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-// Copyright 2012 the V8 project authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef V8_INTERFACE_H_
-#define V8_INTERFACE_H_
-
-#include "src/ast-value-factory.h"
-#include "src/zone-inl.h" // For operator new.
-
-namespace v8 {
-namespace internal {
-
-
-// This class implements the following abstract grammar of interfaces
-// (i.e. module types):
-// interface ::= UNDETERMINED | VALUE | CONST | MODULE(exports)
-// exports ::= {name : interface, ...}
-// A frozen type is one that is fully determined. Unification does not
-// allow to turn non-const values into const, or adding additional exports to
-// frozen interfaces. Otherwise, unifying modules merges their exports.
-// Undetermined types are unification variables that can be unified freely.
-// There is a natural subsort lattice that reflects the increase of knowledge:
-//
-// undetermined
-// // | \\ .
-// value (frozen) module
-// // \\ / \ //
-// const fr.value fr.module
-// \\ /
-// fr.const
-//
-// where the bold lines are the only transitions allowed.
-
-class Interface : public ZoneObject {
- public:
- // ---------------------------------------------------------------------------
- // Factory methods.
-
- static Interface* NewUnknown(Zone* zone) {
- return new(zone) Interface(NONE);
- }
-
- static Interface* NewValue();
-
- static Interface* NewConst();
-
- static Interface* NewModule(Zone* zone) {
- return new(zone) Interface(MODULE);
- }
-
- // ---------------------------------------------------------------------------
- // Mutators.
-
- // Add a name to the list of exports. If it already exists, unify with
- // interface, otherwise insert unless this is closed.
- void Add(const AstRawString* name, Interface* interface, Zone* zone,
- bool* ok) {
- DoAdd(name, name->hash(), interface, zone, ok);
- }
-
- // Unify with another interface. If successful, both interface objects will
- // represent the same type, and changes to one are reflected in the other.
- void Unify(Interface* that, Zone* zone, bool* ok);
-
- // Determine this interface to be a value interface.
- void MakeValue(bool* ok) {
- *ok = !IsModule();
- if (*ok) Chase()->flags_ |= VALUE;
- }
-
- // Determine this interface to be an immutable interface.
- void MakeConst(bool* ok) {
- *ok = !IsModule() && (IsConst() || !IsFrozen());
- if (*ok) Chase()->flags_ |= VALUE + CONST;
- }
-
- // Determine this interface to be a module interface.
- void MakeModule(bool* ok) {
- *ok = !IsValue();
- if (*ok) Chase()->flags_ |= MODULE;
- }
-
- // Do not allow any further refinements, directly or through unification.
- void Freeze(bool* ok) {
- *ok = IsValue() || IsModule();
- if (*ok) Chase()->flags_ |= FROZEN;
- }
-
- // Assign an index.
- void Allocate(int index) {
- DCHECK(IsModule() && IsFrozen() && Chase()->index_ == -1);
- Chase()->index_ = index;
- }
-
- // ---------------------------------------------------------------------------
- // Accessors.
-
- // Check whether this is still a fully undetermined type.
- bool IsUnknown() { return Chase()->flags_ == NONE; }
-
- // Check whether this is a value type.
- bool IsValue() { return Chase()->flags_ & VALUE; }
-
- // Check whether this is a constant type.
- bool IsConst() { return Chase()->flags_ & CONST; }
-
- // Check whether this is a module type.
- bool IsModule() { return Chase()->flags_ & MODULE; }
-
- // Check whether this is closed (i.e. fully determined).
- bool IsFrozen() { return Chase()->flags_ & FROZEN; }
-
- bool IsUnified(Interface* that) {
- return Chase() == that->Chase()
- || (this->IsValue() == that->IsValue() &&
- this->IsConst() == that->IsConst());
- }
-
- int Length() {
- DCHECK(IsModule() && IsFrozen());
- ZoneHashMap* exports = Chase()->exports_;
- return exports ? exports->occupancy() : 0;
- }
-
- // The context slot in the hosting script context pointing to this module.
- int Index() {
- DCHECK(IsModule() && IsFrozen());
- return Chase()->index_;
- }
-
- // Look up an exported name. Returns NULL if not (yet) defined.
- Interface* Lookup(Handle<String> name, Zone* zone);
-
- // ---------------------------------------------------------------------------
- // Iterators.
-
- // Use like:
- // for (auto it = interface->iterator(); !it.done(); it.Advance()) {
- // ... it.name() ... it.interface() ...
- // }
- class Iterator {
- public:
- bool done() const { return entry_ == NULL; }
- const AstRawString* name() const {
- DCHECK(!done());
- return static_cast<const AstRawString*>(entry_->key);
- }
- Interface* interface() const {
- DCHECK(!done());
- return static_cast<Interface*>(entry_->value);
- }
- void Advance() { entry_ = exports_->Next(entry_); }
-
- private:
- friend class Interface;
- explicit Iterator(const ZoneHashMap* exports)
- : exports_(exports), entry_(exports ? exports->Start() : NULL) {}
-
- const ZoneHashMap* exports_;
- ZoneHashMap::Entry* entry_;
- };
-
- Iterator iterator() const { return Iterator(this->exports_); }
-
- // ---------------------------------------------------------------------------
- // Debugging.
-#ifdef DEBUG
- void Print(int n = 0); // n = indentation; n < 0 => don't print recursively
-#endif
-
- // ---------------------------------------------------------------------------
- // Implementation.
- private:
- struct Cache;
-
- enum Flags { // All flags are monotonic
- NONE = 0,
- VALUE = 1, // This type describes a value
- CONST = 2, // This type describes a constant
- MODULE = 4, // This type describes a module
- FROZEN = 8 // This type is fully determined
- };
-
- int flags_;
- Interface* forward_; // Unification link
- ZoneHashMap* exports_; // Module exports and their types (allocated lazily)
- int index_;
-
- explicit Interface(int flags)
- : flags_(flags),
- forward_(NULL),
- exports_(NULL),
- index_(-1) {
-#ifdef DEBUG
- if (FLAG_print_interface_details)
- PrintF("# Creating %p\n", static_cast<void*>(this));
-#endif
- }
-
- Interface* Chase() {
- Interface* result = this;
- while (result->forward_ != NULL) result = result->forward_;
- if (result != this) forward_ = result; // On-the-fly path compression.
- return result;
- }
-
- void DoAdd(const void* name, uint32_t hash, Interface* interface, Zone* zone,
- bool* ok);
- void DoUnify(Interface* that, bool* ok, Zone* zone);
-};
-
-} } // namespace v8::internal
-
-#endif // V8_INTERFACE_H_