summaryrefslogtreecommitdiff
path: root/doc/api/net.md
blob: 4cc741f7d4a1fbe09c45c6a14f87ec528ee26a97 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
# Net

<!--introduced_in=v0.10.0-->
<!--lint disable maximum-line-length-->

> Stability: 2 - Stable

The `net` module provides an asynchronous network API for creating stream-based
TCP or [IPC][] servers ([`net.createServer()`][]) and clients
([`net.createConnection()`][]).

It can be accessed using:

```js
const net = require('net');
```

## IPC Support

The `net` module supports IPC with named pipes on Windows, and UNIX domain
sockets on other operating systems.

### Identifying paths for IPC connections

[`net.connect()`][], [`net.createConnection()`][], [`server.listen()`][] and
[`socket.connect()`][] take a `path` parameter to identify IPC endpoints.

On UNIX, the local domain is also known as the UNIX domain. The path is a
filesystem pathname. It gets truncated to `sizeof(sockaddr_un.sun_path) - 1`,
which varies on different operating system between 91 and 107 bytes.
The typical values are 107 on Linux and 103 on macOS. The path is
subject to the same naming conventions and permissions checks as would be done
on file creation. If the UNIX domain socket (that is visible as a file system
path) is created and used in conjunction with one of Node.js' API abstractions
such as [`net.createServer()`][], it will be unlinked as part of
[`server.close()`][]. On the other hand, if it is created and used outside of
these abstractions, the user will need to manually remove it. The same applies
when the path was created by a Node.js API but the program crashes abruptly.
In short, a UNIX domain socket once successfully created will be visible in the
filesystem, and will persist until unlinked.

On Windows, the local domain is implemented using a named pipe. The path *must*
refer to an entry in `\\?\pipe\` or `\\.\pipe\`. Any characters are permitted,
but the latter may do some processing of pipe names, such as resolving `..`
sequences. Despite how it might look, the pipe namespace is flat. Pipes will
*not persist*. They are removed when the last reference to them is closed.
Unlike UNIX domain sockets, Windows will close and remove the pipe when the
owning process exits.

JavaScript string escaping requires paths to be specified with extra backslash
escaping such as:

```js
net.createServer().listen(
  path.join('\\\\?\\pipe', process.cwd(), 'myctl'));
```

## Class: net.Server
<!-- YAML
added: v0.1.90
-->

This class is used to create a TCP or [IPC][] server.

### new net.Server([options][, connectionListener])

* `options` {Object} See
  [`net.createServer([options][, connectionListener])`][`net.createServer()`].
* `connectionListener` {Function} Automatically set as a listener for the
  [`'connection'`][] event.
* Returns: {net.Server}

`net.Server` is an [`EventEmitter`][] with the following events:

### Event: 'close'
<!-- YAML
added: v0.5.0
-->

Emitted when the server closes. Note that if connections exist, this
event is not emitted until all connections are ended.

### Event: 'connection'
<!-- YAML
added: v0.1.90
-->

* {net.Socket} The connection object

Emitted when a new connection is made. `socket` is an instance of
`net.Socket`.

### Event: 'error'
<!-- YAML
added: v0.1.90
-->

* {Error}

Emitted when an error occurs. Unlike [`net.Socket`][], the [`'close'`][]
event will **not** be emitted directly following this event unless
[`server.close()`][] is manually called. See the example in discussion of
[`server.listen()`][].

### Event: 'listening'
<!-- YAML
added: v0.1.90
-->

Emitted when the server has been bound after calling [`server.listen()`][].

### server.address()
<!-- YAML
added: v0.1.90
-->

* Returns: {Object|string}

Returns the bound `address`, the address `family` name, and `port` of the server
as reported by the operating system if listening on an IP socket
(useful to find which port was assigned when getting an OS-assigned address):
`{ port: 12346, family: 'IPv4', address: '127.0.0.1' }`.

For a server listening on a pipe or UNIX domain socket, the name is returned
as a string.

```js
const server = net.createServer((socket) => {
  socket.end('goodbye\n');
}).on('error', (err) => {
  // handle errors here
  throw err;
});

// grab an arbitrary unused port.
server.listen(() => {
  console.log('opened server on', server.address());
});
```

Don't call `server.address()` until the `'listening'` event has been emitted.

### server.close([callback])
<!-- YAML
added: v0.1.90
-->

* `callback` {Function} Called when the server is closed
* Returns: {net.Server}

Stops the server from accepting new connections and keeps existing
connections. This function is asynchronous, the server is finally closed
when all connections are ended and the server emits a [`'close'`][] event.
The optional `callback` will be called once the `'close'` event occurs. Unlike
that event, it will be called with an `Error` as its only argument if the server
was not open when it was closed.

### server.connections
<!-- YAML
added: v0.2.0
deprecated: v0.9.7
-->

> Stability: 0 - Deprecated: Use [`server.getConnections()`][] instead.

The number of concurrent connections on the server.

This becomes `null` when sending a socket to a child with
[`child_process.fork()`][]. To poll forks and get current number of active
connections, use asynchronous [`server.getConnections()`][] instead.

### server.getConnections(callback)
<!-- YAML
added: v0.9.7
-->

* `callback` {Function}
* Returns: {net.Server}

Asynchronously get the number of concurrent connections on the server. Works
when sockets were sent to forks.

Callback should take two arguments `err` and `count`.

### server.listen()

Start a server listening for connections. A `net.Server` can be a TCP or
an [IPC][] server depending on what it listens to.

Possible signatures:

* [`server.listen(handle[, backlog][, callback])`][`server.listen(handle)`]
* [`server.listen(options[, callback])`][`server.listen(options)`]
* [`server.listen(path[, backlog][, callback])`][`server.listen(path)`]
  for [IPC][] servers
* <a href="#net_server_listen_port_host_backlog_callback">
  <code>server.listen([port[, host[, backlog]]][, callback])</code></a>
  for TCP servers

This function is asynchronous. When the server starts listening, the
[`'listening'`][] event will be emitted. The last parameter `callback`
will be added as a listener for the [`'listening'`][] event.

All `listen()` methods can take a `backlog` parameter to specify the maximum
length of the queue of pending connections. The actual length will be determined
by the OS through sysctl settings such as `tcp_max_syn_backlog` and `somaxconn`
on Linux. The default value of this parameter is 511 (not 512).

All [`net.Socket`][] are set to `SO_REUSEADDR` (see [`socket(7)`][] for
details).

The `server.listen()` method can be called again if and only if there was an
error during the first `server.listen()` call or `server.close()` has been
called. Otherwise, an `ERR_SERVER_ALREADY_LISTEN` error will be thrown.

One of the most common errors raised when listening is `EADDRINUSE`.
This happens when another server is already listening on the requested
`port`/`path`/`handle`. One way to handle this would be to retry
after a certain amount of time:

```js
server.on('error', (e) => {
  if (e.code === 'EADDRINUSE') {
    console.log('Address in use, retrying...');
    setTimeout(() => {
      server.close();
      server.listen(PORT, HOST);
    }, 1000);
  }
});
```

#### server.listen(handle[, backlog][, callback])
<!-- YAML
added: v0.5.10
-->

* `handle` {Object}
* `backlog` {number} Common parameter of [`server.listen()`][] functions
* `callback` {Function} Common parameter of [`server.listen()`][] functions
* Returns: {net.Server}

Start a server listening for connections on a given `handle` that has
already been bound to a port, a UNIX domain socket, or a Windows named pipe.

The `handle` object can be either a server, a socket (anything with an
underlying `_handle` member), or an object with an `fd` member that is a
valid file descriptor.

Listening on a file descriptor is not supported on Windows.

#### server.listen(options[, callback])
<!-- YAML
added: v0.11.14
changes:
  - version: v11.4.0
    pr-url: https://github.com/nodejs/node/pull/23798
    description: The `ipv6Only` option is supported.
-->

* `options` {Object} Required. Supports the following properties:
  * `port` {number}
  * `host` {string}
  * `path` {string} Will be ignored if `port` is specified. See
    [Identifying paths for IPC connections][].
  * `backlog` {number} Common parameter of [`server.listen()`][]
    functions.
  * `exclusive` {boolean} **Default:** `false`
  * `readableAll` {boolean} For IPC servers makes the pipe readable
    for all users. **Default:** `false`
  * `writableAll` {boolean} For IPC servers makes the pipe writable
    for all users. **Default:** `false`
  * `ipv6Only` {boolean} For TCP servers, setting `ipv6Only` to `true` will
    disable dual-stack support, i.e., binding to host `::` won't make
    `0.0.0.0` be bound. **Default:** `false`.
* `callback` {Function} Common parameter of [`server.listen()`][]
  functions.
* Returns: {net.Server}

If `port` is specified, it behaves the same as
<a href="#net_server_listen_port_host_backlog_callback">
<code>server.listen([port[, host[, backlog]]][, callback])</code></a>.
Otherwise, if `path` is specified, it behaves the same as
[`server.listen(path[, backlog][, callback])`][`server.listen(path)`].
If none of them is specified, an error will be thrown.

If `exclusive` is `false` (default), then cluster workers will use the same
underlying handle, allowing connection handling duties to be shared. When
`exclusive` is `true`, the handle is not shared, and attempted port sharing
results in an error. An example which listens on an exclusive port is
shown below.

```js
server.listen({
  host: 'localhost',
  port: 80,
  exclusive: true
});
```

Starting an IPC server as root may cause the server path to be inaccessible for
unprivileged users. Using `readableAll` and `writableAll` will make the server
accessible for all users.

#### server.listen(path[, backlog][, callback])
<!-- YAML
added: v0.1.90
-->

* `path` {string} Path the server should listen to. See
  [Identifying paths for IPC connections][].
* `backlog` {number} Common parameter of [`server.listen()`][] functions.
* `callback` {Function} Common parameter of [`server.listen()`][] functions.
* Returns: {net.Server}

Start an [IPC][] server listening for connections on the given `path`.

#### server.listen([port[, host[, backlog]]][, callback])
<!-- YAML
added: v0.1.90
-->
* `port` {number}
* `host` {string}
* `backlog` {number} Common parameter of [`server.listen()`][] functions.
* `callback` {Function} Common parameter of [`server.listen()`][] functions.
* Returns: {net.Server}

Start a TCP server listening for connections on the given `port` and `host`.

If `port` is omitted or is 0, the operating system will assign an arbitrary
unused port, which can be retrieved by using `server.address().port`
after the [`'listening'`][] event has been emitted.

If `host` is omitted, the server will accept connections on the
[unspecified IPv6 address][] (`::`) when IPv6 is available, or the
[unspecified IPv4 address][] (`0.0.0.0`) otherwise.

In most operating systems, listening to the [unspecified IPv6 address][] (`::`)
may cause the `net.Server` to also listen on the [unspecified IPv4 address][]
(`0.0.0.0`).

### server.listening
<!-- YAML
added: v5.7.0
-->

* {boolean} Indicates whether or not the server is listening for connections.

### server.maxConnections
<!-- YAML
added: v0.2.0
-->

Set this property to reject connections when the server's connection count gets
high.

It is not recommended to use this option once a socket has been sent to a child
with [`child_process.fork()`][].

### server.ref()
<!-- YAML
added: v0.9.1
-->

* Returns: {net.Server}

Opposite of `unref()`, calling `ref()` on a previously `unref`ed server will
*not* let the program exit if it's the only server left (the default behavior).
If the server is `ref`ed calling `ref()` again will have no effect.

### server.unref()
<!-- YAML
added: v0.9.1
-->

* Returns: {net.Server}

Calling `unref()` on a server will allow the program to exit if this is the only
active server in the event system. If the server is already `unref`ed calling
`unref()` again will have no effect.

## Class: net.Socket
<!-- YAML
added: v0.3.4
-->

This class is an abstraction of a TCP socket or a streaming [IPC][] endpoint
(uses named pipes on Windows, and UNIX domain sockets otherwise). A
`net.Socket` is also a [duplex stream][], so it can be both readable and
writable, and it is also an [`EventEmitter`][].

A `net.Socket` can be created by the user and used directly to interact with
a server. For example, it is returned by [`net.createConnection()`][],
so the user can use it to talk to the server.

It can also be created by Node.js and passed to the user when a connection
is received. For example, it is passed to the listeners of a
[`'connection'`][] event emitted on a [`net.Server`][], so the user can use
it to interact with the client.

### new net.Socket([options])
<!-- YAML
added: v0.3.4
-->

* `options` {Object} Available options are:
  * `fd` {number} If specified, wrap around an existing socket with
    the given file descriptor, otherwise a new socket will be created.
  * `allowHalfOpen` {boolean} Indicates whether half-opened TCP connections
    are allowed. See [`net.createServer()`][] and the [`'end'`][] event
    for details. **Default:** `false`.
  * `readable` {boolean} Allow reads on the socket when an `fd` is passed,
    otherwise ignored. **Default:** `false`.
  * `writable` {boolean} Allow writes on the socket when an `fd` is passed,
    otherwise ignored. **Default:** `false`.
* Returns: {net.Socket}

Creates a new socket object.

The newly created socket can be either a TCP socket or a streaming [IPC][]
endpoint, depending on what it [`connect()`][`socket.connect()`] to.

### Event: 'close'
<!-- YAML
added: v0.1.90
-->

* `hadError` {boolean} `true` if the socket had a transmission error.

Emitted once the socket is fully closed. The argument `hadError` is a boolean
which says if the socket was closed due to a transmission error.

### Event: 'connect'
<!-- YAML
added: v0.1.90
-->

Emitted when a socket connection is successfully established.
See [`net.createConnection()`][].

### Event: 'data'
<!-- YAML
added: v0.1.90
-->

* {Buffer|string}

Emitted when data is received. The argument `data` will be a `Buffer` or
`String`. Encoding of data is set by [`socket.setEncoding()`][].

Note that the **data will be lost** if there is no listener when a `Socket`
emits a `'data'` event.

### Event: 'drain'
<!-- YAML
added: v0.1.90
-->

Emitted when the write buffer becomes empty. Can be used to throttle uploads.

See also: the return values of `socket.write()`.

### Event: 'end'
<!-- YAML
added: v0.1.90
-->

Emitted when the other end of the socket sends a FIN packet, thus ending the
readable side of the socket.

By default (`allowHalfOpen` is `false`) the socket will send a FIN packet
back and destroy its file descriptor once it has written out its pending
write queue. However, if `allowHalfOpen` is set to `true`, the socket will
not automatically [`end()`][`socket.end()`] its writable side, allowing the
user to write arbitrary amounts of data. The user must call
[`end()`][`socket.end()`] explicitly to close the connection (i.e. sending a
FIN packet back).

### Event: 'error'
<!-- YAML
added: v0.1.90
-->

* {Error}

Emitted when an error occurs. The `'close'` event will be called directly
following this event.

### Event: 'lookup'
<!-- YAML
added: v0.11.3
changes:
  - version: v5.10.0
    pr-url: https://github.com/nodejs/node/pull/5598
    description: The `host` parameter is supported now.
-->

Emitted after resolving the hostname but before connecting.
Not applicable to UNIX sockets.

* `err` {Error|null} The error object. See [`dns.lookup()`][].
* `address` {string} The IP address.
* `family` {string|null} The address type. See [`dns.lookup()`][].
* `host` {string} The hostname.

### Event: 'ready'
<!-- YAML
added: v9.11.0
-->

Emitted when a socket is ready to be used.

Triggered immediately after `'connect'`.

### Event: 'timeout'
<!-- YAML
added: v0.1.90
-->

Emitted if the socket times out from inactivity. This is only to notify that
the socket has been idle. The user must manually close the connection.

See also: [`socket.setTimeout()`][].

### socket.address()
<!-- YAML
added: v0.1.90
-->

* Returns: {Object}

Returns the bound `address`, the address `family` name and `port` of the
socket as reported by the operating system:
`{ port: 12346, family: 'IPv4', address: '127.0.0.1' }`

### socket.bufferSize
<!-- YAML
added: v0.3.8
-->

`net.Socket` has the property that `socket.write()` always works. This is to
help users get up and running quickly. The computer cannot always keep up
with the amount of data that is written to a socket - the network connection
simply might be too slow. Node.js will internally queue up the data written to a
socket and send it out over the wire when it is possible. (Internally it is
polling on the socket's file descriptor for being writable).

The consequence of this internal buffering is that memory may grow. This
property shows the number of characters currently buffered to be written.
(Number of characters is approximately equal to the number of bytes to be
written, but the buffer may contain strings, and the strings are lazily
encoded, so the exact number of bytes is not known.)

Users who experience large or growing `bufferSize` should attempt to
"throttle" the data flows in their program with
[`socket.pause()`][] and [`socket.resume()`][].

### socket.bytesRead
<!-- YAML
added: v0.5.3
-->

The amount of received bytes.

### socket.bytesWritten
<!-- YAML
added: v0.5.3
-->

The amount of bytes sent.

### socket.connect()

Initiate a connection on a given socket.

Possible signatures:

* [`socket.connect(options[, connectListener])`][`socket.connect(options)`]
* [`socket.connect(path[, connectListener])`][`socket.connect(path)`]
  for [IPC][] connections.
* [`socket.connect(port[, host][, connectListener])`][`socket.connect(port, host)`]
  for TCP connections.
* Returns: {net.Socket} The socket itself.

This function is asynchronous. When the connection is established, the
[`'connect'`][] event will be emitted. If there is a problem connecting,
instead of a [`'connect'`][] event, an [`'error'`][] event will be emitted with
the error passed to the [`'error'`][] listener.
The last parameter `connectListener`, if supplied, will be added as a listener
for the [`'connect'`][] event **once**.

#### socket.connect(options[, connectListener])
<!-- YAML
added: v0.1.90
changes:
  - version: v6.0.0
    pr-url: https://github.com/nodejs/node/pull/6021
    description: The `hints` option defaults to `0` in all cases now.
                 Previously, in the absence of the `family` option it would
                 default to `dns.ADDRCONFIG | dns.V4MAPPED`.
  - version: v5.11.0
    pr-url: https://github.com/nodejs/node/pull/6000
    description: The `hints` option is supported now.
-->

* `options` {Object}
* `connectListener` {Function} Common parameter of [`socket.connect()`][]
  methods. Will be added as a listener for the [`'connect'`][] event once.
* Returns: {net.Socket} The socket itself.

Initiate a connection on a given socket. Normally this method is not needed,
the socket should be created and opened with [`net.createConnection()`][]. Use
this only when implementing a custom Socket.

For TCP connections, available `options` are:

* `port` {number} Required. Port the socket should connect to.
* `host` {string} Host the socket should connect to. **Default:** `'localhost'`.
* `localAddress` {string} Local address the socket should connect from.
* `localPort` {number} Local port the socket should connect from.
* `family` {number}: Version of IP stack, can be either `4` or `6`.
  **Default:** `4`.
* `hints` {number} Optional [`dns.lookup()` hints][].
* `lookup` {Function} Custom lookup function. **Default:** [`dns.lookup()`][].

For [IPC][] connections, available `options` are:

* `path` {string} Required. Path the client should connect to.
  See [Identifying paths for IPC connections][]. If provided, the TCP-specific
  options above are ignored.

#### socket.connect(path[, connectListener])

* `path` {string} Path the client should connect to. See
  [Identifying paths for IPC connections][].
* `connectListener` {Function} Common parameter of [`socket.connect()`][]
  methods. Will be added as a listener for the [`'connect'`][] event once.
* Returns: {net.Socket} The socket itself.

Initiate an [IPC][] connection on the given socket.

Alias to
[`socket.connect(options[, connectListener])`][`socket.connect(options)`]
called with `{ path: path }` as `options`.

#### socket.connect(port[, host][, connectListener])
<!-- YAML
added: v0.1.90
-->

* `port` {number} Port the client should connect to.
* `host` {string} Host the client should connect to.
* `connectListener` {Function} Common parameter of [`socket.connect()`][]
  methods. Will be added as a listener for the [`'connect'`][] event once.
* Returns: {net.Socket} The socket itself.

Initiate a TCP connection on the given socket.

Alias to
[`socket.connect(options[, connectListener])`][`socket.connect(options)`]
called with `{port: port, host: host}` as `options`.

### socket.connecting
<!-- YAML
added: v6.1.0
-->

If `true`,
[`socket.connect(options[, connectListener])`][`socket.connect(options)`] was
called and has not yet finished. It will stay `true` until the socket becomes
connected, then it is set to `false` and the `'connect'` event is emitted.  Note
that the
[`socket.connect(options[, connectListener])`][`socket.connect(options)`]
callback is a listener for the `'connect'` event.

### socket.destroy([exception])
<!-- YAML
added: v0.1.90
-->

* `exception` {Object}
* Returns: {net.Socket}

Ensures that no more I/O activity happens on this socket. Only necessary in
case of errors (parse error or so).

If `exception` is specified, an [`'error'`][] event will be emitted and any
listeners for that event will receive `exception` as an argument.

### socket.destroyed

* {boolean} Indicates if the connection is destroyed or not. Once a
  connection is destroyed no further data can be transferred using it.

### socket.end([data][, encoding][, callback])
<!-- YAML
added: v0.1.90
-->

* `data` {string|Buffer|Uint8Array}
* `encoding` {string} Only used when data is `string`. **Default:** `'utf8'`.
* `callback` {Function} Optional callback for when the socket is finished.
* Returns: {net.Socket} The socket itself.

Half-closes the socket. i.e., it sends a FIN packet. It is possible the
server will still send some data.

If `data` is specified, it is equivalent to calling
`socket.write(data, encoding)` followed by [`socket.end()`][].

### socket.localAddress
<!-- YAML
added: v0.9.6
-->

The string representation of the local IP address the remote client is
connecting on. For example, in a server listening on `'0.0.0.0'`, if a client
connects on `'192.168.1.1'`, the value of `socket.localAddress` would be
`'192.168.1.1'`.

### socket.localPort
<!-- YAML
added: v0.9.6
-->

The numeric representation of the local port. For example, `80` or `21`.

### socket.pause()

* Returns: {net.Socket} The socket itself.

Pauses the reading of data. That is, [`'data'`][] events will not be emitted.
Useful to throttle back an upload.

### socket.pending
<!-- YAML
added: v11.2.0
-->

* {boolean}

This is `true` if the socket is not connected yet, either because `.connect()`
has not yet been called or because it is still in the process of connecting
(see [`socket.connecting`][]).

### socket.ref()
<!-- YAML
added: v0.9.1
-->

* Returns: {net.Socket} The socket itself.

Opposite of `unref()`, calling `ref()` on a previously `unref`ed socket will
*not* let the program exit if it's the only socket left (the default behavior).
If the socket is `ref`ed calling `ref` again will have no effect.

### socket.remoteAddress
<!-- YAML
added: v0.5.10
-->

The string representation of the remote IP address. For example,
`'74.125.127.100'` or `'2001:4860:a005::68'`. Value may be `undefined` if
the socket is destroyed (for example, if the client disconnected).

### socket.remoteFamily
<!-- YAML
added: v0.11.14
-->

The string representation of the remote IP family. `'IPv4'` or `'IPv6'`.

### socket.remotePort
<!-- YAML
added: v0.5.10
-->

The numeric representation of the remote port. For example, `80` or `21`.

### socket.resume()

* Returns: {net.Socket} The socket itself.

Resumes reading after a call to [`socket.pause()`][].

### socket.setEncoding([encoding])
<!-- YAML
added: v0.1.90
-->

* `encoding` {string}
* Returns: {net.Socket} The socket itself.

Set the encoding for the socket as a [Readable Stream][]. See
[`readable.setEncoding()`][] for more information.

### socket.setKeepAlive([enable][, initialDelay])
<!-- YAML
added: v0.1.92
-->

* `enable` {boolean} **Default:** `false`
* `initialDelay` {number} **Default:** `0`
* Returns: {net.Socket} The socket itself.

Enable/disable keep-alive functionality, and optionally set the initial
delay before the first keepalive probe is sent on an idle socket.

Set `initialDelay` (in milliseconds) to set the delay between the last
data packet received and the first keepalive probe. Setting `0` for
`initialDelay` will leave the value unchanged from the default
(or previous) setting.

### socket.setNoDelay([noDelay])
<!-- YAML
added: v0.1.90
-->

* `noDelay` {boolean} **Default:** `true`
* Returns: {net.Socket} The socket itself.

Disables the Nagle algorithm. By default TCP connections use the Nagle
algorithm, they buffer data before sending it off. Setting `true` for
`noDelay` will immediately fire off data each time `socket.write()` is called.

### socket.setTimeout(timeout[, callback])
<!-- YAML
added: v0.1.90
-->

* `timeout` {number}
* `callback` {Function}
* Returns: {net.Socket} The socket itself.

Sets the socket to timeout after `timeout` milliseconds of inactivity on
the socket. By default `net.Socket` do not have a timeout.

When an idle timeout is triggered the socket will receive a [`'timeout'`][]
event but the connection will not be severed. The user must manually call
[`socket.end()`][] or [`socket.destroy()`][] to end the connection.

```js
socket.setTimeout(3000);
socket.on('timeout', () => {
  console.log('socket timeout');
  socket.end();
});
```

If `timeout` is 0, then the existing idle timeout is disabled.

The optional `callback` parameter will be added as a one-time listener for the
[`'timeout'`][] event.

### socket.unref()
<!-- YAML
added: v0.9.1
-->

* Returns: {net.Socket} The socket itself.

Calling `unref()` on a socket will allow the program to exit if this is the only
active socket in the event system. If the socket is already `unref`ed calling
`unref()` again will have no effect.

### socket.write(data[, encoding][, callback])
<!-- YAML
added: v0.1.90
-->

* `data` {string|Buffer|Uint8Array}
* `encoding` {string} Only used when data is `string`. **Default:** `utf8`.
* `callback` {Function}
* Returns: {boolean}

Sends data on the socket. The second parameter specifies the encoding in the
case of a string — it defaults to UTF8 encoding.

Returns `true` if the entire data was flushed successfully to the kernel
buffer. Returns `false` if all or part of the data was queued in user memory.
[`'drain'`][] will be emitted when the buffer is again free.

The optional `callback` parameter will be executed when the data is finally
written out - this may not be immediately.

See `Writable` stream [`write()`][stream_writable_write] method for more
information.

## net.connect()

Aliases to
[`net.createConnection()`][`net.createConnection()`].

Possible signatures:

* [`net.connect(options[, connectListener])`][`net.connect(options)`]
* [`net.connect(path[, connectListener])`][`net.connect(path)`] for [IPC][]
  connections.
* [`net.connect(port[, host][, connectListener])`][`net.connect(port, host)`]
  for TCP connections.

### net.connect(options[, connectListener])
<!-- YAML
added: v0.7.0
-->
* `options` {Object}
* `connectListener` {Function}

Alias to
[`net.createConnection(options[, connectListener])`][`net.createConnection(options)`].

### net.connect(path[, connectListener])
<!-- YAML
added: v0.1.90
-->
* `path` {string}
* `connectListener` {Function}

Alias to
[`net.createConnection(path[, connectListener])`][`net.createConnection(path)`].

### net.connect(port[, host][, connectListener])
<!-- YAML
added: v0.1.90
-->
* `port` {number}
* `host` {string}
* `connectListener` {Function}

Alias to
[`net.createConnection(port[, host][, connectListener])`][`net.createConnection(port, host)`].

## net.createConnection()

A factory function, which creates a new [`net.Socket`][],
immediately initiates connection with [`socket.connect()`][],
then returns the `net.Socket` that starts the connection.

When the connection is established, a [`'connect'`][] event will be emitted
on the returned socket. The last parameter `connectListener`, if supplied,
will be added as a listener for the [`'connect'`][] event **once**.

Possible signatures:

* [`net.createConnection(options[, connectListener])`][`net.createConnection(options)`]
* [`net.createConnection(path[, connectListener])`][`net.createConnection(path)`]
  for [IPC][] connections.
* [`net.createConnection(port[, host][, connectListener])`][`net.createConnection(port, host)`]
  for TCP connections.

The [`net.connect()`][] function is an alias to this function.

### net.createConnection(options[, connectListener])
<!-- YAML
added: v0.1.90
-->

* `options` {Object} Required. Will be passed to both the
  [`new net.Socket([options])`][`new net.Socket(options)`] call and the
  [`socket.connect(options[, connectListener])`][`socket.connect(options)`]
  method.
* `connectListener` {Function} Common parameter of the
  [`net.createConnection()`][] functions. If supplied, will be added as
  a listener for the [`'connect'`][] event on the returned socket once.
* Returns: {net.Socket} The newly created socket used to start the connection.

For available options, see
[`new net.Socket([options])`][`new net.Socket(options)`]
and [`socket.connect(options[, connectListener])`][`socket.connect(options)`].

Additional options:

* `timeout` {number} If set, will be used to call
  [`socket.setTimeout(timeout)`][] after the socket is created, but before
  it starts the connection.

Following is an example of a client of the echo server described
in the [`net.createServer()`][] section:

```js
const net = require('net');
const client = net.createConnection({ port: 8124 }, () => {
  // 'connect' listener
  console.log('connected to server!');
  client.write('world!\r\n');
});
client.on('data', (data) => {
  console.log(data.toString());
  client.end();
});
client.on('end', () => {
  console.log('disconnected from server');
});
```

To connect on the socket `/tmp/echo.sock` the second line would just be
changed to:

```js
const client = net.createConnection({ path: '/tmp/echo.sock' });
```

### net.createConnection(path[, connectListener])
<!-- YAML
added: v0.1.90
-->

* `path` {string} Path the socket should connect to. Will be passed to
  [`socket.connect(path[, connectListener])`][`socket.connect(path)`].
  See [Identifying paths for IPC connections][].
* `connectListener` {Function} Common parameter of the
  [`net.createConnection()`][] functions, an "once" listener for the
  `'connect'` event on the initiating socket. Will be passed to
  [`socket.connect(path[, connectListener])`][`socket.connect(path)`].
* Returns: {net.Socket} The newly created socket used to start the connection.

Initiates an [IPC][] connection.

This function creates a new [`net.Socket`][] with all options set to default,
immediately initiates connection with
[`socket.connect(path[, connectListener])`][`socket.connect(path)`],
then returns the `net.Socket` that starts the connection.

### net.createConnection(port[, host][, connectListener])
<!-- YAML
added: v0.1.90
-->

* `port` {number} Port the socket should connect to. Will be passed to
  [`socket.connect(port[, host][, connectListener])`][`socket.connect(port, host)`].
* `host` {string} Host the socket should connect to. Will be passed to
  [`socket.connect(port[, host][, connectListener])`][`socket.connect(port, host)`].
   **Default:** `'localhost'`.
* `connectListener` {Function} Common parameter of the
  [`net.createConnection()`][] functions, an "once" listener for the
  `'connect'` event on the initiating socket. Will be passed to
  [`socket.connect(path[, connectListener])`][`socket.connect(port, host)`].
* Returns: {net.Socket} The newly created socket used to start the connection.

Initiates a TCP connection.

This function creates a new [`net.Socket`][] with all options set to default,
immediately initiates connection with
[`socket.connect(port[, host][, connectListener])`][`socket.connect(port, host)`],
then returns the `net.Socket` that starts the connection.

## net.createServer([options][, connectionListener])
<!-- YAML
added: v0.5.0
-->

* `options` {Object}
  * `allowHalfOpen` {boolean} Indicates whether half-opened TCP
    connections are allowed. **Default:** `false`.
  * `pauseOnConnect` {boolean} Indicates whether the socket should be
    paused on incoming connections. **Default:** `false`.
* `connectionListener` {Function} Automatically set as a listener for the
  [`'connection'`][] event.
* Returns: {net.Server}

Creates a new TCP or [IPC][] server.

If `allowHalfOpen` is set to `true`, when the other end of the socket
sends a FIN packet, the server will only send a FIN packet back when
[`socket.end()`][] is explicitly called, until then the connection is
half-closed (non-readable but still writable). See [`'end'`][] event
and [RFC 1122][half-closed] (section 4.2.2.13) for more information.

If `pauseOnConnect` is set to `true`, then the socket associated with each
incoming connection will be paused, and no data will be read from its handle.
This allows connections to be passed between processes without any data being
read by the original process. To begin reading data from a paused socket, call
[`socket.resume()`][].

The server can be a TCP server or an [IPC][] server, depending on what it
[`listen()`][`server.listen()`] to.

Here is an example of an TCP echo server which listens for connections
on port 8124:

```js
const net = require('net');
const server = net.createServer((c) => {
  // 'connection' listener
  console.log('client connected');
  c.on('end', () => {
    console.log('client disconnected');
  });
  c.write('hello\r\n');
  c.pipe(c);
});
server.on('error', (err) => {
  throw err;
});
server.listen(8124, () => {
  console.log('server bound');
});
```

Test this by using `telnet`:

```console
$ telnet localhost 8124
```

To listen on the socket `/tmp/echo.sock` the third line from the last would
just be changed to:

```js
server.listen('/tmp/echo.sock', () => {
  console.log('server bound');
});
```

Use `nc` to connect to a UNIX domain socket server:

```console
$ nc -U /tmp/echo.sock
```

## net.isIP(input)
<!-- YAML
added: v0.3.0
-->

* `input` {string}
* Returns: {integer}

Tests if input is an IP address. Returns `0` for invalid strings,
returns `4` for IP version 4 addresses, and returns `6` for IP version 6
addresses.

## net.isIPv4(input)
<!-- YAML
added: v0.3.0
-->

* `input` {string}
* Returns: {boolean}

Returns `true` if input is a version 4 IP address, otherwise returns `false`.

## net.isIPv6(input)
<!-- YAML
added: v0.3.0
-->

* `input` {string}
* Returns: {boolean}

Returns `true` if input is a version 6 IP address, otherwise returns `false`.

[`'close'`]: #net_event_close
[`'connect'`]: #net_event_connect
[`'connection'`]: #net_event_connection
[`'data'`]: #net_event_data
[`'drain'`]: #net_event_drain
[`'end'`]: #net_event_end
[`'error'`]: #net_event_error_1
[`'listening'`]: #net_event_listening
[`'timeout'`]: #net_event_timeout
[`EventEmitter`]: events.html#events_class_eventemitter
[`child_process.fork()`]: child_process.html#child_process_child_process_fork_modulepath_args_options
[`dns.lookup()` hints]: dns.html#dns_supported_getaddrinfo_flags
[`dns.lookup()`]: dns.html#dns_dns_lookup_hostname_options_callback
[`net.Server`]: #net_class_net_server
[`net.Socket`]: #net_class_net_socket
[`net.connect()`]: #net_net_connect
[`net.connect(options)`]: #net_net_connect_options_connectlistener
[`net.connect(path)`]: #net_net_connect_path_connectlistener
[`net.connect(port, host)`]: #net_net_connect_port_host_connectlistener
[`net.createConnection()`]: #net_net_createconnection
[`net.createConnection(options)`]: #net_net_createconnection_options_connectlistener
[`net.createConnection(path)`]: #net_net_createconnection_path_connectlistener
[`net.createConnection(port, host)`]: #net_net_createconnection_port_host_connectlistener
[`net.createServer()`]: #net_net_createserver_options_connectionlistener
[`new net.Socket(options)`]: #net_new_net_socket_options
[`readable.setEncoding()`]: stream.html#stream_readable_setencoding_encoding
[`server.close()`]: #net_server_close_callback
[`server.getConnections()`]: #net_server_getconnections_callback
[`server.listen()`]: #net_server_listen
[`server.listen(handle)`]: #net_server_listen_handle_backlog_callback
[`server.listen(options)`]: #net_server_listen_options_callback
[`server.listen(path)`]: #net_server_listen_path_backlog_callback
[`socket(7)`]: http://man7.org/linux/man-pages/man7/socket.7.html
[`socket.connect()`]: #net_socket_connect
[`socket.connect(options)`]: #net_socket_connect_options_connectlistener
[`socket.connect(path)`]: #net_socket_connect_path_connectlistener
[`socket.connect(port, host)`]: #net_socket_connect_port_host_connectlistener
[`socket.connecting`]: #net_socket_connecting
[`socket.destroy()`]: #net_socket_destroy_exception
[`socket.end()`]: #net_socket_end_data_encoding_callback
[`socket.pause()`]: #net_socket_pause
[`socket.resume()`]: #net_socket_resume
[`socket.setEncoding()`]: #net_socket_setencoding_encoding
[`socket.setTimeout()`]: #net_socket_settimeout_timeout_callback
[`socket.setTimeout(timeout)`]: #net_socket_settimeout_timeout_callback
[IPC]: #net_ipc_support
[Identifying paths for IPC connections]: #net_identifying_paths_for_ipc_connections
[Readable Stream]: stream.html#stream_class_stream_readable
[duplex stream]: stream.html#stream_class_stream_duplex
[half-closed]: https://tools.ietf.org/html/rfc1122
[stream_writable_write]: stream.html#stream_writable_write_chunk_encoding_callback
[unspecified IPv4 address]: https://en.wikipedia.org/wiki/0.0.0.0
[unspecified IPv6 address]: https://en.wikipedia.org/wiki/IPv6_address#Unspecified_address