summaryrefslogtreecommitdiff
path: root/deps/v8/src/compiler/instruction-selector.h
blob: e2833228466f664d234d5dc0e8a1cf15a7051bef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_COMPILER_INSTRUCTION_SELECTOR_H_
#define V8_COMPILER_INSTRUCTION_SELECTOR_H_

#include <deque>

#include "src/compiler/common-operator.h"
#include "src/compiler/instruction.h"
#include "src/compiler/machine-operator.h"
#include "src/zone-containers.h"

namespace v8 {
namespace internal {
namespace compiler {

// Forward declarations.
struct CallBuffer;  // TODO(bmeurer): Remove this.
class FlagsContinuation;

class InstructionSelector V8_FINAL {
 public:
  // Forward declarations.
  class Features;

  InstructionSelector(InstructionSequence* sequence,
                      SourcePositionTable* source_positions,
                      Features features = SupportedFeatures());

  // Visit code for the entire graph with the included schedule.
  void SelectInstructions();

  // ===========================================================================
  // ============= Architecture-independent code emission methods. =============
  // ===========================================================================

  Instruction* Emit(InstructionCode opcode, InstructionOperand* output,
                    size_t temp_count = 0, InstructionOperand* *temps = NULL);
  Instruction* Emit(InstructionCode opcode, InstructionOperand* output,
                    InstructionOperand* a, size_t temp_count = 0,
                    InstructionOperand* *temps = NULL);
  Instruction* Emit(InstructionCode opcode, InstructionOperand* output,
                    InstructionOperand* a, InstructionOperand* b,
                    size_t temp_count = 0, InstructionOperand* *temps = NULL);
  Instruction* Emit(InstructionCode opcode, InstructionOperand* output,
                    InstructionOperand* a, InstructionOperand* b,
                    InstructionOperand* c, size_t temp_count = 0,
                    InstructionOperand* *temps = NULL);
  Instruction* Emit(InstructionCode opcode, InstructionOperand* output,
                    InstructionOperand* a, InstructionOperand* b,
                    InstructionOperand* c, InstructionOperand* d,
                    size_t temp_count = 0, InstructionOperand* *temps = NULL);
  Instruction* Emit(InstructionCode opcode, size_t output_count,
                    InstructionOperand** outputs, size_t input_count,
                    InstructionOperand** inputs, size_t temp_count = 0,
                    InstructionOperand* *temps = NULL);
  Instruction* Emit(Instruction* instr);

  // ===========================================================================
  // ============== Architecture-independent CPU feature methods. ==============
  // ===========================================================================

  class Features V8_FINAL {
   public:
    Features() : bits_(0) {}
    explicit Features(unsigned bits) : bits_(bits) {}
    explicit Features(CpuFeature f) : bits_(1u << f) {}
    Features(CpuFeature f1, CpuFeature f2) : bits_((1u << f1) | (1u << f2)) {}

    bool Contains(CpuFeature f) const { return (bits_ & (1u << f)); }

   private:
    unsigned bits_;
  };

  bool IsSupported(CpuFeature feature) const {
    return features_.Contains(feature);
  }

  // Returns the features supported on the target platform.
  static Features SupportedFeatures() {
    return Features(CpuFeatures::SupportedFeatures());
  }

 private:
  friend class OperandGenerator;

  // ===========================================================================
  // ============ Architecture-independent graph covering methods. =============
  // ===========================================================================

  // Checks if {block} will appear directly after {current_block_} when
  // assembling code, in which case, a fall-through can be used.
  bool IsNextInAssemblyOrder(const BasicBlock* block) const;

  // Used in pattern matching during code generation.
  // Check if {node} can be covered while generating code for the current
  // instruction. A node can be covered if the {user} of the node has the only
  // edge and the two are in the same basic block.
  bool CanCover(Node* user, Node* node) const;

  // Checks if {node} was already defined, and therefore code was already
  // generated for it.
  bool IsDefined(Node* node) const;

  // Inform the instruction selection that {node} was just defined.
  void MarkAsDefined(Node* node);

  // Checks if {node} has any uses, and therefore code has to be generated for
  // it.
  bool IsUsed(Node* node) const;

  // Inform the instruction selection that {node} has at least one use and we
  // will need to generate code for it.
  void MarkAsUsed(Node* node);

  // Checks if {node} is marked as double.
  bool IsDouble(const Node* node) const;

  // Inform the register allocator of a double result.
  void MarkAsDouble(Node* node);

  // Checks if {node} is marked as reference.
  bool IsReference(const Node* node) const;

  // Inform the register allocator of a reference result.
  void MarkAsReference(Node* node);

  // Inform the register allocation of the representation of the value produced
  // by {node}.
  void MarkAsRepresentation(MachineType rep, Node* node);

  // Initialize the call buffer with the InstructionOperands, nodes, etc,
  // corresponding
  // to the inputs and outputs of the call.
  // {call_code_immediate} to generate immediate operands to calls of code.
  // {call_address_immediate} to generate immediate operands to address calls.
  void InitializeCallBuffer(Node* call, CallBuffer* buffer,
                            bool call_code_immediate,
                            bool call_address_immediate, BasicBlock* cont_node,
                            BasicBlock* deopt_node);

  // ===========================================================================
  // ============= Architecture-specific graph covering methods. ===============
  // ===========================================================================

  // Visit nodes in the given block and generate code.
  void VisitBlock(BasicBlock* block);

  // Visit the node for the control flow at the end of the block, generating
  // code if necessary.
  void VisitControl(BasicBlock* block);

  // Visit the node and generate code, if any.
  void VisitNode(Node* node);

#define DECLARE_GENERATOR(x) void Visit##x(Node* node);
  MACHINE_OP_LIST(DECLARE_GENERATOR)
#undef DECLARE_GENERATOR

  void VisitInt32AddWithOverflow(Node* node, FlagsContinuation* cont);
  void VisitInt32SubWithOverflow(Node* node, FlagsContinuation* cont);

  void VisitWord32Test(Node* node, FlagsContinuation* cont);
  void VisitWord64Test(Node* node, FlagsContinuation* cont);
  void VisitWord32Compare(Node* node, FlagsContinuation* cont);
  void VisitWord64Compare(Node* node, FlagsContinuation* cont);
  void VisitFloat64Compare(Node* node, FlagsContinuation* cont);

  void VisitParameter(Node* node);
  void VisitPhi(Node* node);
  void VisitProjection(Node* node);
  void VisitConstant(Node* node);
  void VisitCall(Node* call, BasicBlock* continuation,
                 BasicBlock* deoptimization);
  void VisitGoto(BasicBlock* target);
  void VisitBranch(Node* input, BasicBlock* tbranch, BasicBlock* fbranch);
  void VisitReturn(Node* value);
  void VisitThrow(Node* value);
  void VisitDeoptimize(Node* deopt);

  // ===========================================================================

  Graph* graph() const { return sequence()->graph(); }
  Linkage* linkage() const { return sequence()->linkage(); }
  Schedule* schedule() const { return sequence()->schedule(); }
  InstructionSequence* sequence() const { return sequence_; }
  Zone* instruction_zone() const { return sequence()->zone(); }
  Zone* zone() { return &zone_; }

  // ===========================================================================

  typedef zone_allocator<Instruction*> InstructionPtrZoneAllocator;
  typedef std::deque<Instruction*, InstructionPtrZoneAllocator> Instructions;

  Zone zone_;
  InstructionSequence* sequence_;
  SourcePositionTable* source_positions_;
  Features features_;
  BasicBlock* current_block_;
  Instructions instructions_;
  BoolVector defined_;
  BoolVector used_;
};

}  // namespace compiler
}  // namespace internal
}  // namespace v8

#endif  // V8_COMPILER_INSTRUCTION_SELECTOR_H_