aboutsummaryrefslogtreecommitdiff
path: root/deps/v8/src/platform/socket.cc
diff options
context:
space:
mode:
Diffstat (limited to 'deps/v8/src/platform/socket.cc')
-rw-r--r--deps/v8/src/platform/socket.cc224
1 files changed, 224 insertions, 0 deletions
diff --git a/deps/v8/src/platform/socket.cc b/deps/v8/src/platform/socket.cc
new file mode 100644
index 0000000000..2fce6f2992
--- /dev/null
+++ b/deps/v8/src/platform/socket.cc
@@ -0,0 +1,224 @@
+// Copyright 2013 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "platform/socket.h"
+
+#if V8_OS_POSIX
+#include <sys/types.h>
+#include <sys/socket.h>
+
+#include <netinet/in.h>
+#include <netdb.h>
+
+#include <unistd.h>
+#endif
+
+#include <cerrno>
+
+#include "checks.h"
+#include "once.h"
+
+namespace v8 {
+namespace internal {
+
+#if V8_OS_WIN
+
+static V8_DECLARE_ONCE(initialize_winsock) = V8_ONCE_INIT;
+
+
+static void InitializeWinsock() {
+ WSADATA wsa_data;
+ int result = WSAStartup(MAKEWORD(1, 0), &wsa_data);
+ CHECK_EQ(0, result);
+}
+
+#endif // V8_OS_WIN
+
+
+Socket::Socket() {
+#if V8_OS_WIN
+ // Be sure to initialize the WinSock DLL first.
+ CallOnce(&initialize_winsock, &InitializeWinsock);
+#endif // V8_OS_WIN
+
+ // Create the native socket handle.
+ native_handle_ = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
+}
+
+
+bool Socket::Bind(int port) {
+ ASSERT_GE(port, 0);
+ ASSERT_LT(port, 65536);
+ if (!IsValid()) return false;
+ struct sockaddr_in sin;
+ memset(&sin, 0, sizeof(sin));
+ sin.sin_family = AF_INET;
+ sin.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
+ sin.sin_port = htons(static_cast<uint16_t>(port));
+ int result = ::bind(
+ native_handle_, reinterpret_cast<struct sockaddr*>(&sin), sizeof(sin));
+ return result == 0;
+}
+
+
+bool Socket::Listen(int backlog) {
+ if (!IsValid()) return false;
+ int result = ::listen(native_handle_, backlog);
+ return result == 0;
+}
+
+
+Socket* Socket::Accept() {
+ if (!IsValid()) return NULL;
+ while (true) {
+ NativeHandle native_handle = ::accept(native_handle_, NULL, NULL);
+ if (native_handle == kInvalidNativeHandle) {
+#if V8_OS_POSIX
+ if (errno == EINTR) continue; // Retry after signal.
+#endif
+ return NULL;
+ }
+ return new Socket(native_handle);
+ }
+}
+
+
+bool Socket::Connect(const char* host, const char* port) {
+ ASSERT_NE(NULL, host);
+ ASSERT_NE(NULL, port);
+ if (!IsValid()) return false;
+
+ // Lookup host and port.
+ struct addrinfo* info = NULL;
+ struct addrinfo hint;
+ memset(&hint, 0, sizeof(hint));
+ hint.ai_family = AF_INET;
+ hint.ai_socktype = SOCK_STREAM;
+ hint.ai_protocol = IPPROTO_TCP;
+ int result = ::getaddrinfo(host, port, &hint, &info);
+ if (result != 0) {
+ return false;
+ }
+
+ // Connect to the host on the given port.
+ for (struct addrinfo* ai = info; ai != NULL; ai = ai->ai_next) {
+ // Try to connect using this addr info.
+ while (true) {
+ result = ::connect(
+ native_handle_, ai->ai_addr, static_cast<int>(ai->ai_addrlen));
+ if (result == 0) {
+ freeaddrinfo(info);
+ return true;
+ }
+#if V8_OS_POSIX
+ if (errno == EINTR) continue; // Retry after signal.
+#endif
+ break;
+ }
+ }
+ freeaddrinfo(info);
+ return false;
+}
+
+
+bool Socket::Shutdown() {
+ if (!IsValid()) return false;
+ // Shutdown socket for both read and write.
+#if V8_OS_POSIX
+ int result = ::shutdown(native_handle_, SHUT_RDWR);
+ ::close(native_handle_);
+#elif V8_OS_WIN
+ int result = ::shutdown(native_handle_, SD_BOTH);
+ ::closesocket(native_handle_);
+#endif
+ native_handle_ = kInvalidNativeHandle;
+ return result == 0;
+}
+
+
+int Socket::Send(const char* buffer, int length) {
+ ASSERT(length <= 0 || buffer != NULL);
+ if (!IsValid()) return 0;
+ int offset = 0;
+ while (offset < length) {
+ int result = ::send(native_handle_, buffer + offset, length - offset, 0);
+ if (result == 0) {
+ break;
+ } else if (result > 0) {
+ ASSERT(result <= length - offset);
+ offset += result;
+ } else {
+#if V8_OS_POSIX
+ if (errno == EINTR) continue; // Retry after signal.
+#endif
+ return 0;
+ }
+ }
+ return offset;
+}
+
+
+int Socket::Receive(char* buffer, int length) {
+ if (!IsValid()) return 0;
+ if (length <= 0) return 0;
+ ASSERT_NE(NULL, buffer);
+ while (true) {
+ int result = ::recv(native_handle_, buffer, length, 0);
+ if (result < 0) {
+#if V8_OS_POSIX
+ if (errno == EINTR) continue; // Retry after signal.
+#endif
+ return 0;
+ }
+ return result;
+ }
+}
+
+
+bool Socket::SetReuseAddress(bool reuse_address) {
+ if (!IsValid()) return 0;
+ int v = reuse_address ? 1 : 0;
+ int result = ::setsockopt(native_handle_, SOL_SOCKET, SO_REUSEADDR,
+ reinterpret_cast<char*>(&v), sizeof(v));
+ return result == 0;
+}
+
+
+// static
+int Socket::GetLastError() {
+#if V8_OS_POSIX
+ return errno;
+#elif V8_OS_WIN
+ // Be sure to initialize the WinSock DLL first.
+ CallOnce(&initialize_winsock, &InitializeWinsock);
+
+ // Now we can safely perform WSA calls.
+ return ::WSAGetLastError();
+#endif
+}
+
+} } // namespace v8::internal