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+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_OBJECTS_PROPERTY_DESCRIPTOR_H_
+#define V8_OBJECTS_PROPERTY_DESCRIPTOR_H_
+
+#include "src/handles/handles.h"
+#include "src/objects/property-details.h"
+
+namespace v8 {
+namespace internal {
+
+class Isolate;
+class Object;
+class PropertyDescriptorObject;
+
+class PropertyDescriptor {
+ public:
+ PropertyDescriptor()
+ : enumerable_(false),
+ has_enumerable_(false),
+ configurable_(false),
+ has_configurable_(false),
+ writable_(false),
+ has_writable_(false) {}
+
+ // ES6 6.2.4.1
+ static bool IsAccessorDescriptor(PropertyDescriptor* desc) {
+ return desc->has_get() || desc->has_set();
+ }
+
+ // ES6 6.2.4.2
+ static bool IsDataDescriptor(PropertyDescriptor* desc) {
+ return desc->has_value() || desc->has_writable();
+ }
+
+ // ES6 6.2.4.3
+ static bool IsGenericDescriptor(PropertyDescriptor* desc) {
+ return !IsAccessorDescriptor(desc) && !IsDataDescriptor(desc);
+ }
+
+ // ES6 6.2.4.4
+ Handle<Object> ToObject(Isolate* isolate);
+
+ Handle<PropertyDescriptorObject> ToPropertyDescriptorObject(Isolate* isolate);
+
+ // ES6 6.2.4.5
+ static bool ToPropertyDescriptor(Isolate* isolate, Handle<Object> obj,
+ PropertyDescriptor* desc);
+
+ // ES6 6.2.4.6
+ static void CompletePropertyDescriptor(Isolate* isolate,
+ PropertyDescriptor* desc);
+
+ bool is_empty() const {
+ return !has_enumerable() && !has_configurable() && !has_writable() &&
+ !has_value() && !has_get() && !has_set();
+ }
+
+ bool IsRegularAccessorProperty() const {
+ return has_configurable() && has_enumerable() && !has_value() &&
+ !has_writable() && has_get() && has_set();
+ }
+
+ bool IsRegularDataProperty() const {
+ return has_configurable() && has_enumerable() && has_value() &&
+ has_writable() && !has_get() && !has_set();
+ }
+
+ bool enumerable() const { return enumerable_; }
+ void set_enumerable(bool enumerable) {
+ enumerable_ = enumerable;
+ has_enumerable_ = true;
+ }
+ bool has_enumerable() const { return has_enumerable_; }
+
+ bool configurable() const { return configurable_; }
+ void set_configurable(bool configurable) {
+ configurable_ = configurable;
+ has_configurable_ = true;
+ }
+ bool has_configurable() const { return has_configurable_; }
+
+ Handle<Object> value() const { return value_; }
+ void set_value(Handle<Object> value) { value_ = value; }
+ bool has_value() const { return !value_.is_null(); }
+
+ bool writable() const { return writable_; }
+ void set_writable(bool writable) {
+ writable_ = writable;
+ has_writable_ = true;
+ }
+ bool has_writable() const { return has_writable_; }
+
+ Handle<Object> get() const { return get_; }
+ void set_get(Handle<Object> get) { get_ = get; }
+ bool has_get() const { return !get_.is_null(); }
+
+ Handle<Object> set() const { return set_; }
+ void set_set(Handle<Object> set) { set_ = set; }
+ bool has_set() const { return !set_.is_null(); }
+
+ Handle<Object> name() const { return name_; }
+ void set_name(Handle<Object> name) { name_ = name; }
+
+ PropertyAttributes ToAttributes() {
+ return static_cast<PropertyAttributes>(
+ (has_enumerable() && !enumerable() ? DONT_ENUM : NONE) |
+ (has_configurable() && !configurable() ? DONT_DELETE : NONE) |
+ (has_writable() && !writable() ? READ_ONLY : NONE));
+ }
+
+ private:
+ bool enumerable_ : 1;
+ bool has_enumerable_ : 1;
+ bool configurable_ : 1;
+ bool has_configurable_ : 1;
+ bool writable_ : 1;
+ bool has_writable_ : 1;
+ Handle<Object> value_;
+ Handle<Object> get_;
+ Handle<Object> set_;
+ Handle<Object> name_;
+
+ // Some compilers (Xcode 5.1, ARM GCC 4.9) insist on having a copy
+ // constructor for std::vector<PropertyDescriptor>, so we can't
+ // DISALLOW_COPY_AND_ASSIGN(PropertyDescriptor); here.
+};
+
+} // namespace internal
+} // namespace v8
+
+#endif // V8_OBJECTS_PROPERTY_DESCRIPTOR_H_