summaryrefslogtreecommitdiff
path: root/deps/v8/src/elements.h
blob: 1ffd4d996fbfa4845f61fd9e62c421a352fc6e5e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_ELEMENTS_H_
#define V8_ELEMENTS_H_

#include "src/elements-kind.h"
#include "src/heap/heap.h"
#include "src/isolate.h"
#include "src/keys.h"
#include "src/objects.h"

namespace v8 {
namespace internal {

// Abstract base class for handles that can operate on objects with differing
// ElementsKinds.
class ElementsAccessor {
 public:
  explicit ElementsAccessor(const char* name) : name_(name) { }
  virtual ~ElementsAccessor() { }

  const char* name() const { return name_; }

  // Returns a shared ElementsAccessor for the specified ElementsKind.
  static ElementsAccessor* ForKind(ElementsKind elements_kind) {
    DCHECK(static_cast<int>(elements_kind) < kElementsKindCount);
    return elements_accessors_[elements_kind];
  }

  // Checks the elements of an object for consistency, asserting when a problem
  // is found.
  virtual void Validate(Handle<JSObject> obj) = 0;

  // Returns true if a holder contains an element with the specified index
  // without iterating up the prototype chain.  The caller can optionally pass
  // in the backing store to use for the check, which must be compatible with
  // the ElementsKind of the ElementsAccessor. If backing_store is NULL, the
  // holder->elements() is used as the backing store. If a |filter| is
  // specified the PropertyAttributes of the element at the given index
  // are compared to the given |filter|. If they match/overlap the given
  // index is ignored. Note that only Dictionary elements have custom
  // PropertyAttributes associated, hence the |filter| argument is ignored for
  // all but DICTIONARY_ELEMENTS and SLOW_SLOPPY_ARGUMENTS_ELEMENTS.
  virtual bool HasElement(Handle<JSObject> holder, uint32_t index,
                          Handle<FixedArrayBase> backing_store,
                          PropertyFilter filter = ALL_PROPERTIES) = 0;

  inline bool HasElement(Handle<JSObject> holder, uint32_t index,
                         PropertyFilter filter = ALL_PROPERTIES) {
    return HasElement(holder, index, handle(holder->elements()), filter);
  }

  virtual Handle<Object> Get(Handle<JSObject> holder, uint32_t entry) = 0;

  virtual PropertyDetails GetDetails(JSObject* holder, uint32_t entry) = 0;
  virtual bool HasAccessors(JSObject* holder) = 0;

  // Modifies the length data property as specified for JSArrays and resizes the
  // underlying backing store accordingly. The method honors the semantics of
  // changing array sizes as defined in EcmaScript 5.1 15.4.5.2, i.e. array that
  // have non-deletable elements can only be shrunk to the size of highest
  // element that is non-deletable.
  virtual void SetLength(Handle<JSArray> holder, uint32_t new_length) = 0;

  // Deletes an element in an object.
  virtual void Delete(Handle<JSObject> holder, uint32_t entry) = 0;

  // If kCopyToEnd is specified as the copy_size to CopyElements, it copies all
  // of elements from source after source_start to the destination array.
  static const int kCopyToEnd = -1;
  // If kCopyToEndAndInitializeToHole is specified as the copy_size to
  // CopyElements, it copies all of elements from source after source_start to
  // destination array, padding any remaining uninitialized elements in the
  // destination array with the hole.
  static const int kCopyToEndAndInitializeToHole = -2;

  // Copy all indices that have elements from |object| into the given
  // KeyAccumulator. For Dictionary-based element-kinds we filter out elements
  // whose PropertyAttribute match |filter|.
  virtual void CollectElementIndices(Handle<JSObject> object,
                                     Handle<FixedArrayBase> backing_store,
                                     KeyAccumulator* keys) = 0;

  inline void CollectElementIndices(Handle<JSObject> object,
                                    KeyAccumulator* keys) {
    CollectElementIndices(object, handle(object->elements(), keys->isolate()),
                          keys);
  }

  virtual Maybe<bool> CollectValuesOrEntries(
      Isolate* isolate, Handle<JSObject> object,
      Handle<FixedArray> values_or_entries, bool get_entries, int* nof_items,
      PropertyFilter filter = ALL_PROPERTIES) = 0;

  virtual MaybeHandle<FixedArray> PrependElementIndices(
      Handle<JSObject> object, Handle<FixedArrayBase> backing_store,
      Handle<FixedArray> keys, GetKeysConversion convert,
      PropertyFilter filter = ALL_PROPERTIES) = 0;

  inline MaybeHandle<FixedArray> PrependElementIndices(
      Handle<JSObject> object, Handle<FixedArray> keys,
      GetKeysConversion convert, PropertyFilter filter = ALL_PROPERTIES) {
    return PrependElementIndices(object, handle(object->elements()), keys,
                                 convert, filter);
  }

  virtual void AddElementsToKeyAccumulator(Handle<JSObject> receiver,
                                           KeyAccumulator* accumulator,
                                           AddKeyConversion convert) = 0;

  virtual void TransitionElementsKind(Handle<JSObject> object,
                                      Handle<Map> map) = 0;
  virtual void GrowCapacityAndConvert(Handle<JSObject> object,
                                      uint32_t capacity) = 0;

  static void InitializeOncePerProcess();
  static void TearDown();

  virtual void Set(Handle<JSObject> holder, uint32_t entry, Object* value) = 0;

  virtual void Reconfigure(Handle<JSObject> object,
                           Handle<FixedArrayBase> backing_store, uint32_t entry,
                           Handle<Object> value,
                           PropertyAttributes attributes) = 0;

  virtual void Add(Handle<JSObject> object, uint32_t index,
                   Handle<Object> value, PropertyAttributes attributes,
                   uint32_t new_capacity) = 0;

  static Handle<JSArray> Concat(Isolate* isolate, Arguments* args,
                                uint32_t concat_size, uint32_t result_length);

  virtual uint32_t Push(Handle<JSArray> receiver, Arguments* args,
                        uint32_t push_size) = 0;

  virtual uint32_t Unshift(Handle<JSArray> receiver,
                           Arguments* args, uint32_t unshift_size) = 0;

  virtual Handle<JSArray> Slice(Handle<JSObject> receiver,
                                uint32_t start, uint32_t end) = 0;

  virtual Handle<JSArray> Splice(Handle<JSArray> receiver,
                                 uint32_t start, uint32_t delete_count,
                                 Arguments* args, uint32_t add_count) = 0;

  virtual Handle<Object> Pop(Handle<JSArray> receiver) = 0;

  virtual Handle<Object> Shift(Handle<JSArray> receiver) = 0;

  virtual Handle<SeededNumberDictionary> Normalize(Handle<JSObject> object) = 0;

  virtual uint32_t GetCapacity(JSObject* holder,
                               FixedArrayBase* backing_store) = 0;

  // Check an Object's own elements for an element (using SameValueZero
  // semantics)
  virtual Maybe<bool> IncludesValue(Isolate* isolate, Handle<JSObject> receiver,
                                    Handle<Object> value, uint32_t start,
                                    uint32_t length) = 0;

  // Check an Object's own elements for the index of an element (using SameValue
  // semantics)
  virtual Maybe<int64_t> IndexOfValue(Isolate* isolate,
                                      Handle<JSObject> receiver,
                                      Handle<Object> value, uint32_t start,
                                      uint32_t length) = 0;

 protected:
  friend class LookupIterator;

  // Element handlers distinguish between entries and indices when they
  // manipulate elements. Entries refer to elements in terms of their location
  // in the underlying storage's backing store representation, and are between 0
  // and GetCapacity. Indices refer to elements in terms of the value that would
  // be specified in JavaScript to access the element. In most implementations,
  // indices are equivalent to entries. In the NumberDictionary
  // ElementsAccessor, entries are mapped to an index using the KeyAt method on
  // the NumberDictionary.
  virtual uint32_t GetEntryForIndex(JSObject* holder,
                                    FixedArrayBase* backing_store,
                                    uint32_t index) = 0;

  // NOTE: this method violates the handlified function signature convention:
  // raw pointer parameter |source_holder| in the function that allocates.
  // This is done intentionally to avoid ArrayConcat() builtin performance
  // degradation.
  virtual void CopyElements(JSObject* source_holder, uint32_t source_start,
                            ElementsKind source_kind,
                            Handle<FixedArrayBase> destination,
                            uint32_t destination_start, int copy_size) = 0;

 private:
  static ElementsAccessor** elements_accessors_;
  const char* name_;

  DISALLOW_COPY_AND_ASSIGN(ElementsAccessor);
};

void CheckArrayAbuse(Handle<JSObject> obj, const char* op, uint32_t index,
                     bool allow_appending = false);

MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements(
    Handle<JSArray> array,
    Arguments* args);

}  // namespace internal
}  // namespace v8

#endif  // V8_ELEMENTS_H_