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Diffstat (limited to 'deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc')
-rw-r--r--deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc464
1 files changed, 327 insertions, 137 deletions
diff --git a/deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc b/deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc
index ed33259775..54d3bd52bb 100644
--- a/deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc
+++ b/deps/v8/test/unittests/heap/gc-idle-time-handler-unittest.cc
@@ -27,6 +27,7 @@ class GCIdleTimeHandlerTest : public ::testing::Test {
result.incremental_marking_stopped = false;
result.can_start_incremental_marking = true;
result.sweeping_in_progress = false;
+ result.sweeping_completed = false;
result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed;
result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed;
result.scavenge_speed_in_bytes_per_ms = kScavengeSpeed;
@@ -37,12 +38,63 @@ class GCIdleTimeHandlerTest : public ::testing::Test {
return result;
}
+ void TransitionToReduceMemoryMode(
+ const GCIdleTimeHandler::HeapState& heap_state) {
+ handler()->NotifyScavenge();
+ EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
+ double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
+ int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle;
+ bool incremental = !heap_state.incremental_marking_stopped ||
+ heap_state.can_start_incremental_marking;
+ for (int i = 0; i < limit; i++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ if (incremental) {
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ } else {
+ EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
+ }
+ }
+ handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
+ }
+
+ void TransitionToDoneMode(const GCIdleTimeHandler::HeapState& heap_state,
+ double idle_time_ms,
+ GCIdleTimeActionType expected) {
+ EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
+ int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts;
+ for (int i = 0; i < limit; i++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(expected, action.type);
+ EXPECT_TRUE(action.reduce_memory);
+ handler()->NotifyMarkCompact();
+ handler()->NotifyIdleMarkCompact();
+ }
+ handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(GCIdleTimeHandler::kDone, handler()->mode());
+ }
+
+ void TransitionToReduceLatencyMode(
+ const GCIdleTimeHandler::HeapState& heap_state) {
+ EXPECT_EQ(GCIdleTimeHandler::kDone, handler()->mode());
+ int limit = GCIdleTimeHandler::kMarkCompactsBeforeMutatorIsActive;
+ double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
+ for (int i = 0; i < limit; i++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DONE, action.type);
+ handler()->NotifyMarkCompact();
+ }
+ handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
+ }
+
static const size_t kSizeOfObjects = 100 * MB;
static const size_t kMarkCompactSpeed = 200 * KB;
static const size_t kMarkingSpeed = 200 * KB;
static const size_t kScavengeSpeed = 100 * KB;
static const size_t kNewSpaceCapacity = 1 * MB;
static const size_t kNewSpaceAllocationThroughput = 10 * KB;
+ static const int kMaxNotifications = 100;
private:
GCIdleTimeHandler handler_;
@@ -112,9 +164,9 @@ TEST(GCIdleTimeHandler, EstimateMarkCompactTimeMax) {
TEST_F(GCIdleTimeHandlerTest, DoScavengeEmptyNewSpace) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- int idle_time_in_ms = 16;
+ int idle_time_ms = 16;
EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
- idle_time_in_ms, heap_state.new_space_capacity,
+ idle_time_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms));
}
@@ -123,9 +175,9 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeEmptyNewSpace) {
TEST_F(GCIdleTimeHandlerTest, DoScavengeFullNewSpace) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.used_new_space_size = kNewSpaceCapacity;
- int idle_time_in_ms = 16;
+ int idle_time_ms = 16;
EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge(
- idle_time_in_ms, heap_state.new_space_capacity,
+ idle_time_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms));
}
@@ -135,9 +187,9 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeUnknownScavengeSpeed) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.used_new_space_size = kNewSpaceCapacity;
heap_state.scavenge_speed_in_bytes_per_ms = 0;
- int idle_time_in_ms = 16;
+ int idle_time_ms = 8;
EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
- idle_time_in_ms, heap_state.new_space_capacity,
+ idle_time_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms));
}
@@ -147,9 +199,9 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeLowScavengeSpeed) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.used_new_space_size = kNewSpaceCapacity;
heap_state.scavenge_speed_in_bytes_per_ms = 1 * KB;
- int idle_time_in_ms = 16;
+ int idle_time_ms = 16;
EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
- idle_time_in_ms, heap_state.new_space_capacity,
+ idle_time_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms));
}
@@ -159,38 +211,38 @@ TEST_F(GCIdleTimeHandlerTest, DoScavengeHighScavengeSpeed) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.used_new_space_size = kNewSpaceCapacity;
heap_state.scavenge_speed_in_bytes_per_ms = kNewSpaceCapacity;
- int idle_time_in_ms = 16;
+ int idle_time_ms = 16;
EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge(
- idle_time_in_ms, heap_state.new_space_capacity,
+ idle_time_ms, heap_state.new_space_capacity,
heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
heap_state.new_space_allocation_throughput_in_bytes_per_ms));
}
TEST_F(GCIdleTimeHandlerTest, ShouldDoMarkCompact) {
- size_t idle_time_in_ms = GCIdleTimeHandler::kMaxScheduledIdleTime;
- EXPECT_TRUE(GCIdleTimeHandler::ShouldDoMarkCompact(idle_time_in_ms, 0, 0));
+ size_t idle_time_ms = GCIdleTimeHandler::kMaxScheduledIdleTime;
+ EXPECT_TRUE(GCIdleTimeHandler::ShouldDoMarkCompact(idle_time_ms, 0, 0));
}
TEST_F(GCIdleTimeHandlerTest, DontDoMarkCompact) {
- size_t idle_time_in_ms = 1;
+ size_t idle_time_ms = 1;
EXPECT_FALSE(GCIdleTimeHandler::ShouldDoMarkCompact(
- idle_time_in_ms, kSizeOfObjects, kMarkingSpeed));
+ idle_time_ms, kSizeOfObjects, kMarkingSpeed));
}
TEST_F(GCIdleTimeHandlerTest, ShouldDoFinalIncrementalMarkCompact) {
- size_t idle_time_in_ms = 16;
+ size_t idle_time_ms = 16;
EXPECT_TRUE(GCIdleTimeHandler::ShouldDoFinalIncrementalMarkCompact(
- idle_time_in_ms, 0, 0));
+ idle_time_ms, 0, 0));
}
TEST_F(GCIdleTimeHandlerTest, DontDoFinalIncrementalMarkCompact) {
- size_t idle_time_in_ms = 1;
+ size_t idle_time_ms = 1;
EXPECT_FALSE(GCIdleTimeHandler::ShouldDoFinalIncrementalMarkCompact(
- idle_time_in_ms, kSizeOfObjects, kMarkingSpeed));
+ idle_time_ms, kSizeOfObjects, kMarkingSpeed));
}
@@ -199,8 +251,11 @@ TEST_F(GCIdleTimeHandlerTest, ContextDisposeLowRate) {
heap_state.contexts_disposed = 1;
heap_state.incremental_marking_stopped = true;
double idle_time_ms = 0;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
+ for (int mode = 0; mode < 1; mode++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_NOTHING, action.type);
+ TransitionToReduceMemoryMode(heap_state);
+ }
}
@@ -211,22 +266,11 @@ TEST_F(GCIdleTimeHandlerTest, ContextDisposeHighRate) {
GCIdleTimeHandler::kHighContextDisposalRate - 1;
heap_state.incremental_marking_stopped = true;
double idle_time_ms = 0;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FULL_GC, action.type);
-}
-
-
-TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
- GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- heap_state.contexts_disposed = 1;
- heap_state.contexts_disposal_rate = 1.0;
- heap_state.incremental_marking_stopped = true;
- heap_state.can_start_incremental_marking = false;
- size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
- double idle_time_ms =
- static_cast<double>((heap_state.size_of_objects + speed - 1) / speed);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FULL_GC, action.type);
+ for (int mode = 0; mode < 1; mode++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_FULL_GC, action.type);
+ TransitionToReduceMemoryMode(heap_state);
+ }
}
@@ -236,8 +280,11 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeZeroIdleTime) {
heap_state.contexts_disposal_rate = 1.0;
heap_state.incremental_marking_stopped = true;
double idle_time_ms = 0;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FULL_GC, action.type);
+ for (int mode = 0; mode < 1; mode++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_FULL_GC, action.type);
+ TransitionToReduceMemoryMode(heap_state);
+ }
}
@@ -249,8 +296,11 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
double idle_time_ms =
static_cast<double>(heap_state.size_of_objects / speed - 1);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ for (int mode = 0; mode < 1; mode++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ TransitionToReduceMemoryMode(heap_state);
+ }
}
@@ -261,8 +311,11 @@ TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
double idle_time_ms =
static_cast<double>(heap_state.size_of_objects / speed - 1);
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ for (int mode = 0; mode < 1; mode++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ TransitionToReduceMemoryMode(heap_state);
+ }
}
@@ -270,11 +323,14 @@ TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
double idle_time_ms = 10;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
- static_cast<size_t>(action.parameter));
- EXPECT_LT(0, action.parameter);
+ for (int mode = 0; mode < 1; mode++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
+ static_cast<size_t>(action.parameter));
+ EXPECT_LT(0, action.parameter);
+ TransitionToReduceMemoryMode(heap_state);
+ }
}
@@ -283,11 +339,14 @@ TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) {
heap_state.incremental_marking_stopped = true;
size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
double idle_time_ms = 10;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
- static_cast<size_t>(action.parameter));
- EXPECT_LT(0, action.parameter);
+ for (int mode = 0; mode < 1; mode++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
+ static_cast<size_t>(action.parameter));
+ EXPECT_LT(0, action.parameter);
+ TransitionToReduceMemoryMode(heap_state);
+ }
}
@@ -300,6 +359,79 @@ TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
static_cast<double>(heap_state.size_of_objects / speed - 1);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
+ TransitionToReduceMemoryMode(heap_state);
+ action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+}
+
+
+TEST_F(GCIdleTimeHandlerTest, FinalizeSweeping) {
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
+ heap_state.incremental_marking_stopped = true;
+ heap_state.can_start_incremental_marking = false;
+ for (int mode = 0; mode < 1; mode++) {
+ heap_state.sweeping_in_progress = true;
+ heap_state.sweeping_completed = true;
+ double idle_time_ms = 10.0;
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_FINALIZE_SWEEPING, action.type);
+ heap_state.sweeping_in_progress = false;
+ heap_state.sweeping_completed = false;
+ TransitionToReduceMemoryMode(heap_state);
+ }
+}
+
+
+TEST_F(GCIdleTimeHandlerTest, CannotFinalizeSweeping) {
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
+ heap_state.incremental_marking_stopped = true;
+ heap_state.can_start_incremental_marking = false;
+ for (int mode = 0; mode < 1; mode++) {
+ heap_state.sweeping_in_progress = true;
+ heap_state.sweeping_completed = false;
+ double idle_time_ms = 10.0;
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_NOTHING, action.type);
+ heap_state.sweeping_in_progress = false;
+ heap_state.sweeping_completed = false;
+ TransitionToReduceMemoryMode(heap_state);
+ }
+}
+
+
+TEST_F(GCIdleTimeHandlerTest, Scavenge) {
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
+ int idle_time_ms = 10;
+ for (int mode = 0; mode < 1; mode++) {
+ heap_state.used_new_space_size =
+ heap_state.new_space_capacity -
+ (kNewSpaceAllocationThroughput * idle_time_ms);
+ GCIdleTimeAction action =
+ handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
+ EXPECT_EQ(DO_SCAVENGE, action.type);
+ heap_state.used_new_space_size = 0;
+ TransitionToReduceMemoryMode(heap_state);
+ }
+}
+
+
+TEST_F(GCIdleTimeHandlerTest, ScavengeAndDone) {
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
+ int idle_time_ms = 10;
+ heap_state.can_start_incremental_marking = false;
+ heap_state.incremental_marking_stopped = true;
+ for (int mode = 0; mode < 1; mode++) {
+ heap_state.used_new_space_size =
+ heap_state.new_space_capacity -
+ (kNewSpaceAllocationThroughput * idle_time_ms);
+ GCIdleTimeAction action =
+ handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
+ EXPECT_EQ(DO_SCAVENGE, action.type);
+ heap_state.used_new_space_size = 0;
+ action = handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
+ EXPECT_EQ(DO_NOTHING, action.type);
+ TransitionToReduceMemoryMode(heap_state);
+ }
}
@@ -307,30 +439,41 @@ TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
+ double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
+ bool stopped = false;
+ for (int i = 0; i < kMaxNotifications && !stopped; i++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ if (action.type == DO_INCREMENTAL_MARKING || action.type == DO_FULL_GC) {
+ handler()->NotifyMarkCompact();
+ handler()->NotifyIdleMarkCompact();
+ }
+ if (action.type == DONE) stopped = true;
+ }
+ EXPECT_TRUE(stopped);
+}
+
+
+TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
+ heap_state.incremental_marking_stopped = true;
+ heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
double idle_time_ms =
static_cast<double>(heap_state.size_of_objects / speed + 1);
- for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FULL_GC, action.type);
- handler()->NotifyIdleMarkCompact();
- }
+ TransitionToReduceMemoryMode(heap_state);
+ TransitionToDoneMode(heap_state, idle_time_ms, DO_FULL_GC);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DONE, action.type);
}
-TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
+TEST_F(GCIdleTimeHandlerTest, StopEventually3) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- double idle_time_ms = 10;
- for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- // In this case we emulate incremental marking steps that finish with a
- // full gc.
- handler()->NotifyIdleMarkCompact();
- }
+ heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
+ double idle_time_ms = 10;
+ TransitionToReduceMemoryMode(heap_state);
+ TransitionToDoneMode(heap_state, idle_time_ms, DO_INCREMENTAL_MARKING);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DONE, action.type);
}
@@ -343,127 +486,156 @@ TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
double idle_time_ms =
static_cast<double>(heap_state.size_of_objects / speed + 1);
- for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FULL_GC, action.type);
- handler()->NotifyIdleMarkCompact();
- }
+ TransitionToReduceMemoryMode(heap_state);
+ TransitionToDoneMode(heap_state, idle_time_ms, DO_FULL_GC);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DONE, action.type);
- // Emulate mutator work.
- for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
- handler()->NotifyScavenge();
- }
+ TransitionToReduceLatencyMode(heap_state);
+ heap_state.can_start_incremental_marking = true;
action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_FULL_GC, action.type);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_FALSE(action.reduce_memory);
+ EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
}
TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- double idle_time_ms = 10;
- for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- if (action.type == DONE) break;
- EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- // In this case we try to emulate incremental marking steps the finish with
- // a full gc.
- handler()->NotifyIdleMarkCompact();
- }
+ heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
+ double idle_time_ms = 10;
+ TransitionToReduceMemoryMode(heap_state);
+ TransitionToDoneMode(heap_state, idle_time_ms, DO_INCREMENTAL_MARKING);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DONE, action.type);
- // Emulate mutator work.
- for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
- handler()->NotifyScavenge();
- }
+ TransitionToReduceLatencyMode(heap_state);
heap_state.can_start_incremental_marking = true;
action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_FALSE(action.reduce_memory);
+ EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
}
-TEST_F(GCIdleTimeHandlerTest, Scavenge) {
+TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- int idle_time_ms = 10;
- heap_state.used_new_space_size =
- heap_state.new_space_capacity -
- (kNewSpaceAllocationThroughput * idle_time_ms);
- GCIdleTimeAction action =
- handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
- EXPECT_EQ(DO_SCAVENGE, action.type);
+ for (int i = 0; i < kMaxNotifications; i++) {
+ GCIdleTimeAction action = handler()->Compute(0, heap_state);
+ EXPECT_EQ(DO_NOTHING, action.type);
+ }
}
-TEST_F(GCIdleTimeHandlerTest, ScavengeAndDone) {
+TEST_F(GCIdleTimeHandlerTest, SmallIdleTimeNothingToDo) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- int idle_time_ms = 10;
+ heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
+ for (int i = 0; i < kMaxNotifications; i++) {
+ GCIdleTimeAction action = handler()->Compute(10, heap_state);
+ EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
+ }
+}
+
+
+TEST_F(GCIdleTimeHandlerTest, StayInReduceLatencyModeBecauseOfScavenges) {
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
- heap_state.used_new_space_size =
- heap_state.new_space_capacity -
- (kNewSpaceAllocationThroughput * idle_time_ms);
- GCIdleTimeAction action =
- handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
- EXPECT_EQ(DO_SCAVENGE, action.type);
- heap_state.used_new_space_size = 0;
- action = handler()->Compute(static_cast<double>(idle_time_ms), heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
+ heap_state.can_start_incremental_marking = false;
+ double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
+ int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle;
+ for (int i = 0; i < kMaxNotifications; i++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
+ if ((i + 1) % limit == 0) handler()->NotifyScavenge();
+ EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
+ }
}
-TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) {
+TEST_F(GCIdleTimeHandlerTest, StayInReduceLatencyModeBecauseOfMarkCompacts) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- double idle_time_ms = 0;
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
+ heap_state.incremental_marking_stopped = true;
+ heap_state.can_start_incremental_marking = false;
+ double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
+ int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle;
+ for (int i = 0; i < kMaxNotifications; i++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
+ if ((i + 1) % limit == 0) handler()->NotifyMarkCompact();
+ EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
+ }
}
-TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeDoNothingButStartIdleRound) {
+TEST_F(GCIdleTimeHandlerTest, ReduceMemoryToReduceLatency) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- double idle_time_ms = 10;
- for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
+ heap_state.incremental_marking_stopped = true;
+ heap_state.can_start_incremental_marking = false;
+ double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
+ int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts;
+ for (int idle_gc = 0; idle_gc < limit; idle_gc++) {
+ TransitionToReduceMemoryMode(heap_state);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- if (action.type == DONE) break;
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
- // In this case we try to emulate incremental marking steps the finish with
- // a full gc.
- handler()->NotifyIdleMarkCompact();
- }
- GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
- // Emulate mutator work.
- for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
+ EXPECT_TRUE(action.reduce_memory);
+ EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
+ for (int i = 0; i < idle_gc; i++) {
+ action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_TRUE(action.reduce_memory);
+ // ReduceMemory mode should tolerate one mutator GC per idle GC.
+ handler()->NotifyScavenge();
+ // Notify idle GC.
+ handler()->NotifyMarkCompact();
+ handler()->NotifyIdleMarkCompact();
+ }
+ // Transition to ReduceLatency mode after doing |idle_gc| idle GCs.
handler()->NotifyScavenge();
+ action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_NOTHING, action.type);
+ EXPECT_FALSE(action.reduce_memory);
+ EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
}
- action = handler()->Compute(0, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
}
-TEST_F(GCIdleTimeHandlerTest, KeepDoingDoNothingWithZeroIdleTime) {
+TEST_F(GCIdleTimeHandlerTest, ReduceMemoryToDone) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
- for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
- i++) {
- GCIdleTimeAction action = handler()->Compute(0, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
+ heap_state.incremental_marking_stopped = true;
+ heap_state.can_start_incremental_marking = false;
+ double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
+ int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts;
+ TransitionToReduceMemoryMode(heap_state);
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_TRUE(action.reduce_memory);
+ for (int i = 0; i < limit; i++) {
+ action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ EXPECT_TRUE(action.reduce_memory);
+ EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
+ // ReduceMemory mode should tolerate one mutator GC per idle GC.
+ handler()->NotifyScavenge();
+ // Notify idle GC.
+ handler()->NotifyMarkCompact();
+ handler()->NotifyIdleMarkCompact();
}
- // Should still return DO_NOTHING if we have been given 0 deadline yet.
- GCIdleTimeAction action = handler()->Compute(0, heap_state);
- EXPECT_EQ(DO_NOTHING, action.type);
+ action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DONE, action.type);
}
TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnSweeping) {
+ // Regression test for crbug.com/489323.
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
// Simulate sweeping being in-progress but not complete.
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
heap_state.sweeping_in_progress = true;
+ heap_state.sweeping_completed = false;
double idle_time_ms = 10.0;
- for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
- i++) {
+ for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerMode; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
@@ -474,14 +646,14 @@ TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnSweeping) {
TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnIncrementalMarking) {
+ // Regression test for crbug.com/489323.
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
// Simulate incremental marking stopped and not eligible to start.
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
double idle_time_ms = 10.0;
- for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound;
- i++) {
+ for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerMode; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
@@ -490,5 +662,23 @@ TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnIncrementalMarking) {
EXPECT_EQ(DONE, action.type);
}
+
+TEST_F(GCIdleTimeHandlerTest, BackgroundReduceLatencyToReduceMemory) {
+ GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
+ heap_state.incremental_marking_stopped = false;
+ heap_state.can_start_incremental_marking = true;
+ double idle_time_ms = GCIdleTimeHandler::kMinBackgroundIdleTime;
+ handler()->NotifyScavenge();
+ EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
+ int limit =
+ GCIdleTimeHandler::kBackgroundIdleNotificationsBeforeMutatorIsIdle;
+ for (int i = 0; i < limit; i++) {
+ GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
+ }
+ handler()->Compute(idle_time_ms, heap_state);
+ EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
+}
+
} // namespace internal
} // namespace v8