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+// Copyright 2013 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "hydrogen-mark-unreachable.h"
+
+namespace v8 {
+namespace internal {
+
+
+void HMarkUnreachableBlocksPhase::MarkUnreachableBlocks() {
+ // If there is unreachable code in the graph, propagate the unreachable marks
+ // using a fixed-point iteration.
+ bool changed = true;
+ const ZoneList<HBasicBlock*>* blocks = graph()->blocks();
+ while (changed) {
+ changed = false;
+ for (int i = 0; i < blocks->length(); i++) {
+ HBasicBlock* block = blocks->at(i);
+ if (!block->IsReachable()) continue;
+ bool is_reachable = blocks->at(0) == block;
+ for (HPredecessorIterator it(block); !it.Done(); it.Advance()) {
+ HBasicBlock* predecessor = it.Current();
+ // A block is reachable if one of its predecessors is reachable,
+ // doesn't deoptimize and either is known to transfer control to the
+ // block or has a control flow instruction for which the next block
+ // cannot be determined.
+ if (predecessor->IsReachable() && !predecessor->IsDeoptimizing()) {
+ HBasicBlock* pred_succ;
+ bool known_pred_succ =
+ predecessor->end()->KnownSuccessorBlock(&pred_succ);
+ if (!known_pred_succ || pred_succ == block) {
+ is_reachable = true;
+ break;
+ }
+ }
+ if (block->is_osr_entry()) {
+ is_reachable = true;
+ }
+ }
+ if (!is_reachable) {
+ block->MarkUnreachable();
+ changed = true;
+ }
+ }
+ }
+}
+
+
+void HMarkUnreachableBlocksPhase::Run() {
+ MarkUnreachableBlocks();
+}
+
+} } // namespace v8::internal