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Diffstat (limited to 'deps/v8/src/ia32/codegen-ia32.cc')
-rw-r--r--deps/v8/src/ia32/codegen-ia32.cc141
1 files changed, 66 insertions, 75 deletions
diff --git a/deps/v8/src/ia32/codegen-ia32.cc b/deps/v8/src/ia32/codegen-ia32.cc
index d9f6672f90..0e314b9fcd 100644
--- a/deps/v8/src/ia32/codegen-ia32.cc
+++ b/deps/v8/src/ia32/codegen-ia32.cc
@@ -2305,7 +2305,6 @@ void CodeGenerator::DeclareGlobals(Handle<FixedArray> pairs) {
void CodeGenerator::VisitDeclaration(Declaration* node) {
Comment cmnt(masm_, "[ Declaration");
- CodeForStatementPosition(node);
Variable* var = node->proxy()->var();
ASSERT(var != NULL); // must have been resolved
Slot* slot = var->slot();
@@ -2544,10 +2543,12 @@ void CodeGenerator::GenerateReturnSequence(Result* return_value) {
masm_->ret((scope_->num_parameters() + 1) * kPointerSize);
DeleteFrame();
+#ifdef ENABLE_DEBUGGER_SUPPORT
// Check that the size of the code used for returning matches what is
// expected by the debugger.
ASSERT_EQ(Debug::kIa32JSReturnSequenceLength,
masm_->SizeOfCodeGeneratedSince(&check_exit_codesize));
+#endif
}
@@ -4333,7 +4334,6 @@ void CodeGenerator::VisitCatchExtensionObject(CatchExtensionObject* node) {
void CodeGenerator::VisitAssignment(Assignment* node) {
Comment cmnt(masm_, "[ Assignment");
- CodeForStatementPosition(node);
{ Reference target(this, node->target());
if (target.is_illegal()) {
@@ -4415,8 +4415,6 @@ void CodeGenerator::VisitAssignment(Assignment* node) {
void CodeGenerator::VisitThrow(Throw* node) {
Comment cmnt(masm_, "[ Throw");
- CodeForStatementPosition(node);
-
Load(node->exception());
Result result = frame_->CallRuntime(Runtime::kThrow, 1);
frame_->Push(&result);
@@ -4433,12 +4431,10 @@ void CodeGenerator::VisitProperty(Property* node) {
void CodeGenerator::VisitCall(Call* node) {
Comment cmnt(masm_, "[ Call");
+ Expression* function = node->expression();
ZoneList<Expression*>* args = node->arguments();
- CodeForStatementPosition(node);
-
// Check if the function is a variable or a property.
- Expression* function = node->expression();
Variable* var = function->AsVariableProxy()->AsVariable();
Property* property = function->AsProperty();
@@ -4451,7 +4447,63 @@ void CodeGenerator::VisitCall(Call* node) {
// is resolved in cache misses (this also holds for megamorphic calls).
// ------------------------------------------------------------------------
- if (var != NULL && !var->is_this() && var->is_global()) {
+ if (var != NULL && var->is_possibly_eval()) {
+ // ----------------------------------
+ // JavaScript example: 'eval(arg)' // eval is not known to be shadowed
+ // ----------------------------------
+
+ // In a call to eval, we first call %ResolvePossiblyDirectEval to
+ // resolve the function we need to call and the receiver of the
+ // call. Then we call the resolved function using the given
+ // arguments.
+
+ // Prepare the stack for the call to the resolved function.
+ Load(function);
+
+ // Allocate a frame slot for the receiver.
+ frame_->Push(Factory::undefined_value());
+ int arg_count = args->length();
+ for (int i = 0; i < arg_count; i++) {
+ Load(args->at(i));
+ }
+
+ // Prepare the stack for the call to ResolvePossiblyDirectEval.
+ frame_->PushElementAt(arg_count + 1);
+ if (arg_count > 0) {
+ frame_->PushElementAt(arg_count);
+ } else {
+ frame_->Push(Factory::undefined_value());
+ }
+
+ // Resolve the call.
+ Result result =
+ frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 2);
+
+ // Touch up the stack with the right values for the function and the
+ // receiver. Use a scratch register to avoid destroying the result.
+ Result scratch = allocator_->Allocate();
+ ASSERT(scratch.is_valid());
+ __ mov(scratch.reg(), FieldOperand(result.reg(), FixedArray::kHeaderSize));
+ frame_->SetElementAt(arg_count + 1, &scratch);
+
+ // We can reuse the result register now.
+ frame_->Spill(result.reg());
+ __ mov(result.reg(),
+ FieldOperand(result.reg(), FixedArray::kHeaderSize + kPointerSize));
+ frame_->SetElementAt(arg_count, &result);
+
+ // Call the function.
+ CodeForSourcePosition(node->position());
+ InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP;
+ CallFunctionStub call_function(arg_count, in_loop);
+ result = frame_->CallStub(&call_function, arg_count + 1);
+
+ // Restore the context and overwrite the function on the stack with
+ // the result.
+ frame_->RestoreContextRegister();
+ frame_->SetElementAt(0, &result);
+
+ } else if (var != NULL && !var->is_this() && var->is_global()) {
// ----------------------------------
// JavaScript example: 'foo(1, 2, 3)' // foo is global
// ----------------------------------
@@ -4591,7 +4643,6 @@ void CodeGenerator::VisitCall(Call* node) {
void CodeGenerator::VisitCallNew(CallNew* node) {
Comment cmnt(masm_, "[ CallNew");
- CodeForStatementPosition(node);
// According to ECMA-262, section 11.2.2, page 44, the function
// expression in new calls must be evaluated before the
@@ -4621,66 +4672,6 @@ void CodeGenerator::VisitCallNew(CallNew* node) {
}
-void CodeGenerator::VisitCallEval(CallEval* node) {
- Comment cmnt(masm_, "[ CallEval");
-
- // In a call to eval, we first call %ResolvePossiblyDirectEval to resolve
- // the function we need to call and the receiver of the call.
- // Then we call the resolved function using the given arguments.
-
- ZoneList<Expression*>* args = node->arguments();
- Expression* function = node->expression();
-
- CodeForStatementPosition(node);
-
- // Prepare the stack for the call to the resolved function.
- Load(function);
-
- // Allocate a frame slot for the receiver.
- frame_->Push(Factory::undefined_value());
- int arg_count = args->length();
- for (int i = 0; i < arg_count; i++) {
- Load(args->at(i));
- }
-
- // Prepare the stack for the call to ResolvePossiblyDirectEval.
- frame_->PushElementAt(arg_count + 1);
- if (arg_count > 0) {
- frame_->PushElementAt(arg_count);
- } else {
- frame_->Push(Factory::undefined_value());
- }
-
- // Resolve the call.
- Result result =
- frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 2);
-
- // Touch up the stack with the right values for the function and the
- // receiver. Use a scratch register to avoid destroying the result.
- Result scratch = allocator_->Allocate();
- ASSERT(scratch.is_valid());
- __ mov(scratch.reg(), FieldOperand(result.reg(), FixedArray::kHeaderSize));
- frame_->SetElementAt(arg_count + 1, &scratch);
-
- // We can reuse the result register now.
- frame_->Spill(result.reg());
- __ mov(result.reg(),
- FieldOperand(result.reg(), FixedArray::kHeaderSize + kPointerSize));
- frame_->SetElementAt(arg_count, &result);
-
- // Call the function.
- CodeForSourcePosition(node->position());
- InLoopFlag in_loop = loop_nesting() > 0 ? IN_LOOP : NOT_IN_LOOP;
- CallFunctionStub call_function(arg_count, in_loop);
- result = frame_->CallStub(&call_function, arg_count + 1);
-
- // Restore the context and overwrite the function on the stack with
- // the result.
- frame_->RestoreContextRegister();
- frame_->SetElementAt(0, &result);
-}
-
-
void CodeGenerator::GenerateIsSmi(ZoneList<Expression*>* args) {
ASSERT(args->length() == 1);
Load(args->at(0));
@@ -6992,12 +6983,12 @@ void FloatingPointHelper::AllocateHeapNumber(MacroAssembler* masm,
Register scratch2,
Register result) {
// Allocate heap number in new space.
- __ AllocateObjectInNewSpace(HeapNumber::kSize,
- result,
- scratch1,
- scratch2,
- need_gc,
- TAG_OBJECT);
+ __ AllocateInNewSpace(HeapNumber::kSize,
+ result,
+ scratch1,
+ scratch2,
+ need_gc,
+ TAG_OBJECT);
// Set the map.
__ mov(FieldOperand(result, HeapObject::kMapOffset),