summaryrefslogtreecommitdiff
path: root/deps/v8/src/variables.h
blob: 93bfb4a1816aeb3fb9f370c847ace86da6f2d6b3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
// Copyright 2011 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_VARIABLES_H_
#define V8_VARIABLES_H_

#include "src/ast-value-factory.h"
#include "src/interface.h"
#include "src/zone.h"

namespace v8 {
namespace internal {

// The AST refers to variables via VariableProxies - placeholders for the actual
// variables. Variables themselves are never directly referred to from the AST,
// they are maintained by scopes, and referred to from VariableProxies and Slots
// after binding and variable allocation.

class Variable: public ZoneObject {
 public:
  enum Kind {
    NORMAL,
    THIS,
    ARGUMENTS
  };

  enum Location {
    // Before and during variable allocation, a variable whose location is
    // not yet determined.  After allocation, a variable looked up as a
    // property on the global object (and possibly absent).  name() is the
    // variable name, index() is invalid.
    UNALLOCATED,

    // A slot in the parameter section on the stack.  index() is the
    // parameter index, counting left-to-right.  The receiver is index -1;
    // the first parameter is index 0.
    PARAMETER,

    // A slot in the local section on the stack.  index() is the variable
    // index in the stack frame, starting at 0.
    LOCAL,

    // An indexed slot in a heap context.  index() is the variable index in
    // the context object on the heap, starting at 0.  scope() is the
    // corresponding scope.
    CONTEXT,

    // A named slot in a heap context.  name() is the variable name in the
    // context object on the heap, with lookup starting at the current
    // context.  index() is invalid.
    LOOKUP
  };

  Variable(Scope* scope, const AstRawString* name, VariableMode mode,
           bool is_valid_ref, Kind kind, InitializationFlag initialization_flag,
           MaybeAssignedFlag maybe_assigned_flag = kNotAssigned,
           Interface* interface = Interface::NewValue());

  // Printing support
  static const char* Mode2String(VariableMode mode);

  bool IsValidReference() { return is_valid_ref_; }

  // The source code for an eval() call may refer to a variable that is
  // in an outer scope about which we don't know anything (it may not
  // be the script scope). scope() is NULL in that case. Currently the
  // scope is only used to follow the context chain length.
  Scope* scope() const { return scope_; }

  Handle<String> name() const { return name_->string(); }
  const AstRawString* raw_name() const { return name_; }
  VariableMode mode() const { return mode_; }
  bool has_forced_context_allocation() const {
    return force_context_allocation_;
  }
  void ForceContextAllocation() {
    DCHECK(mode_ != TEMPORARY);
    force_context_allocation_ = true;
  }
  bool is_used() { return is_used_; }
  void set_is_used() { is_used_ = true; }
  MaybeAssignedFlag maybe_assigned() const { return maybe_assigned_; }
  void set_maybe_assigned() { maybe_assigned_ = kMaybeAssigned; }

  int initializer_position() { return initializer_position_; }
  void set_initializer_position(int pos) { initializer_position_ = pos; }

  bool IsVariable(Handle<String> n) const {
    return !is_this() && name().is_identical_to(n);
  }

  bool IsUnallocated() const { return location_ == UNALLOCATED; }
  bool IsParameter() const { return location_ == PARAMETER; }
  bool IsStackLocal() const { return location_ == LOCAL; }
  bool IsStackAllocated() const { return IsParameter() || IsStackLocal(); }
  bool IsContextSlot() const { return location_ == CONTEXT; }
  bool IsLookupSlot() const { return location_ == LOOKUP; }
  bool IsGlobalObjectProperty() const;

  bool is_dynamic() const { return IsDynamicVariableMode(mode_); }
  bool is_const_mode() const { return IsImmutableVariableMode(mode_); }
  bool binding_needs_init() const {
    return initialization_flag_ == kNeedsInitialization;
  }

  bool is_this() const { return kind_ == THIS; }
  bool is_arguments() const { return kind_ == ARGUMENTS; }

  // True if the variable is named eval and not known to be shadowed.
  bool is_possibly_eval(Isolate* isolate) const {
    return IsVariable(isolate->factory()->eval_string());
  }

  Variable* local_if_not_shadowed() const {
    DCHECK(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL);
    return local_if_not_shadowed_;
  }

  void set_local_if_not_shadowed(Variable* local) {
    local_if_not_shadowed_ = local;
  }

  Location location() const { return location_; }
  int index() const { return index_; }
  InitializationFlag initialization_flag() const {
    return initialization_flag_;
  }
  Interface* interface() const { return interface_; }

  void AllocateTo(Location location, int index) {
    location_ = location;
    index_ = index;
  }

  static int CompareIndex(Variable* const* v, Variable* const* w);

 private:
  Scope* scope_;
  const AstRawString* name_;
  VariableMode mode_;
  Kind kind_;
  Location location_;
  int index_;
  int initializer_position_;

  // If this field is set, this variable references the stored locally bound
  // variable, but it might be shadowed by variable bindings introduced by
  // sloppy 'eval' calls between the reference scope (inclusive) and the
  // binding scope (exclusive).
  Variable* local_if_not_shadowed_;

  // Valid as a reference? (const and this are not valid, for example)
  bool is_valid_ref_;

  // Usage info.
  bool force_context_allocation_;  // set by variable resolver
  bool is_used_;
  InitializationFlag initialization_flag_;
  MaybeAssignedFlag maybe_assigned_;

  // Module type info.
  Interface* interface_;
};


} }  // namespace v8::internal

#endif  // V8_VARIABLES_H_