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Diffstat (limited to 'deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib')
-rw-r--r--deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_duplex.js89
-rw-r--r--deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_passthrough.js46
-rw-r--r--deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_readable.js982
-rw-r--r--deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_transform.js210
-rw-r--r--deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_writable.js386
5 files changed, 0 insertions, 1713 deletions
diff --git a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_duplex.js b/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_duplex.js
deleted file mode 100644
index b513d61a96..0000000000
--- a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_duplex.js
+++ /dev/null
@@ -1,89 +0,0 @@
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-// a duplex stream is just a stream that is both readable and writable.
-// Since JS doesn't have multiple prototypal inheritance, this class
-// prototypally inherits from Readable, and then parasitically from
-// Writable.
-
-module.exports = Duplex;
-
-/*<replacement>*/
-var objectKeys = Object.keys || function (obj) {
- var keys = [];
- for (var key in obj) keys.push(key);
- return keys;
-}
-/*</replacement>*/
-
-
-/*<replacement>*/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/*</replacement>*/
-
-var Readable = require('./_stream_readable');
-var Writable = require('./_stream_writable');
-
-util.inherits(Duplex, Readable);
-
-forEach(objectKeys(Writable.prototype), function(method) {
- if (!Duplex.prototype[method])
- Duplex.prototype[method] = Writable.prototype[method];
-});
-
-function Duplex(options) {
- if (!(this instanceof Duplex))
- return new Duplex(options);
-
- Readable.call(this, options);
- Writable.call(this, options);
-
- if (options && options.readable === false)
- this.readable = false;
-
- if (options && options.writable === false)
- this.writable = false;
-
- this.allowHalfOpen = true;
- if (options && options.allowHalfOpen === false)
- this.allowHalfOpen = false;
-
- this.once('end', onend);
-}
-
-// the no-half-open enforcer
-function onend() {
- // if we allow half-open state, or if the writable side ended,
- // then we're ok.
- if (this.allowHalfOpen || this._writableState.ended)
- return;
-
- // no more data can be written.
- // But allow more writes to happen in this tick.
- process.nextTick(this.end.bind(this));
-}
-
-function forEach (xs, f) {
- for (var i = 0, l = xs.length; i < l; i++) {
- f(xs[i], i);
- }
-}
diff --git a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_passthrough.js b/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_passthrough.js
deleted file mode 100644
index 895ca50a1d..0000000000
--- a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_passthrough.js
+++ /dev/null
@@ -1,46 +0,0 @@
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-// a passthrough stream.
-// basically just the most minimal sort of Transform stream.
-// Every written chunk gets output as-is.
-
-module.exports = PassThrough;
-
-var Transform = require('./_stream_transform');
-
-/*<replacement>*/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/*</replacement>*/
-
-util.inherits(PassThrough, Transform);
-
-function PassThrough(options) {
- if (!(this instanceof PassThrough))
- return new PassThrough(options);
-
- Transform.call(this, options);
-}
-
-PassThrough.prototype._transform = function(chunk, encoding, cb) {
- cb(null, chunk);
-};
diff --git a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_readable.js b/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_readable.js
deleted file mode 100644
index 630722099e..0000000000
--- a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_readable.js
+++ /dev/null
@@ -1,982 +0,0 @@
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-module.exports = Readable;
-
-/*<replacement>*/
-var isArray = require('isarray');
-/*</replacement>*/
-
-
-/*<replacement>*/
-var Buffer = require('buffer').Buffer;
-/*</replacement>*/
-
-Readable.ReadableState = ReadableState;
-
-var EE = require('events').EventEmitter;
-
-/*<replacement>*/
-if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
- return emitter.listeners(type).length;
-};
-/*</replacement>*/
-
-var Stream = require('stream');
-
-/*<replacement>*/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/*</replacement>*/
-
-var StringDecoder;
-
-util.inherits(Readable, Stream);
-
-function ReadableState(options, stream) {
- options = options || {};
-
- // the point at which it stops calling _read() to fill the buffer
- // Note: 0 is a valid value, means "don't call _read preemptively ever"
- var hwm = options.highWaterMark;
- this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
-
- // cast to ints.
- this.highWaterMark = ~~this.highWaterMark;
-
- this.buffer = [];
- this.length = 0;
- this.pipes = null;
- this.pipesCount = 0;
- this.flowing = false;
- this.ended = false;
- this.endEmitted = false;
- this.reading = false;
-
- // In streams that never have any data, and do push(null) right away,
- // the consumer can miss the 'end' event if they do some I/O before
- // consuming the stream. So, we don't emit('end') until some reading
- // happens.
- this.calledRead = false;
-
- // a flag to be able to tell if the onwrite cb is called immediately,
- // or on a later tick. We set this to true at first, becuase any
- // actions that shouldn't happen until "later" should generally also
- // not happen before the first write call.
- this.sync = true;
-
- // whenever we return null, then we set a flag to say
- // that we're awaiting a 'readable' event emission.
- this.needReadable = false;
- this.emittedReadable = false;
- this.readableListening = false;
-
-
- // object stream flag. Used to make read(n) ignore n and to
- // make all the buffer merging and length checks go away
- this.objectMode = !!options.objectMode;
-
- // Crypto is kind of old and crusty. Historically, its default string
- // encoding is 'binary' so we have to make this configurable.
- // Everything else in the universe uses 'utf8', though.
- this.defaultEncoding = options.defaultEncoding || 'utf8';
-
- // when piping, we only care about 'readable' events that happen
- // after read()ing all the bytes and not getting any pushback.
- this.ranOut = false;
-
- // the number of writers that are awaiting a drain event in .pipe()s
- this.awaitDrain = 0;
-
- // if true, a maybeReadMore has been scheduled
- this.readingMore = false;
-
- this.decoder = null;
- this.encoding = null;
- if (options.encoding) {
- if (!StringDecoder)
- StringDecoder = require('string_decoder/').StringDecoder;
- this.decoder = new StringDecoder(options.encoding);
- this.encoding = options.encoding;
- }
-}
-
-function Readable(options) {
- if (!(this instanceof Readable))
- return new Readable(options);
-
- this._readableState = new ReadableState(options, this);
-
- // legacy
- this.readable = true;
-
- Stream.call(this);
-}
-
-// Manually shove something into the read() buffer.
-// This returns true if the highWaterMark has not been hit yet,
-// similar to how Writable.write() returns true if you should
-// write() some more.
-Readable.prototype.push = function(chunk, encoding) {
- var state = this._readableState;
-
- if (typeof chunk === 'string' && !state.objectMode) {
- encoding = encoding || state.defaultEncoding;
- if (encoding !== state.encoding) {
- chunk = new Buffer(chunk, encoding);
- encoding = '';
- }
- }
-
- return readableAddChunk(this, state, chunk, encoding, false);
-};
-
-// Unshift should *always* be something directly out of read()
-Readable.prototype.unshift = function(chunk) {
- var state = this._readableState;
- return readableAddChunk(this, state, chunk, '', true);
-};
-
-function readableAddChunk(stream, state, chunk, encoding, addToFront) {
- var er = chunkInvalid(state, chunk);
- if (er) {
- stream.emit('error', er);
- } else if (chunk === null || chunk === undefined) {
- state.reading = false;
- if (!state.ended)
- onEofChunk(stream, state);
- } else if (state.objectMode || chunk && chunk.length > 0) {
- if (state.ended && !addToFront) {
- var e = new Error('stream.push() after EOF');
- stream.emit('error', e);
- } else if (state.endEmitted && addToFront) {
- var e = new Error('stream.unshift() after end event');
- stream.emit('error', e);
- } else {
- if (state.decoder && !addToFront && !encoding)
- chunk = state.decoder.write(chunk);
-
- // update the buffer info.
- state.length += state.objectMode ? 1 : chunk.length;
- if (addToFront) {
- state.buffer.unshift(chunk);
- } else {
- state.reading = false;
- state.buffer.push(chunk);
- }
-
- if (state.needReadable)
- emitReadable(stream);
-
- maybeReadMore(stream, state);
- }
- } else if (!addToFront) {
- state.reading = false;
- }
-
- return needMoreData(state);
-}
-
-
-
-// if it's past the high water mark, we can push in some more.
-// Also, if we have no data yet, we can stand some
-// more bytes. This is to work around cases where hwm=0,
-// such as the repl. Also, if the push() triggered a
-// readable event, and the user called read(largeNumber) such that
-// needReadable was set, then we ought to push more, so that another
-// 'readable' event will be triggered.
-function needMoreData(state) {
- return !state.ended &&
- (state.needReadable ||
- state.length < state.highWaterMark ||
- state.length === 0);
-}
-
-// backwards compatibility.
-Readable.prototype.setEncoding = function(enc) {
- if (!StringDecoder)
- StringDecoder = require('string_decoder/').StringDecoder;
- this._readableState.decoder = new StringDecoder(enc);
- this._readableState.encoding = enc;
-};
-
-// Don't raise the hwm > 128MB
-var MAX_HWM = 0x800000;
-function roundUpToNextPowerOf2(n) {
- if (n >= MAX_HWM) {
- n = MAX_HWM;
- } else {
- // Get the next highest power of 2
- n--;
- for (var p = 1; p < 32; p <<= 1) n |= n >> p;
- n++;
- }
- return n;
-}
-
-function howMuchToRead(n, state) {
- if (state.length === 0 && state.ended)
- return 0;
-
- if (state.objectMode)
- return n === 0 ? 0 : 1;
-
- if (n === null || isNaN(n)) {
- // only flow one buffer at a time
- if (state.flowing && state.buffer.length)
- return state.buffer[0].length;
- else
- return state.length;
- }
-
- if (n <= 0)
- return 0;
-
- // If we're asking for more than the target buffer level,
- // then raise the water mark. Bump up to the next highest
- // power of 2, to prevent increasing it excessively in tiny
- // amounts.
- if (n > state.highWaterMark)
- state.highWaterMark = roundUpToNextPowerOf2(n);
-
- // don't have that much. return null, unless we've ended.
- if (n > state.length) {
- if (!state.ended) {
- state.needReadable = true;
- return 0;
- } else
- return state.length;
- }
-
- return n;
-}
-
-// you can override either this method, or the async _read(n) below.
-Readable.prototype.read = function(n) {
- var state = this._readableState;
- state.calledRead = true;
- var nOrig = n;
- var ret;
-
- if (typeof n !== 'number' || n > 0)
- state.emittedReadable = false;
-
- // if we're doing read(0) to trigger a readable event, but we
- // already have a bunch of data in the buffer, then just trigger
- // the 'readable' event and move on.
- if (n === 0 &&
- state.needReadable &&
- (state.length >= state.highWaterMark || state.ended)) {
- emitReadable(this);
- return null;
- }
-
- n = howMuchToRead(n, state);
-
- // if we've ended, and we're now clear, then finish it up.
- if (n === 0 && state.ended) {
- ret = null;
-
- // In cases where the decoder did not receive enough data
- // to produce a full chunk, then immediately received an
- // EOF, state.buffer will contain [<Buffer >, <Buffer 00 ...>].
- // howMuchToRead will see this and coerce the amount to
- // read to zero (because it's looking at the length of the
- // first <Buffer > in state.buffer), and we'll end up here.
- //
- // This can only happen via state.decoder -- no other venue
- // exists for pushing a zero-length chunk into state.buffer
- // and triggering this behavior. In this case, we return our
- // remaining data and end the stream, if appropriate.
- if (state.length > 0 && state.decoder) {
- ret = fromList(n, state);
- state.length -= ret.length;
- }
-
- if (state.length === 0)
- endReadable(this);
-
- return ret;
- }
-
- // All the actual chunk generation logic needs to be
- // *below* the call to _read. The reason is that in certain
- // synthetic stream cases, such as passthrough streams, _read
- // may be a completely synchronous operation which may change
- // the state of the read buffer, providing enough data when
- // before there was *not* enough.
- //
- // So, the steps are:
- // 1. Figure out what the state of things will be after we do
- // a read from the buffer.
- //
- // 2. If that resulting state will trigger a _read, then call _read.
- // Note that this may be asynchronous, or synchronous. Yes, it is
- // deeply ugly to write APIs this way, but that still doesn't mean
- // that the Readable class should behave improperly, as streams are
- // designed to be sync/async agnostic.
- // Take note if the _read call is sync or async (ie, if the read call
- // has returned yet), so that we know whether or not it's safe to emit
- // 'readable' etc.
- //
- // 3. Actually pull the requested chunks out of the buffer and return.
-
- // if we need a readable event, then we need to do some reading.
- var doRead = state.needReadable;
-
- // if we currently have less than the highWaterMark, then also read some
- if (state.length - n <= state.highWaterMark)
- doRead = true;
-
- // however, if we've ended, then there's no point, and if we're already
- // reading, then it's unnecessary.
- if (state.ended || state.reading)
- doRead = false;
-
- if (doRead) {
- state.reading = true;
- state.sync = true;
- // if the length is currently zero, then we *need* a readable event.
- if (state.length === 0)
- state.needReadable = true;
- // call internal read method
- this._read(state.highWaterMark);
- state.sync = false;
- }
-
- // If _read called its callback synchronously, then `reading`
- // will be false, and we need to re-evaluate how much data we
- // can return to the user.
- if (doRead && !state.reading)
- n = howMuchToRead(nOrig, state);
-
- if (n > 0)
- ret = fromList(n, state);
- else
- ret = null;
-
- if (ret === null) {
- state.needReadable = true;
- n = 0;
- }
-
- state.length -= n;
-
- // If we have nothing in the buffer, then we want to know
- // as soon as we *do* get something into the buffer.
- if (state.length === 0 && !state.ended)
- state.needReadable = true;
-
- // If we happened to read() exactly the remaining amount in the
- // buffer, and the EOF has been seen at this point, then make sure
- // that we emit 'end' on the very next tick.
- if (state.ended && !state.endEmitted && state.length === 0)
- endReadable(this);
-
- return ret;
-};
-
-function chunkInvalid(state, chunk) {
- var er = null;
- if (!Buffer.isBuffer(chunk) &&
- 'string' !== typeof chunk &&
- chunk !== null &&
- chunk !== undefined &&
- !state.objectMode) {
- er = new TypeError('Invalid non-string/buffer chunk');
- }
- return er;
-}
-
-
-function onEofChunk(stream, state) {
- if (state.decoder && !state.ended) {
- var chunk = state.decoder.end();
- if (chunk && chunk.length) {
- state.buffer.push(chunk);
- state.length += state.objectMode ? 1 : chunk.length;
- }
- }
- state.ended = true;
-
- // if we've ended and we have some data left, then emit
- // 'readable' now to make sure it gets picked up.
- if (state.length > 0)
- emitReadable(stream);
- else
- endReadable(stream);
-}
-
-// Don't emit readable right away in sync mode, because this can trigger
-// another read() call => stack overflow. This way, it might trigger
-// a nextTick recursion warning, but that's not so bad.
-function emitReadable(stream) {
- var state = stream._readableState;
- state.needReadable = false;
- if (state.emittedReadable)
- return;
-
- state.emittedReadable = true;
- if (state.sync)
- process.nextTick(function() {
- emitReadable_(stream);
- });
- else
- emitReadable_(stream);
-}
-
-function emitReadable_(stream) {
- stream.emit('readable');
-}
-
-
-// at this point, the user has presumably seen the 'readable' event,
-// and called read() to consume some data. that may have triggered
-// in turn another _read(n) call, in which case reading = true if
-// it's in progress.
-// However, if we're not ended, or reading, and the length < hwm,
-// then go ahead and try to read some more preemptively.
-function maybeReadMore(stream, state) {
- if (!state.readingMore) {
- state.readingMore = true;
- process.nextTick(function() {
- maybeReadMore_(stream, state);
- });
- }
-}
-
-function maybeReadMore_(stream, state) {
- var len = state.length;
- while (!state.reading && !state.flowing && !state.ended &&
- state.length < state.highWaterMark) {
- stream.read(0);
- if (len === state.length)
- // didn't get any data, stop spinning.
- break;
- else
- len = state.length;
- }
- state.readingMore = false;
-}
-
-// abstract method. to be overridden in specific implementation classes.
-// call cb(er, data) where data is <= n in length.
-// for virtual (non-string, non-buffer) streams, "length" is somewhat
-// arbitrary, and perhaps not very meaningful.
-Readable.prototype._read = function(n) {
- this.emit('error', new Error('not implemented'));
-};
-
-Readable.prototype.pipe = function(dest, pipeOpts) {
- var src = this;
- var state = this._readableState;
-
- switch (state.pipesCount) {
- case 0:
- state.pipes = dest;
- break;
- case 1:
- state.pipes = [state.pipes, dest];
- break;
- default:
- state.pipes.push(dest);
- break;
- }
- state.pipesCount += 1;
-
- var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
- dest !== process.stdout &&
- dest !== process.stderr;
-
- var endFn = doEnd ? onend : cleanup;
- if (state.endEmitted)
- process.nextTick(endFn);
- else
- src.once('end', endFn);
-
- dest.on('unpipe', onunpipe);
- function onunpipe(readable) {
- if (readable !== src) return;
- cleanup();
- }
-
- function onend() {
- dest.end();
- }
-
- // when the dest drains, it reduces the awaitDrain counter
- // on the source. This would be more elegant with a .once()
- // handler in flow(), but adding and removing repeatedly is
- // too slow.
- var ondrain = pipeOnDrain(src);
- dest.on('drain', ondrain);
-
- function cleanup() {
- // cleanup event handlers once the pipe is broken
- dest.removeListener('close', onclose);
- dest.removeListener('finish', onfinish);
- dest.removeListener('drain', ondrain);
- dest.removeListener('error', onerror);
- dest.removeListener('unpipe', onunpipe);
- src.removeListener('end', onend);
- src.removeListener('end', cleanup);
-
- // if the reader is waiting for a drain event from this
- // specific writer, then it would cause it to never start
- // flowing again.
- // So, if this is awaiting a drain, then we just call it now.
- // If we don't know, then assume that we are waiting for one.
- if (!dest._writableState || dest._writableState.needDrain)
- ondrain();
- }
-
- // if the dest has an error, then stop piping into it.
- // however, don't suppress the throwing behavior for this.
- function onerror(er) {
- unpipe();
- dest.removeListener('error', onerror);
- if (EE.listenerCount(dest, 'error') === 0)
- dest.emit('error', er);
- }
- // This is a brutally ugly hack to make sure that our error handler
- // is attached before any userland ones. NEVER DO THIS.
- if (!dest._events || !dest._events.error)
- dest.on('error', onerror);
- else if (isArray(dest._events.error))
- dest._events.error.unshift(onerror);
- else
- dest._events.error = [onerror, dest._events.error];
-
-
-
- // Both close and finish should trigger unpipe, but only once.
- function onclose() {
- dest.removeListener('finish', onfinish);
- unpipe();
- }
- dest.once('close', onclose);
- function onfinish() {
- dest.removeListener('close', onclose);
- unpipe();
- }
- dest.once('finish', onfinish);
-
- function unpipe() {
- src.unpipe(dest);
- }
-
- // tell the dest that it's being piped to
- dest.emit('pipe', src);
-
- // start the flow if it hasn't been started already.
- if (!state.flowing) {
- // the handler that waits for readable events after all
- // the data gets sucked out in flow.
- // This would be easier to follow with a .once() handler
- // in flow(), but that is too slow.
- this.on('readable', pipeOnReadable);
-
- state.flowing = true;
- process.nextTick(function() {
- flow(src);
- });
- }
-
- return dest;
-};
-
-function pipeOnDrain(src) {
- return function() {
- var dest = this;
- var state = src._readableState;
- state.awaitDrain--;
- if (state.awaitDrain === 0)
- flow(src);
- };
-}
-
-function flow(src) {
- var state = src._readableState;
- var chunk;
- state.awaitDrain = 0;
-
- function write(dest, i, list) {
- var written = dest.write(chunk);
- if (false === written) {
- state.awaitDrain++;
- }
- }
-
- while (state.pipesCount && null !== (chunk = src.read())) {
-
- if (state.pipesCount === 1)
- write(state.pipes, 0, null);
- else
- forEach(state.pipes, write);
-
- src.emit('data', chunk);
-
- // if anyone needs a drain, then we have to wait for that.
- if (state.awaitDrain > 0)
- return;
- }
-
- // if every destination was unpiped, either before entering this
- // function, or in the while loop, then stop flowing.
- //
- // NB: This is a pretty rare edge case.
- if (state.pipesCount === 0) {
- state.flowing = false;
-
- // if there were data event listeners added, then switch to old mode.
- if (EE.listenerCount(src, 'data') > 0)
- emitDataEvents(src);
- return;
- }
-
- // at this point, no one needed a drain, so we just ran out of data
- // on the next readable event, start it over again.
- state.ranOut = true;
-}
-
-function pipeOnReadable() {
- if (this._readableState.ranOut) {
- this._readableState.ranOut = false;
- flow(this);
- }
-}
-
-
-Readable.prototype.unpipe = function(dest) {
- var state = this._readableState;
-
- // if we're not piping anywhere, then do nothing.
- if (state.pipesCount === 0)
- return this;
-
- // just one destination. most common case.
- if (state.pipesCount === 1) {
- // passed in one, but it's not the right one.
- if (dest && dest !== state.pipes)
- return this;
-
- if (!dest)
- dest = state.pipes;
-
- // got a match.
- state.pipes = null;
- state.pipesCount = 0;
- this.removeListener('readable', pipeOnReadable);
- state.flowing = false;
- if (dest)
- dest.emit('unpipe', this);
- return this;
- }
-
- // slow case. multiple pipe destinations.
-
- if (!dest) {
- // remove all.
- var dests = state.pipes;
- var len = state.pipesCount;
- state.pipes = null;
- state.pipesCount = 0;
- this.removeListener('readable', pipeOnReadable);
- state.flowing = false;
-
- for (var i = 0; i < len; i++)
- dests[i].emit('unpipe', this);
- return this;
- }
-
- // try to find the right one.
- var i = indexOf(state.pipes, dest);
- if (i === -1)
- return this;
-
- state.pipes.splice(i, 1);
- state.pipesCount -= 1;
- if (state.pipesCount === 1)
- state.pipes = state.pipes[0];
-
- dest.emit('unpipe', this);
-
- return this;
-};
-
-// set up data events if they are asked for
-// Ensure readable listeners eventually get something
-Readable.prototype.on = function(ev, fn) {
- var res = Stream.prototype.on.call(this, ev, fn);
-
- if (ev === 'data' && !this._readableState.flowing)
- emitDataEvents(this);
-
- if (ev === 'readable' && this.readable) {
- var state = this._readableState;
- if (!state.readableListening) {
- state.readableListening = true;
- state.emittedReadable = false;
- state.needReadable = true;
- if (!state.reading) {
- this.read(0);
- } else if (state.length) {
- emitReadable(this, state);
- }
- }
- }
-
- return res;
-};
-Readable.prototype.addListener = Readable.prototype.on;
-
-// pause() and resume() are remnants of the legacy readable stream API
-// If the user uses them, then switch into old mode.
-Readable.prototype.resume = function() {
- emitDataEvents(this);
- this.read(0);
- this.emit('resume');
-};
-
-Readable.prototype.pause = function() {
- emitDataEvents(this, true);
- this.emit('pause');
-};
-
-function emitDataEvents(stream, startPaused) {
- var state = stream._readableState;
-
- if (state.flowing) {
- // https://github.com/isaacs/readable-stream/issues/16
- throw new Error('Cannot switch to old mode now.');
- }
-
- var paused = startPaused || false;
- var readable = false;
-
- // convert to an old-style stream.
- stream.readable = true;
- stream.pipe = Stream.prototype.pipe;
- stream.on = stream.addListener = Stream.prototype.on;
-
- stream.on('readable', function() {
- readable = true;
-
- var c;
- while (!paused && (null !== (c = stream.read())))
- stream.emit('data', c);
-
- if (c === null) {
- readable = false;
- stream._readableState.needReadable = true;
- }
- });
-
- stream.pause = function() {
- paused = true;
- this.emit('pause');
- };
-
- stream.resume = function() {
- paused = false;
- if (readable)
- process.nextTick(function() {
- stream.emit('readable');
- });
- else
- this.read(0);
- this.emit('resume');
- };
-
- // now make it start, just in case it hadn't already.
- stream.emit('readable');
-}
-
-// wrap an old-style stream as the async data source.
-// This is *not* part of the readable stream interface.
-// It is an ugly unfortunate mess of history.
-Readable.prototype.wrap = function(stream) {
- var state = this._readableState;
- var paused = false;
-
- var self = this;
- stream.on('end', function() {
- if (state.decoder && !state.ended) {
- var chunk = state.decoder.end();
- if (chunk && chunk.length)
- self.push(chunk);
- }
-
- self.push(null);
- });
-
- stream.on('data', function(chunk) {
- if (state.decoder)
- chunk = state.decoder.write(chunk);
-
- // don't skip over falsy values in objectMode
- //if (state.objectMode && util.isNullOrUndefined(chunk))
- if (state.objectMode && (chunk === null || chunk === undefined))
- return;
- else if (!state.objectMode && (!chunk || !chunk.length))
- return;
-
- var ret = self.push(chunk);
- if (!ret) {
- paused = true;
- stream.pause();
- }
- });
-
- // proxy all the other methods.
- // important when wrapping filters and duplexes.
- for (var i in stream) {
- if (typeof stream[i] === 'function' &&
- typeof this[i] === 'undefined') {
- this[i] = function(method) { return function() {
- return stream[method].apply(stream, arguments);
- }}(i);
- }
- }
-
- // proxy certain important events.
- var events = ['error', 'close', 'destroy', 'pause', 'resume'];
- forEach(events, function(ev) {
- stream.on(ev, self.emit.bind(self, ev));
- });
-
- // when we try to consume some more bytes, simply unpause the
- // underlying stream.
- self._read = function(n) {
- if (paused) {
- paused = false;
- stream.resume();
- }
- };
-
- return self;
-};
-
-
-
-// exposed for testing purposes only.
-Readable._fromList = fromList;
-
-// Pluck off n bytes from an array of buffers.
-// Length is the combined lengths of all the buffers in the list.
-function fromList(n, state) {
- var list = state.buffer;
- var length = state.length;
- var stringMode = !!state.decoder;
- var objectMode = !!state.objectMode;
- var ret;
-
- // nothing in the list, definitely empty.
- if (list.length === 0)
- return null;
-
- if (length === 0)
- ret = null;
- else if (objectMode)
- ret = list.shift();
- else if (!n || n >= length) {
- // read it all, truncate the array.
- if (stringMode)
- ret = list.join('');
- else
- ret = Buffer.concat(list, length);
- list.length = 0;
- } else {
- // read just some of it.
- if (n < list[0].length) {
- // just take a part of the first list item.
- // slice is the same for buffers and strings.
- var buf = list[0];
- ret = buf.slice(0, n);
- list[0] = buf.slice(n);
- } else if (n === list[0].length) {
- // first list is a perfect match
- ret = list.shift();
- } else {
- // complex case.
- // we have enough to cover it, but it spans past the first buffer.
- if (stringMode)
- ret = '';
- else
- ret = new Buffer(n);
-
- var c = 0;
- for (var i = 0, l = list.length; i < l && c < n; i++) {
- var buf = list[0];
- var cpy = Math.min(n - c, buf.length);
-
- if (stringMode)
- ret += buf.slice(0, cpy);
- else
- buf.copy(ret, c, 0, cpy);
-
- if (cpy < buf.length)
- list[0] = buf.slice(cpy);
- else
- list.shift();
-
- c += cpy;
- }
- }
- }
-
- return ret;
-}
-
-function endReadable(stream) {
- var state = stream._readableState;
-
- // If we get here before consuming all the bytes, then that is a
- // bug in node. Should never happen.
- if (state.length > 0)
- throw new Error('endReadable called on non-empty stream');
-
- if (!state.endEmitted && state.calledRead) {
- state.ended = true;
- process.nextTick(function() {
- // Check that we didn't get one last unshift.
- if (!state.endEmitted && state.length === 0) {
- state.endEmitted = true;
- stream.readable = false;
- stream.emit('end');
- }
- });
- }
-}
-
-function forEach (xs, f) {
- for (var i = 0, l = xs.length; i < l; i++) {
- f(xs[i], i);
- }
-}
-
-function indexOf (xs, x) {
- for (var i = 0, l = xs.length; i < l; i++) {
- if (xs[i] === x) return i;
- }
- return -1;
-}
diff --git a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_transform.js b/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_transform.js
deleted file mode 100644
index eb188df3e8..0000000000
--- a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_transform.js
+++ /dev/null
@@ -1,210 +0,0 @@
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-
-// a transform stream is a readable/writable stream where you do
-// something with the data. Sometimes it's called a "filter",
-// but that's not a great name for it, since that implies a thing where
-// some bits pass through, and others are simply ignored. (That would
-// be a valid example of a transform, of course.)
-//
-// While the output is causally related to the input, it's not a
-// necessarily symmetric or synchronous transformation. For example,
-// a zlib stream might take multiple plain-text writes(), and then
-// emit a single compressed chunk some time in the future.
-//
-// Here's how this works:
-//
-// The Transform stream has all the aspects of the readable and writable
-// stream classes. When you write(chunk), that calls _write(chunk,cb)
-// internally, and returns false if there's a lot of pending writes
-// buffered up. When you call read(), that calls _read(n) until
-// there's enough pending readable data buffered up.
-//
-// In a transform stream, the written data is placed in a buffer. When
-// _read(n) is called, it transforms the queued up data, calling the
-// buffered _write cb's as it consumes chunks. If consuming a single
-// written chunk would result in multiple output chunks, then the first
-// outputted bit calls the readcb, and subsequent chunks just go into
-// the read buffer, and will cause it to emit 'readable' if necessary.
-//
-// This way, back-pressure is actually determined by the reading side,
-// since _read has to be called to start processing a new chunk. However,
-// a pathological inflate type of transform can cause excessive buffering
-// here. For example, imagine a stream where every byte of input is
-// interpreted as an integer from 0-255, and then results in that many
-// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
-// 1kb of data being output. In this case, you could write a very small
-// amount of input, and end up with a very large amount of output. In
-// such a pathological inflating mechanism, there'd be no way to tell
-// the system to stop doing the transform. A single 4MB write could
-// cause the system to run out of memory.
-//
-// However, even in such a pathological case, only a single written chunk
-// would be consumed, and then the rest would wait (un-transformed) until
-// the results of the previous transformed chunk were consumed.
-
-module.exports = Transform;
-
-var Duplex = require('./_stream_duplex');
-
-/*<replacement>*/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/*</replacement>*/
-
-util.inherits(Transform, Duplex);
-
-
-function TransformState(options, stream) {
- this.afterTransform = function(er, data) {
- return afterTransform(stream, er, data);
- };
-
- this.needTransform = false;
- this.transforming = false;
- this.writecb = null;
- this.writechunk = null;
-}
-
-function afterTransform(stream, er, data) {
- var ts = stream._transformState;
- ts.transforming = false;
-
- var cb = ts.writecb;
-
- if (!cb)
- return stream.emit('error', new Error('no writecb in Transform class'));
-
- ts.writechunk = null;
- ts.writecb = null;
-
- if (data !== null && data !== undefined)
- stream.push(data);
-
- if (cb)
- cb(er);
-
- var rs = stream._readableState;
- rs.reading = false;
- if (rs.needReadable || rs.length < rs.highWaterMark) {
- stream._read(rs.highWaterMark);
- }
-}
-
-
-function Transform(options) {
- if (!(this instanceof Transform))
- return new Transform(options);
-
- Duplex.call(this, options);
-
- var ts = this._transformState = new TransformState(options, this);
-
- // when the writable side finishes, then flush out anything remaining.
- var stream = this;
-
- // start out asking for a readable event once data is transformed.
- this._readableState.needReadable = true;
-
- // we have implemented the _read method, and done the other things
- // that Readable wants before the first _read call, so unset the
- // sync guard flag.
- this._readableState.sync = false;
-
- this.once('finish', function() {
- if ('function' === typeof this._flush)
- this._flush(function(er) {
- done(stream, er);
- });
- else
- done(stream);
- });
-}
-
-Transform.prototype.push = function(chunk, encoding) {
- this._transformState.needTransform = false;
- return Duplex.prototype.push.call(this, chunk, encoding);
-};
-
-// This is the part where you do stuff!
-// override this function in implementation classes.
-// 'chunk' is an input chunk.
-//
-// Call `push(newChunk)` to pass along transformed output
-// to the readable side. You may call 'push' zero or more times.
-//
-// Call `cb(err)` when you are done with this chunk. If you pass
-// an error, then that'll put the hurt on the whole operation. If you
-// never call cb(), then you'll never get another chunk.
-Transform.prototype._transform = function(chunk, encoding, cb) {
- throw new Error('not implemented');
-};
-
-Transform.prototype._write = function(chunk, encoding, cb) {
- var ts = this._transformState;
- ts.writecb = cb;
- ts.writechunk = chunk;
- ts.writeencoding = encoding;
- if (!ts.transforming) {
- var rs = this._readableState;
- if (ts.needTransform ||
- rs.needReadable ||
- rs.length < rs.highWaterMark)
- this._read(rs.highWaterMark);
- }
-};
-
-// Doesn't matter what the args are here.
-// _transform does all the work.
-// That we got here means that the readable side wants more data.
-Transform.prototype._read = function(n) {
- var ts = this._transformState;
-
- if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
- ts.transforming = true;
- this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
- } else {
- // mark that we need a transform, so that any data that comes in
- // will get processed, now that we've asked for it.
- ts.needTransform = true;
- }
-};
-
-
-function done(stream, er) {
- if (er)
- return stream.emit('error', er);
-
- // if there's nothing in the write buffer, then that means
- // that nothing more will ever be provided
- var ws = stream._writableState;
- var rs = stream._readableState;
- var ts = stream._transformState;
-
- if (ws.length)
- throw new Error('calling transform done when ws.length != 0');
-
- if (ts.transforming)
- throw new Error('calling transform done when still transforming');
-
- return stream.push(null);
-}
diff --git a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_writable.js b/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_writable.js
deleted file mode 100644
index 4bdaa4fa49..0000000000
--- a/deps/npm/node_modules/readable-stream/node_modules/inline-process-browser/node_modules/through2/node_modules/readable-stream/lib/_stream_writable.js
+++ /dev/null
@@ -1,386 +0,0 @@
-// Copyright Joyent, Inc. and other Node contributors.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to permit
-// persons to whom the Software is furnished to do so, subject to the
-// following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
-// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-// USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-// A bit simpler than readable streams.
-// Implement an async ._write(chunk, cb), and it'll handle all
-// the drain event emission and buffering.
-
-module.exports = Writable;
-
-/*<replacement>*/
-var Buffer = require('buffer').Buffer;
-/*</replacement>*/
-
-Writable.WritableState = WritableState;
-
-
-/*<replacement>*/
-var util = require('core-util-is');
-util.inherits = require('inherits');
-/*</replacement>*/
-
-var Stream = require('stream');
-
-util.inherits(Writable, Stream);
-
-function WriteReq(chunk, encoding, cb) {
- this.chunk = chunk;
- this.encoding = encoding;
- this.callback = cb;
-}
-
-function WritableState(options, stream) {
- options = options || {};
-
- // the point at which write() starts returning false
- // Note: 0 is a valid value, means that we always return false if
- // the entire buffer is not flushed immediately on write()
- var hwm = options.highWaterMark;
- this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
-
- // object stream flag to indicate whether or not this stream
- // contains buffers or objects.
- this.objectMode = !!options.objectMode;
-
- // cast to ints.
- this.highWaterMark = ~~this.highWaterMark;
-
- this.needDrain = false;
- // at the start of calling end()
- this.ending = false;
- // when end() has been called, and returned
- this.ended = false;
- // when 'finish' is emitted
- this.finished = false;
-
- // should we decode strings into buffers before passing to _write?
- // this is here so that some node-core streams can optimize string
- // handling at a lower level.
- var noDecode = options.decodeStrings === false;
- this.decodeStrings = !noDecode;
-
- // Crypto is kind of old and crusty. Historically, its default string
- // encoding is 'binary' so we have to make this configurable.
- // Everything else in the universe uses 'utf8', though.
- this.defaultEncoding = options.defaultEncoding || 'utf8';
-
- // not an actual buffer we keep track of, but a measurement
- // of how much we're waiting to get pushed to some underlying
- // socket or file.
- this.length = 0;
-
- // a flag to see when we're in the middle of a write.
- this.writing = false;
-
- // a flag to be able to tell if the onwrite cb is called immediately,
- // or on a later tick. We set this to true at first, becuase any
- // actions that shouldn't happen until "later" should generally also
- // not happen before the first write call.
- this.sync = true;
-
- // a flag to know if we're processing previously buffered items, which
- // may call the _write() callback in the same tick, so that we don't
- // end up in an overlapped onwrite situation.
- this.bufferProcessing = false;
-
- // the callback that's passed to _write(chunk,cb)
- this.onwrite = function(er) {
- onwrite(stream, er);
- };
-
- // the callback that the user supplies to write(chunk,encoding,cb)
- this.writecb = null;
-
- // the amount that is being written when _write is called.
- this.writelen = 0;
-
- this.buffer = [];
-
- // True if the error was already emitted and should not be thrown again
- this.errorEmitted = false;
-}
-
-function Writable(options) {
- var Duplex = require('./_stream_duplex');
-
- // Writable ctor is applied to Duplexes, though they're not
- // instanceof Writable, they're instanceof Readable.
- if (!(this instanceof Writable) && !(this instanceof Duplex))
- return new Writable(options);
-
- this._writableState = new WritableState(options, this);
-
- // legacy.
- this.writable = true;
-
- Stream.call(this);
-}
-
-// Otherwise people can pipe Writable streams, which is just wrong.
-Writable.prototype.pipe = function() {
- this.emit('error', new Error('Cannot pipe. Not readable.'));
-};
-
-
-function writeAfterEnd(stream, state, cb) {
- var er = new Error('write after end');
- // TODO: defer error events consistently everywhere, not just the cb
- stream.emit('error', er);
- process.nextTick(function() {
- cb(er);
- });
-}
-
-// If we get something that is not a buffer, string, null, or undefined,
-// and we're not in objectMode, then that's an error.
-// Otherwise stream chunks are all considered to be of length=1, and the
-// watermarks determine how many objects to keep in the buffer, rather than
-// how many bytes or characters.
-function validChunk(stream, state, chunk, cb) {
- var valid = true;
- if (!Buffer.isBuffer(chunk) &&
- 'string' !== typeof chunk &&
- chunk !== null &&
- chunk !== undefined &&
- !state.objectMode) {
- var er = new TypeError('Invalid non-string/buffer chunk');
- stream.emit('error', er);
- process.nextTick(function() {
- cb(er);
- });
- valid = false;
- }
- return valid;
-}
-
-Writable.prototype.write = function(chunk, encoding, cb) {
- var state = this._writableState;
- var ret = false;
-
- if (typeof encoding === 'function') {
- cb = encoding;
- encoding = null;
- }
-
- if (Buffer.isBuffer(chunk))
- encoding = 'buffer';
- else if (!encoding)
- encoding = state.defaultEncoding;
-
- if (typeof cb !== 'function')
- cb = function() {};
-
- if (state.ended)
- writeAfterEnd(this, state, cb);
- else if (validChunk(this, state, chunk, cb))
- ret = writeOrBuffer(this, state, chunk, encoding, cb);
-
- return ret;
-};
-
-function decodeChunk(state, chunk, encoding) {
- if (!state.objectMode &&
- state.decodeStrings !== false &&
- typeof chunk === 'string') {
- chunk = new Buffer(chunk, encoding);
- }
- return chunk;
-}
-
-// if we're already writing something, then just put this
-// in the queue, and wait our turn. Otherwise, call _write
-// If we return false, then we need a drain event, so set that flag.
-function writeOrBuffer(stream, state, chunk, encoding, cb) {
- chunk = decodeChunk(state, chunk, encoding);
- if (Buffer.isBuffer(chunk))
- encoding = 'buffer';
- var len = state.objectMode ? 1 : chunk.length;
-
- state.length += len;
-
- var ret = state.length < state.highWaterMark;
- // we must ensure that previous needDrain will not be reset to false.
- if (!ret)
- state.needDrain = true;
-
- if (state.writing)
- state.buffer.push(new WriteReq(chunk, encoding, cb));
- else
- doWrite(stream, state, len, chunk, encoding, cb);
-
- return ret;
-}
-
-function doWrite(stream, state, len, chunk, encoding, cb) {
- state.writelen = len;
- state.writecb = cb;
- state.writing = true;
- state.sync = true;
- stream._write(chunk, encoding, state.onwrite);
- state.sync = false;
-}
-
-function onwriteError(stream, state, sync, er, cb) {
- if (sync)
- process.nextTick(function() {
- cb(er);
- });
- else
- cb(er);
-
- stream._writableState.errorEmitted = true;
- stream.emit('error', er);
-}
-
-function onwriteStateUpdate(state) {
- state.writing = false;
- state.writecb = null;
- state.length -= state.writelen;
- state.writelen = 0;
-}
-
-function onwrite(stream, er) {
- var state = stream._writableState;
- var sync = state.sync;
- var cb = state.writecb;
-
- onwriteStateUpdate(state);
-
- if (er)
- onwriteError(stream, state, sync, er, cb);
- else {
- // Check if we're actually ready to finish, but don't emit yet
- var finished = needFinish(stream, state);
-
- if (!finished && !state.bufferProcessing && state.buffer.length)
- clearBuffer(stream, state);
-
- if (sync) {
- process.nextTick(function() {
- afterWrite(stream, state, finished, cb);
- });
- } else {
- afterWrite(stream, state, finished, cb);
- }
- }
-}
-
-function afterWrite(stream, state, finished, cb) {
- if (!finished)
- onwriteDrain(stream, state);
- cb();
- if (finished)
- finishMaybe(stream, state);
-}
-
-// Must force callback to be called on nextTick, so that we don't
-// emit 'drain' before the write() consumer gets the 'false' return
-// value, and has a chance to attach a 'drain' listener.
-function onwriteDrain(stream, state) {
- if (state.length === 0 && state.needDrain) {
- state.needDrain = false;
- stream.emit('drain');
- }
-}
-
-
-// if there's something in the buffer waiting, then process it
-function clearBuffer(stream, state) {
- state.bufferProcessing = true;
-
- for (var c = 0; c < state.buffer.length; c++) {
- var entry = state.buffer[c];
- var chunk = entry.chunk;
- var encoding = entry.encoding;
- var cb = entry.callback;
- var len = state.objectMode ? 1 : chunk.length;
-
- doWrite(stream, state, len, chunk, encoding, cb);
-
- // if we didn't call the onwrite immediately, then
- // it means that we need to wait until it does.
- // also, that means that the chunk and cb are currently
- // being processed, so move the buffer counter past them.
- if (state.writing) {
- c++;
- break;
- }
- }
-
- state.bufferProcessing = false;
- if (c < state.buffer.length)
- state.buffer = state.buffer.slice(c);
- else
- state.buffer.length = 0;
-}
-
-Writable.prototype._write = function(chunk, encoding, cb) {
- cb(new Error('not implemented'));
-};
-
-Writable.prototype.end = function(chunk, encoding, cb) {
- var state = this._writableState;
-
- if (typeof chunk === 'function') {
- cb = chunk;
- chunk = null;
- encoding = null;
- } else if (typeof encoding === 'function') {
- cb = encoding;
- encoding = null;
- }
-
- if (typeof chunk !== 'undefined' && chunk !== null)
- this.write(chunk, encoding);
-
- // ignore unnecessary end() calls.
- if (!state.ending && !state.finished)
- endWritable(this, state, cb);
-};
-
-
-function needFinish(stream, state) {
- return (state.ending &&
- state.length === 0 &&
- !state.finished &&
- !state.writing);
-}
-
-function finishMaybe(stream, state) {
- var need = needFinish(stream, state);
- if (need) {
- state.finished = true;
- stream.emit('finish');
- }
- return need;
-}
-
-function endWritable(stream, state, cb) {
- state.ending = true;
- finishMaybe(stream, state);
- if (cb) {
- if (state.finished)
- process.nextTick(cb);
- else
- stream.once('finish', cb);
- }
- state.ended = true;
-}