summaryrefslogtreecommitdiff
path: root/deps/v8/src/compiler/wasm-compiler.h
blob: bbcafa72960a786132ad01731ee49d7354790c57 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_COMPILER_WASM_COMPILER_H_
#define V8_COMPILER_WASM_COMPILER_H_

// Clients of this interface shouldn't depend on lots of compiler internals.
// Do not include anything from src/compiler here!
#include "src/wasm/wasm-opcodes.h"
#include "src/zone.h"

namespace v8 {
namespace internal {

namespace compiler {
// Forward declarations for some compiler data structures.
class Node;
class JSGraph;
class Graph;
}

namespace wasm {
// Forward declarations for some WASM data structures.
struct ModuleEnv;
struct WasmFunction;
class ErrorThrower;

// Expose {Node} and {Graph} opaquely as {wasm::TFNode} and {wasm::TFGraph}.
typedef compiler::Node TFNode;
typedef compiler::JSGraph TFGraph;
}

namespace compiler {
// Compiles a single function, producing a code object.
Handle<Code> CompileWasmFunction(wasm::ErrorThrower& thrower, Isolate* isolate,
                                 wasm::ModuleEnv* module_env,
                                 const wasm::WasmFunction& function);

// Wraps a JS function, producing a code object that can be called from WASM.
Handle<Code> CompileWasmToJSWrapper(Isolate* isolate, wasm::ModuleEnv* module,
                                    Handle<JSFunction> function,
                                    wasm::FunctionSig* sig,
                                    wasm::WasmName module_name,
                                    wasm::WasmName function_name);

// Wraps a given wasm code object, producing a JSFunction that can be called
// from JavaScript.
Handle<JSFunction> CompileJSToWasmWrapper(
    Isolate* isolate, wasm::ModuleEnv* module, Handle<String> name,
    Handle<Code> wasm_code, Handle<JSObject> module_object, uint32_t index);

// Abstracts details of building TurboFan graph nodes for WASM to separate
// the WASM decoder from the internal details of TurboFan.
class WasmTrapHelper;
class WasmGraphBuilder {
 public:
  WasmGraphBuilder(Zone* z, JSGraph* g, wasm::FunctionSig* function_signature);

  Node** Buffer(size_t count) {
    if (count > cur_bufsize_) {
      size_t new_size = count + cur_bufsize_ + 5;
      cur_buffer_ =
          reinterpret_cast<Node**>(zone_->New(new_size * sizeof(Node*)));
      cur_bufsize_ = new_size;
    }
    return cur_buffer_;
  }

  //-----------------------------------------------------------------------
  // Operations independent of {control} or {effect}.
  //-----------------------------------------------------------------------
  Node* Error();
  Node* Start(unsigned params);
  Node* Param(unsigned index, wasm::LocalType type);
  Node* Loop(Node* entry);
  Node* Terminate(Node* effect, Node* control);
  Node* Merge(unsigned count, Node** controls);
  Node* Phi(wasm::LocalType type, unsigned count, Node** vals, Node* control);
  Node* EffectPhi(unsigned count, Node** effects, Node* control);
  Node* Int32Constant(int32_t value);
  Node* Int64Constant(int64_t value);
  Node* Float32Constant(float value);
  Node* Float64Constant(double value);
  Node* Constant(Handle<Object> value);
  Node* Binop(wasm::WasmOpcode opcode, Node* left, Node* right);
  Node* Unop(wasm::WasmOpcode opcode, Node* input);
  unsigned InputCount(Node* node);
  bool IsPhiWithMerge(Node* phi, Node* merge);
  void AppendToMerge(Node* merge, Node* from);
  void AppendToPhi(Node* merge, Node* phi, Node* from);

  //-----------------------------------------------------------------------
  // Operations that read and/or write {control} and {effect}.
  //-----------------------------------------------------------------------
  Node* Branch(Node* cond, Node** true_node, Node** false_node);
  Node* Switch(unsigned count, Node* key);
  Node* IfValue(int32_t value, Node* sw);
  Node* IfDefault(Node* sw);
  Node* Return(unsigned count, Node** vals);
  Node* ReturnVoid();
  Node* Unreachable();

  Node* CallDirect(uint32_t index, Node** args);
  Node* CallImport(uint32_t index, Node** args);
  Node* CallIndirect(uint32_t index, Node** args);
  void BuildJSToWasmWrapper(Handle<Code> wasm_code, wasm::FunctionSig* sig);
  void BuildWasmToJSWrapper(Handle<JSFunction> function,
                            wasm::FunctionSig* sig);
  Node* ToJS(Node* node, Node* context, wasm::LocalType type);
  Node* FromJS(Node* node, Node* context, wasm::LocalType type);
  Node* Invert(Node* node);
  Node* FunctionTable();

  //-----------------------------------------------------------------------
  // Operations that concern the linear memory.
  //-----------------------------------------------------------------------
  Node* MemSize(uint32_t offset);
  Node* LoadGlobal(uint32_t index);
  Node* StoreGlobal(uint32_t index, Node* val);
  Node* LoadMem(wasm::LocalType type, MachineType memtype, Node* index,
                uint32_t offset);
  Node* StoreMem(MachineType type, Node* index, uint32_t offset, Node* val);

  static void PrintDebugName(Node* node);

  Node* Control() { return *control_; }
  Node* Effect() { return *effect_; }

  void set_module(wasm::ModuleEnv* module) { this->module_ = module; }

  void set_control_ptr(Node** control) { this->control_ = control; }

  void set_effect_ptr(Node** effect) { this->effect_ = effect; }

  wasm::FunctionSig* GetFunctionSignature() { return function_signature_; }

  void Int64LoweringForTesting();

 private:
  static const int kDefaultBufferSize = 16;
  friend class WasmTrapHelper;

  Zone* zone_;
  JSGraph* jsgraph_;
  wasm::ModuleEnv* module_;
  Node* mem_buffer_;
  Node* mem_size_;
  Node* function_table_;
  Node** control_;
  Node** effect_;
  Node** cur_buffer_;
  size_t cur_bufsize_;
  Node* def_buffer_[kDefaultBufferSize];

  WasmTrapHelper* trap_;
  wasm::FunctionSig* function_signature_;

  // Internal helper methods.
  JSGraph* jsgraph() { return jsgraph_; }
  Graph* graph();

  Node* String(const char* string);
  Node* MemBuffer(uint32_t offset);
  void BoundsCheckMem(MachineType memtype, Node* index, uint32_t offset);

  Node* MaskShiftCount32(Node* node);
  Node* MaskShiftCount64(Node* node);

  Node* BuildCCall(MachineSignature* sig, Node** args);
  Node* BuildWasmCall(wasm::FunctionSig* sig, Node** args);

  Node* BuildF32Neg(Node* input);
  Node* BuildF64Neg(Node* input);
  Node* BuildF32CopySign(Node* left, Node* right);
  Node* BuildF64CopySign(Node* left, Node* right);
  Node* BuildF32Min(Node* left, Node* right);
  Node* BuildF32Max(Node* left, Node* right);
  Node* BuildF64Min(Node* left, Node* right);
  Node* BuildF64Max(Node* left, Node* right);
  Node* BuildI32SConvertF32(Node* input);
  Node* BuildI32SConvertF64(Node* input);
  Node* BuildI32UConvertF32(Node* input);
  Node* BuildI32UConvertF64(Node* input);
  Node* BuildI32Ctz(Node* input);
  Node* BuildI32Popcnt(Node* input);
  Node* BuildI64Ctz(Node* input);
  Node* BuildI64Popcnt(Node* input);
  Node* BuildCFuncInstruction(ExternalReference ref, MachineType type,
                              Node* input0, Node* input1 = nullptr);
  Node* BuildF32Trunc(Node* input);
  Node* BuildF32Floor(Node* input);
  Node* BuildF32Ceil(Node* input);
  Node* BuildF32NearestInt(Node* input);
  Node* BuildF64Trunc(Node* input);
  Node* BuildF64Floor(Node* input);
  Node* BuildF64Ceil(Node* input);
  Node* BuildF64NearestInt(Node* input);
  Node* BuildI32Rol(Node* left, Node* right);
  Node* BuildI64Rol(Node* left, Node* right);

  Node* BuildF64Acos(Node* input);
  Node* BuildF64Asin(Node* input);
  Node* BuildF64Atan(Node* input);
  Node* BuildF64Cos(Node* input);
  Node* BuildF64Sin(Node* input);
  Node* BuildF64Tan(Node* input);
  Node* BuildF64Exp(Node* input);
  Node* BuildF64Log(Node* input);
  Node* BuildF64Pow(Node* left, Node* right);
  Node* BuildF64Atan2(Node* left, Node* right);
  Node* BuildF64Mod(Node* left, Node* right);

  Node* BuildIntToFloatConversionInstruction(
      Node* input, ExternalReference ref,
      MachineRepresentation parameter_representation,
      const MachineType result_type);
  Node* BuildF32SConvertI64(Node* input);
  Node* BuildF32UConvertI64(Node* input);
  Node* BuildF64SConvertI64(Node* input);
  Node* BuildF64UConvertI64(Node* input);

  Node* BuildFloatToIntConversionInstruction(
      Node* input, ExternalReference ref,
      MachineRepresentation parameter_representation,
      const MachineType result_type);
  Node* BuildI64SConvertF32(Node* input);
  Node* BuildI64UConvertF32(Node* input);
  Node* BuildI64SConvertF64(Node* input);
  Node* BuildI64UConvertF64(Node* input);

  Node* BuildI32DivS(Node* left, Node* right);
  Node* BuildI32RemS(Node* left, Node* right);
  Node* BuildI32DivU(Node* left, Node* right);
  Node* BuildI32RemU(Node* left, Node* right);

  Node* BuildI64DivS(Node* left, Node* right);
  Node* BuildI64RemS(Node* left, Node* right);
  Node* BuildI64DivU(Node* left, Node* right);
  Node* BuildI64RemU(Node* left, Node* right);
  Node* BuildDiv64Call(Node* left, Node* right, ExternalReference ref,
                       MachineType result_type, int trap_zero);

  Node** Realloc(Node** buffer, size_t old_count, size_t new_count) {
    Node** buf = Buffer(new_count);
    if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*));
    return buf;
  }
};
}  // namespace compiler
}  // namespace internal
}  // namespace v8

#endif  // V8_COMPILER_WASM_COMPILER_H_