diff options
Diffstat (limited to 'deps/v8/src/arm/simulator-arm.cc')
-rw-r--r-- | deps/v8/src/arm/simulator-arm.cc | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/deps/v8/src/arm/simulator-arm.cc b/deps/v8/src/arm/simulator-arm.cc index 3a02ee0094..5da6204050 100644 --- a/deps/v8/src/arm/simulator-arm.cc +++ b/deps/v8/src/arm/simulator-arm.cc @@ -6,8 +6,6 @@ #include <stdlib.h> #include <cmath> -#include "src/v8.h" - #if V8_TARGET_ARCH_ARM #include "src/arm/constants-arm.h" @@ -1229,9 +1227,15 @@ void Simulator::WriteDW(int32_t addr, int32_t value1, int32_t value2) { // Returns the limit of the stack area to enable checking for stack overflows. -uintptr_t Simulator::StackLimit() const { - // Leave a safety margin of 1024 bytes to prevent overrunning the stack when - // pushing values. +uintptr_t Simulator::StackLimit(uintptr_t c_limit) const { + // The simulator uses a separate JS stack. If we have exhausted the C stack, + // we also drop down the JS limit to reflect the exhaustion on the JS stack. + if (GetCurrentStackPosition() < c_limit) { + return reinterpret_cast<uintptr_t>(get_sp()); + } + + // Otherwise the limit is the JS stack. Leave a safety margin of 1024 bytes + // to prevent overrunning the stack when pushing values. return reinterpret_cast<uintptr_t>(stack_) + 1024; } @@ -4011,6 +4015,9 @@ void Simulator::Execute() { void Simulator::CallInternal(byte* entry) { + // Adjust JS-based stack limit to C-based stack limit. + isolate_->stack_guard()->AdjustStackLimitForSimulator(); + // Prepare to execute the code at entry set_register(pc, reinterpret_cast<int32_t>(entry)); // Put down marker for end of simulation. The simulator will stop simulation |