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+// Copyright 2013 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_PLATFORM_ELAPSED_TIMER_H_
+#define V8_PLATFORM_ELAPSED_TIMER_H_
+
+#include "checks.h"
+#include "platform/time.h"
+
+namespace v8 {
+namespace internal {
+
+class ElapsedTimer V8_FINAL BASE_EMBEDDED {
+ public:
+#ifdef DEBUG
+ ElapsedTimer() : started_(false) {}
+#endif
+
+ // Starts this timer. Once started a timer can be checked with
+ // |Elapsed()| or |HasExpired()|, and may be restarted using |Restart()|.
+ // This method must not be called on an already started timer.
+ void Start() {
+ ASSERT(!IsStarted());
+ start_ticks_ = Now();
+#ifdef DEBUG
+ started_ = true;
+#endif
+ ASSERT(IsStarted());
+ }
+
+ // Stops this timer. Must not be called on a timer that was not
+ // started before.
+ void Stop() {
+ ASSERT(IsStarted());
+ start_ticks_ = TimeTicks();
+#ifdef DEBUG
+ started_ = false;
+#endif
+ ASSERT(!IsStarted());
+ }
+
+ // Returns |true| if this timer was started previously.
+ bool IsStarted() const {
+ ASSERT(started_ || start_ticks_.IsNull());
+ ASSERT(!started_ || !start_ticks_.IsNull());
+ return !start_ticks_.IsNull();
+ }
+
+ // Restarts the timer and returns the time elapsed since the previous start.
+ // This method is equivalent to obtaining the elapsed time with |Elapsed()|
+ // and then starting the timer again, but does so in one single operation,
+ // avoiding the need to obtain the clock value twice. It may only be called
+ // on a previously started timer.
+ TimeDelta Restart() {
+ ASSERT(IsStarted());
+ TimeTicks ticks = Now();
+ TimeDelta elapsed = ticks - start_ticks_;
+ ASSERT(elapsed.InMicroseconds() >= 0);
+ start_ticks_ = ticks;
+ ASSERT(IsStarted());
+ return elapsed;
+ }
+
+ // Returns the time elapsed since the previous start. This method may only
+ // be called on a previously started timer.
+ TimeDelta Elapsed() const {
+ ASSERT(IsStarted());
+ TimeDelta elapsed = Now() - start_ticks_;
+ ASSERT(elapsed.InMicroseconds() >= 0);
+ return elapsed;
+ }
+
+ // Returns |true| if the specified |time_delta| has elapsed since the
+ // previous start, or |false| if not. This method may only be called on
+ // a previously started timer.
+ bool HasExpired(TimeDelta time_delta) const {
+ ASSERT(IsStarted());
+ return Elapsed() >= time_delta;
+ }
+
+ private:
+ static V8_INLINE TimeTicks Now() {
+ TimeTicks now = TimeTicks::HighResNow();
+ ASSERT(!now.IsNull());
+ return now;
+ }
+
+ TimeTicks start_ticks_;
+#ifdef DEBUG
+ bool started_;
+#endif
+};
+
+} } // namespace v8::internal
+
+#endif // V8_PLATFORM_ELAPSED_TIMER_H_