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-rw-r--r--tools/node_modules/eslint/lib/code-path-analysis/code-path-analyzer.js659
-rw-r--r--tools/node_modules/eslint/lib/code-path-analysis/code-path-segment.js245
-rw-r--r--tools/node_modules/eslint/lib/code-path-analysis/code-path-state.js1440
-rw-r--r--tools/node_modules/eslint/lib/code-path-analysis/code-path.js234
-rw-r--r--tools/node_modules/eslint/lib/code-path-analysis/debug-helpers.js200
-rw-r--r--tools/node_modules/eslint/lib/code-path-analysis/fork-context.js262
-rw-r--r--tools/node_modules/eslint/lib/code-path-analysis/id-generator.js46
7 files changed, 3086 insertions, 0 deletions
diff --git a/tools/node_modules/eslint/lib/code-path-analysis/code-path-analyzer.js b/tools/node_modules/eslint/lib/code-path-analysis/code-path-analyzer.js
new file mode 100644
index 0000000000..1a4f7870ba
--- /dev/null
+++ b/tools/node_modules/eslint/lib/code-path-analysis/code-path-analyzer.js
@@ -0,0 +1,659 @@
+/**
+ * @fileoverview A class of the code path analyzer.
+ * @author Toru Nagashima
+ */
+
+"use strict";
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+const assert = require("assert"),
+ CodePath = require("./code-path"),
+ CodePathSegment = require("./code-path-segment"),
+ IdGenerator = require("./id-generator"),
+ debug = require("./debug-helpers"),
+ astUtils = require("../ast-utils");
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Checks whether or not a given node is a `case` node (not `default` node).
+ *
+ * @param {ASTNode} node - A `SwitchCase` node to check.
+ * @returns {boolean} `true` if the node is a `case` node (not `default` node).
+ */
+function isCaseNode(node) {
+ return Boolean(node.test);
+}
+
+/**
+ * Checks whether or not a given logical expression node goes different path
+ * between the `true` case and the `false` case.
+ *
+ * @param {ASTNode} node - A node to check.
+ * @returns {boolean} `true` if the node is a test of a choice statement.
+ */
+function isForkingByTrueOrFalse(node) {
+ const parent = node.parent;
+
+ switch (parent.type) {
+ case "ConditionalExpression":
+ case "IfStatement":
+ case "WhileStatement":
+ case "DoWhileStatement":
+ case "ForStatement":
+ return parent.test === node;
+
+ case "LogicalExpression":
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+/**
+ * Gets the boolean value of a given literal node.
+ *
+ * This is used to detect infinity loops (e.g. `while (true) {}`).
+ * Statements preceded by an infinity loop are unreachable if the loop didn't
+ * have any `break` statement.
+ *
+ * @param {ASTNode} node - A node to get.
+ * @returns {boolean|undefined} a boolean value if the node is a Literal node,
+ * otherwise `undefined`.
+ */
+function getBooleanValueIfSimpleConstant(node) {
+ if (node.type === "Literal") {
+ return Boolean(node.value);
+ }
+ return void 0;
+}
+
+/**
+ * Checks that a given identifier node is a reference or not.
+ *
+ * This is used to detect the first throwable node in a `try` block.
+ *
+ * @param {ASTNode} node - An Identifier node to check.
+ * @returns {boolean} `true` if the node is a reference.
+ */
+function isIdentifierReference(node) {
+ const parent = node.parent;
+
+ switch (parent.type) {
+ case "LabeledStatement":
+ case "BreakStatement":
+ case "ContinueStatement":
+ case "ArrayPattern":
+ case "RestElement":
+ case "ImportSpecifier":
+ case "ImportDefaultSpecifier":
+ case "ImportNamespaceSpecifier":
+ case "CatchClause":
+ return false;
+
+ case "FunctionDeclaration":
+ case "FunctionExpression":
+ case "ArrowFunctionExpression":
+ case "ClassDeclaration":
+ case "ClassExpression":
+ case "VariableDeclarator":
+ return parent.id !== node;
+
+ case "Property":
+ case "MethodDefinition":
+ return (
+ parent.key !== node ||
+ parent.computed ||
+ parent.shorthand
+ );
+
+ case "AssignmentPattern":
+ return parent.key !== node;
+
+ default:
+ return true;
+ }
+}
+
+/**
+ * Updates the current segment with the head segment.
+ * This is similar to local branches and tracking branches of git.
+ *
+ * To separate the current and the head is in order to not make useless segments.
+ *
+ * In this process, both "onCodePathSegmentStart" and "onCodePathSegmentEnd"
+ * events are fired.
+ *
+ * @param {CodePathAnalyzer} analyzer - The instance.
+ * @param {ASTNode} node - The current AST node.
+ * @returns {void}
+ */
+function forwardCurrentToHead(analyzer, node) {
+ const codePath = analyzer.codePath;
+ const state = CodePath.getState(codePath);
+ const currentSegments = state.currentSegments;
+ const headSegments = state.headSegments;
+ const end = Math.max(currentSegments.length, headSegments.length);
+ let i, currentSegment, headSegment;
+
+ // Fires leaving events.
+ for (i = 0; i < end; ++i) {
+ currentSegment = currentSegments[i];
+ headSegment = headSegments[i];
+
+ if (currentSegment !== headSegment && currentSegment) {
+ debug.dump(`onCodePathSegmentEnd ${currentSegment.id}`);
+
+ if (currentSegment.reachable) {
+ analyzer.emitter.emit(
+ "onCodePathSegmentEnd",
+ currentSegment,
+ node
+ );
+ }
+ }
+ }
+
+ // Update state.
+ state.currentSegments = headSegments;
+
+ // Fires entering events.
+ for (i = 0; i < end; ++i) {
+ currentSegment = currentSegments[i];
+ headSegment = headSegments[i];
+
+ if (currentSegment !== headSegment && headSegment) {
+ debug.dump(`onCodePathSegmentStart ${headSegment.id}`);
+
+ CodePathSegment.markUsed(headSegment);
+ if (headSegment.reachable) {
+ analyzer.emitter.emit(
+ "onCodePathSegmentStart",
+ headSegment,
+ node
+ );
+ }
+ }
+ }
+
+}
+
+/**
+ * Updates the current segment with empty.
+ * This is called at the last of functions or the program.
+ *
+ * @param {CodePathAnalyzer} analyzer - The instance.
+ * @param {ASTNode} node - The current AST node.
+ * @returns {void}
+ */
+function leaveFromCurrentSegment(analyzer, node) {
+ const state = CodePath.getState(analyzer.codePath);
+ const currentSegments = state.currentSegments;
+
+ for (let i = 0; i < currentSegments.length; ++i) {
+ const currentSegment = currentSegments[i];
+
+ debug.dump(`onCodePathSegmentEnd ${currentSegment.id}`);
+ if (currentSegment.reachable) {
+ analyzer.emitter.emit(
+ "onCodePathSegmentEnd",
+ currentSegment,
+ node
+ );
+ }
+ }
+
+ state.currentSegments = [];
+}
+
+/**
+ * Updates the code path due to the position of a given node in the parent node
+ * thereof.
+ *
+ * For example, if the node is `parent.consequent`, this creates a fork from the
+ * current path.
+ *
+ * @param {CodePathAnalyzer} analyzer - The instance.
+ * @param {ASTNode} node - The current AST node.
+ * @returns {void}
+ */
+function preprocess(analyzer, node) {
+ const codePath = analyzer.codePath;
+ const state = CodePath.getState(codePath);
+ const parent = node.parent;
+
+ switch (parent.type) {
+ case "LogicalExpression":
+ if (parent.right === node) {
+ state.makeLogicalRight();
+ }
+ break;
+
+ case "ConditionalExpression":
+ case "IfStatement":
+
+ /*
+ * Fork if this node is at `consequent`/`alternate`.
+ * `popForkContext()` exists at `IfStatement:exit` and
+ * `ConditionalExpression:exit`.
+ */
+ if (parent.consequent === node) {
+ state.makeIfConsequent();
+ } else if (parent.alternate === node) {
+ state.makeIfAlternate();
+ }
+ break;
+
+ case "SwitchCase":
+ if (parent.consequent[0] === node) {
+ state.makeSwitchCaseBody(false, !parent.test);
+ }
+ break;
+
+ case "TryStatement":
+ if (parent.handler === node) {
+ state.makeCatchBlock();
+ } else if (parent.finalizer === node) {
+ state.makeFinallyBlock();
+ }
+ break;
+
+ case "WhileStatement":
+ if (parent.test === node) {
+ state.makeWhileTest(getBooleanValueIfSimpleConstant(node));
+ } else {
+ assert(parent.body === node);
+ state.makeWhileBody();
+ }
+ break;
+
+ case "DoWhileStatement":
+ if (parent.body === node) {
+ state.makeDoWhileBody();
+ } else {
+ assert(parent.test === node);
+ state.makeDoWhileTest(getBooleanValueIfSimpleConstant(node));
+ }
+ break;
+
+ case "ForStatement":
+ if (parent.test === node) {
+ state.makeForTest(getBooleanValueIfSimpleConstant(node));
+ } else if (parent.update === node) {
+ state.makeForUpdate();
+ } else if (parent.body === node) {
+ state.makeForBody();
+ }
+ break;
+
+ case "ForInStatement":
+ case "ForOfStatement":
+ if (parent.left === node) {
+ state.makeForInOfLeft();
+ } else if (parent.right === node) {
+ state.makeForInOfRight();
+ } else {
+ assert(parent.body === node);
+ state.makeForInOfBody();
+ }
+ break;
+
+ case "AssignmentPattern":
+
+ /*
+ * Fork if this node is at `right`.
+ * `left` is executed always, so it uses the current path.
+ * `popForkContext()` exists at `AssignmentPattern:exit`.
+ */
+ if (parent.right === node) {
+ state.pushForkContext();
+ state.forkBypassPath();
+ state.forkPath();
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+/**
+ * Updates the code path due to the type of a given node in entering.
+ *
+ * @param {CodePathAnalyzer} analyzer - The instance.
+ * @param {ASTNode} node - The current AST node.
+ * @returns {void}
+ */
+function processCodePathToEnter(analyzer, node) {
+ let codePath = analyzer.codePath;
+ let state = codePath && CodePath.getState(codePath);
+ const parent = node.parent;
+
+ switch (node.type) {
+ case "Program":
+ case "FunctionDeclaration":
+ case "FunctionExpression":
+ case "ArrowFunctionExpression":
+ if (codePath) {
+
+ // Emits onCodePathSegmentStart events if updated.
+ forwardCurrentToHead(analyzer, node);
+ debug.dumpState(node, state, false);
+ }
+
+ // Create the code path of this scope.
+ codePath = analyzer.codePath = new CodePath(
+ analyzer.idGenerator.next(),
+ codePath,
+ analyzer.onLooped
+ );
+ state = CodePath.getState(codePath);
+
+ // Emits onCodePathStart events.
+ debug.dump(`onCodePathStart ${codePath.id}`);
+ analyzer.emitter.emit("onCodePathStart", codePath, node);
+ break;
+
+ case "LogicalExpression":
+ state.pushChoiceContext(node.operator, isForkingByTrueOrFalse(node));
+ break;
+
+ case "ConditionalExpression":
+ case "IfStatement":
+ state.pushChoiceContext("test", false);
+ break;
+
+ case "SwitchStatement":
+ state.pushSwitchContext(
+ node.cases.some(isCaseNode),
+ astUtils.getLabel(node)
+ );
+ break;
+
+ case "TryStatement":
+ state.pushTryContext(Boolean(node.finalizer));
+ break;
+
+ case "SwitchCase":
+
+ /*
+ * Fork if this node is after the 2st node in `cases`.
+ * It's similar to `else` blocks.
+ * The next `test` node is processed in this path.
+ */
+ if (parent.discriminant !== node && parent.cases[0] !== node) {
+ state.forkPath();
+ }
+ break;
+
+ case "WhileStatement":
+ case "DoWhileStatement":
+ case "ForStatement":
+ case "ForInStatement":
+ case "ForOfStatement":
+ state.pushLoopContext(node.type, astUtils.getLabel(node));
+ break;
+
+ case "LabeledStatement":
+ if (!astUtils.isBreakableStatement(node.body)) {
+ state.pushBreakContext(false, node.label.name);
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ // Emits onCodePathSegmentStart events if updated.
+ forwardCurrentToHead(analyzer, node);
+ debug.dumpState(node, state, false);
+}
+
+/**
+ * Updates the code path due to the type of a given node in leaving.
+ *
+ * @param {CodePathAnalyzer} analyzer - The instance.
+ * @param {ASTNode} node - The current AST node.
+ * @returns {void}
+ */
+function processCodePathToExit(analyzer, node) {
+ const codePath = analyzer.codePath;
+ const state = CodePath.getState(codePath);
+ let dontForward = false;
+
+ switch (node.type) {
+ case "IfStatement":
+ case "ConditionalExpression":
+ case "LogicalExpression":
+ state.popChoiceContext();
+ break;
+
+ case "SwitchStatement":
+ state.popSwitchContext();
+ break;
+
+ case "SwitchCase":
+
+ /*
+ * This is the same as the process at the 1st `consequent` node in
+ * `preprocess` function.
+ * Must do if this `consequent` is empty.
+ */
+ if (node.consequent.length === 0) {
+ state.makeSwitchCaseBody(true, !node.test);
+ }
+ if (state.forkContext.reachable) {
+ dontForward = true;
+ }
+ break;
+
+ case "TryStatement":
+ state.popTryContext();
+ break;
+
+ case "BreakStatement":
+ forwardCurrentToHead(analyzer, node);
+ state.makeBreak(node.label && node.label.name);
+ dontForward = true;
+ break;
+
+ case "ContinueStatement":
+ forwardCurrentToHead(analyzer, node);
+ state.makeContinue(node.label && node.label.name);
+ dontForward = true;
+ break;
+
+ case "ReturnStatement":
+ forwardCurrentToHead(analyzer, node);
+ state.makeReturn();
+ dontForward = true;
+ break;
+
+ case "ThrowStatement":
+ forwardCurrentToHead(analyzer, node);
+ state.makeThrow();
+ dontForward = true;
+ break;
+
+ case "Identifier":
+ if (isIdentifierReference(node)) {
+ state.makeFirstThrowablePathInTryBlock();
+ dontForward = true;
+ }
+ break;
+
+ case "CallExpression":
+ case "MemberExpression":
+ case "NewExpression":
+ state.makeFirstThrowablePathInTryBlock();
+ break;
+
+ case "WhileStatement":
+ case "DoWhileStatement":
+ case "ForStatement":
+ case "ForInStatement":
+ case "ForOfStatement":
+ state.popLoopContext();
+ break;
+
+ case "AssignmentPattern":
+ state.popForkContext();
+ break;
+
+ case "LabeledStatement":
+ if (!astUtils.isBreakableStatement(node.body)) {
+ state.popBreakContext();
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ // Emits onCodePathSegmentStart events if updated.
+ if (!dontForward) {
+ forwardCurrentToHead(analyzer, node);
+ }
+ debug.dumpState(node, state, true);
+}
+
+/**
+ * Updates the code path to finalize the current code path.
+ *
+ * @param {CodePathAnalyzer} analyzer - The instance.
+ * @param {ASTNode} node - The current AST node.
+ * @returns {void}
+ */
+function postprocess(analyzer, node) {
+ switch (node.type) {
+ case "Program":
+ case "FunctionDeclaration":
+ case "FunctionExpression":
+ case "ArrowFunctionExpression": {
+ let codePath = analyzer.codePath;
+
+ // Mark the current path as the final node.
+ CodePath.getState(codePath).makeFinal();
+
+ // Emits onCodePathSegmentEnd event of the current segments.
+ leaveFromCurrentSegment(analyzer, node);
+
+ // Emits onCodePathEnd event of this code path.
+ debug.dump(`onCodePathEnd ${codePath.id}`);
+ analyzer.emitter.emit("onCodePathEnd", codePath, node);
+ debug.dumpDot(codePath);
+
+ codePath = analyzer.codePath = analyzer.codePath.upper;
+ if (codePath) {
+ debug.dumpState(node, CodePath.getState(codePath), true);
+ }
+ break;
+ }
+
+ default:
+ break;
+ }
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * The class to analyze code paths.
+ * This class implements the EventGenerator interface.
+ */
+class CodePathAnalyzer {
+
+ /**
+ * @param {EventGenerator} eventGenerator - An event generator to wrap.
+ */
+ constructor(eventGenerator) {
+ this.original = eventGenerator;
+ this.emitter = eventGenerator.emitter;
+ this.codePath = null;
+ this.idGenerator = new IdGenerator("s");
+ this.currentNode = null;
+ this.onLooped = this.onLooped.bind(this);
+ }
+
+ /**
+ * Does the process to enter a given AST node.
+ * This updates state of analysis and calls `enterNode` of the wrapped.
+ *
+ * @param {ASTNode} node - A node which is entering.
+ * @returns {void}
+ */
+ enterNode(node) {
+ this.currentNode = node;
+
+ // Updates the code path due to node's position in its parent node.
+ if (node.parent) {
+ preprocess(this, node);
+ }
+
+ /*
+ * Updates the code path.
+ * And emits onCodePathStart/onCodePathSegmentStart events.
+ */
+ processCodePathToEnter(this, node);
+
+ // Emits node events.
+ this.original.enterNode(node);
+
+ this.currentNode = null;
+ }
+
+ /**
+ * Does the process to leave a given AST node.
+ * This updates state of analysis and calls `leaveNode` of the wrapped.
+ *
+ * @param {ASTNode} node - A node which is leaving.
+ * @returns {void}
+ */
+ leaveNode(node) {
+ this.currentNode = node;
+
+ /*
+ * Updates the code path.
+ * And emits onCodePathStart/onCodePathSegmentStart events.
+ */
+ processCodePathToExit(this, node);
+
+ // Emits node events.
+ this.original.leaveNode(node);
+
+ // Emits the last onCodePathStart/onCodePathSegmentStart events.
+ postprocess(this, node);
+
+ this.currentNode = null;
+ }
+
+ /**
+ * This is called on a code path looped.
+ * Then this raises a looped event.
+ *
+ * @param {CodePathSegment} fromSegment - A segment of prev.
+ * @param {CodePathSegment} toSegment - A segment of next.
+ * @returns {void}
+ */
+ onLooped(fromSegment, toSegment) {
+ if (fromSegment.reachable && toSegment.reachable) {
+ debug.dump(`onCodePathSegmentLoop ${fromSegment.id} -> ${toSegment.id}`);
+ this.emitter.emit(
+ "onCodePathSegmentLoop",
+ fromSegment,
+ toSegment,
+ this.currentNode
+ );
+ }
+ }
+}
+
+module.exports = CodePathAnalyzer;
diff --git a/tools/node_modules/eslint/lib/code-path-analysis/code-path-segment.js b/tools/node_modules/eslint/lib/code-path-analysis/code-path-segment.js
new file mode 100644
index 0000000000..8145f92801
--- /dev/null
+++ b/tools/node_modules/eslint/lib/code-path-analysis/code-path-segment.js
@@ -0,0 +1,245 @@
+/**
+ * @fileoverview A class of the code path segment.
+ * @author Toru Nagashima
+ */
+
+"use strict";
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+const debug = require("./debug-helpers");
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Checks whether or not a given segment is reachable.
+ *
+ * @param {CodePathSegment} segment - A segment to check.
+ * @returns {boolean} `true` if the segment is reachable.
+ */
+function isReachable(segment) {
+ return segment.reachable;
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A code path segment.
+ */
+class CodePathSegment {
+
+ /**
+ * @param {string} id - An identifier.
+ * @param {CodePathSegment[]} allPrevSegments - An array of the previous segments.
+ * This array includes unreachable segments.
+ * @param {boolean} reachable - A flag which shows this is reachable.
+ */
+ constructor(id, allPrevSegments, reachable) {
+
+ /**
+ * The identifier of this code path.
+ * Rules use it to store additional information of each rule.
+ * @type {string}
+ */
+ this.id = id;
+
+ /**
+ * An array of the next segments.
+ * @type {CodePathSegment[]}
+ */
+ this.nextSegments = [];
+
+ /**
+ * An array of the previous segments.
+ * @type {CodePathSegment[]}
+ */
+ this.prevSegments = allPrevSegments.filter(isReachable);
+
+ /**
+ * An array of the next segments.
+ * This array includes unreachable segments.
+ * @type {CodePathSegment[]}
+ */
+ this.allNextSegments = [];
+
+ /**
+ * An array of the previous segments.
+ * This array includes unreachable segments.
+ * @type {CodePathSegment[]}
+ */
+ this.allPrevSegments = allPrevSegments;
+
+ /**
+ * A flag which shows this is reachable.
+ * @type {boolean}
+ */
+ this.reachable = reachable;
+
+ // Internal data.
+ Object.defineProperty(this, "internal", {
+ value: {
+ used: false,
+ loopedPrevSegments: []
+ }
+ });
+
+ /* istanbul ignore if */
+ if (debug.enabled) {
+ this.internal.nodes = [];
+ this.internal.exitNodes = [];
+ }
+ }
+
+ /**
+ * Checks a given previous segment is coming from the end of a loop.
+ *
+ * @param {CodePathSegment} segment - A previous segment to check.
+ * @returns {boolean} `true` if the segment is coming from the end of a loop.
+ */
+ isLoopedPrevSegment(segment) {
+ return this.internal.loopedPrevSegments.indexOf(segment) !== -1;
+ }
+
+ /**
+ * Creates the root segment.
+ *
+ * @param {string} id - An identifier.
+ * @returns {CodePathSegment} The created segment.
+ */
+ static newRoot(id) {
+ return new CodePathSegment(id, [], true);
+ }
+
+ /**
+ * Creates a segment that follows given segments.
+ *
+ * @param {string} id - An identifier.
+ * @param {CodePathSegment[]} allPrevSegments - An array of the previous segments.
+ * @returns {CodePathSegment} The created segment.
+ */
+ static newNext(id, allPrevSegments) {
+ return new CodePathSegment(
+ id,
+ CodePathSegment.flattenUnusedSegments(allPrevSegments),
+ allPrevSegments.some(isReachable)
+ );
+ }
+
+ /**
+ * Creates an unreachable segment that follows given segments.
+ *
+ * @param {string} id - An identifier.
+ * @param {CodePathSegment[]} allPrevSegments - An array of the previous segments.
+ * @returns {CodePathSegment} The created segment.
+ */
+ static newUnreachable(id, allPrevSegments) {
+ const segment = new CodePathSegment(id, CodePathSegment.flattenUnusedSegments(allPrevSegments), false);
+
+ /*
+ * In `if (a) return a; foo();` case, the unreachable segment preceded by
+ * the return statement is not used but must not be remove.
+ */
+ CodePathSegment.markUsed(segment);
+
+ return segment;
+ }
+
+ /**
+ * Creates a segment that follows given segments.
+ * This factory method does not connect with `allPrevSegments`.
+ * But this inherits `reachable` flag.
+ *
+ * @param {string} id - An identifier.
+ * @param {CodePathSegment[]} allPrevSegments - An array of the previous segments.
+ * @returns {CodePathSegment} The created segment.
+ */
+ static newDisconnected(id, allPrevSegments) {
+ return new CodePathSegment(id, [], allPrevSegments.some(isReachable));
+ }
+
+ /**
+ * Makes a given segment being used.
+ *
+ * And this function registers the segment into the previous segments as a next.
+ *
+ * @param {CodePathSegment} segment - A segment to mark.
+ * @returns {void}
+ */
+ static markUsed(segment) {
+ if (segment.internal.used) {
+ return;
+ }
+ segment.internal.used = true;
+
+ let i;
+
+ if (segment.reachable) {
+ for (i = 0; i < segment.allPrevSegments.length; ++i) {
+ const prevSegment = segment.allPrevSegments[i];
+
+ prevSegment.allNextSegments.push(segment);
+ prevSegment.nextSegments.push(segment);
+ }
+ } else {
+ for (i = 0; i < segment.allPrevSegments.length; ++i) {
+ segment.allPrevSegments[i].allNextSegments.push(segment);
+ }
+ }
+ }
+
+ /**
+ * Marks a previous segment as looped.
+ *
+ * @param {CodePathSegment} segment - A segment.
+ * @param {CodePathSegment} prevSegment - A previous segment to mark.
+ * @returns {void}
+ */
+ static markPrevSegmentAsLooped(segment, prevSegment) {
+ segment.internal.loopedPrevSegments.push(prevSegment);
+ }
+
+ /**
+ * Replaces unused segments with the previous segments of each unused segment.
+ *
+ * @param {CodePathSegment[]} segments - An array of segments to replace.
+ * @returns {CodePathSegment[]} The replaced array.
+ */
+ static flattenUnusedSegments(segments) {
+ const done = Object.create(null);
+ const retv = [];
+
+ for (let i = 0; i < segments.length; ++i) {
+ const segment = segments[i];
+
+ // Ignores duplicated.
+ if (done[segment.id]) {
+ continue;
+ }
+
+ // Use previous segments if unused.
+ if (!segment.internal.used) {
+ for (let j = 0; j < segment.allPrevSegments.length; ++j) {
+ const prevSegment = segment.allPrevSegments[j];
+
+ if (!done[prevSegment.id]) {
+ done[prevSegment.id] = true;
+ retv.push(prevSegment);
+ }
+ }
+ } else {
+ done[segment.id] = true;
+ retv.push(segment);
+ }
+ }
+
+ return retv;
+ }
+}
+
+module.exports = CodePathSegment;
diff --git a/tools/node_modules/eslint/lib/code-path-analysis/code-path-state.js b/tools/node_modules/eslint/lib/code-path-analysis/code-path-state.js
new file mode 100644
index 0000000000..0c31e2072b
--- /dev/null
+++ b/tools/node_modules/eslint/lib/code-path-analysis/code-path-state.js
@@ -0,0 +1,1440 @@
+/**
+ * @fileoverview A class to manage state of generating a code path.
+ * @author Toru Nagashima
+ */
+
+"use strict";
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+const CodePathSegment = require("./code-path-segment"),
+ ForkContext = require("./fork-context");
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Adds given segments into the `dest` array.
+ * If the `others` array does not includes the given segments, adds to the `all`
+ * array as well.
+ *
+ * This adds only reachable and used segments.
+ *
+ * @param {CodePathSegment[]} dest - A destination array (`returnedSegments` or `thrownSegments`).
+ * @param {CodePathSegment[]} others - Another destination array (`returnedSegments` or `thrownSegments`).
+ * @param {CodePathSegment[]} all - The unified destination array (`finalSegments`).
+ * @param {CodePathSegment[]} segments - Segments to add.
+ * @returns {void}
+ */
+function addToReturnedOrThrown(dest, others, all, segments) {
+ for (let i = 0; i < segments.length; ++i) {
+ const segment = segments[i];
+
+ dest.push(segment);
+ if (others.indexOf(segment) === -1) {
+ all.push(segment);
+ }
+ }
+}
+
+/**
+ * Gets a loop-context for a `continue` statement.
+ *
+ * @param {CodePathState} state - A state to get.
+ * @param {string} label - The label of a `continue` statement.
+ * @returns {LoopContext} A loop-context for a `continue` statement.
+ */
+function getContinueContext(state, label) {
+ if (!label) {
+ return state.loopContext;
+ }
+
+ let context = state.loopContext;
+
+ while (context) {
+ if (context.label === label) {
+ return context;
+ }
+ context = context.upper;
+ }
+
+ /* istanbul ignore next: foolproof (syntax error) */
+ return null;
+}
+
+/**
+ * Gets a context for a `break` statement.
+ *
+ * @param {CodePathState} state - A state to get.
+ * @param {string} label - The label of a `break` statement.
+ * @returns {LoopContext|SwitchContext} A context for a `break` statement.
+ */
+function getBreakContext(state, label) {
+ let context = state.breakContext;
+
+ while (context) {
+ if (label ? context.label === label : context.breakable) {
+ return context;
+ }
+ context = context.upper;
+ }
+
+ /* istanbul ignore next: foolproof (syntax error) */
+ return null;
+}
+
+/**
+ * Gets a context for a `return` statement.
+ *
+ * @param {CodePathState} state - A state to get.
+ * @returns {TryContext|CodePathState} A context for a `return` statement.
+ */
+function getReturnContext(state) {
+ let context = state.tryContext;
+
+ while (context) {
+ if (context.hasFinalizer && context.position !== "finally") {
+ return context;
+ }
+ context = context.upper;
+ }
+
+ return state;
+}
+
+/**
+ * Gets a context for a `throw` statement.
+ *
+ * @param {CodePathState} state - A state to get.
+ * @returns {TryContext|CodePathState} A context for a `throw` statement.
+ */
+function getThrowContext(state) {
+ let context = state.tryContext;
+
+ while (context) {
+ if (context.position === "try" ||
+ (context.hasFinalizer && context.position === "catch")
+ ) {
+ return context;
+ }
+ context = context.upper;
+ }
+
+ return state;
+}
+
+/**
+ * Removes a given element from a given array.
+ *
+ * @param {any[]} xs - An array to remove the specific element.
+ * @param {any} x - An element to be removed.
+ * @returns {void}
+ */
+function remove(xs, x) {
+ xs.splice(xs.indexOf(x), 1);
+}
+
+/**
+ * Disconnect given segments.
+ *
+ * This is used in a process for switch statements.
+ * If there is the "default" chunk before other cases, the order is different
+ * between node's and running's.
+ *
+ * @param {CodePathSegment[]} prevSegments - Forward segments to disconnect.
+ * @param {CodePathSegment[]} nextSegments - Backward segments to disconnect.
+ * @returns {void}
+ */
+function removeConnection(prevSegments, nextSegments) {
+ for (let i = 0; i < prevSegments.length; ++i) {
+ const prevSegment = prevSegments[i];
+ const nextSegment = nextSegments[i];
+
+ remove(prevSegment.nextSegments, nextSegment);
+ remove(prevSegment.allNextSegments, nextSegment);
+ remove(nextSegment.prevSegments, prevSegment);
+ remove(nextSegment.allPrevSegments, prevSegment);
+ }
+}
+
+/**
+ * Creates looping path.
+ *
+ * @param {CodePathState} state - The instance.
+ * @param {CodePathSegment[]} fromSegments - Segments which are source.
+ * @param {CodePathSegment[]} toSegments - Segments which are destination.
+ * @returns {void}
+ */
+function makeLooped(state, fromSegments, toSegments) {
+ fromSegments = CodePathSegment.flattenUnusedSegments(fromSegments);
+ toSegments = CodePathSegment.flattenUnusedSegments(toSegments);
+
+ const end = Math.min(fromSegments.length, toSegments.length);
+
+ for (let i = 0; i < end; ++i) {
+ const fromSegment = fromSegments[i];
+ const toSegment = toSegments[i];
+
+ if (toSegment.reachable) {
+ fromSegment.nextSegments.push(toSegment);
+ }
+ if (fromSegment.reachable) {
+ toSegment.prevSegments.push(fromSegment);
+ }
+ fromSegment.allNextSegments.push(toSegment);
+ toSegment.allPrevSegments.push(fromSegment);
+
+ if (toSegment.allPrevSegments.length >= 2) {
+ CodePathSegment.markPrevSegmentAsLooped(toSegment, fromSegment);
+ }
+
+ state.notifyLooped(fromSegment, toSegment);
+ }
+}
+
+/**
+ * Finalizes segments of `test` chunk of a ForStatement.
+ *
+ * - Adds `false` paths to paths which are leaving from the loop.
+ * - Sets `true` paths to paths which go to the body.
+ *
+ * @param {LoopContext} context - A loop context to modify.
+ * @param {ChoiceContext} choiceContext - A choice context of this loop.
+ * @param {CodePathSegment[]} head - The current head paths.
+ * @returns {void}
+ */
+function finalizeTestSegmentsOfFor(context, choiceContext, head) {
+ if (!choiceContext.processed) {
+ choiceContext.trueForkContext.add(head);
+ choiceContext.falseForkContext.add(head);
+ }
+
+ if (context.test !== true) {
+ context.brokenForkContext.addAll(choiceContext.falseForkContext);
+ }
+ context.endOfTestSegments = choiceContext.trueForkContext.makeNext(0, -1);
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A class which manages state to analyze code paths.
+ */
+class CodePathState {
+
+ /**
+ * @param {IdGenerator} idGenerator - An id generator to generate id for code
+ * path segments.
+ * @param {Function} onLooped - A callback function to notify looping.
+ */
+ constructor(idGenerator, onLooped) {
+ this.idGenerator = idGenerator;
+ this.notifyLooped = onLooped;
+ this.forkContext = ForkContext.newRoot(idGenerator);
+ this.choiceContext = null;
+ this.switchContext = null;
+ this.tryContext = null;
+ this.loopContext = null;
+ this.breakContext = null;
+
+ this.currentSegments = [];
+ this.initialSegment = this.forkContext.head[0];
+
+ // returnedSegments and thrownSegments push elements into finalSegments also.
+ const final = this.finalSegments = [];
+ const returned = this.returnedForkContext = [];
+ const thrown = this.thrownForkContext = [];
+
+ returned.add = addToReturnedOrThrown.bind(null, returned, thrown, final);
+ thrown.add = addToReturnedOrThrown.bind(null, thrown, returned, final);
+ }
+
+ /**
+ * The head segments.
+ * @type {CodePathSegment[]}
+ */
+ get headSegments() {
+ return this.forkContext.head;
+ }
+
+ /**
+ * The parent forking context.
+ * This is used for the root of new forks.
+ * @type {ForkContext}
+ */
+ get parentForkContext() {
+ const current = this.forkContext;
+
+ return current && current.upper;
+ }
+
+ /**
+ * Creates and stacks new forking context.
+ *
+ * @param {boolean} forkLeavingPath - A flag which shows being in a
+ * "finally" block.
+ * @returns {ForkContext} The created context.
+ */
+ pushForkContext(forkLeavingPath) {
+ this.forkContext = ForkContext.newEmpty(
+ this.forkContext,
+ forkLeavingPath
+ );
+
+ return this.forkContext;
+ }
+
+ /**
+ * Pops and merges the last forking context.
+ * @returns {ForkContext} The last context.
+ */
+ popForkContext() {
+ const lastContext = this.forkContext;
+
+ this.forkContext = lastContext.upper;
+ this.forkContext.replaceHead(lastContext.makeNext(0, -1));
+
+ return lastContext;
+ }
+
+ /**
+ * Creates a new path.
+ * @returns {void}
+ */
+ forkPath() {
+ this.forkContext.add(this.parentForkContext.makeNext(-1, -1));
+ }
+
+ /**
+ * Creates a bypass path.
+ * This is used for such as IfStatement which does not have "else" chunk.
+ *
+ * @returns {void}
+ */
+ forkBypassPath() {
+ this.forkContext.add(this.parentForkContext.head);
+ }
+
+ //--------------------------------------------------------------------------
+ // ConditionalExpression, LogicalExpression, IfStatement
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates a context for ConditionalExpression, LogicalExpression,
+ * IfStatement, WhileStatement, DoWhileStatement, or ForStatement.
+ *
+ * LogicalExpressions have cases that it goes different paths between the
+ * `true` case and the `false` case.
+ *
+ * For Example:
+ *
+ * if (a || b) {
+ * foo();
+ * } else {
+ * bar();
+ * }
+ *
+ * In this case, `b` is evaluated always in the code path of the `else`
+ * block, but it's not so in the code path of the `if` block.
+ * So there are 3 paths.
+ *
+ * a -> foo();
+ * a -> b -> foo();
+ * a -> b -> bar();
+ *
+ * @param {string} kind - A kind string.
+ * If the new context is LogicalExpression's, this is `"&&"` or `"||"`.
+ * If it's IfStatement's or ConditionalExpression's, this is `"test"`.
+ * Otherwise, this is `"loop"`.
+ * @param {boolean} isForkingAsResult - A flag that shows that goes different
+ * paths between `true` and `false`.
+ * @returns {void}
+ */
+ pushChoiceContext(kind, isForkingAsResult) {
+ this.choiceContext = {
+ upper: this.choiceContext,
+ kind,
+ isForkingAsResult,
+ trueForkContext: ForkContext.newEmpty(this.forkContext),
+ falseForkContext: ForkContext.newEmpty(this.forkContext),
+ processed: false
+ };
+ }
+
+ /**
+ * Pops the last choice context and finalizes it.
+ *
+ * @returns {ChoiceContext} The popped context.
+ */
+ popChoiceContext() {
+ const context = this.choiceContext;
+
+ this.choiceContext = context.upper;
+
+ const forkContext = this.forkContext;
+ const headSegments = forkContext.head;
+
+ switch (context.kind) {
+ case "&&":
+ case "||":
+
+ /*
+ * If any result were not transferred from child contexts,
+ * this sets the head segments to both cases.
+ * The head segments are the path of the right-hand operand.
+ */
+ if (!context.processed) {
+ context.trueForkContext.add(headSegments);
+ context.falseForkContext.add(headSegments);
+ }
+
+ /*
+ * Transfers results to upper context if this context is in
+ * test chunk.
+ */
+ if (context.isForkingAsResult) {
+ const parentContext = this.choiceContext;
+
+ parentContext.trueForkContext.addAll(context.trueForkContext);
+ parentContext.falseForkContext.addAll(context.falseForkContext);
+ parentContext.processed = true;
+
+ return context;
+ }
+
+ break;
+
+ case "test":
+ if (!context.processed) {
+
+ /*
+ * The head segments are the path of the `if` block here.
+ * Updates the `true` path with the end of the `if` block.
+ */
+ context.trueForkContext.clear();
+ context.trueForkContext.add(headSegments);
+ } else {
+
+ /*
+ * The head segments are the path of the `else` block here.
+ * Updates the `false` path with the end of the `else`
+ * block.
+ */
+ context.falseForkContext.clear();
+ context.falseForkContext.add(headSegments);
+ }
+
+ break;
+
+ case "loop":
+
+ /*
+ * Loops are addressed in popLoopContext().
+ * This is called from popLoopContext().
+ */
+ return context;
+
+ /* istanbul ignore next */
+ default:
+ throw new Error("unreachable");
+ }
+
+ // Merges all paths.
+ const prevForkContext = context.trueForkContext;
+
+ prevForkContext.addAll(context.falseForkContext);
+ forkContext.replaceHead(prevForkContext.makeNext(0, -1));
+
+ return context;
+ }
+
+ /**
+ * Makes a code path segment of the right-hand operand of a logical
+ * expression.
+ *
+ * @returns {void}
+ */
+ makeLogicalRight() {
+ const context = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ if (context.processed) {
+
+ /*
+ * This got segments already from the child choice context.
+ * Creates the next path from own true/false fork context.
+ */
+ const prevForkContext =
+ context.kind === "&&" ? context.trueForkContext
+ /* kind === "||" */ : context.falseForkContext;
+
+ forkContext.replaceHead(prevForkContext.makeNext(0, -1));
+ prevForkContext.clear();
+
+ context.processed = false;
+ } else {
+
+ /*
+ * This did not get segments from the child choice context.
+ * So addresses the head segments.
+ * The head segments are the path of the left-hand operand.
+ */
+ if (context.kind === "&&") {
+
+ // The path does short-circuit if false.
+ context.falseForkContext.add(forkContext.head);
+ } else {
+
+ // The path does short-circuit if true.
+ context.trueForkContext.add(forkContext.head);
+ }
+
+ forkContext.replaceHead(forkContext.makeNext(-1, -1));
+ }
+ }
+
+ /**
+ * Makes a code path segment of the `if` block.
+ *
+ * @returns {void}
+ */
+ makeIfConsequent() {
+ const context = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ /*
+ * If any result were not transferred from child contexts,
+ * this sets the head segments to both cases.
+ * The head segments are the path of the test expression.
+ */
+ if (!context.processed) {
+ context.trueForkContext.add(forkContext.head);
+ context.falseForkContext.add(forkContext.head);
+ }
+
+ context.processed = false;
+
+ // Creates new path from the `true` case.
+ forkContext.replaceHead(
+ context.trueForkContext.makeNext(0, -1)
+ );
+ }
+
+ /**
+ * Makes a code path segment of the `else` block.
+ *
+ * @returns {void}
+ */
+ makeIfAlternate() {
+ const context = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ /*
+ * The head segments are the path of the `if` block.
+ * Updates the `true` path with the end of the `if` block.
+ */
+ context.trueForkContext.clear();
+ context.trueForkContext.add(forkContext.head);
+ context.processed = true;
+
+ // Creates new path from the `false` case.
+ forkContext.replaceHead(
+ context.falseForkContext.makeNext(0, -1)
+ );
+ }
+
+ //--------------------------------------------------------------------------
+ // SwitchStatement
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates a context object of SwitchStatement and stacks it.
+ *
+ * @param {boolean} hasCase - `true` if the switch statement has one or more
+ * case parts.
+ * @param {string|null} label - The label text.
+ * @returns {void}
+ */
+ pushSwitchContext(hasCase, label) {
+ this.switchContext = {
+ upper: this.switchContext,
+ hasCase,
+ defaultSegments: null,
+ defaultBodySegments: null,
+ foundDefault: false,
+ lastIsDefault: false,
+ countForks: 0
+ };
+
+ this.pushBreakContext(true, label);
+ }
+
+ /**
+ * Pops the last context of SwitchStatement and finalizes it.
+ *
+ * - Disposes all forking stack for `case` and `default`.
+ * - Creates the next code path segment from `context.brokenForkContext`.
+ * - If the last `SwitchCase` node is not a `default` part, creates a path
+ * to the `default` body.
+ *
+ * @returns {void}
+ */
+ popSwitchContext() {
+ const context = this.switchContext;
+
+ this.switchContext = context.upper;
+
+ const forkContext = this.forkContext;
+ const brokenForkContext = this.popBreakContext().brokenForkContext;
+
+ if (context.countForks === 0) {
+
+ /*
+ * When there is only one `default` chunk and there is one or more
+ * `break` statements, even if forks are nothing, it needs to merge
+ * those.
+ */
+ if (!brokenForkContext.empty) {
+ brokenForkContext.add(forkContext.makeNext(-1, -1));
+ forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
+ }
+
+ return;
+ }
+
+ const lastSegments = forkContext.head;
+
+ this.forkBypassPath();
+ const lastCaseSegments = forkContext.head;
+
+ /*
+ * `brokenForkContext` is used to make the next segment.
+ * It must add the last segment into `brokenForkContext`.
+ */
+ brokenForkContext.add(lastSegments);
+
+ /*
+ * A path which is failed in all case test should be connected to path
+ * of `default` chunk.
+ */
+ if (!context.lastIsDefault) {
+ if (context.defaultBodySegments) {
+
+ /*
+ * Remove a link from `default` label to its chunk.
+ * It's false route.
+ */
+ removeConnection(context.defaultSegments, context.defaultBodySegments);
+ makeLooped(this, lastCaseSegments, context.defaultBodySegments);
+ } else {
+
+ /*
+ * It handles the last case body as broken if `default` chunk
+ * does not exist.
+ */
+ brokenForkContext.add(lastCaseSegments);
+ }
+ }
+
+ // Pops the segment context stack until the entry segment.
+ for (let i = 0; i < context.countForks; ++i) {
+ this.forkContext = this.forkContext.upper;
+ }
+
+ /*
+ * Creates a path from all brokenForkContext paths.
+ * This is a path after switch statement.
+ */
+ this.forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
+ }
+
+ /**
+ * Makes a code path segment for a `SwitchCase` node.
+ *
+ * @param {boolean} isEmpty - `true` if the body is empty.
+ * @param {boolean} isDefault - `true` if the body is the default case.
+ * @returns {void}
+ */
+ makeSwitchCaseBody(isEmpty, isDefault) {
+ const context = this.switchContext;
+
+ if (!context.hasCase) {
+ return;
+ }
+
+ /*
+ * Merge forks.
+ * The parent fork context has two segments.
+ * Those are from the current case and the body of the previous case.
+ */
+ const parentForkContext = this.forkContext;
+ const forkContext = this.pushForkContext();
+
+ forkContext.add(parentForkContext.makeNext(0, -1));
+
+ /*
+ * Save `default` chunk info.
+ * If the `default` label is not at the last, we must make a path from
+ * the last `case` to the `default` chunk.
+ */
+ if (isDefault) {
+ context.defaultSegments = parentForkContext.head;
+ if (isEmpty) {
+ context.foundDefault = true;
+ } else {
+ context.defaultBodySegments = forkContext.head;
+ }
+ } else {
+ if (!isEmpty && context.foundDefault) {
+ context.foundDefault = false;
+ context.defaultBodySegments = forkContext.head;
+ }
+ }
+
+ context.lastIsDefault = isDefault;
+ context.countForks += 1;
+ }
+
+ //--------------------------------------------------------------------------
+ // TryStatement
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates a context object of TryStatement and stacks it.
+ *
+ * @param {boolean} hasFinalizer - `true` if the try statement has a
+ * `finally` block.
+ * @returns {void}
+ */
+ pushTryContext(hasFinalizer) {
+ this.tryContext = {
+ upper: this.tryContext,
+ position: "try",
+ hasFinalizer,
+
+ returnedForkContext: hasFinalizer
+ ? ForkContext.newEmpty(this.forkContext)
+ : null,
+
+ thrownForkContext: ForkContext.newEmpty(this.forkContext),
+ lastOfTryIsReachable: false,
+ lastOfCatchIsReachable: false
+ };
+ }
+
+ /**
+ * Pops the last context of TryStatement and finalizes it.
+ *
+ * @returns {void}
+ */
+ popTryContext() {
+ const context = this.tryContext;
+
+ this.tryContext = context.upper;
+
+ if (context.position === "catch") {
+
+ // Merges two paths from the `try` block and `catch` block merely.
+ this.popForkContext();
+ return;
+ }
+
+ /*
+ * The following process is executed only when there is the `finally`
+ * block.
+ */
+
+ const returned = context.returnedForkContext;
+ const thrown = context.thrownForkContext;
+
+ if (returned.empty && thrown.empty) {
+ return;
+ }
+
+ // Separate head to normal paths and leaving paths.
+ const headSegments = this.forkContext.head;
+
+ this.forkContext = this.forkContext.upper;
+ const normalSegments = headSegments.slice(0, headSegments.length / 2 | 0);
+ const leavingSegments = headSegments.slice(headSegments.length / 2 | 0);
+
+ // Forwards the leaving path to upper contexts.
+ if (!returned.empty) {
+ getReturnContext(this).returnedForkContext.add(leavingSegments);
+ }
+ if (!thrown.empty) {
+ getThrowContext(this).thrownForkContext.add(leavingSegments);
+ }
+
+ // Sets the normal path as the next.
+ this.forkContext.replaceHead(normalSegments);
+
+ /*
+ * If both paths of the `try` block and the `catch` block are
+ * unreachable, the next path becomes unreachable as well.
+ */
+ if (!context.lastOfTryIsReachable && !context.lastOfCatchIsReachable) {
+ this.forkContext.makeUnreachable();
+ }
+ }
+
+ /**
+ * Makes a code path segment for a `catch` block.
+ *
+ * @returns {void}
+ */
+ makeCatchBlock() {
+ const context = this.tryContext;
+ const forkContext = this.forkContext;
+ const thrown = context.thrownForkContext;
+
+ // Update state.
+ context.position = "catch";
+ context.thrownForkContext = ForkContext.newEmpty(forkContext);
+ context.lastOfTryIsReachable = forkContext.reachable;
+
+ // Merge thrown paths.
+ thrown.add(forkContext.head);
+ const thrownSegments = thrown.makeNext(0, -1);
+
+ // Fork to a bypass and the merged thrown path.
+ this.pushForkContext();
+ this.forkBypassPath();
+ this.forkContext.add(thrownSegments);
+ }
+
+ /**
+ * Makes a code path segment for a `finally` block.
+ *
+ * In the `finally` block, parallel paths are created. The parallel paths
+ * are used as leaving-paths. The leaving-paths are paths from `return`
+ * statements and `throw` statements in a `try` block or a `catch` block.
+ *
+ * @returns {void}
+ */
+ makeFinallyBlock() {
+ const context = this.tryContext;
+ let forkContext = this.forkContext;
+ const returned = context.returnedForkContext;
+ const thrown = context.thrownForkContext;
+ const headOfLeavingSegments = forkContext.head;
+
+ // Update state.
+ if (context.position === "catch") {
+
+ // Merges two paths from the `try` block and `catch` block.
+ this.popForkContext();
+ forkContext = this.forkContext;
+
+ context.lastOfCatchIsReachable = forkContext.reachable;
+ } else {
+ context.lastOfTryIsReachable = forkContext.reachable;
+ }
+ context.position = "finally";
+
+ if (returned.empty && thrown.empty) {
+
+ // This path does not leave.
+ return;
+ }
+
+ /*
+ * Create a parallel segment from merging returned and thrown.
+ * This segment will leave at the end of this finally block.
+ */
+ const segments = forkContext.makeNext(-1, -1);
+
+ for (let i = 0; i < forkContext.count; ++i) {
+ const prevSegsOfLeavingSegment = [headOfLeavingSegments[i]];
+
+ for (let j = 0; j < returned.segmentsList.length; ++j) {
+ prevSegsOfLeavingSegment.push(returned.segmentsList[j][i]);
+ }
+ for (let j = 0; j < thrown.segmentsList.length; ++j) {
+ prevSegsOfLeavingSegment.push(thrown.segmentsList[j][i]);
+ }
+
+ segments.push(
+ CodePathSegment.newNext(
+ this.idGenerator.next(),
+ prevSegsOfLeavingSegment
+ )
+ );
+ }
+
+ this.pushForkContext(true);
+ this.forkContext.add(segments);
+ }
+
+ /**
+ * Makes a code path segment from the first throwable node to the `catch`
+ * block or the `finally` block.
+ *
+ * @returns {void}
+ */
+ makeFirstThrowablePathInTryBlock() {
+ const forkContext = this.forkContext;
+
+ if (!forkContext.reachable) {
+ return;
+ }
+
+ const context = getThrowContext(this);
+
+ if (context === this ||
+ context.position !== "try" ||
+ !context.thrownForkContext.empty
+ ) {
+ return;
+ }
+
+ context.thrownForkContext.add(forkContext.head);
+ forkContext.replaceHead(forkContext.makeNext(-1, -1));
+ }
+
+ //--------------------------------------------------------------------------
+ // Loop Statements
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates a context object of a loop statement and stacks it.
+ *
+ * @param {string} type - The type of the node which was triggered. One of
+ * `WhileStatement`, `DoWhileStatement`, `ForStatement`, `ForInStatement`,
+ * and `ForStatement`.
+ * @param {string|null} label - A label of the node which was triggered.
+ * @returns {void}
+ */
+ pushLoopContext(type, label) {
+ const forkContext = this.forkContext;
+ const breakContext = this.pushBreakContext(true, label);
+
+ switch (type) {
+ case "WhileStatement":
+ this.pushChoiceContext("loop", false);
+ this.loopContext = {
+ upper: this.loopContext,
+ type,
+ label,
+ test: void 0,
+ continueDestSegments: null,
+ brokenForkContext: breakContext.brokenForkContext
+ };
+ break;
+
+ case "DoWhileStatement":
+ this.pushChoiceContext("loop", false);
+ this.loopContext = {
+ upper: this.loopContext,
+ type,
+ label,
+ test: void 0,
+ entrySegments: null,
+ continueForkContext: ForkContext.newEmpty(forkContext),
+ brokenForkContext: breakContext.brokenForkContext
+ };
+ break;
+
+ case "ForStatement":
+ this.pushChoiceContext("loop", false);
+ this.loopContext = {
+ upper: this.loopContext,
+ type,
+ label,
+ test: void 0,
+ endOfInitSegments: null,
+ testSegments: null,
+ endOfTestSegments: null,
+ updateSegments: null,
+ endOfUpdateSegments: null,
+ continueDestSegments: null,
+ brokenForkContext: breakContext.brokenForkContext
+ };
+ break;
+
+ case "ForInStatement":
+ case "ForOfStatement":
+ this.loopContext = {
+ upper: this.loopContext,
+ type,
+ label,
+ prevSegments: null,
+ leftSegments: null,
+ endOfLeftSegments: null,
+ continueDestSegments: null,
+ brokenForkContext: breakContext.brokenForkContext
+ };
+ break;
+
+ /* istanbul ignore next */
+ default:
+ throw new Error(`unknown type: "${type}"`);
+ }
+ }
+
+ /**
+ * Pops the last context of a loop statement and finalizes it.
+ *
+ * @returns {void}
+ */
+ popLoopContext() {
+ const context = this.loopContext;
+
+ this.loopContext = context.upper;
+
+ const forkContext = this.forkContext;
+ const brokenForkContext = this.popBreakContext().brokenForkContext;
+
+ // Creates a looped path.
+ switch (context.type) {
+ case "WhileStatement":
+ case "ForStatement":
+ this.popChoiceContext();
+ makeLooped(
+ this,
+ forkContext.head,
+ context.continueDestSegments
+ );
+ break;
+
+ case "DoWhileStatement": {
+ const choiceContext = this.popChoiceContext();
+
+ if (!choiceContext.processed) {
+ choiceContext.trueForkContext.add(forkContext.head);
+ choiceContext.falseForkContext.add(forkContext.head);
+ }
+ if (context.test !== true) {
+ brokenForkContext.addAll(choiceContext.falseForkContext);
+ }
+
+ // `true` paths go to looping.
+ const segmentsList = choiceContext.trueForkContext.segmentsList;
+
+ for (let i = 0; i < segmentsList.length; ++i) {
+ makeLooped(
+ this,
+ segmentsList[i],
+ context.entrySegments
+ );
+ }
+ break;
+ }
+
+ case "ForInStatement":
+ case "ForOfStatement":
+ brokenForkContext.add(forkContext.head);
+ makeLooped(
+ this,
+ forkContext.head,
+ context.leftSegments
+ );
+ break;
+
+ /* istanbul ignore next */
+ default:
+ throw new Error("unreachable");
+ }
+
+ // Go next.
+ if (brokenForkContext.empty) {
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ } else {
+ forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
+ }
+ }
+
+ /**
+ * Makes a code path segment for the test part of a WhileStatement.
+ *
+ * @param {boolean|undefined} test - The test value (only when constant).
+ * @returns {void}
+ */
+ makeWhileTest(test) {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const testSegments = forkContext.makeNext(0, -1);
+
+ // Update state.
+ context.test = test;
+ context.continueDestSegments = testSegments;
+ forkContext.replaceHead(testSegments);
+ }
+
+ /**
+ * Makes a code path segment for the body part of a WhileStatement.
+ *
+ * @returns {void}
+ */
+ makeWhileBody() {
+ const context = this.loopContext;
+ const choiceContext = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ if (!choiceContext.processed) {
+ choiceContext.trueForkContext.add(forkContext.head);
+ choiceContext.falseForkContext.add(forkContext.head);
+ }
+
+ // Update state.
+ if (context.test !== true) {
+ context.brokenForkContext.addAll(choiceContext.falseForkContext);
+ }
+ forkContext.replaceHead(choiceContext.trueForkContext.makeNext(0, -1));
+ }
+
+ /**
+ * Makes a code path segment for the body part of a DoWhileStatement.
+ *
+ * @returns {void}
+ */
+ makeDoWhileBody() {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const bodySegments = forkContext.makeNext(-1, -1);
+
+ // Update state.
+ context.entrySegments = bodySegments;
+ forkContext.replaceHead(bodySegments);
+ }
+
+ /**
+ * Makes a code path segment for the test part of a DoWhileStatement.
+ *
+ * @param {boolean|undefined} test - The test value (only when constant).
+ * @returns {void}
+ */
+ makeDoWhileTest(test) {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+
+ context.test = test;
+
+ // Creates paths of `continue` statements.
+ if (!context.continueForkContext.empty) {
+ context.continueForkContext.add(forkContext.head);
+ const testSegments = context.continueForkContext.makeNext(0, -1);
+
+ forkContext.replaceHead(testSegments);
+ }
+ }
+
+ /**
+ * Makes a code path segment for the test part of a ForStatement.
+ *
+ * @param {boolean|undefined} test - The test value (only when constant).
+ * @returns {void}
+ */
+ makeForTest(test) {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const endOfInitSegments = forkContext.head;
+ const testSegments = forkContext.makeNext(-1, -1);
+
+ // Update state.
+ context.test = test;
+ context.endOfInitSegments = endOfInitSegments;
+ context.continueDestSegments = context.testSegments = testSegments;
+ forkContext.replaceHead(testSegments);
+ }
+
+ /**
+ * Makes a code path segment for the update part of a ForStatement.
+ *
+ * @returns {void}
+ */
+ makeForUpdate() {
+ const context = this.loopContext;
+ const choiceContext = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ // Make the next paths of the test.
+ if (context.testSegments) {
+ finalizeTestSegmentsOfFor(
+ context,
+ choiceContext,
+ forkContext.head
+ );
+ } else {
+ context.endOfInitSegments = forkContext.head;
+ }
+
+ // Update state.
+ const updateSegments = forkContext.makeDisconnected(-1, -1);
+
+ context.continueDestSegments = context.updateSegments = updateSegments;
+ forkContext.replaceHead(updateSegments);
+ }
+
+ /**
+ * Makes a code path segment for the body part of a ForStatement.
+ *
+ * @returns {void}
+ */
+ makeForBody() {
+ const context = this.loopContext;
+ const choiceContext = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ // Update state.
+ if (context.updateSegments) {
+ context.endOfUpdateSegments = forkContext.head;
+
+ // `update` -> `test`
+ if (context.testSegments) {
+ makeLooped(
+ this,
+ context.endOfUpdateSegments,
+ context.testSegments
+ );
+ }
+ } else if (context.testSegments) {
+ finalizeTestSegmentsOfFor(
+ context,
+ choiceContext,
+ forkContext.head
+ );
+ } else {
+ context.endOfInitSegments = forkContext.head;
+ }
+
+ let bodySegments = context.endOfTestSegments;
+
+ if (!bodySegments) {
+
+ /*
+ * If there is not the `test` part, the `body` path comes from the
+ * `init` part and the `update` part.
+ */
+ const prevForkContext = ForkContext.newEmpty(forkContext);
+
+ prevForkContext.add(context.endOfInitSegments);
+ if (context.endOfUpdateSegments) {
+ prevForkContext.add(context.endOfUpdateSegments);
+ }
+
+ bodySegments = prevForkContext.makeNext(0, -1);
+ }
+ context.continueDestSegments = context.continueDestSegments || bodySegments;
+ forkContext.replaceHead(bodySegments);
+ }
+
+ /**
+ * Makes a code path segment for the left part of a ForInStatement and a
+ * ForOfStatement.
+ *
+ * @returns {void}
+ */
+ makeForInOfLeft() {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const leftSegments = forkContext.makeDisconnected(-1, -1);
+
+ // Update state.
+ context.prevSegments = forkContext.head;
+ context.leftSegments = context.continueDestSegments = leftSegments;
+ forkContext.replaceHead(leftSegments);
+ }
+
+ /**
+ * Makes a code path segment for the right part of a ForInStatement and a
+ * ForOfStatement.
+ *
+ * @returns {void}
+ */
+ makeForInOfRight() {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const temp = ForkContext.newEmpty(forkContext);
+
+ temp.add(context.prevSegments);
+ const rightSegments = temp.makeNext(-1, -1);
+
+ // Update state.
+ context.endOfLeftSegments = forkContext.head;
+ forkContext.replaceHead(rightSegments);
+ }
+
+ /**
+ * Makes a code path segment for the body part of a ForInStatement and a
+ * ForOfStatement.
+ *
+ * @returns {void}
+ */
+ makeForInOfBody() {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const temp = ForkContext.newEmpty(forkContext);
+
+ temp.add(context.endOfLeftSegments);
+ const bodySegments = temp.makeNext(-1, -1);
+
+ // Make a path: `right` -> `left`.
+ makeLooped(this, forkContext.head, context.leftSegments);
+
+ // Update state.
+ context.brokenForkContext.add(forkContext.head);
+ forkContext.replaceHead(bodySegments);
+ }
+
+ //--------------------------------------------------------------------------
+ // Control Statements
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates new context for BreakStatement.
+ *
+ * @param {boolean} breakable - The flag to indicate it can break by
+ * an unlabeled BreakStatement.
+ * @param {string|null} label - The label of this context.
+ * @returns {Object} The new context.
+ */
+ pushBreakContext(breakable, label) {
+ this.breakContext = {
+ upper: this.breakContext,
+ breakable,
+ label,
+ brokenForkContext: ForkContext.newEmpty(this.forkContext)
+ };
+ return this.breakContext;
+ }
+
+ /**
+ * Removes the top item of the break context stack.
+ *
+ * @returns {Object} The removed context.
+ */
+ popBreakContext() {
+ const context = this.breakContext;
+ const forkContext = this.forkContext;
+
+ this.breakContext = context.upper;
+
+ // Process this context here for other than switches and loops.
+ if (!context.breakable) {
+ const brokenForkContext = context.brokenForkContext;
+
+ if (!brokenForkContext.empty) {
+ brokenForkContext.add(forkContext.head);
+ forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
+ }
+ }
+
+ return context;
+ }
+
+ /**
+ * Makes a path for a `break` statement.
+ *
+ * It registers the head segment to a context of `break`.
+ * It makes new unreachable segment, then it set the head with the segment.
+ *
+ * @param {string} label - A label of the break statement.
+ * @returns {void}
+ */
+ makeBreak(label) {
+ const forkContext = this.forkContext;
+
+ if (!forkContext.reachable) {
+ return;
+ }
+
+ const context = getBreakContext(this, label);
+
+ /* istanbul ignore else: foolproof (syntax error) */
+ if (context) {
+ context.brokenForkContext.add(forkContext.head);
+ }
+
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ }
+
+ /**
+ * Makes a path for a `continue` statement.
+ *
+ * It makes a looping path.
+ * It makes new unreachable segment, then it set the head with the segment.
+ *
+ * @param {string} label - A label of the continue statement.
+ * @returns {void}
+ */
+ makeContinue(label) {
+ const forkContext = this.forkContext;
+
+ if (!forkContext.reachable) {
+ return;
+ }
+
+ const context = getContinueContext(this, label);
+
+ /* istanbul ignore else: foolproof (syntax error) */
+ if (context) {
+ if (context.continueDestSegments) {
+ makeLooped(this, forkContext.head, context.continueDestSegments);
+
+ // If the context is a for-in/of loop, this effects a break also.
+ if (context.type === "ForInStatement" ||
+ context.type === "ForOfStatement"
+ ) {
+ context.brokenForkContext.add(forkContext.head);
+ }
+ } else {
+ context.continueForkContext.add(forkContext.head);
+ }
+ }
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ }
+
+ /**
+ * Makes a path for a `return` statement.
+ *
+ * It registers the head segment to a context of `return`.
+ * It makes new unreachable segment, then it set the head with the segment.
+ *
+ * @returns {void}
+ */
+ makeReturn() {
+ const forkContext = this.forkContext;
+
+ if (forkContext.reachable) {
+ getReturnContext(this).returnedForkContext.add(forkContext.head);
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ }
+ }
+
+ /**
+ * Makes a path for a `throw` statement.
+ *
+ * It registers the head segment to a context of `throw`.
+ * It makes new unreachable segment, then it set the head with the segment.
+ *
+ * @returns {void}
+ */
+ makeThrow() {
+ const forkContext = this.forkContext;
+
+ if (forkContext.reachable) {
+ getThrowContext(this).thrownForkContext.add(forkContext.head);
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ }
+ }
+
+ /**
+ * Makes the final path.
+ * @returns {void}
+ */
+ makeFinal() {
+ const segments = this.currentSegments;
+
+ if (segments.length > 0 && segments[0].reachable) {
+ this.returnedForkContext.add(segments);
+ }
+ }
+}
+
+module.exports = CodePathState;
diff --git a/tools/node_modules/eslint/lib/code-path-analysis/code-path.js b/tools/node_modules/eslint/lib/code-path-analysis/code-path.js
new file mode 100644
index 0000000000..709a111189
--- /dev/null
+++ b/tools/node_modules/eslint/lib/code-path-analysis/code-path.js
@@ -0,0 +1,234 @@
+/**
+ * @fileoverview A class of the code path.
+ * @author Toru Nagashima
+ */
+
+"use strict";
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+const CodePathState = require("./code-path-state");
+const IdGenerator = require("./id-generator");
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A code path.
+ */
+class CodePath {
+
+ /**
+ * @param {string} id - An identifier.
+ * @param {CodePath|null} upper - The code path of the upper function scope.
+ * @param {Function} onLooped - A callback function to notify looping.
+ */
+ constructor(id, upper, onLooped) {
+
+ /**
+ * The identifier of this code path.
+ * Rules use it to store additional information of each rule.
+ * @type {string}
+ */
+ this.id = id;
+
+ /**
+ * The code path of the upper function scope.
+ * @type {CodePath|null}
+ */
+ this.upper = upper;
+
+ /**
+ * The code paths of nested function scopes.
+ * @type {CodePath[]}
+ */
+ this.childCodePaths = [];
+
+ // Initializes internal state.
+ Object.defineProperty(
+ this,
+ "internal",
+ { value: new CodePathState(new IdGenerator(`${id}_`), onLooped) }
+ );
+
+ // Adds this into `childCodePaths` of `upper`.
+ if (upper) {
+ upper.childCodePaths.push(this);
+ }
+ }
+
+ /**
+ * Gets the state of a given code path.
+ *
+ * @param {CodePath} codePath - A code path to get.
+ * @returns {CodePathState} The state of the code path.
+ */
+ static getState(codePath) {
+ return codePath.internal;
+ }
+
+ /**
+ * The initial code path segment.
+ * @type {CodePathSegment}
+ */
+ get initialSegment() {
+ return this.internal.initialSegment;
+ }
+
+ /**
+ * Final code path segments.
+ * This array is a mix of `returnedSegments` and `thrownSegments`.
+ * @type {CodePathSegment[]}
+ */
+ get finalSegments() {
+ return this.internal.finalSegments;
+ }
+
+ /**
+ * Final code path segments which is with `return` statements.
+ * This array contains the last path segment if it's reachable.
+ * Since the reachable last path returns `undefined`.
+ * @type {CodePathSegment[]}
+ */
+ get returnedSegments() {
+ return this.internal.returnedForkContext;
+ }
+
+ /**
+ * Final code path segments which is with `throw` statements.
+ * @type {CodePathSegment[]}
+ */
+ get thrownSegments() {
+ return this.internal.thrownForkContext;
+ }
+
+ /**
+ * Current code path segments.
+ * @type {CodePathSegment[]}
+ */
+ get currentSegments() {
+ return this.internal.currentSegments;
+ }
+
+ /**
+ * Traverses all segments in this code path.
+ *
+ * codePath.traverseSegments(function(segment, controller) {
+ * // do something.
+ * });
+ *
+ * This method enumerates segments in order from the head.
+ *
+ * The `controller` object has two methods.
+ *
+ * - `controller.skip()` - Skip the following segments in this branch.
+ * - `controller.break()` - Skip all following segments.
+ *
+ * @param {Object} [options] - Omittable.
+ * @param {CodePathSegment} [options.first] - The first segment to traverse.
+ * @param {CodePathSegment} [options.last] - The last segment to traverse.
+ * @param {Function} callback - A callback function.
+ * @returns {void}
+ */
+ traverseSegments(options, callback) {
+ if (typeof options === "function") {
+ callback = options;
+ options = null;
+ }
+
+ options = options || {};
+ const startSegment = options.first || this.internal.initialSegment;
+ const lastSegment = options.last;
+
+ let item = null;
+ let index = 0;
+ let end = 0;
+ let segment = null;
+ const visited = Object.create(null);
+ const stack = [[startSegment, 0]];
+ let skippedSegment = null;
+ let broken = false;
+ const controller = {
+ skip() {
+ if (stack.length <= 1) {
+ broken = true;
+ } else {
+ skippedSegment = stack[stack.length - 2][0];
+ }
+ },
+ break() {
+ broken = true;
+ }
+ };
+
+ /**
+ * Checks a given previous segment has been visited.
+ * @param {CodePathSegment} prevSegment - A previous segment to check.
+ * @returns {boolean} `true` if the segment has been visited.
+ */
+ function isVisited(prevSegment) {
+ return (
+ visited[prevSegment.id] ||
+ segment.isLoopedPrevSegment(prevSegment)
+ );
+ }
+
+ while (stack.length > 0) {
+ item = stack[stack.length - 1];
+ segment = item[0];
+ index = item[1];
+
+ if (index === 0) {
+
+ // Skip if this segment has been visited already.
+ if (visited[segment.id]) {
+ stack.pop();
+ continue;
+ }
+
+ // Skip if all previous segments have not been visited.
+ if (segment !== startSegment &&
+ segment.prevSegments.length > 0 &&
+ !segment.prevSegments.every(isVisited)
+ ) {
+ stack.pop();
+ continue;
+ }
+
+ // Reset the flag of skipping if all branches have been skipped.
+ if (skippedSegment && segment.prevSegments.indexOf(skippedSegment) !== -1) {
+ skippedSegment = null;
+ }
+ visited[segment.id] = true;
+
+ // Call the callback when the first time.
+ if (!skippedSegment) {
+ callback.call(this, segment, controller);
+ if (segment === lastSegment) {
+ controller.skip();
+ }
+ if (broken) {
+ break;
+ }
+ }
+ }
+
+ // Update the stack.
+ end = segment.nextSegments.length - 1;
+ if (index < end) {
+ item[1] += 1;
+ stack.push([segment.nextSegments[index], 0]);
+ } else if (index === end) {
+ item[0] = segment.nextSegments[index];
+ item[1] = 0;
+ } else {
+ stack.pop();
+ }
+ }
+ }
+}
+
+module.exports = CodePath;
diff --git a/tools/node_modules/eslint/lib/code-path-analysis/debug-helpers.js b/tools/node_modules/eslint/lib/code-path-analysis/debug-helpers.js
new file mode 100644
index 0000000000..9af985ce85
--- /dev/null
+++ b/tools/node_modules/eslint/lib/code-path-analysis/debug-helpers.js
@@ -0,0 +1,200 @@
+/**
+ * @fileoverview Helpers to debug for code path analysis.
+ * @author Toru Nagashima
+ */
+
+"use strict";
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+const debug = require("debug")("eslint:code-path");
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Gets id of a given segment.
+ * @param {CodePathSegment} segment - A segment to get.
+ * @returns {string} Id of the segment.
+ */
+/* istanbul ignore next */
+function getId(segment) { // eslint-disable-line require-jsdoc
+ return segment.id + (segment.reachable ? "" : "!");
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+module.exports = {
+
+ /**
+ * A flag that debug dumping is enabled or not.
+ * @type {boolean}
+ */
+ enabled: debug.enabled,
+
+ /**
+ * Dumps given objects.
+ *
+ * @param {...any} args - objects to dump.
+ * @returns {void}
+ */
+ dump: debug,
+
+ /**
+ * Dumps the current analyzing state.
+ *
+ * @param {ASTNode} node - A node to dump.
+ * @param {CodePathState} state - A state to dump.
+ * @param {boolean} leaving - A flag whether or not it's leaving
+ * @returns {void}
+ */
+ dumpState: !debug.enabled ? debug : /* istanbul ignore next */ function(node, state, leaving) {
+ for (let i = 0; i < state.currentSegments.length; ++i) {
+ const segInternal = state.currentSegments[i].internal;
+
+ if (leaving) {
+ segInternal.exitNodes.push(node);
+ } else {
+ segInternal.nodes.push(node);
+ }
+ }
+
+ debug([
+ `${state.currentSegments.map(getId).join(",")})`,
+ `${node.type}${leaving ? ":exit" : ""}`
+ ].join(" "));
+ },
+
+ /**
+ * Dumps a DOT code of a given code path.
+ * The DOT code can be visialized with Graphvis.
+ *
+ * @param {CodePath} codePath - A code path to dump.
+ * @returns {void}
+ * @see http://www.graphviz.org
+ * @see http://www.webgraphviz.com
+ */
+ dumpDot: !debug.enabled ? debug : /* istanbul ignore next */ function(codePath) {
+ let text =
+ "\n" +
+ "digraph {\n" +
+ "node[shape=box,style=\"rounded,filled\",fillcolor=white];\n" +
+ "initial[label=\"\",shape=circle,style=filled,fillcolor=black,width=0.25,height=0.25];\n";
+
+ if (codePath.returnedSegments.length > 0) {
+ text += "final[label=\"\",shape=doublecircle,style=filled,fillcolor=black,width=0.25,height=0.25];\n";
+ }
+ if (codePath.thrownSegments.length > 0) {
+ text += "thrown[label=\"✘\",shape=circle,width=0.3,height=0.3,fixedsize];\n";
+ }
+
+ const traceMap = Object.create(null);
+ const arrows = this.makeDotArrows(codePath, traceMap);
+
+ for (const id in traceMap) { // eslint-disable-line guard-for-in
+ const segment = traceMap[id];
+
+ text += `${id}[`;
+
+ if (segment.reachable) {
+ text += "label=\"";
+ } else {
+ text += "style=\"rounded,dashed,filled\",fillcolor=\"#FF9800\",label=\"<<unreachable>>\\n";
+ }
+
+ if (segment.internal.nodes.length > 0 || segment.internal.exitNodes.length > 0) {
+ text += [].concat(
+ segment.internal.nodes.map(node => {
+ switch (node.type) {
+ case "Identifier": return `${node.type} (${node.name})`;
+ case "Literal": return `${node.type} (${node.value})`;
+ default: return node.type;
+ }
+ }),
+ segment.internal.exitNodes.map(node => {
+ switch (node.type) {
+ case "Identifier": return `${node.type}:exit (${node.name})`;
+ case "Literal": return `${node.type}:exit (${node.value})`;
+ default: return `${node.type}:exit`;
+ }
+ })
+ ).join("\\n");
+ } else {
+ text += "????";
+ }
+
+ text += "\"];\n";
+ }
+
+ text += `${arrows}\n`;
+ text += "}";
+ debug("DOT", text);
+ },
+
+ /**
+ * Makes a DOT code of a given code path.
+ * The DOT code can be visialized with Graphvis.
+ *
+ * @param {CodePath} codePath - A code path to make DOT.
+ * @param {Object} traceMap - Optional. A map to check whether or not segments had been done.
+ * @returns {string} A DOT code of the code path.
+ */
+ makeDotArrows(codePath, traceMap) {
+ const stack = [[codePath.initialSegment, 0]];
+ const done = traceMap || Object.create(null);
+ let lastId = codePath.initialSegment.id;
+ let text = `initial->${codePath.initialSegment.id}`;
+
+ while (stack.length > 0) {
+ const item = stack.pop();
+ const segment = item[0];
+ const index = item[1];
+
+ if (done[segment.id] && index === 0) {
+ continue;
+ }
+ done[segment.id] = segment;
+
+ const nextSegment = segment.allNextSegments[index];
+
+ if (!nextSegment) {
+ continue;
+ }
+
+ if (lastId === segment.id) {
+ text += `->${nextSegment.id}`;
+ } else {
+ text += `;\n${segment.id}->${nextSegment.id}`;
+ }
+ lastId = nextSegment.id;
+
+ stack.unshift([segment, 1 + index]);
+ stack.push([nextSegment, 0]);
+ }
+
+ codePath.returnedSegments.forEach(finalSegment => {
+ if (lastId === finalSegment.id) {
+ text += "->final";
+ } else {
+ text += `;\n${finalSegment.id}->final`;
+ }
+ lastId = null;
+ });
+
+ codePath.thrownSegments.forEach(finalSegment => {
+ if (lastId === finalSegment.id) {
+ text += "->thrown";
+ } else {
+ text += `;\n${finalSegment.id}->thrown`;
+ }
+ lastId = null;
+ });
+
+ return `${text};`;
+ }
+};
diff --git a/tools/node_modules/eslint/lib/code-path-analysis/fork-context.js b/tools/node_modules/eslint/lib/code-path-analysis/fork-context.js
new file mode 100644
index 0000000000..4fae6bbb1e
--- /dev/null
+++ b/tools/node_modules/eslint/lib/code-path-analysis/fork-context.js
@@ -0,0 +1,262 @@
+/**
+ * @fileoverview A class to operate forking.
+ *
+ * This is state of forking.
+ * This has a fork list and manages it.
+ *
+ * @author Toru Nagashima
+ */
+
+"use strict";
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+const assert = require("assert"),
+ CodePathSegment = require("./code-path-segment");
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Gets whether or not a given segment is reachable.
+ *
+ * @param {CodePathSegment} segment - A segment to get.
+ * @returns {boolean} `true` if the segment is reachable.
+ */
+function isReachable(segment) {
+ return segment.reachable;
+}
+
+/**
+ * Creates new segments from the specific range of `context.segmentsList`.
+ *
+ * When `context.segmentsList` is `[[a, b], [c, d], [e, f]]`, `begin` is `0`, and
+ * `end` is `-1`, this creates `[g, h]`. This `g` is from `a`, `c`, and `e`.
+ * This `h` is from `b`, `d`, and `f`.
+ *
+ * @param {ForkContext} context - An instance.
+ * @param {number} begin - The first index of the previous segments.
+ * @param {number} end - The last index of the previous segments.
+ * @param {Function} create - A factory function of new segments.
+ * @returns {CodePathSegment[]} New segments.
+ */
+function makeSegments(context, begin, end, create) {
+ const list = context.segmentsList;
+
+ if (begin < 0) {
+ begin = list.length + begin;
+ }
+ if (end < 0) {
+ end = list.length + end;
+ }
+
+ const segments = [];
+
+ for (let i = 0; i < context.count; ++i) {
+ const allPrevSegments = [];
+
+ for (let j = begin; j <= end; ++j) {
+ allPrevSegments.push(list[j][i]);
+ }
+
+ segments.push(create(context.idGenerator.next(), allPrevSegments));
+ }
+
+ return segments;
+}
+
+/**
+ * `segments` becomes doubly in a `finally` block. Then if a code path exits by a
+ * control statement (such as `break`, `continue`) from the `finally` block, the
+ * destination's segments may be half of the source segments. In that case, this
+ * merges segments.
+ *
+ * @param {ForkContext} context - An instance.
+ * @param {CodePathSegment[]} segments - Segments to merge.
+ * @returns {CodePathSegment[]} The merged segments.
+ */
+function mergeExtraSegments(context, segments) {
+ while (segments.length > context.count) {
+ const merged = [];
+
+ for (let i = 0, length = segments.length / 2 | 0; i < length; ++i) {
+ merged.push(CodePathSegment.newNext(
+ context.idGenerator.next(),
+ [segments[i], segments[i + length]]
+ ));
+ }
+ segments = merged;
+ }
+ return segments;
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A class to manage forking.
+ */
+class ForkContext {
+
+ /**
+ * @param {IdGenerator} idGenerator - An identifier generator for segments.
+ * @param {ForkContext|null} upper - An upper fork context.
+ * @param {number} count - A number of parallel segments.
+ */
+ constructor(idGenerator, upper, count) {
+ this.idGenerator = idGenerator;
+ this.upper = upper;
+ this.count = count;
+ this.segmentsList = [];
+ }
+
+ /**
+ * The head segments.
+ * @type {CodePathSegment[]}
+ */
+ get head() {
+ const list = this.segmentsList;
+
+ return list.length === 0 ? [] : list[list.length - 1];
+ }
+
+ /**
+ * A flag which shows empty.
+ * @type {boolean}
+ */
+ get empty() {
+ return this.segmentsList.length === 0;
+ }
+
+ /**
+ * A flag which shows reachable.
+ * @type {boolean}
+ */
+ get reachable() {
+ const segments = this.head;
+
+ return segments.length > 0 && segments.some(isReachable);
+ }
+
+ /**
+ * Creates new segments from this context.
+ *
+ * @param {number} begin - The first index of previous segments.
+ * @param {number} end - The last index of previous segments.
+ * @returns {CodePathSegment[]} New segments.
+ */
+ makeNext(begin, end) {
+ return makeSegments(this, begin, end, CodePathSegment.newNext);
+ }
+
+ /**
+ * Creates new segments from this context.
+ * The new segments is always unreachable.
+ *
+ * @param {number} begin - The first index of previous segments.
+ * @param {number} end - The last index of previous segments.
+ * @returns {CodePathSegment[]} New segments.
+ */
+ makeUnreachable(begin, end) {
+ return makeSegments(this, begin, end, CodePathSegment.newUnreachable);
+ }
+
+ /**
+ * Creates new segments from this context.
+ * The new segments don't have connections for previous segments.
+ * But these inherit the reachable flag from this context.
+ *
+ * @param {number} begin - The first index of previous segments.
+ * @param {number} end - The last index of previous segments.
+ * @returns {CodePathSegment[]} New segments.
+ */
+ makeDisconnected(begin, end) {
+ return makeSegments(this, begin, end, CodePathSegment.newDisconnected);
+ }
+
+ /**
+ * Adds segments into this context.
+ * The added segments become the head.
+ *
+ * @param {CodePathSegment[]} segments - Segments to add.
+ * @returns {void}
+ */
+ add(segments) {
+ assert(segments.length >= this.count, `${segments.length} >= ${this.count}`);
+
+ this.segmentsList.push(mergeExtraSegments(this, segments));
+ }
+
+ /**
+ * Replaces the head segments with given segments.
+ * The current head segments are removed.
+ *
+ * @param {CodePathSegment[]} segments - Segments to add.
+ * @returns {void}
+ */
+ replaceHead(segments) {
+ assert(segments.length >= this.count, `${segments.length} >= ${this.count}`);
+
+ this.segmentsList.splice(-1, 1, mergeExtraSegments(this, segments));
+ }
+
+ /**
+ * Adds all segments of a given fork context into this context.
+ *
+ * @param {ForkContext} context - A fork context to add.
+ * @returns {void}
+ */
+ addAll(context) {
+ assert(context.count === this.count);
+
+ const source = context.segmentsList;
+
+ for (let i = 0; i < source.length; ++i) {
+ this.segmentsList.push(source[i]);
+ }
+ }
+
+ /**
+ * Clears all secments in this context.
+ *
+ * @returns {void}
+ */
+ clear() {
+ this.segmentsList = [];
+ }
+
+ /**
+ * Creates the root fork context.
+ *
+ * @param {IdGenerator} idGenerator - An identifier generator for segments.
+ * @returns {ForkContext} New fork context.
+ */
+ static newRoot(idGenerator) {
+ const context = new ForkContext(idGenerator, null, 1);
+
+ context.add([CodePathSegment.newRoot(idGenerator.next())]);
+
+ return context;
+ }
+
+ /**
+ * Creates an empty fork context preceded by a given context.
+ *
+ * @param {ForkContext} parentContext - The parent fork context.
+ * @param {boolean} forkLeavingPath - A flag which shows inside of `finally` block.
+ * @returns {ForkContext} New fork context.
+ */
+ static newEmpty(parentContext, forkLeavingPath) {
+ return new ForkContext(
+ parentContext.idGenerator,
+ parentContext,
+ (forkLeavingPath ? 2 : 1) * parentContext.count
+ );
+ }
+}
+
+module.exports = ForkContext;
diff --git a/tools/node_modules/eslint/lib/code-path-analysis/id-generator.js b/tools/node_modules/eslint/lib/code-path-analysis/id-generator.js
new file mode 100644
index 0000000000..062058ddc1
--- /dev/null
+++ b/tools/node_modules/eslint/lib/code-path-analysis/id-generator.js
@@ -0,0 +1,46 @@
+/**
+ * @fileoverview A class of identifiers generator for code path segments.
+ *
+ * Each rule uses the identifier of code path segments to store additional
+ * information of the code path.
+ *
+ * @author Toru Nagashima
+ */
+
+"use strict";
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A generator for unique ids.
+ */
+class IdGenerator {
+
+ /**
+ * @param {string} prefix - Optional. A prefix of generated ids.
+ */
+ constructor(prefix) {
+ this.prefix = String(prefix);
+ this.n = 0;
+ }
+
+ /**
+ * Generates id.
+ *
+ * @returns {string} A generated id.
+ */
+ next() {
+ this.n = 1 + this.n | 0;
+
+ /* istanbul ignore if */
+ if (this.n < 0) {
+ this.n = 1;
+ }
+
+ return this.prefix + this.n;
+ }
+}
+
+module.exports = IdGenerator;