summaryrefslogtreecommitdiff
path: root/deps/v8/src/regexp/regexp-macro-assembler.h
blob: b55ac13590da9679386acadcdc7a60aab630dcbb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_
#define V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_

#include "src/codegen/label.h"
#include "src/regexp/regexp-ast.h"
#include "src/regexp/regexp.h"

namespace v8 {
namespace internal {

static const uc32 kLeadSurrogateStart = 0xd800;
static const uc32 kLeadSurrogateEnd = 0xdbff;
static const uc32 kTrailSurrogateStart = 0xdc00;
static const uc32 kTrailSurrogateEnd = 0xdfff;
static const uc32 kNonBmpStart = 0x10000;
static const uc32 kNonBmpEnd = 0x10ffff;

struct DisjunctDecisionRow {
  RegExpCharacterClass cc;
  Label* on_match;
};


class RegExpMacroAssembler {
 public:
  // The implementation must be able to handle at least:
  static const int kMaxRegister = (1 << 16) - 1;
  static const int kMaxCPOffset = (1 << 15) - 1;
  static const int kMinCPOffset = -(1 << 15);

  static const int kTableSizeBits = 7;
  static const int kTableSize = 1 << kTableSizeBits;
  static const int kTableMask = kTableSize - 1;

  enum IrregexpImplementation {
    kIA32Implementation,
    kARMImplementation,
    kARM64Implementation,
    kMIPSImplementation,
    kS390Implementation,
    kPPCImplementation,
    kX64Implementation,
    kX87Implementation,
    kBytecodeImplementation
  };

  enum StackCheckFlag {
    kNoStackLimitCheck = false,
    kCheckStackLimit = true
  };

  RegExpMacroAssembler(Isolate* isolate, Zone* zone);
  virtual ~RegExpMacroAssembler();
  // This function is called when code generation is aborted, so that
  // the assembler could clean up internal data structures.
  virtual void AbortedCodeGeneration() {}
  // The maximal number of pushes between stack checks. Users must supply
  // kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck)
  // at least once for every stack_limit() pushes that are executed.
  virtual int stack_limit_slack() = 0;
  virtual bool CanReadUnaligned() = 0;
  virtual void AdvanceCurrentPosition(int by) = 0;  // Signed cp change.
  virtual void AdvanceRegister(int reg, int by) = 0;  // r[reg] += by.
  // Continues execution from the position pushed on the top of the backtrack
  // stack by an earlier PushBacktrack(Label*).
  virtual void Backtrack() = 0;
  virtual void Bind(Label* label) = 0;
  virtual void CheckAtStart(Label* on_at_start) = 0;
  // Dispatch after looking the current character up in a 2-bits-per-entry
  // map.  The destinations vector has up to 4 labels.
  virtual void CheckCharacter(unsigned c, Label* on_equal) = 0;
  // Bitwise and the current character with the given constant and then
  // check for a match with c.
  virtual void CheckCharacterAfterAnd(unsigned c,
                                      unsigned and_with,
                                      Label* on_equal) = 0;
  virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0;
  virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0;
  virtual void CheckGreedyLoop(Label* on_tos_equals_current_position) = 0;
  virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start) = 0;
  virtual void CheckNotBackReference(int start_reg, bool read_backward,
                                     Label* on_no_match) = 0;
  virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
                                               bool read_backward, bool unicode,
                                               Label* on_no_match) = 0;
  // Check the current character for a match with a literal character.  If we
  // fail to match then goto the on_failure label.  End of input always
  // matches.  If the label is nullptr then we should pop a backtrack address
  // off the stack and go to that.
  virtual void CheckNotCharacter(unsigned c, Label* on_not_equal) = 0;
  virtual void CheckNotCharacterAfterAnd(unsigned c,
                                         unsigned and_with,
                                         Label* on_not_equal) = 0;
  // Subtract a constant from the current character, then and with the given
  // constant and then check for a match with c.
  virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
                                              uc16 minus,
                                              uc16 and_with,
                                              Label* on_not_equal) = 0;
  virtual void CheckCharacterInRange(uc16 from,
                                     uc16 to,  // Both inclusive.
                                     Label* on_in_range) = 0;
  virtual void CheckCharacterNotInRange(uc16 from,
                                        uc16 to,  // Both inclusive.
                                        Label* on_not_in_range) = 0;

  // The current character (modulus the kTableSize) is looked up in the byte
  // array, and if the found byte is non-zero, we jump to the on_bit_set label.
  virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) = 0;

  // Checks whether the given offset from the current position is before
  // the end of the string.  May overwrite the current character.
  virtual void CheckPosition(int cp_offset, Label* on_outside_input);
  // Check whether a standard/default character class matches the current
  // character. Returns false if the type of special character class does
  // not have custom support.
  // May clobber the current loaded character.
  virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
  virtual void Fail() = 0;
  virtual Handle<HeapObject> GetCode(Handle<String> source) = 0;
  virtual void GoTo(Label* label) = 0;
  // Check whether a register is >= a given constant and go to a label if it
  // is.  Backtracks instead if the label is nullptr.
  virtual void IfRegisterGE(int reg, int comparand, Label* if_ge) = 0;
  // Check whether a register is < a given constant and go to a label if it is.
  // Backtracks instead if the label is nullptr.
  virtual void IfRegisterLT(int reg, int comparand, Label* if_lt) = 0;
  // Check whether a register is == to the current position and go to a
  // label if it is.
  virtual void IfRegisterEqPos(int reg, Label* if_eq) = 0;
  virtual IrregexpImplementation Implementation() = 0;
  virtual void LoadCurrentCharacter(int cp_offset,
                                    Label* on_end_of_input,
                                    bool check_bounds = true,
                                    int characters = 1) = 0;
  virtual void PopCurrentPosition() = 0;
  virtual void PopRegister(int register_index) = 0;
  // Pushes the label on the backtrack stack, so that a following Backtrack
  // will go to this label. Always checks the backtrack stack limit.
  virtual void PushBacktrack(Label* label) = 0;
  virtual void PushCurrentPosition() = 0;
  virtual void PushRegister(int register_index,
                            StackCheckFlag check_stack_limit) = 0;
  virtual void ReadCurrentPositionFromRegister(int reg) = 0;
  virtual void ReadStackPointerFromRegister(int reg) = 0;
  virtual void SetCurrentPositionFromEnd(int by) = 0;
  virtual void SetRegister(int register_index, int to) = 0;
  // Return whether the matching (with a global regexp) will be restarted.
  virtual bool Succeed() = 0;
  virtual void WriteCurrentPositionToRegister(int reg, int cp_offset) = 0;
  virtual void ClearRegisters(int reg_from, int reg_to) = 0;
  virtual void WriteStackPointerToRegister(int reg) = 0;

  // Compares two-byte strings case insensitively.
  // Called from generated RegExp code.
  static int CaseInsensitiveCompareUC16(Address byte_offset1,
                                        Address byte_offset2,
                                        size_t byte_length, Isolate* isolate);

  // Check that we are not in the middle of a surrogate pair.
  void CheckNotInSurrogatePair(int cp_offset, Label* on_failure);

  // Controls the generation of large inlined constants in the code.
  void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; }
  bool slow_safe() { return slow_safe_compiler_; }

  enum GlobalMode {
    NOT_GLOBAL,
    GLOBAL_NO_ZERO_LENGTH_CHECK,
    GLOBAL,
    GLOBAL_UNICODE
  };
  // Set whether the regular expression has the global flag.  Exiting due to
  // a failure in a global regexp may still mean success overall.
  inline void set_global_mode(GlobalMode mode) { global_mode_ = mode; }
  inline bool global() { return global_mode_ != NOT_GLOBAL; }
  inline bool global_with_zero_length_check() {
    return global_mode_ == GLOBAL || global_mode_ == GLOBAL_UNICODE;
  }
  inline bool global_unicode() { return global_mode_ == GLOBAL_UNICODE; }

  Isolate* isolate() const { return isolate_; }
  Zone* zone() const { return zone_; }

 private:
  bool slow_safe_compiler_;
  GlobalMode global_mode_;
  Isolate* isolate_;
  Zone* zone_;
};

class NativeRegExpMacroAssembler: public RegExpMacroAssembler {
 public:
  // Type of input string to generate code for.
  enum Mode { LATIN1 = 1, UC16 = 2 };

  // Result of calling generated native RegExp code.
  // RETRY: Something significant changed during execution, and the matching
  //        should be retried from scratch.
  // EXCEPTION: Something failed during execution. If no exception has been
  //        thrown, it's an internal out-of-memory, and the caller should
  //        throw the exception.
  // FAILURE: Matching failed.
  // SUCCESS: Matching succeeded, and the output array has been filled with
  //        capture positions.
  enum Result {
    FAILURE = RegExp::kInternalRegExpFailure,
    SUCCESS = RegExp::kInternalRegExpSuccess,
    EXCEPTION = RegExp::kInternalRegExpException,
    RETRY = RegExp::kInternalRegExpRetry,
  };

  NativeRegExpMacroAssembler(Isolate* isolate, Zone* zone);
  ~NativeRegExpMacroAssembler() override;
  bool CanReadUnaligned() override;

  // Returns a {Result} sentinel, or the number of successful matches.
  static int Match(Handle<Code> regexp, Handle<String> subject,
                   int* offsets_vector, int offsets_vector_length,
                   int previous_index, Isolate* isolate);

  // Called from RegExp if the backtrack stack limit is hit.
  // Tries to expand the stack. Returns the new stack-pointer if
  // successful, and updates the stack_top address, or returns 0 if unable
  // to grow the stack.
  // This function must not trigger a garbage collection.
  static Address GrowStack(Address stack_pointer, Address* stack_top,
                           Isolate* isolate);

  static const byte* StringCharacterPosition(
      String subject, int start_index, const DisallowHeapAllocation& no_gc);

  static int CheckStackGuardState(Isolate* isolate, int start_index,
                                  bool is_direct_call, Address* return_address,
                                  Code re_code, Address* subject,
                                  const byte** input_start,
                                  const byte** input_end);

  // Byte map of one byte characters with a 0xff if the character is a word
  // character (digit, letter or underscore) and 0x00 otherwise.
  // Used by generated RegExp code.
  static const byte word_character_map[256];

  static Address word_character_map_address() {
    return reinterpret_cast<Address>(&word_character_map[0]);
  }

  // Returns a {Result} sentinel, or the number of successful matches.
  V8_EXPORT_PRIVATE static int Execute(Code code, String input,
                                       int start_offset,
                                       const byte* input_start,
                                       const byte* input_end, int* output,
                                       int output_size, Isolate* isolate);
};

}  // namespace internal
}  // namespace v8

#endif  // V8_REGEXP_REGEXP_MACRO_ASSEMBLER_H_