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Diffstat (limited to 'deps/v8/src/regexp/regexp-bytecode-peephole.h')
-rw-r--r-- | deps/v8/src/regexp/regexp-bytecode-peephole.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/deps/v8/src/regexp/regexp-bytecode-peephole.h b/deps/v8/src/regexp/regexp-bytecode-peephole.h new file mode 100644 index 0000000000..f116e1ac41 --- /dev/null +++ b/deps/v8/src/regexp/regexp-bytecode-peephole.h @@ -0,0 +1,31 @@ +// Copyright 2019 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef V8_REGEXP_REGEXP_BYTECODE_PEEPHOLE_H_ +#define V8_REGEXP_REGEXP_BYTECODE_PEEPHOLE_H_ + +#include "src/common/globals.h" +#include "src/zone/zone-containers.h" + +namespace v8 { +namespace internal { + +class ByteArray; + +// Peephole optimization for regexp interpreter bytecode. +// Pre-defined bytecode sequences occuring in the bytecode generated by the +// RegExpBytecodeGenerator can be optimized into a single bytecode. +class RegExpBytecodePeepholeOptimization : public AllStatic { + public: + // Performs peephole optimization on the given bytecode and returns the + // optimized bytecode. + static Handle<ByteArray> OptimizeBytecode( + Isolate* isolate, Zone* zone, Handle<String> source, const byte* bytecode, + int length, const ZoneUnorderedMap<int, int>& jump_edges); +}; + +} // namespace internal +} // namespace v8 + +#endif // V8_REGEXP_REGEXP_BYTECODE_PEEPHOLE_H_ |