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diff --git a/deps/v8/src/interpreter/bytecode-array-random-iterator.h b/deps/v8/src/interpreter/bytecode-array-random-iterator.h
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+++ b/deps/v8/src/interpreter/bytecode-array-random-iterator.h
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+// Copyright 2016 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_INTERPRETER_BYTECODE_ARRAY_RANDOM_ITERATOR_H_
+#define V8_INTERPRETER_BYTECODE_ARRAY_RANDOM_ITERATOR_H_
+
+#include "src/interpreter/bytecode-array-accessor.h"
+#include "src/zone/zone-containers.h"
+#include "src/zone/zone.h"
+
+namespace v8 {
+namespace internal {
+namespace interpreter {
+
+class V8_EXPORT_PRIVATE BytecodeArrayRandomIterator final
+ : public BytecodeArrayAccessor {
+ public:
+ explicit BytecodeArrayRandomIterator(Handle<BytecodeArray> bytecode_array,
+ Zone* zone);
+
+ BytecodeArrayRandomIterator& operator++() {
+ ++current_index_;
+ UpdateOffsetFromIndex();
+ return *this;
+ }
+ BytecodeArrayRandomIterator& operator--() {
+ --current_index_;
+ UpdateOffsetFromIndex();
+ return *this;
+ }
+
+ BytecodeArrayRandomIterator& operator+=(int offset) {
+ current_index_ += offset;
+ UpdateOffsetFromIndex();
+ return *this;
+ }
+
+ BytecodeArrayRandomIterator& operator-=(int offset) {
+ current_index_ -= offset;
+ UpdateOffsetFromIndex();
+ return *this;
+ }
+
+ int current_index() const { return current_index_; }
+
+ size_t size() const { return offsets_.size(); }
+
+ void GoToIndex(int index) {
+ current_index_ = index;
+ UpdateOffsetFromIndex();
+ }
+ void GoToStart() {
+ current_index_ = 0;
+ UpdateOffsetFromIndex();
+ }
+ void GoToEnd() {
+ DCHECK_LT(offsets_.size() - 1, static_cast<size_t>(INT_MAX));
+ current_index_ = static_cast<int>(offsets_.size() - 1);
+ UpdateOffsetFromIndex();
+ }
+
+ bool IsValid() const;
+
+ private:
+ ZoneVector<int> offsets_;
+ int current_index_;
+
+ void UpdateOffsetFromIndex();
+
+ DISALLOW_COPY_AND_ASSIGN(BytecodeArrayRandomIterator);
+};
+
+} // namespace interpreter
+} // namespace internal
+} // namespace v8
+
+#endif // V8_INTERPRETER_BYTECODE_ARRAY_RANDOM_ITERATOR_H_