summaryrefslogtreecommitdiff
path: root/deps/v8/src/compiler.h
blob: 55215733c11c66a8b9160a0adebc927e1c564ad0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_COMPILER_H_
#define V8_COMPILER_H_

#include <memory>

#include "src/allocation.h"
#include "src/bailout-reason.h"
#include "src/compilation-dependencies.h"
#include "src/contexts.h"
#include "src/frames.h"
#include "src/isolate.h"
#include "src/objects-inl.h"
#include "src/source-position-table.h"
#include "src/source-position.h"
#include "src/zone.h"

namespace v8 {
namespace internal {

// Forward declarations.
class CompilationInfo;
class CompilationJob;
class JavaScriptFrame;
class ParseInfo;
class ScriptData;

// The V8 compiler API.
//
// This is the central hub for dispatching to the various compilers within V8.
// Logic for which compiler to choose and how to wire compilation results into
// the object heap should be kept inside this class.
//
// General strategy: Scripts are translated into anonymous functions w/o
// parameters which then can be executed. If the source code contains other
// functions, they might be compiled and allocated as part of the compilation
// of the source code or deferred for lazy compilation at a later point.
class Compiler : public AllStatic {
 public:
  enum ClearExceptionFlag { KEEP_EXCEPTION, CLEAR_EXCEPTION };
  enum ConcurrencyMode { NOT_CONCURRENT, CONCURRENT };
  enum CompilationTier { INTERPRETED, BASELINE, OPTIMIZED };

  // ===========================================================================
  // The following family of methods ensures a given function is compiled. The
  // general contract is that failures will be reported by returning {false},
  // whereas successful compilation ensures the {is_compiled} predicate on the
  // given function holds (except for live-edit, which compiles the world).

  static bool Compile(Handle<JSFunction> function, ClearExceptionFlag flag);
  static bool CompileBaseline(Handle<JSFunction> function);
  static bool CompileOptimized(Handle<JSFunction> function, ConcurrencyMode);
  static bool CompileDebugCode(Handle<JSFunction> function);
  static bool CompileDebugCode(Handle<SharedFunctionInfo> shared);
  static MaybeHandle<JSArray> CompileForLiveEdit(Handle<Script> script);

  // Generate and install code from previously queued compilation job.
  static void FinalizeCompilationJob(CompilationJob* job);

  // Give the compiler a chance to perform low-latency initialization tasks of
  // the given {function} on its instantiation. Note that only the runtime will
  // offer this chance, optimized closure instantiation will not call this.
  static void PostInstantiation(Handle<JSFunction> function, PretenureFlag);

  // Parser::Parse, then Compiler::Analyze.
  static bool ParseAndAnalyze(ParseInfo* info);
  // Rewrite, analyze scopes, and renumber.
  static bool Analyze(ParseInfo* info);
  // Adds deoptimization support, requires ParseAndAnalyze.
  static bool EnsureDeoptimizationSupport(CompilationInfo* info);
  // Ensures that bytecode is generated, calls ParseAndAnalyze internally.
  static bool EnsureBytecode(CompilationInfo* info);

  // The next compilation tier which the function should  be compiled to for
  // optimization. This is used as a hint by the runtime profiler.
  static CompilationTier NextCompilationTier(JSFunction* function);

  // ===========================================================================
  // The following family of methods instantiates new functions for scripts or
  // function literals. The decision whether those functions will be compiled,
  // is left to the discretion of the compiler.
  //
  // Please note this interface returns shared function infos.  This means you
  // need to call Factory::NewFunctionFromSharedFunctionInfo before you have a
  // real function with a context.

  // Create a (bound) function for a String source within a context for eval.
  MUST_USE_RESULT static MaybeHandle<JSFunction> GetFunctionFromEval(
      Handle<String> source, Handle<SharedFunctionInfo> outer_info,
      Handle<Context> context, LanguageMode language_mode,
      ParseRestriction restriction, int eval_scope_position, int eval_position,
      int line_offset = 0, int column_offset = 0,
      Handle<Object> script_name = Handle<Object>(),
      ScriptOriginOptions options = ScriptOriginOptions());

  // Create a (bound) function for a String source within a context for eval.
  MUST_USE_RESULT static MaybeHandle<JSFunction> GetFunctionFromString(
      Handle<Context> context, Handle<String> source,
      ParseRestriction restriction);

  // Create a shared function info object for a String source within a context.
  static Handle<SharedFunctionInfo> GetSharedFunctionInfoForScript(
      Handle<String> source, Handle<Object> script_name, int line_offset,
      int column_offset, ScriptOriginOptions resource_options,
      Handle<Object> source_map_url, Handle<Context> context,
      v8::Extension* extension, ScriptData** cached_data,
      ScriptCompiler::CompileOptions compile_options,
      NativesFlag is_natives_code, bool is_module);

  // Create a shared function info object for a Script that has already been
  // parsed while the script was being loaded from a streamed source.
  static Handle<SharedFunctionInfo> GetSharedFunctionInfoForStreamedScript(
      Handle<Script> script, ParseInfo* info, int source_length);

  // Create a shared function info object (the code may be lazily compiled).
  static Handle<SharedFunctionInfo> GetSharedFunctionInfo(
      FunctionLiteral* node, Handle<Script> script, CompilationInfo* outer);

  // Create a shared function info object for a native function literal.
  static Handle<SharedFunctionInfo> GetSharedFunctionInfoForNative(
      v8::Extension* extension, Handle<String> name);

  // ===========================================================================
  // The following family of methods provides support for OSR. Code generated
  // for entry via OSR might not be suitable for normal entry, hence will be
  // returned directly to the caller.
  //
  // Please note this interface is the only part dealing with {Code} objects
  // directly. Other methods are agnostic to {Code} and can use an interpreter
  // instead of generating JIT code for a function at all.

  // Generate and return optimized code for OSR, or empty handle on failure.
  MUST_USE_RESULT static MaybeHandle<Code> GetOptimizedCodeForOSR(
      Handle<JSFunction> function, BailoutId osr_ast_id,
      JavaScriptFrame* osr_frame);
};


// CompilationInfo encapsulates some information known at compile time.  It
// is constructed based on the resources available at compile-time.
class CompilationInfo final {
 public:
  // Various configuration flags for a compilation, as well as some properties
  // of the compiled code produced by a compilation.
  enum Flag {
    kDeferredCalling = 1 << 0,
    kNonDeferredCalling = 1 << 1,
    kSavesCallerDoubles = 1 << 2,
    kRequiresFrame = 1 << 3,
    kMustNotHaveEagerFrame = 1 << 4,
    kDeoptimizationSupport = 1 << 5,
    kDebug = 1 << 6,
    kSerializing = 1 << 7,
    kFunctionContextSpecializing = 1 << 8,
    kFrameSpecializing = 1 << 9,
    kNativeContextSpecializing = 1 << 10,
    kInliningEnabled = 1 << 11,
    kDisableFutureOptimization = 1 << 12,
    kSplittingEnabled = 1 << 13,
    kDeoptimizationEnabled = 1 << 14,
    kSourcePositionsEnabled = 1 << 15,
    kBailoutOnUninitialized = 1 << 16,
    kOptimizeFromBytecode = 1 << 17,
    kTypeFeedbackEnabled = 1 << 18,
    kAccessorInliningEnabled = 1 << 19,
  };

  CompilationInfo(ParseInfo* parse_info, Handle<JSFunction> closure);
  CompilationInfo(Vector<const char> debug_name, Isolate* isolate, Zone* zone,
                  Code::Flags code_flags = Code::ComputeFlags(Code::STUB));
  ~CompilationInfo();

  ParseInfo* parse_info() const { return parse_info_; }

  // -----------------------------------------------------------
  // TODO(titzer): inline and delete accessors of ParseInfo
  // -----------------------------------------------------------
  Handle<Script> script() const;
  FunctionLiteral* literal() const;
  DeclarationScope* scope() const;
  Handle<Context> context() const;
  Handle<SharedFunctionInfo> shared_info() const;
  bool has_shared_info() const;
  // -----------------------------------------------------------

  Isolate* isolate() const {
    return isolate_;
  }
  Zone* zone() { return zone_; }
  bool is_osr() const { return !osr_ast_id_.IsNone(); }
  Handle<JSFunction> closure() const { return closure_; }
  Handle<Code> code() const { return code_; }
  Code::Flags code_flags() const { return code_flags_; }
  BailoutId osr_ast_id() const { return osr_ast_id_; }
  JavaScriptFrame* osr_frame() const { return osr_frame_; }
  int num_parameters() const;
  int num_parameters_including_this() const;
  bool is_this_defined() const;

  void set_parameter_count(int parameter_count) {
    DCHECK(IsStub());
    parameter_count_ = parameter_count;
  }

  bool has_bytecode_array() const { return !bytecode_array_.is_null(); }
  Handle<BytecodeArray> bytecode_array() const { return bytecode_array_; }

  bool is_tracking_positions() const { return track_positions_; }

  bool is_calling() const {
    return GetFlag(kDeferredCalling) || GetFlag(kNonDeferredCalling);
  }

  void MarkAsDeferredCalling() { SetFlag(kDeferredCalling); }

  bool is_deferred_calling() const { return GetFlag(kDeferredCalling); }

  void MarkAsNonDeferredCalling() { SetFlag(kNonDeferredCalling); }

  bool is_non_deferred_calling() const { return GetFlag(kNonDeferredCalling); }

  void MarkAsSavesCallerDoubles() { SetFlag(kSavesCallerDoubles); }

  bool saves_caller_doubles() const { return GetFlag(kSavesCallerDoubles); }

  void MarkAsRequiresFrame() { SetFlag(kRequiresFrame); }

  bool requires_frame() const { return GetFlag(kRequiresFrame); }

  void MarkMustNotHaveEagerFrame() { SetFlag(kMustNotHaveEagerFrame); }

  bool GetMustNotHaveEagerFrame() const {
    return GetFlag(kMustNotHaveEagerFrame);
  }

  // Compiles marked as debug produce unoptimized code with debug break slots.
  // Inner functions that cannot be compiled w/o context are compiled eagerly.
  // Always include deoptimization support to avoid having to recompile again.
  void MarkAsDebug() {
    SetFlag(kDebug);
    SetFlag(kDeoptimizationSupport);
  }

  bool is_debug() const { return GetFlag(kDebug); }

  void PrepareForSerializing() { SetFlag(kSerializing); }

  bool will_serialize() const { return GetFlag(kSerializing); }

  void MarkAsFunctionContextSpecializing() {
    SetFlag(kFunctionContextSpecializing);
  }

  bool is_function_context_specializing() const {
    return GetFlag(kFunctionContextSpecializing);
  }

  void MarkAsFrameSpecializing() { SetFlag(kFrameSpecializing); }

  bool is_frame_specializing() const { return GetFlag(kFrameSpecializing); }

  void MarkAsNativeContextSpecializing() {
    SetFlag(kNativeContextSpecializing);
  }

  bool is_native_context_specializing() const {
    return GetFlag(kNativeContextSpecializing);
  }

  void MarkAsDeoptimizationEnabled() { SetFlag(kDeoptimizationEnabled); }

  bool is_deoptimization_enabled() const {
    return GetFlag(kDeoptimizationEnabled);
  }

  void MarkAsTypeFeedbackEnabled() { SetFlag(kTypeFeedbackEnabled); }

  bool is_type_feedback_enabled() const {
    return GetFlag(kTypeFeedbackEnabled);
  }

  void MarkAsAccessorInliningEnabled() { SetFlag(kAccessorInliningEnabled); }

  bool is_accessor_inlining_enabled() const {
    return GetFlag(kAccessorInliningEnabled);
  }

  void MarkAsSourcePositionsEnabled() { SetFlag(kSourcePositionsEnabled); }

  bool is_source_positions_enabled() const {
    return GetFlag(kSourcePositionsEnabled);
  }

  void MarkAsInliningEnabled() { SetFlag(kInliningEnabled); }

  bool is_inlining_enabled() const { return GetFlag(kInliningEnabled); }

  void MarkAsSplittingEnabled() { SetFlag(kSplittingEnabled); }

  bool is_splitting_enabled() const { return GetFlag(kSplittingEnabled); }

  void MarkAsBailoutOnUninitialized() { SetFlag(kBailoutOnUninitialized); }

  bool is_bailout_on_uninitialized() const {
    return GetFlag(kBailoutOnUninitialized);
  }

  void MarkAsOptimizeFromBytecode() { SetFlag(kOptimizeFromBytecode); }

  bool is_optimizing_from_bytecode() const {
    return GetFlag(kOptimizeFromBytecode);
  }

  bool GeneratePreagedPrologue() const {
    // Generate a pre-aged prologue if we are optimizing for size, which
    // will make code flushing more aggressive. Only apply to Code::FUNCTION,
    // since StaticMarkingVisitor::IsFlushable only flushes proper functions.
    return FLAG_optimize_for_size && FLAG_age_code && !is_debug() &&
           output_code_kind() == Code::FUNCTION;
  }

  void SetCode(Handle<Code> code) { code_ = code; }

  void SetBytecodeArray(Handle<BytecodeArray> bytecode_array) {
    bytecode_array_ = bytecode_array;
  }

  bool ShouldTrapOnDeopt() const {
    return (FLAG_trap_on_deopt && IsOptimizing()) ||
        (FLAG_trap_on_stub_deopt && IsStub());
  }

  bool has_native_context() const {
    return !closure().is_null() && (closure()->native_context() != nullptr);
  }

  Context* native_context() const {
    return has_native_context() ? closure()->native_context() : nullptr;
  }

  bool has_global_object() const { return has_native_context(); }

  JSGlobalObject* global_object() const {
    return has_global_object() ? native_context()->global_object() : nullptr;
  }

  // Accessors for the different compilation modes.
  bool IsOptimizing() const { return mode_ == OPTIMIZE; }
  bool IsStub() const { return mode_ == STUB; }
  void SetOptimizing() {
    DCHECK(has_shared_info());
    SetMode(OPTIMIZE);
    optimization_id_ = isolate()->NextOptimizationId();
    code_flags_ =
        Code::KindField::update(code_flags_, Code::OPTIMIZED_FUNCTION);
  }
  void SetOptimizingForOsr(BailoutId osr_ast_id, JavaScriptFrame* osr_frame) {
    SetOptimizing();
    osr_ast_id_ = osr_ast_id;
    osr_frame_ = osr_frame;
  }

  // Deoptimization support.
  bool HasDeoptimizationSupport() const {
    return GetFlag(kDeoptimizationSupport);
  }
  void EnableDeoptimizationSupport() {
    DCHECK_EQ(BASE, mode_);
    SetFlag(kDeoptimizationSupport);
  }
  bool ShouldEnsureSpaceForLazyDeopt() { return !IsStub(); }

  bool ExpectsJSReceiverAsReceiver();

  // Determines whether or not to insert a self-optimization header.
  bool ShouldSelfOptimize();

  void set_deferred_handles(DeferredHandles* deferred_handles) {
    DCHECK(deferred_handles_ == NULL);
    deferred_handles_ = deferred_handles;
  }

  void ReopenHandlesInNewHandleScope() {
    closure_ = Handle<JSFunction>(*closure_);
  }

  void AbortOptimization(BailoutReason reason) {
    DCHECK(reason != kNoReason);
    if (bailout_reason_ == kNoReason) bailout_reason_ = reason;
    SetFlag(kDisableFutureOptimization);
  }

  void RetryOptimization(BailoutReason reason) {
    DCHECK(reason != kNoReason);
    if (GetFlag(kDisableFutureOptimization)) return;
    bailout_reason_ = reason;
  }

  BailoutReason bailout_reason() const { return bailout_reason_; }

  int prologue_offset() const {
    DCHECK_NE(Code::kPrologueOffsetNotSet, prologue_offset_);
    return prologue_offset_;
  }

  void set_prologue_offset(int prologue_offset) {
    DCHECK_EQ(Code::kPrologueOffsetNotSet, prologue_offset_);
    prologue_offset_ = prologue_offset;
  }

  CompilationDependencies* dependencies() { return &dependencies_; }

  int optimization_id() const { return optimization_id_; }

  int osr_expr_stack_height() { return osr_expr_stack_height_; }
  void set_osr_expr_stack_height(int height) {
    DCHECK(height >= 0);
    osr_expr_stack_height_ = height;
  }

  bool has_simple_parameters();

  struct InlinedFunctionHolder {
    Handle<SharedFunctionInfo> shared_info;

    // Root that holds the unoptimized code of the inlined function alive
    // (and out of reach of code flushing) until we finish compilation.
    // Do not remove.
    Handle<Code> inlined_code_object_root;

    explicit InlinedFunctionHolder(
        Handle<SharedFunctionInfo> inlined_shared_info)
        : shared_info(inlined_shared_info),
          inlined_code_object_root(inlined_shared_info->code()) {}
  };

  typedef std::vector<InlinedFunctionHolder> InlinedFunctionList;
  InlinedFunctionList const& inlined_functions() const {
    return inlined_functions_;
  }

  void AddInlinedFunction(Handle<SharedFunctionInfo> inlined_function) {
    inlined_functions_.push_back(InlinedFunctionHolder(inlined_function));
  }

  std::unique_ptr<char[]> GetDebugName() const;

  Code::Kind output_code_kind() const {
    return Code::ExtractKindFromFlags(code_flags_);
  }

  StackFrame::Type GetOutputStackFrameType() const;

  int GetDeclareGlobalsFlags() const;

  SourcePositionTableBuilder::RecordingMode SourcePositionRecordingMode() const;

 private:
  // Compilation mode.
  // BASE is generated by the full codegen, optionally prepared for bailouts.
  // OPTIMIZE is optimized code generated by the Hydrogen-based backend.
  enum Mode {
    BASE,
    OPTIMIZE,
    STUB
  };

  CompilationInfo(ParseInfo* parse_info, Vector<const char> debug_name,
                  Code::Flags code_flags, Mode mode, Isolate* isolate,
                  Zone* zone);

  ParseInfo* parse_info_;
  Isolate* isolate_;

  void SetMode(Mode mode) {
    mode_ = mode;
  }

  void SetFlag(Flag flag) { flags_ |= flag; }

  void SetFlag(Flag flag, bool value) {
    flags_ = value ? flags_ | flag : flags_ & ~flag;
  }

  bool GetFlag(Flag flag) const { return (flags_ & flag) != 0; }

  unsigned flags_;

  Code::Flags code_flags_;

  Handle<JSFunction> closure_;

  // The compiled code.
  Handle<Code> code_;

  // Compilation mode flag and whether deoptimization is allowed.
  Mode mode_;
  BailoutId osr_ast_id_;

  // Holds the bytecode array generated by the interpreter.
  // TODO(rmcilroy/mstarzinger): Temporary work-around until compiler.cc is
  // refactored to avoid us needing to carry the BytcodeArray around.
  Handle<BytecodeArray> bytecode_array_;

  // The zone from which the compilation pipeline working on this
  // CompilationInfo allocates.
  Zone* zone_;

  DeferredHandles* deferred_handles_;

  // Dependencies for this compilation, e.g. stable maps.
  CompilationDependencies dependencies_;

  BailoutReason bailout_reason_;

  int prologue_offset_;

  bool track_positions_;

  InlinedFunctionList inlined_functions_;

  // Number of parameters used for compilation of stubs that require arguments.
  int parameter_count_;

  int optimization_id_;

  int osr_expr_stack_height_;

  // The current OSR frame for specialization or {nullptr}.
  JavaScriptFrame* osr_frame_ = nullptr;

  Vector<const char> debug_name_;

  DISALLOW_COPY_AND_ASSIGN(CompilationInfo);
};

// A base class for compilation jobs intended to run concurrent to the main
// thread. The job is split into three phases which are called in sequence on
// different threads and with different limitations:
//  1) PrepareJob:   Runs on main thread. No major limitations.
//  2) ExecuteJob:   Runs concurrently. No heap allocation or handle derefs.
//  3) FinalizeJob:  Runs on main thread. No dependency changes.
//
// Each of the three phases can either fail or succeed. The current state of
// the job can be checked using {state()}.
class CompilationJob {
 public:
  enum Status { SUCCEEDED, FAILED };
  enum class State {
    kReadyToPrepare,
    kReadyToExecute,
    kReadyToFinalize,
    kSucceeded,
    kFailed,
  };

  explicit CompilationJob(CompilationInfo* info, const char* compiler_name,
                          State initial_state = State::kReadyToPrepare)
      : info_(info), compiler_name_(compiler_name), state_(initial_state) {}
  virtual ~CompilationJob() {}

  // Prepare the compile job. Must be called on the main thread.
  MUST_USE_RESULT Status PrepareJob();

  // Executes the compile job. Can be called off the main thread.
  MUST_USE_RESULT Status ExecuteJob();

  // Finalizes the compile job. Must be called on the main thread.
  MUST_USE_RESULT Status FinalizeJob();

  // Report a transient failure, try again next time. Should only be called on
  // optimization compilation jobs.
  Status RetryOptimization(BailoutReason reason) {
    DCHECK(info_->IsOptimizing());
    info_->RetryOptimization(reason);
    state_ = State::kFailed;
    return FAILED;
  }

  // Report a persistent failure, disable future optimization on the function.
  // Should only be called on optimization compilation jobs.
  Status AbortOptimization(BailoutReason reason) {
    DCHECK(info_->IsOptimizing());
    info_->AbortOptimization(reason);
    state_ = State::kFailed;
    return FAILED;
  }

  void RecordOptimizationStats();

  State state() const { return state_; }
  CompilationInfo* info() const { return info_; }
  Isolate* isolate() const { return info()->isolate(); }

 protected:
  // Overridden by the actual implementation.
  virtual Status PrepareJobImpl() = 0;
  virtual Status ExecuteJobImpl() = 0;
  virtual Status FinalizeJobImpl() = 0;

  // Registers weak object to optimized code dependencies.
  // TODO(turbofan): Move this to pipeline.cc once Crankshaft dies.
  void RegisterWeakObjectsInOptimizedCode(Handle<Code> code);

 private:
  CompilationInfo* info_;
  base::TimeDelta time_taken_to_prepare_;
  base::TimeDelta time_taken_to_execute_;
  base::TimeDelta time_taken_to_finalize_;
  const char* compiler_name_;
  State state_;

  MUST_USE_RESULT Status UpdateState(Status status, State next_state) {
    if (status == SUCCEEDED) {
      state_ = next_state;
    } else {
      state_ = State::kFailed;
    }
    return status;
  }
};

}  // namespace internal
}  // namespace v8

#endif  // V8_COMPILER_H_