summaryrefslogtreecommitdiff
path: root/deps/v8/src/identity-map.h
blob: 8598c6c1dad4c43c0e121871f330d717b57b289d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_IDENTITY_MAP_H_
#define V8_IDENTITY_MAP_H_

#include "src/base/functional.h"
#include "src/handles.h"

namespace v8 {
namespace internal {

// Forward declarations.
class Heap;

// Base class of identity maps contains shared code for all template
// instantions.
class IdentityMapBase {
 public:
  bool empty() const { return size_ == 0; }
  int size() const { return size_; }
  int capacity() const { return capacity_; }
  bool is_iterable() const { return is_iterable_; }

 protected:
  // Allow Tester to access internals, including changing the address of objects
  // within the {keys_} array in order to simulate a moving GC.
  friend class IdentityMapTester;

  typedef void** RawEntry;

  explicit IdentityMapBase(Heap* heap)
      : heap_(heap),
        gc_counter_(-1),
        size_(0),
        capacity_(0),
        mask_(0),
        keys_(nullptr),
        values_(nullptr),
        is_iterable_(false) {}
  virtual ~IdentityMapBase();

  RawEntry GetEntry(Object* key);
  RawEntry FindEntry(Object* key) const;
  bool DeleteEntry(Object* key, void** deleted_value);
  void Clear();

  Object* KeyAtIndex(int index) const;

  V8_EXPORT_PRIVATE RawEntry EntryAtIndex(int index) const;
  V8_EXPORT_PRIVATE int NextIndex(int index) const;

  void EnableIteration();
  void DisableIteration();

  virtual void** NewPointerArray(size_t length) = 0;
  virtual void DeleteArray(void* array) = 0;

 private:
  // Internal implementation should not be called directly by subclasses.
  int ScanKeysFor(Object* address) const;
  int InsertKey(Object* address);
  int Lookup(Object* key) const;
  int LookupOrInsert(Object* key);
  bool DeleteIndex(int index, void** deleted_value);
  void Rehash();
  void Resize(int new_capacity);
  int Hash(Object* address) const;

  base::hash<uintptr_t> hasher_;
  Heap* heap_;
  int gc_counter_;
  int size_;
  int capacity_;
  int mask_;
  Object** keys_;
  void** values_;
  bool is_iterable_;

  DISALLOW_COPY_AND_ASSIGN(IdentityMapBase);
};

// Implements an identity map from object addresses to a given value type {V}.
// The map is robust w.r.t. garbage collection by synchronization with the
// supplied {heap}.
//  * Keys are treated as strong roots.
//  * The value type {V} must be reinterpret_cast'able to {void*}
//  * The value type {V} must not be a heap type.
template <typename V, class AllocationPolicy>
class IdentityMap : public IdentityMapBase {
 public:
  explicit IdentityMap(Heap* heap,
                       AllocationPolicy allocator = AllocationPolicy())
      : IdentityMapBase(heap), allocator_(allocator) {}
  ~IdentityMap() override { Clear(); };

  // Searches this map for the given key using the object's address
  // as the identity, returning:
  //    found => a pointer to the storage location for the value
  //    not found => a pointer to a new storage location for the value
  V* Get(Handle<Object> key) { return Get(*key); }
  V* Get(Object* key) { return reinterpret_cast<V*>(GetEntry(key)); }

  // Searches this map for the given key using the object's address
  // as the identity, returning:
  //    found => a pointer to the storage location for the value
  //    not found => {nullptr}
  V* Find(Handle<Object> key) const { return Find(*key); }
  V* Find(Object* key) const { return reinterpret_cast<V*>(FindEntry(key)); }

  // Set the value for the given key.
  void Set(Handle<Object> key, V v) { Set(*key, v); }
  void Set(Object* key, V v) { *(reinterpret_cast<V*>(GetEntry(key))) = v; }

  bool Delete(Handle<Object> key, V* deleted_value) {
    return Delete(*key, deleted_value);
  }
  bool Delete(Object* key, V* deleted_value) {
    void* v = nullptr;
    bool deleted_something = DeleteEntry(key, &v);
    if (deleted_value != nullptr && deleted_something) {
      *deleted_value = *reinterpret_cast<V*>(&v);
    }
    return deleted_something;
  }

  // Removes all elements from the map.
  void Clear() { IdentityMapBase::Clear(); }

  // Iterator over IdentityMap. The IteratableScope used to create this Iterator
  // must be live for the duration of the iteration.
  class Iterator {
   public:
    Iterator& operator++() {
      index_ = map_->NextIndex(index_);
      return *this;
    }

    Object* key() const { return map_->KeyAtIndex(index_); }
    V* entry() const {
      return reinterpret_cast<V*>(map_->EntryAtIndex(index_));
    }

    V* operator*() { return entry(); }
    V* operator->() { return entry(); }
    bool operator!=(const Iterator& other) { return index_ != other.index_; }

   private:
    Iterator(IdentityMap* map, int index) : map_(map), index_(index) {}

    IdentityMap* map_;
    int index_;

    friend class IdentityMap;
  };

  class IteratableScope {
   public:
    explicit IteratableScope(IdentityMap* map) : map_(map) {
      CHECK(!map_->is_iterable());
      map_->EnableIteration();
    }
    ~IteratableScope() {
      CHECK(map_->is_iterable());
      map_->DisableIteration();
    }

    Iterator begin() { return Iterator(map_, map_->NextIndex(-1)); }
    Iterator end() { return Iterator(map_, map_->capacity()); }

   private:
    IdentityMap* map_;
    DISALLOW_COPY_AND_ASSIGN(IteratableScope);
  };

 protected:
  void** NewPointerArray(size_t length) override {
    return static_cast<void**>(allocator_.New(sizeof(void*) * length));
  }
  void DeleteArray(void* array) override { allocator_.Delete(array); }

 private:
  AllocationPolicy allocator_;
  DISALLOW_COPY_AND_ASSIGN(IdentityMap);
};

}  // namespace internal
}  // namespace v8

#endif  // V8_IDENTITY_MAP_H_