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Diffstat (limited to 'deps/v8/src/ic/ic-compiler.cc')
-rw-r--r-- | deps/v8/src/ic/ic-compiler.cc | 447 |
1 files changed, 447 insertions, 0 deletions
diff --git a/deps/v8/src/ic/ic-compiler.cc b/deps/v8/src/ic/ic-compiler.cc new file mode 100644 index 0000000000..aeae4ba90e --- /dev/null +++ b/deps/v8/src/ic/ic-compiler.cc @@ -0,0 +1,447 @@ +// Copyright 2014 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "src/v8.h" + +#include "src/ic/handler-compiler.h" +#include "src/ic/ic-inl.h" +#include "src/ic/ic-compiler.h" + + +namespace v8 { +namespace internal { + + +Handle<Code> PropertyICCompiler::Find(Handle<Name> name, + Handle<Map> stub_holder, Code::Kind kind, + ExtraICState extra_state, + CacheHolderFlag cache_holder) { + Code::Flags flags = + Code::ComputeMonomorphicFlags(kind, extra_state, cache_holder); + Object* probe = stub_holder->FindInCodeCache(*name, flags); + if (probe->IsCode()) return handle(Code::cast(probe)); + return Handle<Code>::null(); +} + + +bool PropertyICCompiler::IncludesNumberType(TypeHandleList* types) { + for (int i = 0; i < types->length(); ++i) { + if (types->at(i)->Is(HeapType::Number())) return true; + } + return false; +} + + +Handle<Code> PropertyICCompiler::CompileMonomorphic(Handle<HeapType> type, + Handle<Code> handler, + Handle<Name> name, + IcCheckType check) { + TypeHandleList types(1); + CodeHandleList handlers(1); + types.Add(type); + handlers.Add(handler); + Code::StubType stub_type = handler->type(); + return CompilePolymorphic(&types, &handlers, name, stub_type, check); +} + + +Handle<Code> PropertyICCompiler::ComputeMonomorphic( + Code::Kind kind, Handle<Name> name, Handle<HeapType> type, + Handle<Code> handler, ExtraICState extra_ic_state) { + Isolate* isolate = name->GetIsolate(); + if (handler.is_identical_to(isolate->builtins()->LoadIC_Normal()) || + handler.is_identical_to(isolate->builtins()->StoreIC_Normal())) { + name = isolate->factory()->normal_ic_symbol(); + } + + CacheHolderFlag flag; + Handle<Map> stub_holder = IC::GetICCacheHolder(*type, isolate, &flag); + + Handle<Code> ic; + // There are multiple string maps that all use the same prototype. That + // prototype cannot hold multiple handlers, one for each of the string maps, + // for a single name. Hence, turn off caching of the IC. + bool can_be_cached = !type->Is(HeapType::String()); + if (can_be_cached) { + ic = Find(name, stub_holder, kind, extra_ic_state, flag); + if (!ic.is_null()) return ic; + } + +#ifdef DEBUG + if (kind == Code::KEYED_STORE_IC) { + DCHECK(STANDARD_STORE == + KeyedStoreIC::GetKeyedAccessStoreMode(extra_ic_state)); + } +#endif + + PropertyICCompiler ic_compiler(isolate, kind, extra_ic_state, flag); + ic = ic_compiler.CompileMonomorphic(type, handler, name, PROPERTY); + + if (can_be_cached) Map::UpdateCodeCache(stub_holder, name, ic); + return ic; +} + + +Handle<Code> PropertyICCompiler::ComputeKeyedLoadMonomorphic( + Handle<Map> receiver_map) { + Isolate* isolate = receiver_map->GetIsolate(); + Code::Flags flags = Code::ComputeMonomorphicFlags(Code::KEYED_LOAD_IC); + Handle<Name> name = isolate->factory()->KeyedLoadMonomorphic_string(); + + Handle<Object> probe(receiver_map->FindInCodeCache(*name, flags), isolate); + if (probe->IsCode()) return Handle<Code>::cast(probe); + + ElementsKind elements_kind = receiver_map->elements_kind(); + Handle<Code> stub; + if (receiver_map->has_indexed_interceptor()) { + stub = LoadIndexedInterceptorStub(isolate).GetCode(); + } else if (receiver_map->has_sloppy_arguments_elements()) { + stub = KeyedLoadSloppyArgumentsStub(isolate).GetCode(); + } else if (receiver_map->has_fast_elements() || + receiver_map->has_external_array_elements() || + receiver_map->has_fixed_typed_array_elements()) { + stub = LoadFastElementStub(isolate, + receiver_map->instance_type() == JS_ARRAY_TYPE, + elements_kind).GetCode(); + } else { + stub = LoadDictionaryElementStub(isolate).GetCode(); + } + PropertyICCompiler compiler(isolate, Code::KEYED_LOAD_IC); + Handle<Code> code = + compiler.CompileMonomorphic(HeapType::Class(receiver_map, isolate), stub, + isolate->factory()->empty_string(), ELEMENT); + + Map::UpdateCodeCache(receiver_map, name, code); + return code; +} + + +Handle<Code> PropertyICCompiler::ComputeKeyedStoreMonomorphic( + Handle<Map> receiver_map, StrictMode strict_mode, + KeyedAccessStoreMode store_mode) { + Isolate* isolate = receiver_map->GetIsolate(); + ExtraICState extra_state = + KeyedStoreIC::ComputeExtraICState(strict_mode, store_mode); + Code::Flags flags = + Code::ComputeMonomorphicFlags(Code::KEYED_STORE_IC, extra_state); + + DCHECK(store_mode == STANDARD_STORE || + store_mode == STORE_AND_GROW_NO_TRANSITION || + store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS || + store_mode == STORE_NO_TRANSITION_HANDLE_COW); + + Handle<String> name = isolate->factory()->KeyedStoreMonomorphic_string(); + Handle<Object> probe(receiver_map->FindInCodeCache(*name, flags), isolate); + if (probe->IsCode()) return Handle<Code>::cast(probe); + + PropertyICCompiler compiler(isolate, Code::KEYED_STORE_IC, extra_state); + Handle<Code> code = + compiler.CompileKeyedStoreMonomorphic(receiver_map, store_mode); + + Map::UpdateCodeCache(receiver_map, name, code); + DCHECK(KeyedStoreIC::GetKeyedAccessStoreMode(code->extra_ic_state()) == + store_mode); + return code; +} + + +Code* PropertyICCompiler::FindPreMonomorphic(Isolate* isolate, Code::Kind kind, + ExtraICState state) { + Code::Flags flags = Code::ComputeFlags(kind, PREMONOMORPHIC, state); + UnseededNumberDictionary* dictionary = + isolate->heap()->non_monomorphic_cache(); + int entry = dictionary->FindEntry(isolate, flags); + DCHECK(entry != -1); + Object* code = dictionary->ValueAt(entry); + // This might be called during the marking phase of the collector + // hence the unchecked cast. + return reinterpret_cast<Code*>(code); +} + + +static void FillCache(Isolate* isolate, Handle<Code> code) { + Handle<UnseededNumberDictionary> dictionary = UnseededNumberDictionary::Set( + isolate->factory()->non_monomorphic_cache(), code->flags(), code); + isolate->heap()->public_set_non_monomorphic_cache(*dictionary); +} + + +Handle<Code> PropertyICCompiler::ComputeLoad(Isolate* isolate, + InlineCacheState ic_state, + ExtraICState extra_state) { + Code::Flags flags = Code::ComputeFlags(Code::LOAD_IC, ic_state, extra_state); + Handle<UnseededNumberDictionary> cache = + isolate->factory()->non_monomorphic_cache(); + int entry = cache->FindEntry(isolate, flags); + if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry))); + + PropertyICCompiler compiler(isolate, Code::LOAD_IC); + Handle<Code> code; + if (ic_state == UNINITIALIZED) { + code = compiler.CompileLoadInitialize(flags); + } else if (ic_state == PREMONOMORPHIC) { + code = compiler.CompileLoadPreMonomorphic(flags); + } else { + UNREACHABLE(); + } + FillCache(isolate, code); + return code; +} + + +Handle<Code> PropertyICCompiler::ComputeStore(Isolate* isolate, + InlineCacheState ic_state, + ExtraICState extra_state) { + Code::Flags flags = Code::ComputeFlags(Code::STORE_IC, ic_state, extra_state); + Handle<UnseededNumberDictionary> cache = + isolate->factory()->non_monomorphic_cache(); + int entry = cache->FindEntry(isolate, flags); + if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry))); + + PropertyICCompiler compiler(isolate, Code::STORE_IC); + Handle<Code> code; + if (ic_state == UNINITIALIZED) { + code = compiler.CompileStoreInitialize(flags); + } else if (ic_state == PREMONOMORPHIC) { + code = compiler.CompileStorePreMonomorphic(flags); + } else if (ic_state == GENERIC) { + code = compiler.CompileStoreGeneric(flags); + } else if (ic_state == MEGAMORPHIC) { + code = compiler.CompileStoreMegamorphic(flags); + } else { + UNREACHABLE(); + } + + FillCache(isolate, code); + return code; +} + + +Handle<Code> PropertyICCompiler::ComputeCompareNil(Handle<Map> receiver_map, + CompareNilICStub* stub) { + Isolate* isolate = receiver_map->GetIsolate(); + Handle<String> name(isolate->heap()->empty_string()); + if (!receiver_map->is_dictionary_map()) { + Handle<Code> cached_ic = + Find(name, receiver_map, Code::COMPARE_NIL_IC, stub->GetExtraICState()); + if (!cached_ic.is_null()) return cached_ic; + } + + Code::FindAndReplacePattern pattern; + pattern.Add(isolate->factory()->meta_map(), receiver_map); + Handle<Code> ic = stub->GetCodeCopy(pattern); + + if (!receiver_map->is_dictionary_map()) { + Map::UpdateCodeCache(receiver_map, name, ic); + } + + return ic; +} + + +// TODO(verwaest): Change this method so it takes in a TypeHandleList. +Handle<Code> PropertyICCompiler::ComputeKeyedLoadPolymorphic( + MapHandleList* receiver_maps) { + Isolate* isolate = receiver_maps->at(0)->GetIsolate(); + Code::Flags flags = Code::ComputeFlags(Code::KEYED_LOAD_IC, POLYMORPHIC); + Handle<PolymorphicCodeCache> cache = + isolate->factory()->polymorphic_code_cache(); + Handle<Object> probe = cache->Lookup(receiver_maps, flags); + if (probe->IsCode()) return Handle<Code>::cast(probe); + + TypeHandleList types(receiver_maps->length()); + for (int i = 0; i < receiver_maps->length(); i++) { + types.Add(HeapType::Class(receiver_maps->at(i), isolate)); + } + CodeHandleList handlers(receiver_maps->length()); + ElementHandlerCompiler compiler(isolate); + compiler.CompileElementHandlers(receiver_maps, &handlers); + PropertyICCompiler ic_compiler(isolate, Code::KEYED_LOAD_IC); + Handle<Code> code = ic_compiler.CompilePolymorphic( + &types, &handlers, isolate->factory()->empty_string(), Code::NORMAL, + ELEMENT); + + isolate->counters()->keyed_load_polymorphic_stubs()->Increment(); + + PolymorphicCodeCache::Update(cache, receiver_maps, flags, code); + return code; +} + + +Handle<Code> PropertyICCompiler::ComputePolymorphic( + Code::Kind kind, TypeHandleList* types, CodeHandleList* handlers, + int valid_types, Handle<Name> name, ExtraICState extra_ic_state) { + Handle<Code> handler = handlers->at(0); + Code::StubType type = valid_types == 1 ? handler->type() : Code::NORMAL; + DCHECK(kind == Code::LOAD_IC || kind == Code::STORE_IC); + PropertyICCompiler ic_compiler(name->GetIsolate(), kind, extra_ic_state); + return ic_compiler.CompilePolymorphic(types, handlers, name, type, PROPERTY); +} + + +Handle<Code> PropertyICCompiler::ComputeKeyedStorePolymorphic( + MapHandleList* receiver_maps, KeyedAccessStoreMode store_mode, + StrictMode strict_mode) { + Isolate* isolate = receiver_maps->at(0)->GetIsolate(); + DCHECK(store_mode == STANDARD_STORE || + store_mode == STORE_AND_GROW_NO_TRANSITION || + store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS || + store_mode == STORE_NO_TRANSITION_HANDLE_COW); + Handle<PolymorphicCodeCache> cache = + isolate->factory()->polymorphic_code_cache(); + ExtraICState extra_state = + KeyedStoreIC::ComputeExtraICState(strict_mode, store_mode); + Code::Flags flags = + Code::ComputeFlags(Code::KEYED_STORE_IC, POLYMORPHIC, extra_state); + Handle<Object> probe = cache->Lookup(receiver_maps, flags); + if (probe->IsCode()) return Handle<Code>::cast(probe); + + PropertyICCompiler compiler(isolate, Code::KEYED_STORE_IC, extra_state); + Handle<Code> code = + compiler.CompileKeyedStorePolymorphic(receiver_maps, store_mode); + PolymorphicCodeCache::Update(cache, receiver_maps, flags, code); + return code; +} + + +Handle<Code> PropertyICCompiler::CompileLoadInitialize(Code::Flags flags) { + LoadIC::GenerateInitialize(masm()); + Handle<Code> code = GetCodeWithFlags(flags, "CompileLoadInitialize"); + PROFILE(isolate(), CodeCreateEvent(Logger::LOAD_INITIALIZE_TAG, *code, 0)); + return code; +} + + +Handle<Code> PropertyICCompiler::CompileLoadPreMonomorphic(Code::Flags flags) { + LoadIC::GeneratePreMonomorphic(masm()); + Handle<Code> code = GetCodeWithFlags(flags, "CompileLoadPreMonomorphic"); + PROFILE(isolate(), + CodeCreateEvent(Logger::LOAD_PREMONOMORPHIC_TAG, *code, 0)); + return code; +} + + +Handle<Code> PropertyICCompiler::CompileStoreInitialize(Code::Flags flags) { + StoreIC::GenerateInitialize(masm()); + Handle<Code> code = GetCodeWithFlags(flags, "CompileStoreInitialize"); + PROFILE(isolate(), CodeCreateEvent(Logger::STORE_INITIALIZE_TAG, *code, 0)); + return code; +} + + +Handle<Code> PropertyICCompiler::CompileStorePreMonomorphic(Code::Flags flags) { + StoreIC::GeneratePreMonomorphic(masm()); + Handle<Code> code = GetCodeWithFlags(flags, "CompileStorePreMonomorphic"); + PROFILE(isolate(), + CodeCreateEvent(Logger::STORE_PREMONOMORPHIC_TAG, *code, 0)); + return code; +} + + +Handle<Code> PropertyICCompiler::CompileStoreGeneric(Code::Flags flags) { + ExtraICState extra_state = Code::ExtractExtraICStateFromFlags(flags); + StrictMode strict_mode = StoreIC::GetStrictMode(extra_state); + GenerateRuntimeSetProperty(masm(), strict_mode); + Handle<Code> code = GetCodeWithFlags(flags, "CompileStoreGeneric"); + PROFILE(isolate(), CodeCreateEvent(Logger::STORE_GENERIC_TAG, *code, 0)); + return code; +} + + +Handle<Code> PropertyICCompiler::CompileStoreMegamorphic(Code::Flags flags) { + StoreIC::GenerateMegamorphic(masm()); + Handle<Code> code = GetCodeWithFlags(flags, "CompileStoreMegamorphic"); + PROFILE(isolate(), CodeCreateEvent(Logger::STORE_MEGAMORPHIC_TAG, *code, 0)); + return code; +} + + +Handle<Code> PropertyICCompiler::GetCode(Code::Kind kind, Code::StubType type, + Handle<Name> name, + InlineCacheState state) { + Code::Flags flags = + Code::ComputeFlags(kind, state, extra_ic_state_, type, cache_holder()); + Handle<Code> code = GetCodeWithFlags(flags, name); + IC::RegisterWeakMapDependency(code); + PROFILE(isolate(), CodeCreateEvent(log_kind(code), *code, *name)); + return code; +} + + +Handle<Code> PropertyICCompiler::CompileKeyedStorePolymorphic( + MapHandleList* receiver_maps, KeyedAccessStoreMode store_mode) { + // Collect MONOMORPHIC stubs for all |receiver_maps|. + CodeHandleList handlers(receiver_maps->length()); + MapHandleList transitioned_maps(receiver_maps->length()); + for (int i = 0; i < receiver_maps->length(); ++i) { + Handle<Map> receiver_map(receiver_maps->at(i)); + Handle<Code> cached_stub; + Handle<Map> transitioned_map = + receiver_map->FindTransitionedMap(receiver_maps); + + // TODO(mvstanton): The code below is doing pessimistic elements + // transitions. I would like to stop doing that and rely on Allocation Site + // Tracking to do a better job of ensuring the data types are what they need + // to be. Not all the elements are in place yet, pessimistic elements + // transitions are still important for performance. + bool is_js_array = receiver_map->instance_type() == JS_ARRAY_TYPE; + ElementsKind elements_kind = receiver_map->elements_kind(); + if (!transitioned_map.is_null()) { + cached_stub = + ElementsTransitionAndStoreStub(isolate(), elements_kind, + transitioned_map->elements_kind(), + is_js_array, store_mode).GetCode(); + } else if (receiver_map->instance_type() < FIRST_JS_RECEIVER_TYPE) { + cached_stub = isolate()->builtins()->KeyedStoreIC_Slow(); + } else { + if (receiver_map->has_fast_elements() || + receiver_map->has_external_array_elements() || + receiver_map->has_fixed_typed_array_elements()) { + cached_stub = StoreFastElementStub(isolate(), is_js_array, + elements_kind, store_mode).GetCode(); + } else { + cached_stub = StoreElementStub(isolate(), elements_kind).GetCode(); + } + } + DCHECK(!cached_stub.is_null()); + handlers.Add(cached_stub); + transitioned_maps.Add(transitioned_map); + } + + Handle<Code> code = CompileKeyedStorePolymorphic(receiver_maps, &handlers, + &transitioned_maps); + isolate()->counters()->keyed_store_polymorphic_stubs()->Increment(); + PROFILE(isolate(), CodeCreateEvent(log_kind(code), *code, 0)); + return code; +} + + +#define __ ACCESS_MASM(masm()) + + +Handle<Code> PropertyICCompiler::CompileKeyedStoreMonomorphic( + Handle<Map> receiver_map, KeyedAccessStoreMode store_mode) { + ElementsKind elements_kind = receiver_map->elements_kind(); + bool is_jsarray = receiver_map->instance_type() == JS_ARRAY_TYPE; + Handle<Code> stub; + if (receiver_map->has_fast_elements() || + receiver_map->has_external_array_elements() || + receiver_map->has_fixed_typed_array_elements()) { + stub = StoreFastElementStub(isolate(), is_jsarray, elements_kind, + store_mode).GetCode(); + } else { + stub = StoreElementStub(isolate(), elements_kind).GetCode(); + } + + __ DispatchMap(receiver(), scratch1(), receiver_map, stub, DO_SMI_CHECK); + + TailCallBuiltin(masm(), Builtins::kKeyedStoreIC_Miss); + + return GetCode(kind(), Code::NORMAL, factory()->empty_string()); +} + + +#undef __ +} +} // namespace v8::internal |