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diff --git a/lib/internal/util/comparisons.js b/lib/internal/util/comparisons.js
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+'use strict';
+
+const { compare } = process.binding('buffer');
+const { isArrayBufferView } = require('internal/util/types');
+const { isDate, isMap, isRegExp, isSet } = process.binding('util');
+
+function objectToString(o) {
+ return Object.prototype.toString.call(o);
+}
+
+// Check if they have the same source and flags
+function areSimilarRegExps(a, b) {
+ return a.source === b.source && a.flags === b.flags;
+}
+
+// For small buffers it's faster to compare the buffer in a loop. The c++
+// barrier including the Uint8Array operation takes the advantage of the faster
+// binary compare otherwise. The break even point was at about 300 characters.
+function areSimilarTypedArrays(a, b, max) {
+ const len = a.byteLength;
+ if (len !== b.byteLength) {
+ return false;
+ }
+ if (len < max) {
+ for (var offset = 0; offset < len; offset++) {
+ if (a[offset] !== b[offset]) {
+ return false;
+ }
+ }
+ return true;
+ }
+ return compare(new Uint8Array(a.buffer, a.byteOffset, len),
+ new Uint8Array(b.buffer, b.byteOffset, b.byteLength)) === 0;
+}
+
+function isFloatTypedArrayTag(tag) {
+ return tag === '[object Float32Array]' || tag === '[object Float64Array]';
+}
+
+function isArguments(tag) {
+ return tag === '[object Arguments]';
+}
+
+function isObjectOrArrayTag(tag) {
+ return tag === '[object Array]' || tag === '[object Object]';
+}
+
+// Notes: Type tags are historical [[Class]] properties that can be set by
+// FunctionTemplate::SetClassName() in C++ or Symbol.toStringTag in JS
+// and retrieved using Object.prototype.toString.call(obj) in JS
+// See https://tc39.github.io/ecma262/#sec-object.prototype.tostring
+// for a list of tags pre-defined in the spec.
+// There are some unspecified tags in the wild too (e.g. typed array tags).
+// Since tags can be altered, they only serve fast failures
+//
+// Typed arrays and buffers are checked by comparing the content in their
+// underlying ArrayBuffer. This optimization requires that it's
+// reasonable to interpret their underlying memory in the same way,
+// which is checked by comparing their type tags.
+// (e.g. a Uint8Array and a Uint16Array with the same memory content
+// could still be different because they will be interpreted differently).
+//
+// For strict comparison, objects should have
+// a) The same built-in type tags
+// b) The same prototypes.
+function strictDeepEqual(val1, val2, memos) {
+ if (typeof val1 !== 'object') {
+ return typeof val1 === 'number' && Number.isNaN(val1) &&
+ Number.isNaN(val2);
+ }
+ if (typeof val2 !== 'object' || val1 === null || val2 === null) {
+ return false;
+ }
+ const val1Tag = objectToString(val1);
+ const val2Tag = objectToString(val2);
+
+ if (val1Tag !== val2Tag) {
+ return false;
+ }
+ if (Object.getPrototypeOf(val1) !== Object.getPrototypeOf(val2)) {
+ return false;
+ }
+ if (val1Tag === '[object Array]') {
+ // Check for sparse arrays and general fast path
+ if (val1.length !== val2.length)
+ return false;
+ // Skip testing the part below and continue with the keyCheck.
+ return keyCheck(val1, val2, true, memos);
+ }
+ if (val1Tag === '[object Object]') {
+ // Skip testing the part below and continue with the keyCheck.
+ return keyCheck(val1, val2, true, memos);
+ }
+ if (isDate(val1)) {
+ if (val1.getTime() !== val2.getTime()) {
+ return false;
+ }
+ } else if (isRegExp(val1)) {
+ if (!areSimilarRegExps(val1, val2)) {
+ return false;
+ }
+ } else if (val1Tag === '[object Error]') {
+ // Do not compare the stack as it might differ even though the error itself
+ // is otherwise identical. The non-enumerable name should be identical as
+ // the prototype is also identical. Otherwise this is caught later on.
+ if (val1.message !== val2.message) {
+ return false;
+ }
+ } else if (isArrayBufferView(val1)) {
+ if (!areSimilarTypedArrays(val1, val2,
+ isFloatTypedArrayTag(val1Tag) ? 0 : 300)) {
+ return false;
+ }
+ // Buffer.compare returns true, so val1.length === val2.length
+ // if they both only contain numeric keys, we don't need to exam further
+ return keyCheck(val1, val2, true, memos, val1.length,
+ val2.length);
+ } else if (typeof val1.valueOf === 'function') {
+ const val1Value = val1.valueOf();
+ // Note: Boxed string keys are going to be compared again by Object.keys
+ if (val1Value !== val1) {
+ if (!innerDeepEqual(val1Value, val2.valueOf(), true))
+ return false;
+ // Fast path for boxed primitives
+ var lengthval1 = 0;
+ var lengthval2 = 0;
+ if (typeof val1Value === 'string') {
+ lengthval1 = val1.length;
+ lengthval2 = val2.length;
+ }
+ return keyCheck(val1, val2, true, memos, lengthval1,
+ lengthval2);
+ }
+ }
+ return keyCheck(val1, val2, true, memos);
+}
+
+function looseDeepEqual(val1, val2, memos) {
+ if (val1 === null || typeof val1 !== 'object') {
+ if (val2 === null || typeof val2 !== 'object') {
+ // eslint-disable-next-line eqeqeq
+ return val1 == val2;
+ }
+ return false;
+ }
+ if (val2 === null || typeof val2 !== 'object') {
+ return false;
+ }
+ if (isDate(val1) && isDate(val2)) {
+ return val1.getTime() === val2.getTime();
+ }
+ if (isRegExp(val1) && isRegExp(val2)) {
+ return areSimilarRegExps(val1, val2);
+ }
+ if (val1 instanceof Error && val2 instanceof Error) {
+ if (val1.message !== val2.message || val1.name !== val2.name)
+ return false;
+ }
+ const val1Tag = objectToString(val1);
+ const val2Tag = objectToString(val2);
+ if (val1Tag === val2Tag) {
+ if (!isObjectOrArrayTag(val1Tag) && isArrayBufferView(val1)) {
+ return areSimilarTypedArrays(val1, val2,
+ isFloatTypedArrayTag(val1Tag) ?
+ Infinity : 300);
+ }
+ // Ensure reflexivity of deepEqual with `arguments` objects.
+ // See https://github.com/nodejs/node-v0.x-archive/pull/7178
+ } else if (isArguments(val1Tag) || isArguments(val2Tag)) {
+ return false;
+ }
+ return keyCheck(val1, val2, false, memos);
+}
+
+function keyCheck(val1, val2, strict, memos, lengthA, lengthB) {
+ // For all remaining Object pairs, including Array, objects and Maps,
+ // equivalence is determined by having:
+ // a) The same number of owned enumerable properties
+ // b) The same set of keys/indexes (although not necessarily the same order)
+ // c) Equivalent values for every corresponding key/index
+ // d) For Sets and Maps, equal contents
+ // Note: this accounts for both named and indexed properties on Arrays.
+ var aKeys = Object.keys(val1);
+ var bKeys = Object.keys(val2);
+ var i;
+
+ // The pair must have the same number of owned properties.
+ if (aKeys.length !== bKeys.length)
+ return false;
+
+ if (strict) {
+ var symbolKeysA = Object.getOwnPropertySymbols(val1);
+ var symbolKeysB = Object.getOwnPropertySymbols(val2);
+ if (symbolKeysA.length !== 0) {
+ symbolKeysA = symbolKeysA.filter((k) =>
+ propertyIsEnumerable.call(val1, k));
+ symbolKeysB = symbolKeysB.filter((k) =>
+ propertyIsEnumerable.call(val2, k));
+ if (symbolKeysA.length !== symbolKeysB.length)
+ return false;
+ } else if (symbolKeysB.length !== 0 && symbolKeysB.filter((k) =>
+ propertyIsEnumerable.call(val2, k)).length !== 0) {
+ return false;
+ }
+ if (lengthA !== undefined) {
+ if (aKeys.length !== lengthA || bKeys.length !== lengthB)
+ return false;
+ if (symbolKeysA.length === 0)
+ return true;
+ aKeys = [];
+ bKeys = [];
+ }
+ if (symbolKeysA.length !== 0) {
+ aKeys.push(...symbolKeysA);
+ bKeys.push(...symbolKeysB);
+ }
+ }
+
+ // Cheap key test:
+ const keys = {};
+ for (i = 0; i < aKeys.length; i++) {
+ keys[aKeys[i]] = true;
+ }
+ for (i = 0; i < aKeys.length; i++) {
+ if (keys[bKeys[i]] === undefined)
+ return false;
+ }
+
+ // Use memos to handle cycles.
+ if (memos === undefined) {
+ memos = {
+ val1: new Map(),
+ val2: new Map(),
+ position: 0
+ };
+ } else {
+ // We prevent up to two map.has(x) calls by directly retrieving the value
+ // and checking for undefined. The map can only contain numbers, so it is
+ // safe to check for undefined only.
+ const val2MemoA = memos.val1.get(val1);
+ if (val2MemoA !== undefined) {
+ const val2MemoB = memos.val2.get(val2);
+ if (val2MemoB !== undefined) {
+ return val2MemoA === val2MemoB;
+ }
+ }
+ memos.position++;
+ }
+
+ memos.val1.set(val1, memos.position);
+ memos.val2.set(val2, memos.position);
+
+ const areEq = objEquiv(val1, val2, strict, aKeys, memos);
+
+ memos.val1.delete(val1);
+ memos.val2.delete(val2);
+
+ return areEq;
+}
+
+function innerDeepEqual(val1, val2, strict, memos) {
+ // All identical values are equivalent, as determined by ===.
+ if (val1 === val2) {
+ if (val1 !== 0)
+ return true;
+ return strict ? Object.is(val1, val2) : true;
+ }
+
+ // Check more closely if val1 and val2 are equal.
+ if (strict === true)
+ return strictDeepEqual(val1, val2, memos);
+
+ return looseDeepEqual(val1, val2, memos);
+}
+
+function setHasEqualElement(set, val1, strict, memo) {
+ // Go looking.
+ for (const val2 of set) {
+ if (innerDeepEqual(val1, val2, strict, memo)) {
+ // Remove the matching element to make sure we do not check that again.
+ set.delete(val2);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+// Note: we val1ly run this multiple times for each loose key!
+// This is done to prevent slowing down the average case.
+function setHasLoosePrim(a, b, val) {
+ const altValues = findLooseMatchingPrimitives(val);
+ if (altValues === undefined)
+ return false;
+
+ var matches = 1;
+ for (var i = 0; i < altValues.length; i++) {
+ if (b.has(altValues[i])) {
+ matches--;
+ }
+ if (a.has(altValues[i])) {
+ matches++;
+ }
+ }
+ return matches === 0;
+}
+
+function setEquiv(a, b, strict, memo) {
+ // This code currently returns false for this pair of sets:
+ // assert.deepEqual(new Set(['1', 1]), new Set([1]))
+ //
+ // In theory, all the items in the first set have a corresponding == value in
+ // the second set, but the sets have different sizes. Its a silly case,
+ // and more evidence that deepStrictEqual should always be preferred over
+ // deepEqual.
+ if (a.size !== b.size)
+ return false;
+
+ // This is a lazily initiated Set of entries which have to be compared
+ // pairwise.
+ var set = null;
+ for (const val of a) {
+ // Note: Checking for the objects first improves the performance for object
+ // heavy sets but it is a minor slow down for primitives. As they are fast
+ // to check this improves the worst case scenario instead.
+ if (typeof val === 'object' && val !== null) {
+ if (set === null) {
+ set = new Set();
+ }
+ // If the specified value doesn't exist in the second set its an not null
+ // object (or non strict only: a not matching primitive) we'll need to go
+ // hunting for something thats deep-(strict-)equal to it. To make this
+ // O(n log n) complexity we have to copy these values in a new set first.
+ set.add(val);
+ } else if (!b.has(val) && (strict || !setHasLoosePrim(a, b, val))) {
+ return false;
+ }
+ }
+
+ if (set !== null) {
+ for (const val of b) {
+ // We have to check if a primitive value is already
+ // matching and only if it's not, go hunting for it.
+ if (typeof val === 'object' && val !== null) {
+ if (!setHasEqualElement(set, val, strict, memo))
+ return false;
+ } else if (!a.has(val) && (strict || !setHasLoosePrim(b, a, val))) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+function findLooseMatchingPrimitives(prim) {
+ var values, number;
+ switch (typeof prim) {
+ case 'number':
+ values = ['' + prim];
+ if (prim === 1 || prim === 0)
+ values.push(Boolean(prim));
+ return values;
+ case 'string':
+ number = +prim;
+ if ('' + number === prim) {
+ values = [number];
+ if (number === 1 || number === 0)
+ values.push(Boolean(number));
+ }
+ return values;
+ case 'undefined':
+ return [null];
+ case 'object': // Only pass in null as object!
+ return [undefined];
+ case 'boolean':
+ number = +prim;
+ return [number, '' + number];
+ }
+}
+
+// This is a ugly but relatively fast way to determine if a loose equal entry
+// val1ly has a correspondent matching entry. Otherwise checking for such
+// values would be way more expensive (O(n^2)).
+// Note: we val1ly run this multiple times for each loose key!
+// This is done to prevent slowing down the average case.
+function mapHasLoosePrim(a, b, key1, memo, item1, item2) {
+ const altKeys = findLooseMatchingPrimitives(key1);
+ if (altKeys === undefined)
+ return false;
+
+ const setA = new Set();
+ const setB = new Set();
+
+ var keyCount = 1;
+
+ setA.add(item1);
+ if (b.has(key1)) {
+ keyCount--;
+ setB.add(item2);
+ }
+
+ for (var i = 0; i < altKeys.length; i++) {
+ const key2 = altKeys[i];
+ if (a.has(key2)) {
+ keyCount++;
+ setA.add(a.get(key2));
+ }
+ if (b.has(key2)) {
+ keyCount--;
+ setB.add(b.get(key2));
+ }
+ }
+ if (keyCount !== 0 || setA.size !== setB.size)
+ return false;
+
+ for (const val of setA) {
+ if (typeof val === 'object' && val !== null) {
+ if (!setHasEqualElement(setB, val, false, memo))
+ return false;
+ } else if (!setB.has(val) && !setHasLoosePrim(setA, setB, val)) {
+ return false;
+ }
+ }
+ return true;
+}
+
+function mapHasEqualEntry(set, map, key1, item1, strict, memo) {
+ // To be able to handle cases like:
+ // Map([[{}, 'a'], [{}, 'b']]) vs Map([[{}, 'b'], [{}, 'a']])
+ // ... we need to consider *all* matching keys, not just the first we find.
+ for (const key2 of set) {
+ if (innerDeepEqual(key1, key2, strict, memo) &&
+ innerDeepEqual(item1, map.get(key2), strict, memo)) {
+ set.delete(key2);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+function mapEquiv(a, b, strict, memo) {
+ if (a.size !== b.size)
+ return false;
+
+ var set = null;
+
+ for (const [key, item1] of a) {
+ if (typeof key === 'object' && key !== null) {
+ if (set === null) {
+ set = new Set();
+ }
+ set.add(key);
+ } else {
+ // By directly retrieving the value we prevent another b.has(key) check in
+ // almost all possible cases.
+ const item2 = b.get(key);
+ if ((item2 === undefined && !b.has(key) ||
+ !innerDeepEqual(item1, item2, strict, memo)) &&
+ (strict || !mapHasLoosePrim(a, b, key, memo, item1, item2))) {
+ return false;
+ }
+ }
+ }
+
+ if (set !== null) {
+ for (const [key, item] of b) {
+ if (typeof key === 'object' && key !== null) {
+ if (!mapHasEqualEntry(set, a, key, item, strict, memo))
+ return false;
+ } else if (!a.has(key) &&
+ (strict || !mapHasLoosePrim(b, a, key, memo, item))) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+function objEquiv(a, b, strict, keys, memos) {
+ // Sets and maps don't have their entries accessible via normal object
+ // properties.
+ if (isSet(a)) {
+ if (!isSet(b) || !setEquiv(a, b, strict, memos))
+ return false;
+ } else if (isMap(a)) {
+ if (!isMap(b) || !mapEquiv(a, b, strict, memos))
+ return false;
+ } else if (isSet(b) || isMap(b)) {
+ return false;
+ }
+
+ // The pair must have equivalent values for every corresponding key.
+ // Possibly expensive deep test:
+ for (var i = 0; i < keys.length; i++) {
+ const key = keys[i];
+ if (!innerDeepEqual(a[key], b[key], strict, memos))
+ return false;
+ }
+ return true;
+}
+
+function isDeepEqual(val1, val2) {
+ return innerDeepEqual(val1, val2, false);
+}
+
+function isDeepStrictEqual(val1, val2) {
+ return innerDeepEqual(val1, val2, true);
+}
+
+module.exports = {
+ isDeepEqual,
+ isDeepStrictEqual
+};