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path: root/deps/v8/third_party/antlr4/runtime/Cpp/runtime/src/atn/SingletonPredictionContext.cpp
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
 * Use of this file is governed by the BSD 3-clause license that
 * can be found in the LICENSE.txt file in the project root.
 */

#include "atn/EmptyPredictionContext.h"

#include "atn/SingletonPredictionContext.h"

using namespace antlr4::atn;

SingletonPredictionContext::SingletonPredictionContext(
    Ref<PredictionContext> const& parent, size_t returnState)
    : PredictionContext(parent ? calculateHashCode(parent, returnState)
                               : calculateEmptyHashCode()),
      parent(parent),
      returnState(returnState) {
  assert(returnState != ATNState::INVALID_STATE_NUMBER);
}

SingletonPredictionContext::~SingletonPredictionContext() {}

Ref<SingletonPredictionContext> SingletonPredictionContext::create(
    Ref<PredictionContext> const& parent, size_t returnState) {
  if (returnState == EMPTY_RETURN_STATE && parent) {
    // someone can pass in the bits of an array ctx that mean $
    return std::dynamic_pointer_cast<SingletonPredictionContext>(EMPTY);
  }
  return std::make_shared<SingletonPredictionContext>(parent, returnState);
}

size_t SingletonPredictionContext::size() const { return 1; }

Ref<PredictionContext> SingletonPredictionContext::getParent(
    size_t index) const {
  assert(index == 0);
  ((void)(index));  // Make Release build happy.
  return parent;
}

size_t SingletonPredictionContext::getReturnState(size_t index) const {
  assert(index == 0);
  ((void)(index));  // Make Release build happy.
  return returnState;
}

bool SingletonPredictionContext::operator==(const PredictionContext& o) const {
  if (this == &o) {
    return true;
  }

  const SingletonPredictionContext* other =
      dynamic_cast<const SingletonPredictionContext*>(&o);
  if (other == nullptr) {
    return false;
  }

  if (this->hashCode() != other->hashCode()) {
    return false;  // can't be same if hash is different
  }

  if (returnState != other->returnState) return false;

  if (!parent && !other->parent) return true;
  if (!parent || !other->parent) return false;

  return *parent == *other->parent;
}

std::string SingletonPredictionContext::toString() const {
  // std::string up = !parent.expired() ? parent.lock()->toString() : "";
  std::string up = parent != nullptr ? parent->toString() : "";
  if (up.length() == 0) {
    if (returnState == EMPTY_RETURN_STATE) {
      return "$";
    }
    return std::to_string(returnState);
  }
  return std::to_string(returnState) + " " + up;
}