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-rw-r--r--deps/v8/src/compiler/node-properties.cc247
1 files changed, 247 insertions, 0 deletions
diff --git a/deps/v8/src/compiler/node-properties.cc b/deps/v8/src/compiler/node-properties.cc
new file mode 100644
index 0000000000..47de74e329
--- /dev/null
+++ b/deps/v8/src/compiler/node-properties.cc
@@ -0,0 +1,247 @@
+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/compiler/node-properties.h"
+
+#include "src/compiler/common-operator.h"
+#include "src/compiler/operator-properties.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+// static
+int NodeProperties::PastValueIndex(Node* node) {
+ return FirstValueIndex(node) + node->op()->ValueInputCount();
+}
+
+
+// static
+int NodeProperties::PastContextIndex(Node* node) {
+ return FirstContextIndex(node) +
+ OperatorProperties::GetContextInputCount(node->op());
+}
+
+
+// static
+int NodeProperties::PastFrameStateIndex(Node* node) {
+ return FirstFrameStateIndex(node) +
+ OperatorProperties::GetFrameStateInputCount(node->op());
+}
+
+
+// static
+int NodeProperties::PastEffectIndex(Node* node) {
+ return FirstEffectIndex(node) + node->op()->EffectInputCount();
+}
+
+
+// static
+int NodeProperties::PastControlIndex(Node* node) {
+ return FirstControlIndex(node) + node->op()->ControlInputCount();
+}
+
+
+// static
+Node* NodeProperties::GetValueInput(Node* node, int index) {
+ DCHECK(0 <= index && index < node->op()->ValueInputCount());
+ return node->InputAt(FirstValueIndex(node) + index);
+}
+
+
+// static
+Node* NodeProperties::GetContextInput(Node* node) {
+ DCHECK(OperatorProperties::HasContextInput(node->op()));
+ return node->InputAt(FirstContextIndex(node));
+}
+
+
+// static
+Node* NodeProperties::GetFrameStateInput(Node* node) {
+ DCHECK(OperatorProperties::HasFrameStateInput(node->op()));
+ return node->InputAt(FirstFrameStateIndex(node));
+}
+
+
+// static
+Node* NodeProperties::GetEffectInput(Node* node, int index) {
+ DCHECK(0 <= index && index < node->op()->EffectInputCount());
+ return node->InputAt(FirstEffectIndex(node) + index);
+}
+
+
+// static
+Node* NodeProperties::GetControlInput(Node* node, int index) {
+ DCHECK(0 <= index && index < node->op()->ControlInputCount());
+ return node->InputAt(FirstControlIndex(node) + index);
+}
+
+
+// static
+bool NodeProperties::IsValueEdge(Edge edge) {
+ Node* const node = edge.from();
+ return IsInputRange(edge, FirstValueIndex(node),
+ node->op()->ValueInputCount());
+}
+
+
+// static
+bool NodeProperties::IsContextEdge(Edge edge) {
+ Node* const node = edge.from();
+ return IsInputRange(edge, FirstContextIndex(node),
+ OperatorProperties::GetContextInputCount(node->op()));
+}
+
+
+// static
+bool NodeProperties::IsFrameStateEdge(Edge edge) {
+ Node* const node = edge.from();
+ return IsInputRange(edge, FirstFrameStateIndex(node),
+ OperatorProperties::GetFrameStateInputCount(node->op()));
+}
+
+
+// static
+bool NodeProperties::IsEffectEdge(Edge edge) {
+ Node* const node = edge.from();
+ return IsInputRange(edge, FirstEffectIndex(node),
+ node->op()->EffectInputCount());
+}
+
+
+// static
+bool NodeProperties::IsControlEdge(Edge edge) {
+ Node* const node = edge.from();
+ return IsInputRange(edge, FirstControlIndex(node),
+ node->op()->ControlInputCount());
+}
+
+
+// static
+void NodeProperties::ReplaceContextInput(Node* node, Node* context) {
+ node->ReplaceInput(FirstContextIndex(node), context);
+}
+
+
+// static
+void NodeProperties::ReplaceControlInput(Node* node, Node* control) {
+ node->ReplaceInput(FirstControlIndex(node), control);
+}
+
+
+// static
+void NodeProperties::ReplaceEffectInput(Node* node, Node* effect, int index) {
+ DCHECK(index < node->op()->EffectInputCount());
+ return node->ReplaceInput(FirstEffectIndex(node) + index, effect);
+}
+
+
+// static
+void NodeProperties::ReplaceFrameStateInput(Node* node, Node* frame_state) {
+ DCHECK(OperatorProperties::HasFrameStateInput(node->op()));
+ node->ReplaceInput(FirstFrameStateIndex(node), frame_state);
+}
+
+
+// static
+void NodeProperties::RemoveNonValueInputs(Node* node) {
+ node->TrimInputCount(node->op()->ValueInputCount());
+}
+
+
+// static
+void NodeProperties::ReplaceWithValue(Node* node, Node* value, Node* effect) {
+ DCHECK(node->op()->ControlOutputCount() == 0);
+ if (!effect && node->op()->EffectInputCount() > 0) {
+ effect = NodeProperties::GetEffectInput(node);
+ }
+
+ // Requires distinguishing between value and effect edges.
+ for (Edge edge : node->use_edges()) {
+ if (IsEffectEdge(edge)) {
+ DCHECK_NOT_NULL(effect);
+ edge.UpdateTo(effect);
+ } else {
+ edge.UpdateTo(value);
+ }
+ }
+}
+
+
+// static
+Node* NodeProperties::FindProjection(Node* node, size_t projection_index) {
+ for (auto use : node->uses()) {
+ if (use->opcode() == IrOpcode::kProjection &&
+ ProjectionIndexOf(use->op()) == projection_index) {
+ return use;
+ }
+ }
+ return nullptr;
+}
+
+
+// static
+void NodeProperties::CollectControlProjections(Node* node, Node** projections,
+ size_t projection_count) {
+#ifdef DEBUG
+ DCHECK_EQ(static_cast<int>(projection_count), node->UseCount());
+ std::memset(projections, 0, sizeof(*projections) * projection_count);
+#endif
+ size_t if_value_index = 0;
+ for (Node* const use : node->uses()) {
+ size_t index;
+ switch (use->opcode()) {
+ default:
+ UNREACHABLE();
+ // Fall through.
+ case IrOpcode::kIfTrue:
+ DCHECK_EQ(IrOpcode::kBranch, node->opcode());
+ index = 0;
+ break;
+ case IrOpcode::kIfFalse:
+ DCHECK_EQ(IrOpcode::kBranch, node->opcode());
+ index = 1;
+ break;
+ case IrOpcode::kIfValue:
+ DCHECK_EQ(IrOpcode::kSwitch, node->opcode());
+ index = if_value_index++;
+ break;
+ case IrOpcode::kIfDefault:
+ DCHECK_EQ(IrOpcode::kSwitch, node->opcode());
+ index = projection_count - 1;
+ break;
+ }
+ DCHECK_LT(if_value_index, projection_count);
+ DCHECK_LT(index, projection_count);
+ DCHECK_NULL(projections[index]);
+ projections[index] = use;
+ }
+#ifdef DEBUG
+ for (size_t index = 0; index < projection_count; ++index) {
+ DCHECK_NOT_NULL(projections[index]);
+ }
+#endif
+}
+
+
+// static
+bool NodeProperties::AllValueInputsAreTyped(Node* node) {
+ int input_count = node->op()->ValueInputCount();
+ for (int index = 0; index < input_count; ++index) {
+ if (!IsTyped(GetValueInput(node, index))) return false;
+ }
+ return true;
+}
+
+
+// static
+bool NodeProperties::IsInputRange(Edge edge, int first, int num) {
+ if (num == 0) return false;
+ int const index = edge.index();
+ return first <= index && index < first + num;
+}
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8