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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef TRAP_HANDLER_INTERNAL_H_
#define TRAP_HANDLER_INTERNAL_H_

// This file should not be included (even transitively) by files outside of
// src/trap-handler.

#include "src/trap-handler/trap-handler.h"

#include <atomic>

namespace v8 {
namespace internal {
namespace trap_handler {

// This describes a chunk of code that the signal handler will be able to handle
// faults in. {base} points to the beginning of the chunk, and {size} is the
// number of bytes in the code chunk. The remainder of the struct is a list of
// protected memory access instructions and an offset to a landing pad to handle
// faults on that instruction.
struct CodeProtectionInfo {
  void* base;
  size_t size;
  size_t num_protected_instructions;
  ProtectedInstructionData instructions[1];
};

class MetadataLock {
  static std::atomic_flag spinlock_;

 public:
  MetadataLock();
  ~MetadataLock();

  // We'd normally use DISALLOW_COPY_AND_ASSIGN, but we're avoiding a dependency
  // on base/macros.h
  MetadataLock(const MetadataLock&) = delete;
  void operator=(const MetadataLock&) = delete;
};

#if V8_TRAP_HANDLER_SUPPORTED
void HandleSignal(int signum, siginfo_t* info, void* context);
#endif

// To enable constant time registration of handler data, we keep a free list of
// entries in the gCodeObjects table. Each entry contains a {next_free} field,
// which can be used to figure out where the next entry should be inserted.
// In order to avoid having to initialize all the links to start with, we use
// 0 to indicate that this is a fresh, never-used list entry and that therefore
// the next entry is known to be free. If {next_entry} is greater than zero,
// then {next_entry - 1} is the index that we should insert into next.
struct CodeProtectionInfoListEntry {
  CodeProtectionInfo* code_info;
  size_t next_free;
};

extern size_t gNumCodeObjects;
extern CodeProtectionInfoListEntry* gCodeObjects;

extern std::atomic_size_t gRecoveredTrapCount;

// Searches the fault location table for an entry matching fault_addr. If found,
// returns true and sets landing_pad to the address of a fragment of code that
// can recover from this fault. Otherwise, returns false and leaves offset
// unchanged.
bool TryFindLandingPad(uintptr_t fault_addr, uintptr_t* landing_pad);

#if V8_TRAP_HANDLER_SUPPORTED
// When using the default signal handler, we save the old one to restore in case
// V8 chooses not to handle the signal.
extern struct sigaction g_old_handler;
extern bool g_is_default_signal_handler_registered;
#endif

}  // namespace trap_handler
}  // namespace internal
}  // namespace v8

#endif  // TRAP_HANDLER_INTERNAL_H_