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+// Copyright 2016 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_INSPECTOR_WASMTRANSLATION_H_
+#define V8_INSPECTOR_WASMTRANSLATION_H_
+
+#include <unordered_map>
+
+#include "include/v8.h"
+#include "src/base/macros.h"
+#include "src/debug/debug-interface.h"
+#include "src/inspector/string-16.h"
+
+namespace v8_inspector {
+
+// Forward declarations.
+class V8DebuggerAgentImpl;
+
+class WasmTranslation {
+ public:
+ enum Mode { Raw, Disassemble };
+
+ explicit WasmTranslation(v8::Isolate* isolate);
+ ~WasmTranslation();
+
+ // Set translation mode.
+ void SetMode(Mode mode) { mode_ = mode; }
+
+ // Make a wasm script known to the translation. This will trigger a number of
+ // didParseScript calls to the given debugger agent.
+ // Only locations referencing a registered script will be translated by the
+ // Translate functions below.
+ void AddScript(v8::Local<v8::debug::WasmScript> script,
+ V8DebuggerAgentImpl* agent);
+
+ // Clear all registered scripts.
+ void Clear();
+
+ // Translate a location as generated by V8 to a location that should be sent
+ // over protocol.
+ // Does nothing for locations referencing a script which was not registered
+ // before via AddScript.
+ // Line and column are 0-based.
+ // Returns true if the location was translated, false otherwise.
+ bool TranslateWasmScriptLocationToProtocolLocation(String16* script_id,
+ int* line_number,
+ int* column_number);
+
+ // Translate back from protocol locations (potentially referencing artificial
+ // scripts for individual wasm functions) to locations that make sense to V8.
+ // Does nothing if the location was not generated by the translate method
+ // above.
+ // Returns true if the location was translated, false otherwise.
+ bool TranslateProtocolLocationToWasmScriptLocation(String16* script_id,
+ int* line_number,
+ int* column_number);
+
+ private:
+ class TranslatorImpl;
+ friend class TranslatorImpl;
+
+ void AddFakeScript(const String16& scriptId, TranslatorImpl* translator);
+
+ v8::Isolate* isolate_;
+ std::unordered_map<int, std::unique_ptr<TranslatorImpl>> wasm_translators_;
+ std::unordered_map<String16, TranslatorImpl*> fake_scripts_;
+ Mode mode_;
+
+ DISALLOW_COPY_AND_ASSIGN(WasmTranslation);
+};
+
+} // namespace v8_inspector
+
+#endif // V8_INSPECTOR_WASMTRANSLATION_H_