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Diffstat (limited to 'deps/v8/src/feedback-vector.h')
-rw-r--r-- | deps/v8/src/feedback-vector.h | 732 |
1 files changed, 732 insertions, 0 deletions
diff --git a/deps/v8/src/feedback-vector.h b/deps/v8/src/feedback-vector.h new file mode 100644 index 0000000000..e7b51b1efd --- /dev/null +++ b/deps/v8/src/feedback-vector.h @@ -0,0 +1,732 @@ +// Copyright 2014 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef V8_FEEDBACK_VECTOR_H_ +#define V8_FEEDBACK_VECTOR_H_ + +#include <vector> + +#include "src/base/logging.h" +#include "src/elements-kind.h" +#include "src/objects.h" +#include "src/type-hints.h" +#include "src/zone/zone-containers.h" + +namespace v8 { +namespace internal { + +enum class FeedbackVectorSlotKind { + // This kind means that the slot points to the middle of other slot + // which occupies more than one feedback vector element. + // There must be no such slots in the system. + INVALID, + + CALL_IC, + LOAD_IC, + LOAD_GLOBAL_IC, + KEYED_LOAD_IC, + STORE_IC, + KEYED_STORE_IC, + INTERPRETER_BINARYOP_IC, + INTERPRETER_COMPARE_IC, + STORE_DATA_PROPERTY_IN_LITERAL_IC, + + // This kind of slot has an integer parameter associated with it. + CREATE_CLOSURE, + // This is a general purpose slot that occupies one feedback vector element. + GENERAL, + + KINDS_NUMBER // Last value indicating number of kinds. +}; + +std::ostream& operator<<(std::ostream& os, FeedbackVectorSlotKind kind); + +template <typename Derived> +class FeedbackVectorSpecBase { + public: + inline FeedbackVectorSlot AddSlot(FeedbackVectorSlotKind kind); + + FeedbackVectorSlot AddCallICSlot() { + return AddSlot(FeedbackVectorSlotKind::CALL_IC); + } + + FeedbackVectorSlot AddLoadICSlot() { + return AddSlot(FeedbackVectorSlotKind::LOAD_IC); + } + + FeedbackVectorSlot AddLoadGlobalICSlot() { + return AddSlot(FeedbackVectorSlotKind::LOAD_GLOBAL_IC); + } + + FeedbackVectorSlot AddCreateClosureSlot(int size) { + This()->append_parameter(size); + return AddSlot(FeedbackVectorSlotKind::CREATE_CLOSURE); + } + + FeedbackVectorSlot AddKeyedLoadICSlot() { + return AddSlot(FeedbackVectorSlotKind::KEYED_LOAD_IC); + } + + FeedbackVectorSlot AddStoreICSlot() { + return AddSlot(FeedbackVectorSlotKind::STORE_IC); + } + + FeedbackVectorSlot AddKeyedStoreICSlot() { + return AddSlot(FeedbackVectorSlotKind::KEYED_STORE_IC); + } + + FeedbackVectorSlot AddInterpreterBinaryOpICSlot() { + return AddSlot(FeedbackVectorSlotKind::INTERPRETER_BINARYOP_IC); + } + + FeedbackVectorSlot AddInterpreterCompareICSlot() { + return AddSlot(FeedbackVectorSlotKind::INTERPRETER_COMPARE_IC); + } + + FeedbackVectorSlot AddGeneralSlot() { + return AddSlot(FeedbackVectorSlotKind::GENERAL); + } + + FeedbackVectorSlot AddStoreDataPropertyInLiteralICSlot() { + return AddSlot(FeedbackVectorSlotKind::STORE_DATA_PROPERTY_IN_LITERAL_IC); + } + +#ifdef OBJECT_PRINT + // For gdb debugging. + void Print(); +#endif // OBJECT_PRINT + + DECLARE_PRINTER(FeedbackVectorSpec) + + private: + Derived* This() { return static_cast<Derived*>(this); } +}; + +class StaticFeedbackVectorSpec + : public FeedbackVectorSpecBase<StaticFeedbackVectorSpec> { + public: + StaticFeedbackVectorSpec() : slot_count_(0), parameters_count_(0) {} + + int slots() const { return slot_count_; } + + FeedbackVectorSlotKind GetKind(int slot) const { + DCHECK(slot >= 0 && slot < slot_count_); + return kinds_[slot]; + } + + int parameters_count() const { return parameters_count_; } + + int GetParameter(int index) const { + DCHECK(index >= 0 && index < parameters_count_); + return parameters_[index]; + } + + private: + friend class FeedbackVectorSpecBase<StaticFeedbackVectorSpec>; + + void append(FeedbackVectorSlotKind kind) { + DCHECK(slot_count_ < kMaxLength); + kinds_[slot_count_++] = kind; + } + + void append_parameter(int parameter) { + DCHECK(parameters_count_ < kMaxLength); + parameters_[parameters_count_++] = parameter; + } + + static const int kMaxLength = 12; + + int slot_count_; + FeedbackVectorSlotKind kinds_[kMaxLength]; + int parameters_count_; + int parameters_[kMaxLength]; +}; + +class FeedbackVectorSpec : public FeedbackVectorSpecBase<FeedbackVectorSpec> { + public: + explicit FeedbackVectorSpec(Zone* zone) + : slot_kinds_(zone), parameters_(zone) { + slot_kinds_.reserve(16); + parameters_.reserve(8); + } + + int slots() const { return static_cast<int>(slot_kinds_.size()); } + + FeedbackVectorSlotKind GetKind(int slot) const { + return static_cast<FeedbackVectorSlotKind>(slot_kinds_.at(slot)); + } + + int parameters_count() const { return static_cast<int>(parameters_.size()); } + + int GetParameter(int index) const { return parameters_.at(index); } + + private: + friend class FeedbackVectorSpecBase<FeedbackVectorSpec>; + + void append(FeedbackVectorSlotKind kind) { + slot_kinds_.push_back(static_cast<unsigned char>(kind)); + } + + void append_parameter(int parameter) { parameters_.push_back(parameter); } + + ZoneVector<unsigned char> slot_kinds_; + ZoneVector<int> parameters_; +}; + +// The shape of the FeedbackMetadata is an array with: +// 0: slot_count +// 1: names table +// 2: parameters table +// 3..N: slot kinds packed into a bit vector +// +class FeedbackMetadata : public FixedArray { + public: + // Casting. + static inline FeedbackMetadata* cast(Object* obj); + + static const int kSlotsCountIndex = 0; + static const int kParametersTableIndex = 1; + static const int kReservedIndexCount = 2; + + // Returns number of feedback vector elements used by given slot kind. + static inline int GetSlotSize(FeedbackVectorSlotKind kind); + + // Defines if slots of given kind require "parameter". + static inline bool SlotRequiresParameter(FeedbackVectorSlotKind kind); + + bool SpecDiffersFrom(const FeedbackVectorSpec* other_spec) const; + + bool DiffersFrom(const FeedbackMetadata* other_metadata) const; + + inline bool is_empty() const; + + // Returns number of slots in the vector. + inline int slot_count() const; + + // Returns slot kind for given slot. + FeedbackVectorSlotKind GetKind(FeedbackVectorSlot slot) const; + + // Returns parameter for given index (note: this is not the slot) + int GetParameter(int parameter_index) const; + + template <typename Spec> + static Handle<FeedbackMetadata> New(Isolate* isolate, const Spec* spec); + +#ifdef OBJECT_PRINT + // For gdb debugging. + void Print(); +#endif // OBJECT_PRINT + + DECLARE_PRINTER(FeedbackMetadata) + + static const char* Kind2String(FeedbackVectorSlotKind kind); + + private: + static const int kFeedbackVectorSlotKindBits = 5; + STATIC_ASSERT(static_cast<int>(FeedbackVectorSlotKind::KINDS_NUMBER) < + (1 << kFeedbackVectorSlotKindBits)); + + void SetKind(FeedbackVectorSlot slot, FeedbackVectorSlotKind kind); + + typedef BitSetComputer<FeedbackVectorSlotKind, kFeedbackVectorSlotKindBits, + kSmiValueSize, uint32_t> + VectorICComputer; + + DISALLOW_IMPLICIT_CONSTRUCTORS(FeedbackMetadata); +}; + +// The shape of the FeedbackVector is an array with: +// 0: feedback metadata +// 1: invocation count +// 2: feedback slot #0 +// ... +// 2 + slot_count - 1: feedback slot #(slot_count-1) +// +class FeedbackVector : public FixedArray { + public: + // Casting. + static inline FeedbackVector* cast(Object* obj); + + static const int kMetadataIndex = 0; + static const int kInvocationCountIndex = 1; + static const int kReservedIndexCount = 2; + + inline void ComputeCounts(int* with_type_info, int* generic, + int* vector_ic_count, bool code_is_interpreted); + + inline bool is_empty() const; + + // Returns number of slots in the vector. + inline int slot_count() const; + + inline FeedbackMetadata* metadata() const; + inline int invocation_count() const; + + // Conversion from a slot to an integer index to the underlying array. + static int GetIndex(FeedbackVectorSlot slot) { + return kReservedIndexCount + slot.ToInt(); + } + static int GetIndexFromSpec(const FeedbackVectorSpec* spec, + FeedbackVectorSlot slot); + + // Conversion from an integer index to the underlying array to a slot. + static inline FeedbackVectorSlot ToSlot(int index); + inline Object* Get(FeedbackVectorSlot slot) const; + inline void Set(FeedbackVectorSlot slot, Object* value, + WriteBarrierMode mode = UPDATE_WRITE_BARRIER); + + // Returns slot kind for given slot. + FeedbackVectorSlotKind GetKind(FeedbackVectorSlot slot) const; + // Returns parameter corresponding to given slot or -1. + int GetParameter(FeedbackVectorSlot slot) const; + + static Handle<FeedbackVector> New(Isolate* isolate, + Handle<FeedbackMetadata> metadata); + + static Handle<FeedbackVector> Copy(Isolate* isolate, + Handle<FeedbackVector> vector); + +#ifdef OBJECT_PRINT + // For gdb debugging. + void Print(); +#endif // OBJECT_PRINT + + DECLARE_PRINTER(FeedbackVector) + + // Clears the vector slots. + void ClearSlots(SharedFunctionInfo* shared) { ClearSlotsImpl(shared, true); } + + void ClearSlotsAtGCTime(SharedFunctionInfo* shared) { + ClearSlotsImpl(shared, false); + } + + // The object that indicates an uninitialized cache. + static inline Handle<Symbol> UninitializedSentinel(Isolate* isolate); + + // The object that indicates a megamorphic state. + static inline Handle<Symbol> MegamorphicSentinel(Isolate* isolate); + + // The object that indicates a premonomorphic state. + static inline Handle<Symbol> PremonomorphicSentinel(Isolate* isolate); + + // A raw version of the uninitialized sentinel that's safe to read during + // garbage collection (e.g., for patching the cache). + static inline Symbol* RawUninitializedSentinel(Isolate* isolate); + + static const int kDummyLoadICSlot = 0; + static const int kDummyKeyedLoadICSlot = 2; + static const int kDummyStoreICSlot = 4; + static const int kDummyKeyedStoreICSlot = 6; + + static Handle<FeedbackVector> DummyVector(Isolate* isolate); + + private: + void ClearSlotsImpl(SharedFunctionInfo* shared, bool force_clear); + + DISALLOW_IMPLICIT_CONSTRUCTORS(FeedbackVector); +}; + +// The following asserts protect an optimization in type feedback vector +// code that looks into the contents of a slot assuming to find a String, +// a Symbol, an AllocationSite, a WeakCell, or a FixedArray. +STATIC_ASSERT(WeakCell::kSize >= 2 * kPointerSize); +STATIC_ASSERT(WeakCell::kValueOffset == AllocationSite::kTransitionInfoOffset); +STATIC_ASSERT(WeakCell::kValueOffset == FixedArray::kLengthOffset); +STATIC_ASSERT(WeakCell::kValueOffset == Name::kHashFieldSlot); +// Verify that an empty hash field looks like a tagged object, but can't +// possibly be confused with a pointer. +STATIC_ASSERT((Name::kEmptyHashField & kHeapObjectTag) == kHeapObjectTag); +STATIC_ASSERT(Name::kEmptyHashField == 0x3); +// Verify that a set hash field will not look like a tagged object. +STATIC_ASSERT(Name::kHashNotComputedMask == kHeapObjectTag); + +class FeedbackMetadataIterator { + public: + explicit FeedbackMetadataIterator(Handle<FeedbackMetadata> metadata) + : metadata_handle_(metadata), + next_slot_(FeedbackVectorSlot(0)), + slot_kind_(FeedbackVectorSlotKind::INVALID) {} + + explicit FeedbackMetadataIterator(FeedbackMetadata* metadata) + : metadata_(metadata), + next_slot_(FeedbackVectorSlot(0)), + slot_kind_(FeedbackVectorSlotKind::INVALID) {} + + inline bool HasNext() const; + + inline FeedbackVectorSlot Next(); + + // Returns slot kind of the last slot returned by Next(). + FeedbackVectorSlotKind kind() const { + DCHECK_NE(FeedbackVectorSlotKind::INVALID, slot_kind_); + DCHECK_NE(FeedbackVectorSlotKind::KINDS_NUMBER, slot_kind_); + return slot_kind_; + } + + // Returns entry size of the last slot returned by Next(). + inline int entry_size() const; + + private: + FeedbackMetadata* metadata() const { + return !metadata_handle_.is_null() ? *metadata_handle_ : metadata_; + } + + // The reason for having a handle and a raw pointer to the meta data is + // to have a single iterator implementation for both "handlified" and raw + // pointer use cases. + Handle<FeedbackMetadata> metadata_handle_; + FeedbackMetadata* metadata_; + FeedbackVectorSlot cur_slot_; + FeedbackVectorSlot next_slot_; + FeedbackVectorSlotKind slot_kind_; +}; + +// A FeedbackNexus is the combination of a FeedbackVector and a slot. +// Derived classes customize the update and retrieval of feedback. +class FeedbackNexus { + public: + FeedbackNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : vector_handle_(vector), vector_(NULL), slot_(slot) {} + FeedbackNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : vector_(vector), slot_(slot) {} + virtual ~FeedbackNexus() {} + + Handle<FeedbackVector> vector_handle() const { + DCHECK(vector_ == NULL); + return vector_handle_; + } + FeedbackVector* vector() const { + return vector_handle_.is_null() ? vector_ : *vector_handle_; + } + FeedbackVectorSlot slot() const { return slot_; } + + InlineCacheState ic_state() const { return StateFromFeedback(); } + bool IsUninitialized() const { return StateFromFeedback() == UNINITIALIZED; } + Map* FindFirstMap() const { + MapHandleList maps; + ExtractMaps(&maps); + if (maps.length() > 0) return *maps.at(0); + return NULL; + } + + // TODO(mvstanton): remove FindAllMaps, it didn't survive a code review. + void FindAllMaps(MapHandleList* maps) const { ExtractMaps(maps); } + + virtual InlineCacheState StateFromFeedback() const = 0; + virtual int ExtractMaps(MapHandleList* maps) const; + virtual MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const; + virtual bool FindHandlers(List<Handle<Object>>* code_list, + int length = -1) const; + virtual Name* FindFirstName() const { return NULL; } + + virtual void ConfigureUninitialized(); + virtual void ConfigurePremonomorphic(); + virtual void ConfigureMegamorphic(); + + inline Object* GetFeedback() const; + inline Object* GetFeedbackExtra() const; + + inline Isolate* GetIsolate() const; + + protected: + inline void SetFeedback(Object* feedback, + WriteBarrierMode mode = UPDATE_WRITE_BARRIER); + inline void SetFeedbackExtra(Object* feedback_extra, + WriteBarrierMode mode = UPDATE_WRITE_BARRIER); + + Handle<FixedArray> EnsureArrayOfSize(int length); + Handle<FixedArray> EnsureExtraArrayOfSize(int length); + void InstallHandlers(Handle<FixedArray> array, MapHandleList* maps, + List<Handle<Object>>* handlers); + + private: + // The reason for having a vector handle and a raw pointer is that we can and + // should use handles during IC miss, but not during GC when we clear ICs. If + // you have a handle to the vector that is better because more operations can + // be done, like allocation. + Handle<FeedbackVector> vector_handle_; + FeedbackVector* vector_; + FeedbackVectorSlot slot_; +}; + +class CallICNexus final : public FeedbackNexus { + public: + CallICNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::CALL_IC, vector->GetKind(slot)); + } + CallICNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::CALL_IC, vector->GetKind(slot)); + } + + void Clear(Code* host); + + void ConfigureUninitialized() override; + void ConfigureMonomorphicArray(); + void ConfigureMonomorphic(Handle<JSFunction> function); + void ConfigureMegamorphic() final; + void ConfigureMegamorphic(int call_count); + + InlineCacheState StateFromFeedback() const final; + + int ExtractMaps(MapHandleList* maps) const final { + // CallICs don't record map feedback. + return 0; + } + MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const final { + return MaybeHandle<Code>(); + } + bool FindHandlers(List<Handle<Object>>* code_list, + int length = -1) const final { + return length == 0; + } + + int ExtractCallCount(); + + // Compute the call frequency based on the call count and the invocation + // count (taken from the type feedback vector). + float ComputeCallFrequency(); +}; + +class LoadICNexus : public FeedbackNexus { + public: + LoadICNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::LOAD_IC, vector->GetKind(slot)); + } + explicit LoadICNexus(Isolate* isolate) + : FeedbackNexus( + FeedbackVector::DummyVector(isolate), + FeedbackVectorSlot(FeedbackVector::kDummyLoadICSlot)) {} + LoadICNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::LOAD_IC, vector->GetKind(slot)); + } + + void Clear(Code* host); + + void ConfigureMonomorphic(Handle<Map> receiver_map, Handle<Object> handler); + + void ConfigurePolymorphic(MapHandleList* maps, + List<Handle<Object>>* handlers); + + InlineCacheState StateFromFeedback() const override; +}; + +class LoadGlobalICNexus : public FeedbackNexus { + public: + LoadGlobalICNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::LOAD_GLOBAL_IC, vector->GetKind(slot)); + } + LoadGlobalICNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::LOAD_GLOBAL_IC, vector->GetKind(slot)); + } + + int ExtractMaps(MapHandleList* maps) const final { + // LoadGlobalICs don't record map feedback. + return 0; + } + MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const final { + return MaybeHandle<Code>(); + } + bool FindHandlers(List<Handle<Object>>* code_list, + int length = -1) const final { + return length == 0; + } + + void ConfigureMegamorphic() override { UNREACHABLE(); } + void Clear(Code* host); + + void ConfigureUninitialized() override; + void ConfigurePropertyCellMode(Handle<PropertyCell> cell); + void ConfigureHandlerMode(Handle<Object> handler); + + InlineCacheState StateFromFeedback() const override; +}; + +class KeyedLoadICNexus : public FeedbackNexus { + public: + KeyedLoadICNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::KEYED_LOAD_IC, vector->GetKind(slot)); + } + explicit KeyedLoadICNexus(Isolate* isolate) + : FeedbackNexus( + FeedbackVector::DummyVector(isolate), + FeedbackVectorSlot(FeedbackVector::kDummyKeyedLoadICSlot)) {} + KeyedLoadICNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::KEYED_LOAD_IC, vector->GetKind(slot)); + } + + void Clear(Code* host); + + // name can be a null handle for element loads. + void ConfigureMonomorphic(Handle<Name> name, Handle<Map> receiver_map, + Handle<Object> handler); + // name can be null. + void ConfigurePolymorphic(Handle<Name> name, MapHandleList* maps, + List<Handle<Object>>* handlers); + + void ConfigureMegamorphicKeyed(IcCheckType property_type); + + IcCheckType GetKeyType() const; + InlineCacheState StateFromFeedback() const override; + Name* FindFirstName() const override; +}; + +class StoreICNexus : public FeedbackNexus { + public: + StoreICNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::STORE_IC, vector->GetKind(slot)); + } + explicit StoreICNexus(Isolate* isolate) + : FeedbackNexus( + FeedbackVector::DummyVector(isolate), + FeedbackVectorSlot(FeedbackVector::kDummyStoreICSlot)) {} + StoreICNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::STORE_IC, vector->GetKind(slot)); + } + + void Clear(Code* host); + + void ConfigureMonomorphic(Handle<Map> receiver_map, Handle<Object> handler); + + void ConfigurePolymorphic(MapHandleList* maps, + List<Handle<Object>>* handlers); + + InlineCacheState StateFromFeedback() const override; +}; + +class KeyedStoreICNexus : public FeedbackNexus { + public: + KeyedStoreICNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::KEYED_STORE_IC, vector->GetKind(slot)); + } + explicit KeyedStoreICNexus(Isolate* isolate) + : FeedbackNexus( + FeedbackVector::DummyVector(isolate), + FeedbackVectorSlot(FeedbackVector::kDummyKeyedStoreICSlot)) {} + KeyedStoreICNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::KEYED_STORE_IC, vector->GetKind(slot)); + } + + void Clear(Code* host); + + // name can be a null handle for element loads. + void ConfigureMonomorphic(Handle<Name> name, Handle<Map> receiver_map, + Handle<Object> handler); + // name can be null. + void ConfigurePolymorphic(Handle<Name> name, MapHandleList* maps, + List<Handle<Object>>* handlers); + void ConfigurePolymorphic(MapHandleList* maps, + MapHandleList* transitioned_maps, + List<Handle<Object>>* handlers); + void ConfigureMegamorphicKeyed(IcCheckType property_type); + + KeyedAccessStoreMode GetKeyedAccessStoreMode() const; + IcCheckType GetKeyType() const; + + InlineCacheState StateFromFeedback() const override; + Name* FindFirstName() const override; +}; + +class BinaryOpICNexus final : public FeedbackNexus { + public: + BinaryOpICNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::INTERPRETER_BINARYOP_IC, + vector->GetKind(slot)); + } + BinaryOpICNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::INTERPRETER_BINARYOP_IC, + vector->GetKind(slot)); + } + + void Clear(Code* host); + + InlineCacheState StateFromFeedback() const final; + BinaryOperationHint GetBinaryOperationFeedback() const; + + int ExtractMaps(MapHandleList* maps) const final { + // BinaryOpICs don't record map feedback. + return 0; + } + MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const final { + return MaybeHandle<Code>(); + } + bool FindHandlers(List<Handle<Object>>* code_list, + int length = -1) const final { + return length == 0; + } +}; + +class CompareICNexus final : public FeedbackNexus { + public: + CompareICNexus(Handle<FeedbackVector> vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::INTERPRETER_COMPARE_IC, + vector->GetKind(slot)); + } + CompareICNexus(FeedbackVector* vector, FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::INTERPRETER_COMPARE_IC, + vector->GetKind(slot)); + } + + void Clear(Code* host); + + InlineCacheState StateFromFeedback() const final; + CompareOperationHint GetCompareOperationFeedback() const; + + int ExtractMaps(MapHandleList* maps) const final { + // BinaryOpICs don't record map feedback. + return 0; + } + MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const final { + return MaybeHandle<Code>(); + } + bool FindHandlers(List<Handle<Object>>* code_list, + int length = -1) const final { + return length == 0; + } +}; + +class StoreDataPropertyInLiteralICNexus : public FeedbackNexus { + public: + StoreDataPropertyInLiteralICNexus(Handle<FeedbackVector> vector, + FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::STORE_DATA_PROPERTY_IN_LITERAL_IC, + vector->GetKind(slot)); + } + StoreDataPropertyInLiteralICNexus(FeedbackVector* vector, + FeedbackVectorSlot slot) + : FeedbackNexus(vector, slot) { + DCHECK_EQ(FeedbackVectorSlotKind::STORE_DATA_PROPERTY_IN_LITERAL_IC, + vector->GetKind(slot)); + } + + void Clear(Code* host) { ConfigureUninitialized(); } + + void ConfigureMonomorphic(Handle<Name> name, Handle<Map> receiver_map); + + InlineCacheState StateFromFeedback() const override; +}; + +inline BinaryOperationHint BinaryOperationHintFromFeedback(int type_feedback); +inline CompareOperationHint CompareOperationHintFromFeedback(int type_feedback); + +} // namespace internal +} // namespace v8 + +#endif // V8_FEEDBACK_VECTOR_H_ |