parse error');
    freeParser(parser, req, socket);
    socket.destroy();
    req.emit('error', ret);
    req.socket._hadError = true;
  } else if (parser.incoming && parser.incoming.upgrade) {
    // Upgrade or CONNECT
    var bytesParsed = ret;
    var res = parser.incoming;
    req.res = res;

    socket.removeListener('data', socketOnData);
    socket.removeListener('end', socketOnEnd);
    parser.finish();

    var bodyHead = d.slice(bytesParsed, d.length);

    var eventName = req.method === 'CONNECT' ? 'connect' : 'upgrade';
    if (EventEmitter.listenerCount(req, eventName) > 0) {
      req.upgradeOrConnect = true;

      // detach the socket
      socket.emit('agentRemove');
      socket.removeListener('close', socketCloseListener);
      socket.removeListener('error', socketErrorListener);

      // TODO(isaacs): Need a way to reset a stream to fresh state
      // IE, not flowing, and not explicitly paused.
      socket._readableState.flowing = null;

      req.emit(eventName, res, socket, bodyHead);
      req.emit('close');
    } else {
      // Got Upgrade header or CONNECT method, but have no handler.
      socket.destroy();
    }
    freeParser(parser, req, socket);
  } else if (parser.incoming && parser.incoming.complete &&
             // When the status code is 100 (Continue), the server will
             // send a final response after this client sends a request
             // body. So, we must not free the parser.
             parser.incoming.statusCode !== 100) {
    socket.removeListener('data', socketOnData);
    socket.removeListener('end', socketOnEnd);
    freeParser(parser, req, socket);
  }
}


// client
function parserOnIncomingClient(res, shouldKeepAlive) {
  var socket = this.socket;
  var req = socket._httpMessage;


  // propogate "domain" setting...
  if (req.domain && !res.domain) {
    debug('setting "res.domain"');
    res.domain = req.domain;
  }

  debug('AGENT incoming response!');

  if (req.res) {
    // We already have a response object, this means the server
    // sent a double response.
    socket.destroy();
    return;
  }
  req.res = res;

  // Responses to CONNECT request is handled as Upgrade.
  if (req.method === 'CONNECT') {
    res.upgrade = true;
    return true; // skip body
  }

  // Responses to HEAD requests are crazy.
  // HEAD responses aren't allowed to have an entity-body
  // but *can* have a content-length which actually corresponds
  // to the content-length of the entity-body had the request
  // been a GET.
  var isHeadResponse = req.method === 'HEAD';
  debug('AGENT isHeadResponse', isHeadResponse);

  if (res.statusCode === 100) {
    // restart the parser, as this is a continue message.
    delete req.res; // Clear res so that we don't hit double-responses.
    req.emit('continue');
    return true;
  }

  if (req.shouldKeepAlive && !shouldKeepAlive && !req.upgradeOrConnect) {
    // Server MUST respond with Connection:keep-alive for us to enable it.
    // If we've been upgraded (via WebSockets) we also shouldn't try to
    // keep the connection open.
    req.shouldKeepAlive = false;
  }


  DTRACE_HTTP_CLIENT_RESPONSE(socket, req);
  COUNTER_HTTP_CLIENT_RESPONSE();
  req.res = res;
  res.req = req;

  // add our listener first, so that we guarantee socket cleanup
  res.on('end', responseOnEnd);
  var handled = req.emit('response', res);

  // If the user did not listen for the 'response' event, then they
  // can't possibly read the data, so we ._dump() it into the void
  // so that the socket doesn't hang there in a paused state.
  if (!handled)
    res._dump();

  return isHeadResponse;
}

// client
function responseOnEnd() {
  var res = this;
  var req = res.req;
  var socket = req.socket;

  if (!req.shouldKeepAlive) {
    if (socket.writable) {
      debug('AGENT socket.destroySoon()');
      socket.destroySoon();
    }
    assert(!socket.writable);
  } else {
    debug('AGENT socket keep-alive');
    if (req.timeoutCb) {
      socket.setTimeout(0, req.timeoutCb);
      req.timeoutCb = null;
    }
    socket.removeListener('close', socketCloseListener);
    socket.removeListener('error', socketErrorListener);
    // Mark this socket as available, AFTER user-added end
    // handlers have a chance to run.
    process.nextTick(function() {
      socket.emit('free');
    });
  }
}

function tickOnSocket(req, socket) {
  var parser = parsers.alloc();
  req.socket = socket;
  req.connection = socket;
  parser.reinitialize(HTTPParser.RESPONSE);
  parser.socket = socket;
  parser.incoming = null;
  req.parser = parser;

  socket.parser = parser;
  socket._httpMessage = req;

  // Setup "drain" propogation.
  httpSocketSetup(socket);

  // Propagate headers limit from request object to parser
  if (util.isNumber(req.maxHeadersCount)) {
    parser.maxHeaderPairs = req.maxHeadersCount << 1;
  } else {
    // Set default value because parser may be reused from FreeList
    parser.maxHeaderPairs = 2000;
  }

  parser.onIncoming = parserOnIncomingClient;
  socket.on('error', socketErrorListener);
  socket.on('data', socketOnData);
  socket.on('end', socketOnEnd);
  socket.on('close', socketCloseListener);
  req.emit('socket', socket);
}

ClientRequest.prototype.onSocket = function(socket) {
  var req = this;

  process.nextTick(function() {
    if (req.aborted) {
      // If we were aborted while waiting for a socket, skip the whole thing.
      socket.emit('free');
    } else {
      tickOnSocket(req, socket);
    }
  });
};

ClientRequest.prototype._deferToConnect = function(method, arguments_, cb) {
  // This function is for calls that need to happen once the socket is
  // connected and writable. It's an important promisy thing for all the socket
  // calls that happen either now (when a socket is assigned) or
  // in the future (when a socket gets assigned out of the pool and is
  // eventually writable).
  var self = this;
  var onSocket = function() {
    if (self.socket.writable) {
      if (method) {
        self.socket[method].apply(self.socket, arguments_);
      }
      if (cb) { cb(); }
    } else {
      self.socket.once('connect', function() {
        if (method) {
          self.socket[method].apply(self.socket, arguments_);
        }
        if (cb) { cb(); }
      });
    }
  };
  if (!self.socket) {
    self.once('socket', onSocket);
  } else {
    onSocket();
  }
};

ClientRequest.prototype.setTimeout = function(msecs, callback) {
  if (callback) this.once('timeout', callback);

  var self = this;
  function emitTimeout() {
    self.emit('timeout');
  }

  if (this.socket && this.socket.writable) {
    if (this.timeoutCb)
      this.socket.setTimeout(0, this.timeoutCb);
    this.timeoutCb = emitTimeout;
    this.socket.setTimeout(msecs, emitTimeout);
    return;
  }

  // Set timeoutCb so that it'll get cleaned up on request end
  this.timeoutCb = emitTimeout;
  if (this.socket) {
    var sock = this.socket;
    this.socket.once('connect', function() {
      sock.setTimeout(msecs, emitTimeout);
    });
    return;
  }

  this.once('socket', function(sock) {
    sock.setTimeout(msecs, emitTimeout);
  });
};

ClientRequest.prototype.setNoDelay = function() {
  this._deferToConnect('setNoDelay', arguments);
};
ClientRequest.prototype.setSocketKeepAlive = function() {
  this._deferToConnect('setKeepAlive', arguments);
};

ClientRequest.prototype.clearTimeout = function(cb) {
  this.setTimeout(0, cb);
};