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Diffstat (limited to 'deps/npm/node_modules/uuid/v1.js')
-rw-r--r-- | deps/npm/node_modules/uuid/v1.js | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/deps/npm/node_modules/uuid/v1.js b/deps/npm/node_modules/uuid/v1.js new file mode 100644 index 0000000000..315bd4cd65 --- /dev/null +++ b/deps/npm/node_modules/uuid/v1.js @@ -0,0 +1,103 @@ +// Unique ID creation requires a high quality random # generator. We feature +// detect to determine the best RNG source, normalizing to a function that +// returns 128-bits of randomness, since that's what's usually required +var rng = require('./lib/rng'); +var bytesToUuid = require('./lib/bytesToUuid'); + +// **`v1()` - Generate time-based UUID** +// +// Inspired by https://github.com/LiosK/UUID.js +// and http://docs.python.org/library/uuid.html + +// random #'s we need to init node and clockseq +var _seedBytes = rng(); + +// Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) +var _nodeId = [ + _seedBytes[0] | 0x01, + _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5] +]; + +// Per 4.2.2, randomize (14 bit) clockseq +var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 0x3fff; + +// Previous uuid creation time +var _lastMSecs = 0, _lastNSecs = 0; + +// See https://github.com/broofa/node-uuid for API details +function v1(options, buf, offset) { + var i = buf && offset || 0; + var b = buf || []; + + options = options || {}; + + var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; + + // UUID timestamps are 100 nano-second units since the Gregorian epoch, + // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so + // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs' + // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00. + var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); + + // Per 4.2.1.2, use count of uuid's generated during the current clock + // cycle to simulate higher resolution clock + var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; + + // Time since last uuid creation (in msecs) + var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs)/10000; + + // Per 4.2.1.2, Bump clockseq on clock regression + if (dt < 0 && options.clockseq === undefined) { + clockseq = clockseq + 1 & 0x3fff; + } + + // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new + // time interval + if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { + nsecs = 0; + } + + // Per 4.2.1.2 Throw error if too many uuids are requested + if (nsecs >= 10000) { + throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); + } + + _lastMSecs = msecs; + _lastNSecs = nsecs; + _clockseq = clockseq; + + // Per 4.1.4 - Convert from unix epoch to Gregorian epoch + msecs += 12219292800000; + + // `time_low` + var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000; + b[i++] = tl >>> 24 & 0xff; + b[i++] = tl >>> 16 & 0xff; + b[i++] = tl >>> 8 & 0xff; + b[i++] = tl & 0xff; + + // `time_mid` + var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff; + b[i++] = tmh >>> 8 & 0xff; + b[i++] = tmh & 0xff; + + // `time_high_and_version` + b[i++] = tmh >>> 24 & 0xf | 0x10; // include version + b[i++] = tmh >>> 16 & 0xff; + + // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant) + b[i++] = clockseq >>> 8 | 0x80; + + // `clock_seq_low` + b[i++] = clockseq & 0xff; + + // `node` + var node = options.node || _nodeId; + for (var n = 0; n < 6; ++n) { + b[i + n] = node[n]; + } + + return buf ? buf : bytesToUuid(b); +} + +module.exports = v1; |