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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <ostream>

#include "src/accessors.h"
#include "src/compilation-dependencies.h"
#include "src/compiler/access-info.h"
#include "src/field-index-inl.h"
#include "src/field-type.h"
#include "src/objects-inl.h"
#include "src/type-cache.h"

namespace v8 {
namespace internal {
namespace compiler {

namespace {

bool CanInlineElementAccess(Handle<Map> map) {
  if (!map->IsJSObjectMap()) return false;
  if (map->is_access_check_needed()) return false;
  if (map->has_indexed_interceptor()) return false;
  ElementsKind const elements_kind = map->elements_kind();
  if (IsFastElementsKind(elements_kind)) return true;
  // TODO(bmeurer): Add support for other elements kind.
  if (elements_kind == UINT8_CLAMPED_ELEMENTS) return false;
  if (IsFixedTypedArrayElementsKind(elements_kind)) return true;
  return false;
}


bool CanInlinePropertyAccess(Handle<Map> map) {
  // We can inline property access to prototypes of all primitives, except
  // the special Oddball ones that have no wrapper counterparts (i.e. Null,
  // Undefined and TheHole).
  STATIC_ASSERT(ODDBALL_TYPE == LAST_PRIMITIVE_TYPE);
  if (map->IsBooleanMap()) return true;
  if (map->instance_type() < LAST_PRIMITIVE_TYPE) return true;
  return map->IsJSObjectMap() && !map->is_dictionary_map() &&
         !map->has_named_interceptor() &&
         // TODO(verwaest): Whitelist contexts to which we have access.
         !map->is_access_check_needed();
}

}  // namespace


std::ostream& operator<<(std::ostream& os, AccessMode access_mode) {
  switch (access_mode) {
    case AccessMode::kLoad:
      return os << "Load";
    case AccessMode::kStore:
      return os << "Store";
  }
  UNREACHABLE();
  return os;
}

ElementAccessInfo::ElementAccessInfo() {}

ElementAccessInfo::ElementAccessInfo(MapList const& receiver_maps,
                                     ElementsKind elements_kind)
    : elements_kind_(elements_kind), receiver_maps_(receiver_maps) {}

// static
PropertyAccessInfo PropertyAccessInfo::NotFound(MapList const& receiver_maps,
                                                MaybeHandle<JSObject> holder) {
  return PropertyAccessInfo(holder, receiver_maps);
}

// static
PropertyAccessInfo PropertyAccessInfo::DataConstant(
    MapList const& receiver_maps, Handle<Object> constant,
    MaybeHandle<JSObject> holder) {
  return PropertyAccessInfo(kDataConstant, holder, constant, receiver_maps);
}

// static
PropertyAccessInfo PropertyAccessInfo::DataField(
    MapList const& receiver_maps, FieldIndex field_index, Type* field_type,
    MaybeHandle<JSObject> holder, MaybeHandle<Map> transition_map) {
  return PropertyAccessInfo(holder, transition_map, field_index, field_type,
                            receiver_maps);
}

// static
PropertyAccessInfo PropertyAccessInfo::AccessorConstant(
    MapList const& receiver_maps, Handle<Object> constant,
    MaybeHandle<JSObject> holder) {
  return PropertyAccessInfo(kAccessorConstant, holder, constant, receiver_maps);
}

PropertyAccessInfo::PropertyAccessInfo()
    : kind_(kInvalid), field_type_(Type::None()) {}

PropertyAccessInfo::PropertyAccessInfo(MaybeHandle<JSObject> holder,
                                       MapList const& receiver_maps)
    : kind_(kNotFound),
      receiver_maps_(receiver_maps),
      holder_(holder),
      field_type_(Type::None()) {}

PropertyAccessInfo::PropertyAccessInfo(Kind kind, MaybeHandle<JSObject> holder,
                                       Handle<Object> constant,
                                       MapList const& receiver_maps)
    : kind_(kind),
      receiver_maps_(receiver_maps),
      constant_(constant),
      holder_(holder),
      field_type_(Type::Any()) {}

PropertyAccessInfo::PropertyAccessInfo(MaybeHandle<JSObject> holder,
                                       MaybeHandle<Map> transition_map,
                                       FieldIndex field_index, Type* field_type,
                                       MapList const& receiver_maps)
    : kind_(kDataField),
      receiver_maps_(receiver_maps),
      transition_map_(transition_map),
      holder_(holder),
      field_index_(field_index),
      field_type_(field_type) {}

bool PropertyAccessInfo::Merge(PropertyAccessInfo const* that) {
  if (this->kind_ != that->kind_) return false;
  if (this->holder_.address() != that->holder_.address()) return false;

  switch (this->kind_) {
    case kInvalid:
      break;

    case kNotFound:
      return true;

    case kDataField: {
      // Check if we actually access the same field.
      if (this->transition_map_.address() == that->transition_map_.address() &&
          this->field_index_ == that->field_index_ &&
          this->field_type_->Is(that->field_type_) &&
          that->field_type_->Is(this->field_type_)) {
        this->receiver_maps_.insert(this->receiver_maps_.end(),
                                    that->receiver_maps_.begin(),
                                    that->receiver_maps_.end());
        return true;
      }
      return false;
    }

    case kDataConstant:
    case kAccessorConstant: {
      // Check if we actually access the same constant.
      if (this->constant_.address() == that->constant_.address()) {
        this->receiver_maps_.insert(this->receiver_maps_.end(),
                                    that->receiver_maps_.begin(),
                                    that->receiver_maps_.end());
        return true;
      }
      return false;
    }
  }

  UNREACHABLE();
  return false;
}

AccessInfoFactory::AccessInfoFactory(CompilationDependencies* dependencies,
                                     Handle<Context> native_context, Zone* zone)
    : dependencies_(dependencies),
      native_context_(native_context),
      isolate_(native_context->GetIsolate()),
      type_cache_(TypeCache::Get()),
      zone_(zone) {
  DCHECK(native_context->IsNativeContext());
}


bool AccessInfoFactory::ComputeElementAccessInfo(
    Handle<Map> map, AccessMode access_mode, ElementAccessInfo* access_info) {
  // Check if it is safe to inline element access for the {map}.
  if (!CanInlineElementAccess(map)) return false;
  ElementsKind const elements_kind = map->elements_kind();
  *access_info = ElementAccessInfo(MapList{map}, elements_kind);
  return true;
}


bool AccessInfoFactory::ComputeElementAccessInfos(
    MapHandleList const& maps, AccessMode access_mode,
    ZoneVector<ElementAccessInfo>* access_infos) {
  // Collect possible transition targets.
  MapHandleList possible_transition_targets(maps.length());
  for (Handle<Map> map : maps) {
    if (Map::TryUpdate(map).ToHandle(&map)) {
      if (CanInlineElementAccess(map) &&
          IsFastElementsKind(map->elements_kind()) &&
          GetInitialFastElementsKind() != map->elements_kind()) {
        possible_transition_targets.Add(map);
      }
    }
  }

  // Separate the actual receiver maps and the possible transition sources.
  MapHandleList receiver_maps(maps.length());
  MapTransitionList transitions(maps.length());
  for (Handle<Map> map : maps) {
    if (Map::TryUpdate(map).ToHandle(&map)) {
      Map* transition_target =
          map->FindElementsKindTransitionedMap(&possible_transition_targets);
      if (transition_target == nullptr) {
        receiver_maps.Add(map);
      } else {
        transitions.push_back(std::make_pair(map, handle(transition_target)));
      }
    }
  }

  for (Handle<Map> receiver_map : receiver_maps) {
    // Compute the element access information.
    ElementAccessInfo access_info;
    if (!ComputeElementAccessInfo(receiver_map, access_mode, &access_info)) {
      return false;
    }

    // Collect the possible transitions for the {receiver_map}.
    for (auto transition : transitions) {
      if (transition.second.is_identical_to(receiver_map)) {
        access_info.transitions().push_back(transition);
      }
    }

    // Schedule the access information.
    access_infos->push_back(access_info);
  }
  return true;
}


bool AccessInfoFactory::ComputePropertyAccessInfo(
    Handle<Map> map, Handle<Name> name, AccessMode access_mode,
    PropertyAccessInfo* access_info) {
  // Check if it is safe to inline property access for the {map}.
  if (!CanInlinePropertyAccess(map)) return false;

  // Compute the receiver type.
  Handle<Map> receiver_map = map;

  // Property lookups require the name to be internalized.
  name = isolate()->factory()->InternalizeName(name);

  // We support fast inline cases for certain JSObject getters.
  if (access_mode == AccessMode::kLoad &&
      LookupSpecialFieldAccessor(map, name, access_info)) {
    return true;
  }

  MaybeHandle<JSObject> holder;
  do {
    // Lookup the named property on the {map}.
    Handle<DescriptorArray> descriptors(map->instance_descriptors(), isolate());
    int const number = descriptors->SearchWithCache(isolate(), *name, *map);
    if (number != DescriptorArray::kNotFound) {
      PropertyDetails const details = descriptors->GetDetails(number);
      if (access_mode == AccessMode::kStore) {
        // Don't bother optimizing stores to read-only properties.
        if (details.IsReadOnly()) {
          return false;
        }
        // Check for store to data property on a prototype.
        if (details.kind() == kData && !holder.is_null()) {
          // Store to property not found on the receiver but on a prototype, we
          // need to transition to a new data property.
          // Implemented according to ES6 section 9.1.9 [[Set]] (P, V, Receiver)
          return LookupTransition(receiver_map, name, holder, access_info);
        }
      }
      switch (details.type()) {
        case DATA_CONSTANT: {
          *access_info = PropertyAccessInfo::DataConstant(
              MapList{receiver_map},
              handle(descriptors->GetValue(number), isolate()), holder);
          return true;
        }
        case DATA: {
          int index = descriptors->GetFieldIndex(number);
          Representation field_representation = details.representation();
          FieldIndex field_index = FieldIndex::ForPropertyIndex(
              *map, index, field_representation.IsDouble());
          Type* field_type = Type::Tagged();
          if (field_representation.IsSmi()) {
            field_type = type_cache_.kSmi;
          } else if (field_representation.IsDouble()) {
            field_type = type_cache_.kFloat64;
          } else if (field_representation.IsHeapObject()) {
            // Extract the field type from the property details (make sure its
            // representation is TaggedPointer to reflect the heap object case).
            field_type = Type::Intersect(
                descriptors->GetFieldType(number)->Convert(zone()),
                Type::TaggedPointer(), zone());
            if (field_type->Is(Type::None())) {
              // Store is not safe if the field type was cleared.
              if (access_mode == AccessMode::kStore) return false;

              // The field type was cleared by the GC, so we don't know anything
              // about the contents now.
              // TODO(bmeurer): It would be awesome to make this saner in the
              // runtime/GC interaction.
              field_type = Type::TaggedPointer();
            } else if (!Type::Any()->Is(field_type)) {
              // Add proper code dependencies in case of stable field map(s).
              Handle<Map> field_owner_map(map->FindFieldOwner(number),
                                          isolate());
              dependencies()->AssumeFieldType(field_owner_map);
            }
            if (access_mode == AccessMode::kLoad) {
              field_type = Type::Any();
            }
          }
          *access_info = PropertyAccessInfo::DataField(
              MapList{receiver_map}, field_index, field_type, holder);
          return true;
        }
        case ACCESSOR_CONSTANT: {
          Handle<Object> accessors(descriptors->GetValue(number), isolate());
          if (!accessors->IsAccessorPair()) return false;
          Handle<Object> accessor(
              access_mode == AccessMode::kLoad
                  ? Handle<AccessorPair>::cast(accessors)->getter()
                  : Handle<AccessorPair>::cast(accessors)->setter(),
              isolate());
          if (!accessor->IsJSFunction()) {
            // TODO(turbofan): Add support for API accessors.
            return false;
          }
          *access_info = PropertyAccessInfo::AccessorConstant(
              MapList{receiver_map}, accessor, holder);
          return true;
        }
        case ACCESSOR: {
          // TODO(turbofan): Add support for general accessors?
          return false;
        }
      }
      UNREACHABLE();
      return false;
    }

    // Don't search on the prototype chain for special indices in case of
    // integer indexed exotic objects (see ES6 section 9.4.5).
    if (map->IsJSTypedArrayMap() && name->IsString() &&
        IsSpecialIndex(isolate()->unicode_cache(), String::cast(*name))) {
      return false;
    }

    // Don't lookup private symbols on the prototype chain.
    if (name->IsPrivate()) return false;

    // Walk up the prototype chain.
    if (!map->prototype()->IsJSObject()) {
      // Perform the implicit ToObject for primitives here.
      // Implemented according to ES6 section 7.3.2 GetV (V, P).
      Handle<JSFunction> constructor;
      if (Map::GetConstructorFunction(map, native_context())
              .ToHandle(&constructor)) {
        map = handle(constructor->initial_map(), isolate());
        DCHECK(map->prototype()->IsJSObject());
      } else if (map->prototype()->IsNull(isolate())) {
        // Store to property not found on the receiver or any prototype, we need
        // to transition to a new data property.
        // Implemented according to ES6 section 9.1.9 [[Set]] (P, V, Receiver)
        if (access_mode == AccessMode::kStore) {
          return LookupTransition(receiver_map, name, holder, access_info);
        }
        // The property was not found, return undefined or throw depending
        // on the language mode of the load operation.
        // Implemented according to ES6 section 9.1.8 [[Get]] (P, Receiver)
        *access_info =
            PropertyAccessInfo::NotFound(MapList{receiver_map}, holder);
        return true;
      } else {
        return false;
      }
    }
    Handle<JSObject> map_prototype(JSObject::cast(map->prototype()), isolate());
    if (map_prototype->map()->is_deprecated()) {
      // Try to migrate the prototype object so we don't embed the deprecated
      // map into the optimized code.
      JSObject::TryMigrateInstance(map_prototype);
    }
    map = handle(map_prototype->map(), isolate());
    holder = map_prototype;
  } while (CanInlinePropertyAccess(map));
  return false;
}

bool AccessInfoFactory::ComputePropertyAccessInfos(
    MapHandleList const& maps, Handle<Name> name, AccessMode access_mode,
    ZoneVector<PropertyAccessInfo>* access_infos) {
  for (Handle<Map> map : maps) {
    if (Map::TryUpdate(map).ToHandle(&map)) {
      PropertyAccessInfo access_info;
      if (!ComputePropertyAccessInfo(map, name, access_mode, &access_info)) {
        return false;
      }
      // Try to merge the {access_info} with an existing one.
      bool merged = false;
      for (PropertyAccessInfo& other_info : *access_infos) {
        if (other_info.Merge(&access_info)) {
          merged = true;
          break;
        }
      }
      if (!merged) access_infos->push_back(access_info);
    }
  }
  return true;
}


bool AccessInfoFactory::LookupSpecialFieldAccessor(
    Handle<Map> map, Handle<Name> name, PropertyAccessInfo* access_info) {
  // Check for special JSObject field accessors.
  int offset;
  if (Accessors::IsJSObjectFieldAccessor(map, name, &offset)) {
    FieldIndex field_index = FieldIndex::ForInObjectOffset(offset);
    Type* field_type = Type::Tagged();
    if (map->IsStringMap()) {
      DCHECK(Name::Equals(factory()->length_string(), name));
      // The String::length property is always a smi in the range
      // [0, String::kMaxLength].
      field_type = type_cache_.kStringLengthType;
    } else if (map->IsJSArrayMap()) {
      DCHECK(Name::Equals(factory()->length_string(), name));
      // The JSArray::length property is a smi in the range
      // [0, FixedDoubleArray::kMaxLength] in case of fast double
      // elements, a smi in the range [0, FixedArray::kMaxLength]
      // in case of other fast elements, and [0, kMaxUInt32] in
      // case of other arrays.
      if (IsFastDoubleElementsKind(map->elements_kind())) {
        field_type = type_cache_.kFixedDoubleArrayLengthType;
      } else if (IsFastElementsKind(map->elements_kind())) {
        field_type = type_cache_.kFixedArrayLengthType;
      } else {
        field_type = type_cache_.kJSArrayLengthType;
      }
    }
    *access_info =
        PropertyAccessInfo::DataField(MapList{map}, field_index, field_type);
    return true;
  }
  return false;
}


bool AccessInfoFactory::LookupTransition(Handle<Map> map, Handle<Name> name,
                                         MaybeHandle<JSObject> holder,
                                         PropertyAccessInfo* access_info) {
  // Check if the {map} has a data transition with the given {name}.
  if (map->unused_property_fields() == 0) return false;
  Handle<Map> transition_map;
  if (TransitionArray::SearchTransition(map, kData, name, NONE)
          .ToHandle(&transition_map)) {
    int const number = transition_map->LastAdded();
    PropertyDetails const details =
        transition_map->instance_descriptors()->GetDetails(number);
    // Don't bother optimizing stores to read-only properties.
    if (details.IsReadOnly()) return false;
    // TODO(bmeurer): Handle transition to data constant?
    if (details.type() != DATA) return false;
    int const index = details.field_index();
    Representation field_representation = details.representation();
    FieldIndex field_index = FieldIndex::ForPropertyIndex(
        *transition_map, index, field_representation.IsDouble());
    Type* field_type = Type::Tagged();
    if (field_representation.IsSmi()) {
      field_type = type_cache_.kSmi;
    } else if (field_representation.IsDouble()) {
      field_type = type_cache_.kFloat64;
    } else if (field_representation.IsHeapObject()) {
      // Extract the field type from the property details (make sure its
      // representation is TaggedPointer to reflect the heap object case).
      field_type = Type::Intersect(
          transition_map->instance_descriptors()->GetFieldType(number)->Convert(
              zone()),
          Type::TaggedPointer(), zone());
      if (field_type->Is(Type::None())) {
        // Store is not safe if the field type was cleared.
        return false;
      } else if (!Type::Any()->Is(field_type)) {
        // Add proper code dependencies in case of stable field map(s).
        Handle<Map> field_owner_map(transition_map->FindFieldOwner(number),
                                    isolate());
        dependencies()->AssumeFieldType(field_owner_map);
      }
      DCHECK(field_type->Is(Type::TaggedPointer()));
    }
    dependencies()->AssumeMapNotDeprecated(transition_map);
    *access_info = PropertyAccessInfo::DataField(
        MapList{map}, field_index, field_type, holder, transition_map);
    return true;
  }
  return false;
}


Factory* AccessInfoFactory::factory() const { return isolate()->factory(); }

}  // namespace compiler
}  // namespace internal
}  // namespace v8