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Diffstat (limited to 'deps/v8/src/ia32/debug-ia32.cc')
-rw-r--r--deps/v8/src/ia32/debug-ia32.cc73
1 files changed, 37 insertions, 36 deletions
diff --git a/deps/v8/src/ia32/debug-ia32.cc b/deps/v8/src/ia32/debug-ia32.cc
index 34b33b2c17..6d1c0f6384 100644
--- a/deps/v8/src/ia32/debug-ia32.cc
+++ b/deps/v8/src/ia32/debug-ia32.cc
@@ -13,60 +13,61 @@
namespace v8 {
namespace internal {
-bool BreakLocationIterator::IsDebugBreakAtReturn() {
- return Debug::IsDebugBreakAtReturn(rinfo());
-}
+// Patch the code at the current PC with a call to the target address.
+// Additional guard int3 instructions can be added if required.
+void PatchCodeWithCall(Address pc, Address target, int guard_bytes) {
+ // Call instruction takes up 5 bytes and int3 takes up one byte.
+ static const int kCallCodeSize = 5;
+ int code_size = kCallCodeSize + guard_bytes;
-// Patch the JS frame exit code with a debug break call. See
-// CodeGenerator::VisitReturnStatement and VirtualFrame::Exit in codegen-ia32.cc
-// for the precise return instructions sequence.
-void BreakLocationIterator::SetDebugBreakAtReturn() {
- DCHECK(Assembler::kJSReturnSequenceLength >=
- Assembler::kCallInstructionLength);
- rinfo()->PatchCodeWithCall(
- debug_info_->GetIsolate()->builtins()->Return_DebugBreak()->entry(),
- Assembler::kJSReturnSequenceLength - Assembler::kCallInstructionLength);
-}
+ // Create a code patcher.
+ CodePatcher patcher(pc, code_size);
+// Add a label for checking the size of the code used for returning.
+#ifdef DEBUG
+ Label check_codesize;
+ patcher.masm()->bind(&check_codesize);
+#endif
-// Restore the JS frame exit code.
-void BreakLocationIterator::ClearDebugBreakAtReturn() {
- rinfo()->PatchCode(original_rinfo()->pc(),
- Assembler::kJSReturnSequenceLength);
-}
+ // Patch the code.
+ patcher.masm()->call(target, RelocInfo::NONE32);
+ // Check that the size of the code generated is as expected.
+ DCHECK_EQ(kCallCodeSize,
+ patcher.masm()->SizeOfCodeGeneratedSince(&check_codesize));
-// A debug break in the frame exit code is identified by the JS frame exit code
-// having been patched with a call instruction.
-bool Debug::IsDebugBreakAtReturn(RelocInfo* rinfo) {
- DCHECK(RelocInfo::IsJSReturn(rinfo->rmode()));
- return rinfo->IsPatchedReturnSequence();
+ // Add the requested number of int3 instructions after the call.
+ DCHECK_GE(guard_bytes, 0);
+ for (int i = 0; i < guard_bytes; i++) {
+ patcher.masm()->int3();
+ }
+
+ CpuFeatures::FlushICache(pc, code_size);
}
-bool BreakLocationIterator::IsDebugBreakAtSlot() {
- DCHECK(IsDebugBreakSlot());
- // Check whether the debug break slot instructions have been patched.
- return rinfo()->IsPatchedDebugBreakSlotSequence();
+// Patch the JS frame exit code with a debug break call. See
+// CodeGenerator::VisitReturnStatement and VirtualFrame::Exit in codegen-ia32.cc
+// for the precise return instructions sequence.
+void BreakLocation::SetDebugBreakAtReturn() {
+ DCHECK(Assembler::kJSReturnSequenceLength >=
+ Assembler::kCallInstructionLength);
+ PatchCodeWithCall(
+ pc(), debug_info_->GetIsolate()->builtins()->Return_DebugBreak()->entry(),
+ Assembler::kJSReturnSequenceLength - Assembler::kCallInstructionLength);
}
-void BreakLocationIterator::SetDebugBreakAtSlot() {
+void BreakLocation::SetDebugBreakAtSlot() {
DCHECK(IsDebugBreakSlot());
Isolate* isolate = debug_info_->GetIsolate();
- rinfo()->PatchCodeWithCall(
- isolate->builtins()->Slot_DebugBreak()->entry(),
+ PatchCodeWithCall(
+ pc(), isolate->builtins()->Slot_DebugBreak()->entry(),
Assembler::kDebugBreakSlotLength - Assembler::kCallInstructionLength);
}
-void BreakLocationIterator::ClearDebugBreakAtSlot() {
- DCHECK(IsDebugBreakSlot());
- rinfo()->PatchCode(original_rinfo()->pc(), Assembler::kDebugBreakSlotLength);
-}
-
-
#define __ ACCESS_MASM(masm)
static void Generate_DebugBreakCallHelper(MacroAssembler* masm,