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-rw-r--r--deps/v8/test/unittests/api/access-check-unittest.cc48
1 files changed, 48 insertions, 0 deletions
diff --git a/deps/v8/test/unittests/api/access-check-unittest.cc b/deps/v8/test/unittests/api/access-check-unittest.cc
index 8bfb507a7c..65e20d2510 100644
--- a/deps/v8/test/unittests/api/access-check-unittest.cc
+++ b/deps/v8/test/unittests/api/access-check-unittest.cc
@@ -71,4 +71,52 @@ TEST_F(AccessCheckTest, GetOwnPropertyDescriptor) {
" .set.call(other, 42);");
}
+namespace {
+bool failed_access_check_callback_called;
+
+v8::Local<v8::String> v8_str(const char* x) {
+ return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), x,
+ v8::NewStringType::kNormal)
+ .ToLocalChecked();
+}
+
+class AccessCheckTestConsoleDelegate : public debug::ConsoleDelegate {
+ public:
+ void Log(const debug::ConsoleCallArguments& args,
+ const debug::ConsoleContext& context) {
+ FAIL();
+ }
+};
+
+} // namespace
+
+// Ensure that {console.log} does an access check for its arguments.
+TEST_F(AccessCheckTest, ConsoleLog) {
+ isolate()->SetFailedAccessCheckCallbackFunction(
+ [](v8::Local<v8::Object> host, v8::AccessType type,
+ v8::Local<v8::Value> data) {
+ failed_access_check_callback_called = true;
+ });
+ AccessCheckTestConsoleDelegate console{};
+ debug::SetConsoleDelegate(isolate(), &console);
+
+ Local<ObjectTemplate> object_template = ObjectTemplate::New(isolate());
+ object_template->SetAccessCheckCallback(AccessCheck);
+
+ Local<Context> context1 = Context::New(isolate(), nullptr);
+ Local<Context> context2 = Context::New(isolate(), nullptr);
+
+ Local<Object> object1 =
+ object_template->NewInstance(context1).ToLocalChecked();
+ EXPECT_TRUE(context2->Global()
+ ->Set(context2, v8_str("object_from_context1"), object1)
+ .IsJust());
+
+ Context::Scope context_scope(context2);
+ failed_access_check_callback_called = false;
+ CompileRun(isolate(), "console.log(object_from_context1);").ToLocalChecked();
+
+ ASSERT_TRUE(failed_access_check_callback_called);
+}
+
} // namespace v8