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Diffstat (limited to 'deps/v8/src/keys.h')
-rw-r--r-- | deps/v8/src/keys.h | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/deps/v8/src/keys.h b/deps/v8/src/keys.h new file mode 100644 index 0000000000..1fd3fc02b0 --- /dev/null +++ b/deps/v8/src/keys.h @@ -0,0 +1,129 @@ +// Copyright 2012 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef V8_KEY_ACCUMULATOR_H_ +#define V8_KEY_ACCUMULATOR_H_ + +#include "src/isolate.h" +#include "src/objects.h" + +namespace v8 { +namespace internal { + +enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC }; + +// This is a helper class for JSReceiver::GetKeys which collects and sorts keys. +// GetKeys needs to sort keys per prototype level, first showing the integer +// indices from elements then the strings from the properties. However, this +// does not apply to proxies which are in full control of how the keys are +// sorted. +// +// For performance reasons the KeyAccumulator internally separates integer keys +// in |elements_| into sorted lists per prototype level. String keys are +// collected in |string_properties_|, a single OrderedHashSet (similar for +// Symbols in |symbol_properties_|. To separate the keys per level later when +// assembling the final list, |levelLengths_| keeps track of the number of +// String and Symbol keys per level. +// +// Only unique keys are kept by the KeyAccumulator, strings are stored in a +// HashSet for inexpensive lookups. Integer keys are kept in sorted lists which +// are more compact and allow for reasonably fast includes check. +class KeyAccumulator final BASE_EMBEDDED { + public: + KeyAccumulator(Isolate* isolate, KeyCollectionType type, + PropertyFilter filter) + : isolate_(isolate), type_(type), filter_(filter) {} + ~KeyAccumulator(); + + bool AddKey(uint32_t key); + bool AddKey(Object* key, AddKeyConversion convert); + bool AddKey(Handle<Object> key, AddKeyConversion convert); + void AddKeys(Handle<FixedArray> array, AddKeyConversion convert); + void AddKeys(Handle<JSObject> array, AddKeyConversion convert); + void AddKeysFromProxy(Handle<JSObject> array); + Maybe<bool> AddKeysFromProxy(Handle<JSProxy> proxy, Handle<FixedArray> keys); + void AddElementKeysFromInterceptor(Handle<JSObject> array); + // Jump to the next level, pushing the current |levelLength_| to + // |levelLengths_| and adding a new list to |elements_|. + void NextPrototype(); + // Sort the integer indices in the last list in |elements_| + void SortCurrentElementsList(); + Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS); + int length() { return length_; } + Isolate* isolate() { return isolate_; } + void set_filter_proxy_keys(bool filter) { filter_proxy_keys_ = filter; } + + private: + bool AddIntegerKey(uint32_t key); + bool AddStringKey(Handle<Object> key, AddKeyConversion convert); + bool AddSymbolKey(Handle<Object> array); + void SortCurrentElementsListRemoveDuplicates(); + + Isolate* isolate_; + KeyCollectionType type_; + PropertyFilter filter_; + bool filter_proxy_keys_ = true; + // |elements_| contains the sorted element keys (indices) per level. + std::vector<std::vector<uint32_t>*> elements_; + // |protoLengths_| contains the total number of keys (elements + properties) + // per level. Negative values mark counts for a level with keys from a proxy. + std::vector<int> level_lengths_; + // |string_properties_| contains the unique String property keys for all + // levels in insertion order per level. + Handle<OrderedHashSet> string_properties_; + // |symbol_properties_| contains the unique Symbol property keys for all + // levels in insertion order per level. + Handle<OrderedHashSet> symbol_properties_; + Handle<FixedArray> ownProxyKeys_; + // |length_| keeps track of the total number of all element and property keys. + int length_ = 0; + // |levelLength_| keeps track of the number of String keys in the current + // level. + int level_string_length_ = 0; + // |levelSymbolLength_| keeps track of the number of Symbol keys in the + // current level. + int level_symbol_length_ = 0; + + DISALLOW_COPY_AND_ASSIGN(KeyAccumulator); +}; + +// The FastKeyAccumulator handles the cases where there are no elements on the +// prototype chain and forwords the complex/slow cases to the normal +// KeyAccumulator. +class FastKeyAccumulator { + public: + FastKeyAccumulator(Isolate* isolate, Handle<JSReceiver> receiver, + KeyCollectionType type, PropertyFilter filter) + : isolate_(isolate), receiver_(receiver), type_(type), filter_(filter) { + Prepare(); + // TODO(cbruni): pass filter_ directly to the KeyAccumulator. + USE(filter_); + } + + bool is_receiver_simple_enum() { return is_receiver_simple_enum_; } + bool has_empty_prototype() { return has_empty_prototype_; } + void set_filter_proxy_keys(bool filter) { filter_proxy_keys_ = filter; } + + MaybeHandle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS); + + private: + void Prepare(); + MaybeHandle<FixedArray> GetKeysFast(GetKeysConversion convert); + MaybeHandle<FixedArray> GetKeysSlow(GetKeysConversion convert); + + Isolate* isolate_; + Handle<JSReceiver> receiver_; + KeyCollectionType type_; + PropertyFilter filter_; + bool is_receiver_simple_enum_ = false; + bool has_empty_prototype_ = false; + bool filter_proxy_keys_ = true; + + DISALLOW_COPY_AND_ASSIGN(FastKeyAccumulator); +}; + +} // namespace internal +} // namespace v8 + +#endif // V8_KEY_ACCUMULATOR_H_ |