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diff --git a/deps/v8/src/inspector/v8-string-conversions.cc b/deps/v8/src/inspector/v8-string-conversions.cc
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+++ b/deps/v8/src/inspector/v8-string-conversions.cc
@@ -0,0 +1,403 @@
+// Copyright 2019 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/inspector/v8-string-conversions.h"
+
+#include <limits>
+#include <vector>
+
+#include "src/base/logging.h"
+#include "src/base/v8-fallthrough.h"
+
+namespace v8_inspector {
+namespace {
+using UChar = uint16_t;
+using UChar32 = uint32_t;
+
+bool isASCII(UChar c) { return !(c & ~0x7F); }
+
+const UChar replacementCharacter = 0xFFFD;
+
+inline int inlineUTF8SequenceLengthNonASCII(char b0) {
+ if ((b0 & 0xC0) != 0xC0) return 0;
+ if ((b0 & 0xE0) == 0xC0) return 2;
+ if ((b0 & 0xF0) == 0xE0) return 3;
+ if ((b0 & 0xF8) == 0xF0) return 4;
+ return 0;
+}
+
+inline int inlineUTF8SequenceLength(char b0) {
+ return isASCII(b0) ? 1 : inlineUTF8SequenceLengthNonASCII(b0);
+}
+
+// Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
+// into the first byte, depending on how many bytes follow. There are
+// as many entries in this table as there are UTF-8 sequence types.
+// (I.e., one byte sequence, two byte... etc.). Remember that sequences
+// for *legal* UTF-8 will be 4 or fewer bytes total.
+static const unsigned char firstByteMark[7] = {0x00, 0x00, 0xC0, 0xE0,
+ 0xF0, 0xF8, 0xFC};
+
+enum ConversionResult {
+ conversionOK, // conversion successful
+ sourceExhausted, // partial character in source, but hit end
+ targetExhausted, // insuff. room in target for conversion
+ sourceIllegal // source sequence is illegal/malformed
+};
+
+ConversionResult convertUTF16ToUTF8(const UChar** sourceStart,
+ const UChar* sourceEnd, char** targetStart,
+ char* targetEnd, bool strict) {
+ ConversionResult result = conversionOK;
+ const UChar* source = *sourceStart;
+ char* target = *targetStart;
+ while (source < sourceEnd) {
+ UChar32 ch;
+ uint32_t bytesToWrite = 0;
+ const UChar32 byteMask = 0xBF;
+ const UChar32 byteMark = 0x80;
+ const UChar* oldSource =
+ source; // In case we have to back up because of target overflow.
+ ch = static_cast<uint16_t>(*source++);
+ // If we have a surrogate pair, convert to UChar32 first.
+ if (ch >= 0xD800 && ch <= 0xDBFF) {
+ // If the 16 bits following the high surrogate are in the source buffer...
+ if (source < sourceEnd) {
+ UChar32 ch2 = static_cast<uint16_t>(*source);
+ // If it's a low surrogate, convert to UChar32.
+ if (ch2 >= 0xDC00 && ch2 <= 0xDFFF) {
+ ch = ((ch - 0xD800) << 10) + (ch2 - 0xDC00) + 0x0010000;
+ ++source;
+ } else if (strict) { // it's an unpaired high surrogate
+ --source; // return to the illegal value itself
+ result = sourceIllegal;
+ break;
+ }
+ } else { // We don't have the 16 bits following the high surrogate.
+ --source; // return to the high surrogate
+ result = sourceExhausted;
+ break;
+ }
+ } else if (strict) {
+ // UTF-16 surrogate values are illegal in UTF-32
+ if (ch >= 0xDC00 && ch <= 0xDFFF) {
+ --source; // return to the illegal value itself
+ result = sourceIllegal;
+ break;
+ }
+ }
+ // Figure out how many bytes the result will require
+ if (ch < static_cast<UChar32>(0x80)) {
+ bytesToWrite = 1;
+ } else if (ch < static_cast<UChar32>(0x800)) {
+ bytesToWrite = 2;
+ } else if (ch < static_cast<UChar32>(0x10000)) {
+ bytesToWrite = 3;
+ } else if (ch < static_cast<UChar32>(0x110000)) {
+ bytesToWrite = 4;
+ } else {
+ bytesToWrite = 3;
+ ch = replacementCharacter;
+ }
+
+ target += bytesToWrite;
+ if (target > targetEnd) {
+ source = oldSource; // Back up source pointer!
+ target -= bytesToWrite;
+ result = targetExhausted;
+ break;
+ }
+ switch (bytesToWrite) {
+ case 4:
+ *--target = static_cast<char>((ch | byteMark) & byteMask);
+ ch >>= 6;
+ V8_FALLTHROUGH;
+ case 3:
+ *--target = static_cast<char>((ch | byteMark) & byteMask);
+ ch >>= 6;
+ V8_FALLTHROUGH;
+ case 2:
+ *--target = static_cast<char>((ch | byteMark) & byteMask);
+ ch >>= 6;
+ V8_FALLTHROUGH;
+ case 1:
+ *--target = static_cast<char>(ch | firstByteMark[bytesToWrite]);
+ }
+ target += bytesToWrite;
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/**
+ * Is this code point a BMP code point (U+0000..U+ffff)?
+ * @param c 32-bit code point
+ * @return TRUE or FALSE
+ * @stable ICU 2.8
+ */
+#define U_IS_BMP(c) ((uint32_t)(c) <= 0xFFFF)
+
+/**
+ * Is this code point a supplementary code point (U+010000..U+10FFFF)?
+ * @param c 32-bit code point
+ * @return TRUE or FALSE
+ * @stable ICU 2.8
+ */
+#define U_IS_SUPPLEMENTARY(c) ((uint32_t)((c)-0x010000) <= 0xFFFFF)
+
+/**
+ * Is this code point a surrogate (U+d800..U+dfff)?
+ * @param c 32-bit code point
+ * @return TRUE or FALSE
+ * @stable ICU 2.4
+ */
+#define U_IS_SURROGATE(c) (((c)&0xFFFFF800) == 0xD800)
+
+/**
+ * Get the lead surrogate (0xD800..0xDBFF) for a
+ * supplementary code point (0x010000..0x10FFFF).
+ * @param supplementary 32-bit code point (U+010000..U+10FFFF)
+ * @return lead surrogate (U+D800..U+DBFF) for supplementary
+ * @stable ICU 2.4
+ */
+#define U16_LEAD(supplementary) (UChar)(((supplementary) >> 10) + 0xD7C0)
+
+/**
+ * Get the trail surrogate (0xDC00..0xDFFF) for a
+ * supplementary code point (0x010000..0x10FFFF).
+ * @param supplementary 32-bit code point (U+010000..U+10FFFF)
+ * @return trail surrogate (U+DC00..U+DFFF) for supplementary
+ * @stable ICU 2.4
+ */
+#define U16_TRAIL(supplementary) (UChar)(((supplementary)&0x3FF) | 0xDC00)
+
+// This must be called with the length pre-determined by the first byte.
+// If presented with a length > 4, this returns false. The Unicode
+// definition of UTF-8 goes up to 4-byte sequences.
+static bool isLegalUTF8(const unsigned char* source, int length) {
+ unsigned char a;
+ const unsigned char* srcptr = source + length;
+ switch (length) {
+ default:
+ return false;
+ // Everything else falls through when "true"...
+ case 4:
+ if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ V8_FALLTHROUGH;
+ case 3:
+ if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ V8_FALLTHROUGH;
+ case 2:
+ if ((a = (*--srcptr)) > 0xBF) return false;
+
+ // no fall-through in this inner switch
+ switch (*source) {
+ case 0xE0:
+ if (a < 0xA0) return false;
+ break;
+ case 0xED:
+ if (a > 0x9F) return false;
+ break;
+ case 0xF0:
+ if (a < 0x90) return false;
+ break;
+ case 0xF4:
+ if (a > 0x8F) return false;
+ break;
+ default:
+ if (a < 0x80) return false;
+ }
+ V8_FALLTHROUGH;
+
+ case 1:
+ if (*source >= 0x80 && *source < 0xC2) return false;
+ }
+ if (*source > 0xF4) return false;
+ return true;
+}
+
+// Magic values subtracted from a buffer value during UTF8 conversion.
+// This table contains as many values as there might be trailing bytes
+// in a UTF-8 sequence.
+static const UChar32 offsetsFromUTF8[6] = {0x00000000UL,
+ 0x00003080UL,
+ 0x000E2080UL,
+ 0x03C82080UL,
+ static_cast<UChar32>(0xFA082080UL),
+ static_cast<UChar32>(0x82082080UL)};
+
+static inline UChar32 readUTF8Sequence(const char*& sequence, size_t length) {
+ UChar32 character = 0;
+
+ // The cases all fall through.
+ switch (length) {
+ case 6:
+ character += static_cast<unsigned char>(*sequence++);
+ character <<= 6;
+ V8_FALLTHROUGH;
+ case 5:
+ character += static_cast<unsigned char>(*sequence++);
+ character <<= 6;
+ V8_FALLTHROUGH;
+ case 4:
+ character += static_cast<unsigned char>(*sequence++);
+ character <<= 6;
+ V8_FALLTHROUGH;
+ case 3:
+ character += static_cast<unsigned char>(*sequence++);
+ character <<= 6;
+ V8_FALLTHROUGH;
+ case 2:
+ character += static_cast<unsigned char>(*sequence++);
+ character <<= 6;
+ V8_FALLTHROUGH;
+ case 1:
+ character += static_cast<unsigned char>(*sequence++);
+ }
+
+ return character - offsetsFromUTF8[length - 1];
+}
+
+ConversionResult convertUTF8ToUTF16(const char** sourceStart,
+ const char* sourceEnd, UChar** targetStart,
+ UChar* targetEnd, bool* sourceAllASCII,
+ bool strict) {
+ ConversionResult result = conversionOK;
+ const char* source = *sourceStart;
+ UChar* target = *targetStart;
+ UChar orAllData = 0;
+ while (source < sourceEnd) {
+ int utf8SequenceLength = inlineUTF8SequenceLength(*source);
+ if (sourceEnd - source < utf8SequenceLength) {
+ result = sourceExhausted;
+ break;
+ }
+ // Do this check whether lenient or strict
+ if (!isLegalUTF8(reinterpret_cast<const unsigned char*>(source),
+ utf8SequenceLength)) {
+ result = sourceIllegal;
+ break;
+ }
+
+ UChar32 character = readUTF8Sequence(source, utf8SequenceLength);
+
+ if (target >= targetEnd) {
+ source -= utf8SequenceLength; // Back up source pointer!
+ result = targetExhausted;
+ break;
+ }
+
+ if (U_IS_BMP(character)) {
+ // UTF-16 surrogate values are illegal in UTF-32
+ if (U_IS_SURROGATE(character)) {
+ if (strict) {
+ source -= utf8SequenceLength; // return to the illegal value itself
+ result = sourceIllegal;
+ break;
+ }
+ *target++ = replacementCharacter;
+ orAllData |= replacementCharacter;
+ } else {
+ *target++ = static_cast<UChar>(character); // normal case
+ orAllData |= character;
+ }
+ } else if (U_IS_SUPPLEMENTARY(character)) {
+ // target is a character in range 0xFFFF - 0x10FFFF
+ if (target + 1 >= targetEnd) {
+ source -= utf8SequenceLength; // Back up source pointer!
+ result = targetExhausted;
+ break;
+ }
+ *target++ = U16_LEAD(character);
+ *target++ = U16_TRAIL(character);
+ orAllData = 0xFFFF;
+ } else {
+ if (strict) {
+ source -= utf8SequenceLength; // return to the start
+ result = sourceIllegal;
+ break; // Bail out; shouldn't continue
+ } else {
+ *target++ = replacementCharacter;
+ orAllData |= replacementCharacter;
+ }
+ }
+ }
+ *sourceStart = source;
+ *targetStart = target;
+
+ if (sourceAllASCII) *sourceAllASCII = !(orAllData & ~0x7F);
+
+ return result;
+}
+
+// Helper to write a three-byte UTF-8 code point to the buffer, caller must
+// check room is available.
+static inline void putUTF8Triple(char*& buffer, UChar ch) {
+ *buffer++ = static_cast<char>(((ch >> 12) & 0x0F) | 0xE0);
+ *buffer++ = static_cast<char>(((ch >> 6) & 0x3F) | 0x80);
+ *buffer++ = static_cast<char>((ch & 0x3F) | 0x80);
+}
+} // namespace
+
+std::string UTF16ToUTF8(const UChar* stringStart, size_t length) {
+ if (!stringStart || !length) return std::string();
+
+ // Allocate a buffer big enough to hold all the characters
+ // (an individual UTF-16 UChar can only expand to 3 UTF-8 bytes).
+ // Optimization ideas, if we find this function is hot:
+ // * We could speculatively create a CStringBuffer to contain 'length'
+ // characters, and resize if necessary (i.e. if the buffer contains
+ // non-ascii characters). (Alternatively, scan the buffer first for
+ // ascii characters, so we know this will be sufficient).
+ // * We could allocate a CStringBuffer with an appropriate size to
+ // have a good chance of being able to write the string into the
+ // buffer without reallocing (say, 1.5 x length).
+ if (length > std::numeric_limits<unsigned>::max() / 3) return std::string();
+
+ std::string output(length * 3, '\0');
+ const UChar* characters = stringStart;
+ const UChar* characters_end = characters + length;
+ char* buffer = &*output.begin();
+ char* buffer_end = &*output.end();
+ while (characters < characters_end) {
+ // Use strict conversion to detect unpaired surrogates.
+ ConversionResult result = convertUTF16ToUTF8(
+ &characters, characters_end, &buffer, buffer_end, /* strict= */ true);
+ DCHECK_NE(result, targetExhausted);
+ // Conversion fails when there is an unpaired surrogate. Put
+ // replacement character (U+FFFD) instead of the unpaired
+ // surrogate.
+ if (result != conversionOK) {
+ DCHECK_LE(0xD800, *characters);
+ DCHECK_LE(*characters, 0xDFFF);
+ // There should be room left, since one UChar hasn't been
+ // converted.
+ DCHECK_LE(buffer + 3, buffer_end);
+ putUTF8Triple(buffer, replacementCharacter);
+ ++characters;
+ }
+ }
+
+ output.resize(buffer - output.data());
+ return output;
+}
+
+std::basic_string<UChar> UTF8ToUTF16(const char* stringStart, size_t length) {
+ if (!stringStart || !length) return std::basic_string<UChar>();
+ std::vector<uint16_t> buffer(length);
+ UChar* bufferStart = buffer.data();
+
+ UChar* bufferCurrent = bufferStart;
+ const char* stringCurrent = reinterpret_cast<const char*>(stringStart);
+ if (convertUTF8ToUTF16(&stringCurrent,
+ reinterpret_cast<const char*>(stringStart + length),
+ &bufferCurrent, bufferCurrent + buffer.size(), nullptr,
+ true) != conversionOK)
+ return std::basic_string<uint16_t>();
+ size_t utf16Length = bufferCurrent - bufferStart;
+ return std::basic_string<UChar>(bufferStart, bufferStart + utf16Length);
+}
+
+} // namespace v8_inspector