summaryrefslogtreecommitdiff
path: root/deps/v8/src/compiler/instruction-selector-impl.h
blob: cd41e42eff0243ca060416d3857cd63271dd7218 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_COMPILER_INSTRUCTION_SELECTOR_IMPL_H_
#define V8_COMPILER_INSTRUCTION_SELECTOR_IMPL_H_

#include "src/compiler/instruction.h"
#include "src/compiler/instruction-selector.h"
#include "src/compiler/linkage.h"
#include "src/compiler/schedule.h"
#include "src/macro-assembler.h"

namespace v8 {
namespace internal {
namespace compiler {

// Helper struct containing data about a table or lookup switch.
struct SwitchInfo {
  int32_t min_value;           // minimum value of {case_values}
  int32_t max_value;           // maximum value of {case_values}
  size_t value_range;          // |max_value - min_value| + 1
  size_t case_count;           // number of cases
  int32_t* case_values;        // actual case values, unsorted
  BasicBlock** case_branches;  // basic blocks corresponding to case values
  BasicBlock* default_branch;  // default branch target
};

// A helper class for the instruction selector that simplifies construction of
// Operands. This class implements a base for architecture-specific helpers.
class OperandGenerator {
 public:
  explicit OperandGenerator(InstructionSelector* selector)
      : selector_(selector) {}

  InstructionOperand NoOutput() {
    return InstructionOperand();  // Generates an invalid operand.
  }

  InstructionOperand DefineAsRegister(Node* node) {
    return Define(node,
                  UnallocatedOperand(UnallocatedOperand::MUST_HAVE_REGISTER,
                                     GetVReg(node)));
  }

  InstructionOperand DefineSameAsFirst(Node* node) {
    return Define(node,
                  UnallocatedOperand(UnallocatedOperand::SAME_AS_FIRST_INPUT,
                                     GetVReg(node)));
  }

  InstructionOperand DefineAsFixed(Node* node, Register reg) {
    return Define(node, UnallocatedOperand(UnallocatedOperand::FIXED_REGISTER,
                                           reg.code(), GetVReg(node)));
  }

  InstructionOperand DefineAsFixed(Node* node, DoubleRegister reg) {
    return Define(node,
                  UnallocatedOperand(UnallocatedOperand::FIXED_DOUBLE_REGISTER,
                                     reg.code(), GetVReg(node)));
  }

  InstructionOperand DefineAsConstant(Node* node) {
    selector()->MarkAsDefined(node);
    int virtual_register = GetVReg(node);
    sequence()->AddConstant(virtual_register, ToConstant(node));
    return ConstantOperand(virtual_register);
  }

  InstructionOperand DefineAsLocation(Node* node, LinkageLocation location,
                                      MachineType type) {
    return Define(node, ToUnallocatedOperand(location, type, GetVReg(node)));
  }

  InstructionOperand Use(Node* node) {
    return Use(node, UnallocatedOperand(UnallocatedOperand::NONE,
                                        UnallocatedOperand::USED_AT_START,
                                        GetVReg(node)));
  }

  InstructionOperand UseAny(Node* node) {
    return Use(node, UnallocatedOperand(UnallocatedOperand::ANY,
                                        UnallocatedOperand::USED_AT_START,
                                        GetVReg(node)));
  }

  InstructionOperand UseRegister(Node* node) {
    return Use(node, UnallocatedOperand(UnallocatedOperand::MUST_HAVE_REGISTER,
                                        UnallocatedOperand::USED_AT_START,
                                        GetVReg(node)));
  }

  InstructionOperand UseUniqueSlot(Node* node) {
    return Use(node, UnallocatedOperand(UnallocatedOperand::MUST_HAVE_SLOT,
                                        GetVReg(node)));
  }

  // Use register or operand for the node. If a register is chosen, it won't
  // alias any temporary or output registers.
  InstructionOperand UseUnique(Node* node) {
    return Use(node,
               UnallocatedOperand(UnallocatedOperand::NONE, GetVReg(node)));
  }

  // Use a unique register for the node that does not alias any temporary or
  // output registers.
  InstructionOperand UseUniqueRegister(Node* node) {
    return Use(node, UnallocatedOperand(UnallocatedOperand::MUST_HAVE_REGISTER,
                                        GetVReg(node)));
  }

  InstructionOperand UseFixed(Node* node, Register reg) {
    return Use(node, UnallocatedOperand(UnallocatedOperand::FIXED_REGISTER,
                                        reg.code(), GetVReg(node)));
  }

  InstructionOperand UseFixed(Node* node, DoubleRegister reg) {
    return Use(node,
               UnallocatedOperand(UnallocatedOperand::FIXED_DOUBLE_REGISTER,
                                  reg.code(), GetVReg(node)));
  }

  InstructionOperand UseExplicit(Register reg) {
    MachineType machine_type = InstructionSequence::DefaultRepresentation();
    return ExplicitOperand(LocationOperand::REGISTER, machine_type, reg.code());
  }

  InstructionOperand UseImmediate(Node* node) {
    return sequence()->AddImmediate(ToConstant(node));
  }

  InstructionOperand UseLocation(Node* node, LinkageLocation location,
                                 MachineType type) {
    return Use(node, ToUnallocatedOperand(location, type, GetVReg(node)));
  }

  InstructionOperand TempRegister() {
    return UnallocatedOperand(UnallocatedOperand::MUST_HAVE_REGISTER,
                              UnallocatedOperand::USED_AT_START,
                              sequence()->NextVirtualRegister());
  }

  InstructionOperand TempDoubleRegister() {
    UnallocatedOperand op = UnallocatedOperand(
        UnallocatedOperand::MUST_HAVE_REGISTER,
        UnallocatedOperand::USED_AT_START, sequence()->NextVirtualRegister());
    sequence()->MarkAsRepresentation(kRepFloat64, op.virtual_register());
    return op;
  }

  InstructionOperand TempRegister(Register reg) {
    return UnallocatedOperand(UnallocatedOperand::FIXED_REGISTER, reg.code(),
                              InstructionOperand::kInvalidVirtualRegister);
  }

  InstructionOperand TempImmediate(int32_t imm) {
    return sequence()->AddImmediate(Constant(imm));
  }

  InstructionOperand TempLocation(LinkageLocation location, MachineType type) {
    return ToUnallocatedOperand(location, type,
                                sequence()->NextVirtualRegister());
  }

  InstructionOperand Label(BasicBlock* block) {
    return sequence()->AddImmediate(
        Constant(RpoNumber::FromInt(block->rpo_number())));
  }

 protected:
  InstructionSelector* selector() const { return selector_; }
  InstructionSequence* sequence() const { return selector()->sequence(); }
  Zone* zone() const { return selector()->instruction_zone(); }

 private:
  int GetVReg(Node* node) const { return selector_->GetVirtualRegister(node); }

  static Constant ToConstant(const Node* node) {
    switch (node->opcode()) {
      case IrOpcode::kInt32Constant:
        return Constant(OpParameter<int32_t>(node));
      case IrOpcode::kInt64Constant:
        return Constant(OpParameter<int64_t>(node));
      case IrOpcode::kFloat32Constant:
        return Constant(OpParameter<float>(node));
      case IrOpcode::kFloat64Constant:
      case IrOpcode::kNumberConstant:
        return Constant(OpParameter<double>(node));
      case IrOpcode::kExternalConstant:
        return Constant(OpParameter<ExternalReference>(node));
      case IrOpcode::kHeapConstant:
        return Constant(OpParameter<Handle<HeapObject>>(node));
      default:
        break;
    }
    UNREACHABLE();
    return Constant(static_cast<int32_t>(0));
  }

  UnallocatedOperand Define(Node* node, UnallocatedOperand operand) {
    DCHECK_NOT_NULL(node);
    DCHECK_EQ(operand.virtual_register(), GetVReg(node));
    selector()->MarkAsDefined(node);
    return operand;
  }

  UnallocatedOperand Use(Node* node, UnallocatedOperand operand) {
    DCHECK_NOT_NULL(node);
    DCHECK_EQ(operand.virtual_register(), GetVReg(node));
    selector()->MarkAsUsed(node);
    return operand;
  }

  UnallocatedOperand ToUnallocatedOperand(LinkageLocation location,
                                          MachineType type,
                                          int virtual_register) {
    if (location.IsAnyRegister()) {
      // any machine register.
      return UnallocatedOperand(UnallocatedOperand::MUST_HAVE_REGISTER,
                                virtual_register);
    }
    if (location.IsCallerFrameSlot()) {
      // a location on the caller frame.
      return UnallocatedOperand(UnallocatedOperand::FIXED_SLOT,
                                location.AsCallerFrameSlot(), virtual_register);
    }
    if (location.IsCalleeFrameSlot()) {
      // a spill location on this (callee) frame.
      return UnallocatedOperand(UnallocatedOperand::FIXED_SLOT,
                                location.AsCalleeFrameSlot(), virtual_register);
    }
    // a fixed register.
    MachineType rep = RepresentationOf(type);
    if (rep == kRepFloat64 || rep == kRepFloat32) {
      return UnallocatedOperand(UnallocatedOperand::FIXED_DOUBLE_REGISTER,
                                location.AsRegister(), virtual_register);
    }
    return UnallocatedOperand(UnallocatedOperand::FIXED_REGISTER,
                              location.AsRegister(), virtual_register);
  }

  InstructionSelector* selector_;
};


// The flags continuation is a way to combine a branch or a materialization
// of a boolean value with an instruction that sets the flags register.
// The whole instruction is treated as a unit by the register allocator, and
// thus no spills or moves can be introduced between the flags-setting
// instruction and the branch or set it should be combined with.
class FlagsContinuation final {
 public:
  FlagsContinuation() : mode_(kFlags_none) {}

  // Creates a new flags continuation from the given condition and true/false
  // blocks.
  FlagsContinuation(FlagsCondition condition, BasicBlock* true_block,
                    BasicBlock* false_block)
      : mode_(kFlags_branch),
        condition_(condition),
        true_block_(true_block),
        false_block_(false_block) {
    DCHECK_NOT_NULL(true_block);
    DCHECK_NOT_NULL(false_block);
  }

  // Creates a new flags continuation from the given condition and result node.
  FlagsContinuation(FlagsCondition condition, Node* result)
      : mode_(kFlags_set), condition_(condition), result_(result) {
    DCHECK_NOT_NULL(result);
  }

  bool IsNone() const { return mode_ == kFlags_none; }
  bool IsBranch() const { return mode_ == kFlags_branch; }
  bool IsSet() const { return mode_ == kFlags_set; }
  FlagsCondition condition() const {
    DCHECK(!IsNone());
    return condition_;
  }
  Node* result() const {
    DCHECK(IsSet());
    return result_;
  }
  BasicBlock* true_block() const {
    DCHECK(IsBranch());
    return true_block_;
  }
  BasicBlock* false_block() const {
    DCHECK(IsBranch());
    return false_block_;
  }

  void Negate() {
    DCHECK(!IsNone());
    condition_ = NegateFlagsCondition(condition_);
  }

  void Commute() {
    DCHECK(!IsNone());
    condition_ = CommuteFlagsCondition(condition_);
  }

  void OverwriteAndNegateIfEqual(FlagsCondition condition) {
    bool negate = condition_ == kEqual;
    condition_ = condition;
    if (negate) Negate();
  }

  // Encodes this flags continuation into the given opcode.
  InstructionCode Encode(InstructionCode opcode) {
    opcode |= FlagsModeField::encode(mode_);
    if (mode_ != kFlags_none) {
      opcode |= FlagsConditionField::encode(condition_);
    }
    return opcode;
  }

 private:
  FlagsMode mode_;
  FlagsCondition condition_;
  Node* result_;             // Only valid if mode_ == kFlags_set.
  BasicBlock* true_block_;   // Only valid if mode_ == kFlags_branch.
  BasicBlock* false_block_;  // Only valid if mode_ == kFlags_branch.
};

}  // namespace compiler
}  // namespace internal
}  // namespace v8

#endif  // V8_COMPILER_INSTRUCTION_SELECTOR_IMPL_H_