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+/*
+ Copyright (C) 2015 Yusuke Suzuki <utatane.tea@gmail.com>
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+"use strict";
+
+const READ = 0x1;
+const WRITE = 0x2;
+const RW = READ | WRITE;
+
+/**
+ * A Reference represents a single occurrence of an identifier in code.
+ * @class Reference
+ */
+class Reference {
+ constructor(ident, scope, flag, writeExpr, maybeImplicitGlobal, partial, init) {
+
+ /**
+ * Identifier syntax node.
+ * @member {espreeIdentifier} Reference#identifier
+ */
+ this.identifier = ident;
+
+ /**
+ * Reference to the enclosing Scope.
+ * @member {Scope} Reference#from
+ */
+ this.from = scope;
+
+ /**
+ * Whether the reference comes from a dynamic scope (such as 'eval',
+ * 'with', etc.), and may be trapped by dynamic scopes.
+ * @member {boolean} Reference#tainted
+ */
+ this.tainted = false;
+
+ /**
+ * The variable this reference is resolved with.
+ * @member {Variable} Reference#resolved
+ */
+ this.resolved = null;
+
+ /**
+ * The read-write mode of the reference. (Value is one of {@link
+ * Reference.READ}, {@link Reference.RW}, {@link Reference.WRITE}).
+ * @member {number} Reference#flag
+ * @private
+ */
+ this.flag = flag;
+ if (this.isWrite()) {
+
+ /**
+ * If reference is writeable, this is the tree being written to it.
+ * @member {espreeNode} Reference#writeExpr
+ */
+ this.writeExpr = writeExpr;
+
+ /**
+ * Whether the Reference might refer to a partial value of writeExpr.
+ * @member {boolean} Reference#partial
+ */
+ this.partial = partial;
+
+ /**
+ * Whether the Reference is to write of initialization.
+ * @member {boolean} Reference#init
+ */
+ this.init = init;
+ }
+ this.__maybeImplicitGlobal = maybeImplicitGlobal;
+ }
+
+ /**
+ * Whether the reference is static.
+ * @method Reference#isStatic
+ * @returns {boolean} static
+ */
+ isStatic() {
+ return !this.tainted && this.resolved && this.resolved.scope.isStatic();
+ }
+
+ /**
+ * Whether the reference is writeable.
+ * @method Reference#isWrite
+ * @returns {boolean} write
+ */
+ isWrite() {
+ return !!(this.flag & Reference.WRITE);
+ }
+
+ /**
+ * Whether the reference is readable.
+ * @method Reference#isRead
+ * @returns {boolean} read
+ */
+ isRead() {
+ return !!(this.flag & Reference.READ);
+ }
+
+ /**
+ * Whether the reference is read-only.
+ * @method Reference#isReadOnly
+ * @returns {boolean} read only
+ */
+ isReadOnly() {
+ return this.flag === Reference.READ;
+ }
+
+ /**
+ * Whether the reference is write-only.
+ * @method Reference#isWriteOnly
+ * @returns {boolean} write only
+ */
+ isWriteOnly() {
+ return this.flag === Reference.WRITE;
+ }
+
+ /**
+ * Whether the reference is read-write.
+ * @method Reference#isReadWrite
+ * @returns {boolean} read write
+ */
+ isReadWrite() {
+ return this.flag === Reference.RW;
+ }
+}
+
+/**
+ * @constant Reference.READ
+ * @private
+ */
+Reference.READ = READ;
+
+/**
+ * @constant Reference.WRITE
+ * @private
+ */
+Reference.WRITE = WRITE;
+
+/**
+ * @constant Reference.RW
+ * @private
+ */
+Reference.RW = RW;
+
+module.exports = Reference;
+
+/* vim: set sw=4 ts=4 et tw=80 : */