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+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_IDENTITY_MAP_H_
+#define V8_IDENTITY_MAP_H_
+
+#include "src/handles.h"
+
+namespace v8 {
+namespace internal {
+
+// Forward declarations.
+class Heap;
+class Zone;
+
+// Base class of identity maps contains shared code for all template
+// instantions.
+class IdentityMapBase {
+ public:
+ // Enable or disable concurrent mode for this map. Concurrent mode implies
+ // taking the heap's relocation lock during most operations.
+ void SetConcurrent(bool concurrent) { concurrent_ = concurrent; }
+
+ protected:
+ // Allow Tester to access internals, including changing the address of objects
+ // within the {keys_} array in order to simulate a moving GC.
+ friend class IdentityMapTester;
+
+ typedef void** RawEntry;
+
+ IdentityMapBase(Heap* heap, Zone* zone)
+ : heap_(heap),
+ zone_(zone),
+ concurrent_(false),
+ gc_counter_(-1),
+ size_(0),
+ mask_(0),
+ keys_(nullptr),
+ values_(nullptr) {}
+ ~IdentityMapBase();
+
+ RawEntry GetEntry(Handle<Object> key);
+ RawEntry FindEntry(Handle<Object> key);
+
+ private:
+ // Internal implementation should not be called directly by subclasses.
+ int LookupIndex(Object* address);
+ int InsertIndex(Object* address);
+ void Rehash();
+ void Resize();
+ RawEntry Lookup(Handle<Object> key);
+ RawEntry Insert(Handle<Object> key);
+ int Hash(Object* address);
+
+ Heap* heap_;
+ Zone* zone_;
+ bool concurrent_;
+ int gc_counter_;
+ int size_;
+ int mask_;
+ Object** keys_;
+ void** values_;
+};
+
+// Implements an identity map from object addresses to a given value type {V}.
+// The map is robust w.r.t. garbage collection by synchronization with the
+// supplied {heap}.
+// * Keys are treated as strong roots.
+// * SMIs are valid keys, except SMI #0.
+// * The value type {V} must be reinterpret_cast'able to {void*}
+// * The value type {V} must not be a heap type.
+template <typename V>
+class IdentityMap : public IdentityMapBase {
+ public:
+ IdentityMap(Heap* heap, Zone* zone) : IdentityMapBase(heap, zone) {}
+
+ // Searches this map for the given key using the object's address
+ // as the identity, returning:
+ // found => a pointer to the storage location for the value
+ // not found => a pointer to a new storage location for the value
+ V* Get(Handle<Object> key) { return reinterpret_cast<V*>(GetEntry(key)); }
+
+ // Searches this map for the given key using the object's address
+ // as the identity, returning:
+ // found => a pointer to the storage location for the value
+ // not found => {nullptr}
+ V* Find(Handle<Object> key) { return reinterpret_cast<V*>(FindEntry(key)); }
+
+ // Set the value for the given key.
+ void Set(Handle<Object> key, V value) {
+ *(reinterpret_cast<V*>(GetEntry(key))) = value;
+ }
+};
+}
+} // namespace v8::internal
+
+#endif // V8_IDENTITY_MAP_H_