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-rw-r--r--src/node_process.cc11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/node_process.cc b/src/node_process.cc
index 3a7c12ec45..3655a05648 100644
--- a/src/node_process.cc
+++ b/src/node_process.cc
@@ -31,6 +31,7 @@ namespace node {
using v8::Array;
using v8::ArrayBuffer;
+using v8::BigUint64Array;
using v8::Float64Array;
using v8::FunctionCallbackInfo;
using v8::HeapStatistics;
@@ -113,7 +114,11 @@ void Cwd(const FunctionCallbackInfo<Value>& args) {
args.GetReturnValue().Set(cwd);
}
+
// Hrtime exposes libuv's uv_hrtime() high-resolution timer.
+
+// This is the legacy version of hrtime before BigInt was introduced in
+// JavaScript.
// The value returned by uv_hrtime() is a 64-bit int representing nanoseconds,
// so this function instead fills in an Uint32Array with 3 entries,
// to avoid any integer overflow possibility.
@@ -132,6 +137,12 @@ void Hrtime(const FunctionCallbackInfo<Value>& args) {
fields[2] = t % NANOS_PER_SEC;
}
+void HrtimeBigInt(const FunctionCallbackInfo<Value>& args) {
+ Local<ArrayBuffer> ab = args[0].As<BigUint64Array>()->Buffer();
+ uint64_t* fields = static_cast<uint64_t*>(ab->GetContents().Data());
+ fields[0] = uv_hrtime();
+}
+
void Kill(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);