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-# Stream
-
- Stability: 2 - Stable
-
-A stream is an abstract interface implemented by various objects in
-Node.js. For example a [request to an HTTP server][http-incoming-message] is a
-stream, as is [`process.stdout`][]. Streams are readable, writable, or both. All
-streams are instances of [`EventEmitter`][].
-
-You can load the Stream base classes by doing `require('stream')`.
-There are base classes provided for [Readable][] streams, [Writable][]
-streams, [Duplex][] streams, and [Transform][] streams.
-
-This document is split up into 3 sections:
-
-1. The first section explains the parts of the API that you need to be
- aware of to use streams in your programs.
-2. The second section explains the parts of the API that you need to
- use if you implement your own custom streams yourself. The API is designed to
- make this easy for you to do.
-3. The third section goes into more depth about how streams work,
- including some of the internal mechanisms and functions that you
- should probably not modify unless you definitely know what you are
- doing.
-
-
-## API for Stream Consumers
-
-<!--type=misc-->
-
-Streams can be either [Readable][], [Writable][], or both ([Duplex][]).
-
-All streams are EventEmitters, but they also have other custom methods
-and properties depending on whether they are Readable, Writable, or
-Duplex.
-
-If a stream is both Readable and Writable, then it implements all of
-the methods and events. So, a [Duplex][] or [Transform][] stream is
-fully described by this API, though their implementation may be
-somewhat different.
-
-It is not necessary to implement Stream interfaces in order to consume
-streams in your programs. If you **are** implementing streaming
-interfaces in your own program, please also refer to
-[API for Stream Implementors][].
-
-Almost all Node.js programs, no matter how simple, use Streams in some
-way. Here is an example of using Streams in an Node.js program:
-
-```js
-const http = require('http');
-
-var server = http.createServer( (req, res) => {
- // req is an http.IncomingMessage, which is a Readable Stream
- // res is an http.ServerResponse, which is a Writable Stream
-
- var body = '';
- // we want to get the data as utf8 strings
- // If you don't set an encoding, then you'll get Buffer objects
- req.setEncoding('utf8');
-
- // Readable streams emit 'data' events once a listener is added
- req.on('data', (chunk) => {
- body += chunk;
- });
-
- // the end event tells you that you have entire body
- req.on('end', () => {
- try {
- var data = JSON.parse(body);
- } catch (er) {
- // uh oh! bad json!
- res.statusCode = 400;
- return res.end(`error: ${er.message}`);
- }
-
- // write back something interesting to the user:
- res.write(typeof data);
- res.end();
- });
-});
-
-server.listen(1337);
-
-// $ curl localhost:1337 -d '{}'
-// object
-// $ curl localhost:1337 -d '"foo"'
-// string
-// $ curl localhost:1337 -d 'not json'
-// error: Unexpected token o
-```
-
-### Class: stream.Duplex
-
-Duplex streams are streams that implement both the [Readable][] and
-[Writable][] interfaces.
-
-Examples of Duplex streams include:
-
-* [TCP sockets][]
-* [zlib streams][zlib]
-* [crypto streams][crypto]
-
-### Class: stream.Readable
-
-<!--type=class-->
-
-The Readable stream interface is the abstraction for a *source* of
-data that you are reading from. In other words, data comes *out* of a
-Readable stream.
-
-A Readable stream will not start emitting data until you indicate that
-you are ready to receive it.
-
-Readable streams have two "modes": a **flowing mode** and a **paused
-mode**. When in flowing mode, data is read from the underlying system
-and provided to your program as fast as possible. In paused mode, you
-must explicitly call [`stream.read()`][stream-read] to get chunks of data out.
-Streams start out in paused mode.
-
-**Note**: If no data event handlers are attached, and there are no
-[`stream.pipe()`][] destinations, and the stream is switched into flowing
-mode, then data will be lost.
-
-You can switch to flowing mode by doing any of the following:
-
-* Adding a [`'data'`][] event handler to listen for data.
-* Calling the [`stream.resume()`][stream-resume] method to explicitly open the
- flow.
-* Calling the [`stream.pipe()`][] method to send the data to a [Writable][].
-
-You can switch back to paused mode by doing either of the following:
-
-* If there are no pipe destinations, by calling the
- [`stream.pause()`][stream-pause] method.
-* If there are pipe destinations, by removing any [`'data'`][] event
- handlers, and removing all pipe destinations by calling the
- [`stream.unpipe()`][] method.
-
-Note that, for backwards compatibility reasons, removing [`'data'`][]
-event handlers will **not** automatically pause the stream. Also, if
-there are piped destinations, then calling [`stream.pause()`][stream-pause] will
-not guarantee that the stream will *remain* paused once those
-destinations drain and ask for more data.
-
-Examples of readable streams include:
-
-* [HTTP responses, on the client][http-incoming-message]
-* [HTTP requests, on the server][http-incoming-message]
-* [fs read streams][]
-* [zlib streams][zlib]
-* [crypto streams][crypto]
-* [TCP sockets][]
-* [child process stdout and stderr][]
-* [`process.stdin`][]
-
-#### Event: 'close'
-
-Emitted when the stream and any of its underlying resources (a file
-descriptor, for example) have been closed. The event indicates that
-no more events will be emitted, and no further computation will occur.
-
-Not all streams will emit the `'close'` event.
-
-#### Event: 'data'
-
-* `chunk` {Buffer|String} The chunk of data.
-
-Attaching a `'data'` event listener to a stream that has not been
-explicitly paused will switch the stream into flowing mode. Data will
-then be passed as soon as it is available.
-
-If you just want to get all the data out of the stream as fast as
-possible, this is the best way to do so.
-
-```js
-var readable = getReadableStreamSomehow();
-readable.on('data', (chunk) => {
- console.log('got %d bytes of data', chunk.length);
-});
-```
-
-#### Event: 'end'
-
-This event fires when there will be no more data to read.
-
-Note that the `'end'` event **will not fire** unless the data is
-completely consumed. This can be done by switching into flowing mode,
-or by calling [`stream.read()`][stream-read] repeatedly until you get to the
-end.
-
-```js
-var readable = getReadableStreamSomehow();
-readable.on('data', (chunk) => {
- console.log('got %d bytes of data', chunk.length);
-});
-readable.on('end', () => {
- console.log('there will be no more data.');
-});
-```
-
-#### Event: 'error'
-
-* {Error Object}
-
-Emitted if there was an error receiving data.
-
-#### Event: 'readable'
-
-When a chunk of data can be read from the stream, it will emit a
-`'readable'` event.
-
-In some cases, listening for a `'readable'` event will cause some data
-to be read into the internal buffer from the underlying system, if it
-hadn't already.
-
-```javascript
-var readable = getReadableStreamSomehow();
-readable.on('readable', () => {
- // there is some data to read now
-});
-```
-
-Once the internal buffer is drained, a `'readable'` event will fire
-again when more data is available.
-
-The `'readable'` event is not emitted in the "flowing" mode with the
-sole exception of the last one, on end-of-stream.
-
-The `'readable'` event indicates that the stream has new information:
-either new data is available or the end of the stream has been reached.
-In the former case, [`stream.read()`][stream-read] will return that data. In the
-latter case, [`stream.read()`][stream-read] will return null. For instance, in
-the following example, `foo.txt` is an empty file:
-
-```js
-const fs = require('fs');
-var rr = fs.createReadStream('foo.txt');
-rr.on('readable', () => {
- console.log('readable:', rr.read());
-});
-rr.on('end', () => {
- console.log('end');
-});
-```
-
-The output of running this script is:
-
-```
-$ node test.js
-readable: null
-end
-```
-
-#### readable.isPaused()
-
-* Return: {Boolean}
-
-This method returns whether or not the `readable` has been **explicitly**
-paused by client code (using [`stream.pause()`][stream-pause] without a
-corresponding [`stream.resume()`][stream-resume]).
-
-```js
-var readable = new stream.Readable
-
-readable.isPaused() // === false
-readable.pause()
-readable.isPaused() // === true
-readable.resume()
-readable.isPaused() // === false
-```
-
-#### readable.pause()
-
-* Return: `this`
-
-This method will cause a stream in flowing mode to stop emitting
-[`'data'`][] events, switching out of flowing mode. Any data that becomes
-available will remain in the internal buffer.
-
-```js
-var readable = getReadableStreamSomehow();
-readable.on('data', (chunk) => {
- console.log('got %d bytes of data', chunk.length);
- readable.pause();
- console.log('there will be no more data for 1 second');
- setTimeout(() => {
- console.log('now data will start flowing again');
- readable.resume();
- }, 1000);
-});
-```
-
-#### readable.pipe(destination[, options])
-
-* `destination` {stream.Writable} The destination for writing data
-* `options` {Object} Pipe options
- * `end` {Boolean} End the writer when the reader ends. Default = `true`
-
-This method pulls all the data out of a readable stream, and writes it
-to the supplied destination, automatically managing the flow so that
-the destination is not overwhelmed by a fast readable stream.
-
-Multiple destinations can be piped to safely.
-
-```js
-var readable = getReadableStreamSomehow();
-var writable = fs.createWriteStream('file.txt');
-// All the data from readable goes into 'file.txt'
-readable.pipe(writable);
-```
-
-This function returns the destination stream, so you can set up pipe
-chains like so:
-
-```js
-var r = fs.createReadStream('file.txt');
-var z = zlib.createGzip();
-var w = fs.createWriteStream('file.txt.gz');
-r.pipe(z).pipe(w);
-```
-
-For example, emulating the Unix `cat` command:
-
-```js
-process.stdin.pipe(process.stdout);
-```
-
-By default [`stream.end()`][stream-end] is called on the destination when the
-source stream emits [`'end'`][], so that `destination` is no longer writable.
-Pass `{ end: false }` as `options` to keep the destination stream open.
-
-This keeps `writer` open so that "Goodbye" can be written at the
-end.
-
-```js
-reader.pipe(writer, { end: false });
-reader.on('end', () => {
- writer.end('Goodbye\n');
-});
-```
-
-Note that [`process.stderr`][] and [`process.stdout`][] are never closed until
-the process exits, regardless of the specified options.
-
-#### readable.read([size])
-
-* `size` {Number} Optional argument to specify how much data to read.
-* Return {String|Buffer|Null}
-
-The `read()` method pulls some data out of the internal buffer and
-returns it. If there is no data available, then it will return
-`null`.
-
-If you pass in a `size` argument, then it will return that many
-bytes. If `size` bytes are not available, then it will return `null`,
-unless we've ended, in which case it will return the data remaining
-in the buffer.
-
-If you do not specify a `size` argument, then it will return all the
-data in the internal buffer.
-
-This method should only be called in paused mode. In flowing mode,
-this method is called automatically until the internal buffer is
-drained.
-
-```js
-var readable = getReadableStreamSomehow();
-readable.on('readable', () => {
- var chunk;
- while (null !== (chunk = readable.read())) {
- console.log('got %d bytes of data', chunk.length);
- }
-});
-```
-
-If this method returns a data chunk, then it will also trigger the
-emission of a [`'data'`][] event.
-
-Note that calling [`stream.read([size])`][stream-read] after the [`'end'`][]
-event has been triggered will return `null`. No runtime error will be raised.
-
-#### readable.resume()
-
-* Return: `this`
-
-This method will cause the readable stream to resume emitting [`'data'`][]
-events.
-
-This method will switch the stream into flowing mode. If you do *not*
-want to consume the data from a stream, but you *do* want to get to
-its [`'end'`][] event, you can call [`stream.resume()`][stream-resume] to open
-the flow of data.
-
-```js
-var readable = getReadableStreamSomehow();
-readable.resume();
-readable.on('end', () => {
- console.log('got to the end, but did not read anything');
-});
-```
-
-#### readable.setEncoding(encoding)
-
-* `encoding` {String} The encoding to use.
-* Return: `this`
-
-Call this function to cause the stream to return strings of the specified
-encoding instead of Buffer objects. For example, if you do
-`readable.setEncoding('utf8')`, then the output data will be interpreted as
-UTF-8 data, and returned as strings. If you do `readable.setEncoding('hex')`,
-then the data will be encoded in hexadecimal string format.
-
-This properly handles multi-byte characters that would otherwise be
-potentially mangled if you simply pulled the Buffers directly and
-called [`buf.toString(encoding)`][] on them. If you want to read the data
-as strings, always use this method.
-
-Also you can disable any encoding at all with `readable.setEncoding(null)`.
-This approach is very useful if you deal with binary data or with large
-multi-byte strings spread out over multiple chunks.
-
-```js
-var readable = getReadableStreamSomehow();
-readable.setEncoding('utf8');
-readable.on('data', (chunk) => {
- assert.equal(typeof chunk, 'string');
- console.log('got %d characters of string data', chunk.length);
-});
-```
-
-#### readable.unpipe([destination])
-
-* `destination` {stream.Writable} Optional specific stream to unpipe
-
-This method will remove the hooks set up for a previous [`stream.pipe()`][]
-call.
-
-If the destination is not specified, then all pipes are removed.
-
-If the destination is specified, but no pipe is set up for it, then
-this is a no-op.
-
-```js
-var readable = getReadableStreamSomehow();
-var writable = fs.createWriteStream('file.txt');
-// All the data from readable goes into 'file.txt',
-// but only for the first second
-readable.pipe(writable);
-setTimeout(() => {
- console.log('stop writing to file.txt');
- readable.unpipe(writable);
- console.log('manually close the file stream');
- writable.end();
-}, 1000);
-```
-
-#### readable.unshift(chunk)
-
-* `chunk` {Buffer|String} Chunk of data to unshift onto the read queue
-
-This is useful in certain cases where a stream is being consumed by a
-parser, which needs to "un-consume" some data that it has
-optimistically pulled out of the source, so that the stream can be
-passed on to some other party.
-
-Note that `stream.unshift(chunk)` cannot be called after the [`'end'`][] event
-has been triggered; a runtime error will be raised.
-
-If you find that you must often call `stream.unshift(chunk)` in your
-programs, consider implementing a [Transform][] stream instead. (See [API
-for Stream Implementors][].)
-
-```js
-// Pull off a header delimited by \n\n
-// use unshift() if we get too much
-// Call the callback with (error, header, stream)
-const StringDecoder = require('string_decoder').StringDecoder;
-function parseHeader(stream, callback) {
- stream.on('error', callback);
- stream.on('readable', onReadable);
- var decoder = new StringDecoder('utf8');
- var header = '';
- function onReadable() {
- var chunk;
- while (null !== (chunk = stream.read())) {
- var str = decoder.write(chunk);
- if (str.match(/\n\n/)) {
- // found the header boundary
- var split = str.split(/\n\n/);
- header += split.shift();
- var remaining = split.join('\n\n');
- var buf = new Buffer(remaining, 'utf8');
- if (buf.length)
- stream.unshift(buf);
- stream.removeListener('error', callback);
- stream.removeListener('readable', onReadable);
- // now the body of the message can be read from the stream.
- callback(null, header, stream);
- } else {
- // still reading the header.
- header += str;
- }
- }
- }
-}
-```
-
-Note that, unlike [`stream.push(chunk)`][stream-push], `stream.unshift(chunk)`
-will not end the reading process by resetting the internal reading state of the
-stream. This can cause unexpected results if `unshift()` is called during a
-read (i.e. from within a [`stream._read()`][stream-_read] implementation on a
-custom stream). Following the call to `unshift()` with an immediate
-[`stream.push('')`][stream-push] will reset the reading state appropriately,
-however it is best to simply avoid calling `unshift()` while in the process of
-performing a read.
-
-#### readable.wrap(stream)
-
-* `stream` {Stream} An "old style" readable stream
-
-Versions of Node.js prior to v0.10 had streams that did not implement the
-entire Streams API as it is today. (See [Compatibility][] for
-more information.)
-
-If you are using an older Node.js library that emits [`'data'`][] events and
-has a [`stream.pause()`][stream-pause] method that is advisory only, then you
-can use the `wrap()` method to create a [Readable][] stream that uses the old
-stream as its data source.
-
-You will very rarely ever need to call this function, but it exists
-as a convenience for interacting with old Node.js programs and libraries.
-
-For example:
-
-```js
-const OldReader = require('./old-api-module.js').OldReader;
-const Readable = require('stream').Readable;
-const oreader = new OldReader;
-const myReader = new Readable().wrap(oreader);
-
-myReader.on('readable', () => {
- myReader.read(); // etc.
-});
-```
-
-### Class: stream.Transform
-
-Transform streams are [Duplex][] streams where the output is in some way
-computed from the input. They implement both the [Readable][] and
-[Writable][] interfaces.
-
-Examples of Transform streams include:
-
-* [zlib streams][zlib]
-* [crypto streams][crypto]
-
-### Class: stream.Writable
-
-<!--type=class-->
-
-The Writable stream interface is an abstraction for a *destination*
-that you are writing data *to*.
-
-Examples of writable streams include:
-
-* [HTTP requests, on the client][]
-* [HTTP responses, on the server][]
-* [fs write streams][]
-* [zlib streams][zlib]
-* [crypto streams][crypto]
-* [TCP sockets][]
-* [child process stdin][]
-* [`process.stdout`][], [`process.stderr`][]
-
-#### Event: 'drain'
-
-If a [`stream.write(chunk)`][stream-write] call returns `false`, then the
-`'drain'` event will indicate when it is appropriate to begin writing more data
-to the stream.
-
-```js
-// Write the data to the supplied writable stream one million times.
-// Be attentive to back-pressure.
-function writeOneMillionTimes(writer, data, encoding, callback) {
- var i = 1000000;
- write();
- function write() {
- var ok = true;
- do {
- i -= 1;
- if (i === 0) {
- // last time!
- writer.write(data, encoding, callback);
- } else {
- // see if we should continue, or wait
- // don't pass the callback, because we're not done yet.
- ok = writer.write(data, encoding);
- }
- } while (i > 0 && ok);
- if (i > 0) {
- // had to stop early!
- // write some more once it drains
- writer.once('drain', write);
- }
- }
-}
-```
-
-#### Event: 'error'
-
-* {Error}
-
-Emitted if there was an error when writing or piping data.
-
-#### Event: 'finish'
-
-When the [`stream.end()`][stream-end] method has been called, and all data has
-been flushed to the underlying system, this event is emitted.
-
-```javascript
-var writer = getWritableStreamSomehow();
-for (var i = 0; i < 100; i ++) {
- writer.write('hello, #${i}!\n');
-}
-writer.end('this is the end\n');
-writer.on('finish', () => {
- console.error('all writes are now complete.');
-});
-```
-
-#### Event: 'pipe'
-
-* `src` {stream.Readable} source stream that is piping to this writable
-
-This is emitted whenever the [`stream.pipe()`][] method is called on a readable
-stream, adding this writable to its set of destinations.
-
-```js
-var writer = getWritableStreamSomehow();
-var reader = getReadableStreamSomehow();
-writer.on('pipe', (src) => {
- console.error('something is piping into the writer');
- assert.equal(src, reader);
-});
-reader.pipe(writer);
-```
-
-#### Event: 'unpipe'
-
-* `src` {[Readable][] Stream} The source stream that
- [unpiped][`stream.unpipe()`] this writable
-
-This is emitted whenever the [`stream.unpipe()`][] method is called on a
-readable stream, removing this writable from its set of destinations.
-
-```js
-var writer = getWritableStreamSomehow();
-var reader = getReadableStreamSomehow();
-writer.on('unpipe', (src) => {
- console.error('something has stopped piping into the writer');
- assert.equal(src, reader);
-});
-reader.pipe(writer);
-reader.unpipe(writer);
-```
-
-#### writable.cork()
-
-Forces buffering of all writes.
-
-Buffered data will be flushed either at [`stream.uncork()`][] or at
-[`stream.end()`][stream-end] call.
-
-#### writable.end([chunk][, encoding][, callback])
-
-* `chunk` {String|Buffer} Optional data to write
-* `encoding` {String} The encoding, if `chunk` is a String
-* `callback` {Function} Optional callback for when the stream is finished
-
-Call this method when no more data will be written to the stream. If supplied,
-the callback is attached as a listener on the [`'finish'`][] event.
-
-Calling [`stream.write()`][stream-write] after calling
-[`stream.end()`][stream-end] will raise an error.
-
-```js
-// write 'hello, ' and then end with 'world!'
-var file = fs.createWriteStream('example.txt');
-file.write('hello, ');
-file.end('world!');
-// writing more now is not allowed!
-```
-
-#### writable.setDefaultEncoding(encoding)
-
-* `encoding` {String} The new default encoding
-
-Sets the default encoding for a writable stream.
-
-#### writable.uncork()
-
-Flush all data, buffered since [`stream.cork()`][] call.
-
-#### writable.write(chunk[, encoding][, callback])
-
-* `chunk` {String|Buffer} The data to write
-* `encoding` {String} The encoding, if `chunk` is a String
-* `callback` {Function} Callback for when this chunk of data is flushed
-* Returns: {Boolean} `true` if the data was handled completely.
-
-This method writes some data to the underlying system, and calls the
-supplied callback once the data has been fully handled.
-
-The return value indicates if you should continue writing right now.
-If the data had to be buffered internally, then it will return
-`false`. Otherwise, it will return `true`.
-
-This return value is strictly advisory. You MAY continue to write,
-even if it returns `false`. However, writes will be buffered in
-memory, so it is best not to do this excessively. Instead, wait for
-the [`'drain'`][] event before writing more data.
-
-
-## API for Stream Implementors
-
-<!--type=misc-->
-
-To implement any sort of stream, the pattern is the same:
-
-1. Extend the appropriate parent class in your own subclass. (The
- [`util.inherits()`][] method is particularly helpful for this.)
-2. Call the appropriate parent class constructor in your constructor,
- to be sure that the internal mechanisms are set up properly.
-3. Implement one or more specific methods, as detailed below.
-
-The class to extend and the method(s) to implement depend on the sort
-of stream class you are writing:
-
-<table>
- <thead>
- <tr>
- <th>
- <p>Use-case</p>
- </th>
- <th>
- <p>Class</p>
- </th>
- <th>
- <p>Method(s) to implement</p>
- </th>
- </tr>
- </thead>
- <tr>
- <td>
- <p>Reading only</p>
- </td>
- <td>
- <p>[Readable](#stream_class_stream_readable_1)</p>
- </td>
- <td>
- <p><code>[_read][stream-_read]</code></p>
- </td>
- </tr>
- <tr>
- <td>
- <p>Writing only</p>
- </td>
- <td>
- <p>[Writable](#stream_class_stream_writable_1)</p>
- </td>
- <td>
- <p><code>[_write][stream-_write]</code>, <code>[_writev][stream-_writev]</code></p>
- </td>
- </tr>
- <tr>
- <td>
- <p>Reading and writing</p>
- </td>
- <td>
- <p>[Duplex](#stream_class_stream_duplex_1)</p>
- </td>
- <td>
- <p><code>[_read][stream-_read]</code>, <code>[_write][stream-_write]</code>, <code>[_writev][stream-_writev]</code></p>
- </td>
- </tr>
- <tr>
- <td>
- <p>Operate on written data, then read the result</p>
- </td>
- <td>
- <p>[Transform](#stream_class_stream_transform_1)</p>
- </td>
- <td>
- <p><code>[_transform][stream-_transform]</code>, <code>[_flush][stream-_flush]</code></p>
- </td>
- </tr>
-</table>
-
-In your implementation code, it is very important to never call the methods
-described in [API for Stream Consumers][]. Otherwise, you can potentially cause
-adverse side effects in programs that consume your streaming interfaces.
-
-### Class: stream.Duplex
-
-<!--type=class-->
-
-A "duplex" stream is one that is both Readable and Writable, such as a TCP
-socket connection.
-
-Note that `stream.Duplex` is an abstract class designed to be extended
-with an underlying implementation of the [`stream._read(size)`][stream-_read]
-and [`stream._write(chunk, encoding, callback)`][stream-_write] methods as you
-would with a Readable or Writable stream class.
-
-Since JavaScript doesn't have multiple prototypal inheritance, this class
-prototypally inherits from Readable, and then parasitically from Writable. It is
-thus up to the user to implement both the low-level
-[`stream._read(n)`][stream-_read] method as well as the low-level
-[`stream._write(chunk, encoding, callback)`][stream-_write] method on extension
-duplex classes.
-
-#### new stream.Duplex(options)
-
-* `options` {Object} Passed to both Writable and Readable
- constructors. Also has the following fields:
- * `allowHalfOpen` {Boolean} Default = `true`. If set to `false`, then
- the stream will automatically end the readable side when the
- writable side ends and vice versa.
- * `readableObjectMode` {Boolean} Default = `false`. Sets `objectMode`
- for readable side of the stream. Has no effect if `objectMode`
- is `true`.
- * `writableObjectMode` {Boolean} Default = `false`. Sets `objectMode`
- for writable side of the stream. Has no effect if `objectMode`
- is `true`.
-
-In classes that extend the Duplex class, make sure to call the
-constructor so that the buffering settings can be properly
-initialized.
-
-### Class: stream.PassThrough
-
-This is a trivial implementation of a [Transform][] stream that simply
-passes the input bytes across to the output. Its purpose is mainly
-for examples and testing, but there are occasionally use cases where
-it can come in handy as a building block for novel sorts of streams.
-
-### Class: stream.Readable
-
-<!--type=class-->
-
-`stream.Readable` is an abstract class designed to be extended with an
-underlying implementation of the [`stream._read(size)`][stream-_read] method.
-
-Please see [API for Stream Consumers][] for how to consume
-streams in your programs. What follows is an explanation of how to
-implement Readable streams in your programs.
-
-#### new stream.Readable([options])
-
-* `options` {Object}
- * `highWaterMark` {Number} The maximum number of bytes to store in
- the internal buffer before ceasing to read from the underlying
- resource. Default = `16384` (16kb), or `16` for `objectMode` streams
- * `encoding` {String} If specified, then buffers will be decoded to
- strings using the specified encoding. Default = `null`
- * `objectMode` {Boolean} Whether this stream should behave
- as a stream of objects. Meaning that [`stream.read(n)`][stream-read] returns
- a single value instead of a Buffer of size n. Default = `false`
- * `read` {Function} Implementation for the [`stream._read()`][stream-_read]
- method.
-
-In classes that extend the Readable class, make sure to call the
-Readable constructor so that the buffering settings can be properly
-initialized.
-
-#### readable.\_read(size)
-
-* `size` {Number} Number of bytes to read asynchronously
-
-Note: **Implement this method, but do NOT call it directly.**
-
-This method is prefixed with an underscore because it is internal to the
-class that defines it and should only be called by the internal Readable
-class methods. All Readable stream implementations must provide a \_read
-method to fetch data from the underlying resource.
-
-When `_read()` is called, if data is available from the resource, the `_read()`
-implementation should start pushing that data into the read queue by calling
-[`this.push(dataChunk)`][stream-push]. `_read()` should continue reading from
-the resource and pushing data until push returns `false`, at which point it
-should stop reading from the resource. Only when `_read()` is called again after
-it has stopped should it start reading more data from the resource and pushing
-that data onto the queue.
-
-Note: once the `_read()` method is called, it will not be called again until
-the [`stream.push()`][stream-push] method is called.
-
-The `size` argument is advisory. Implementations where a "read" is a
-single call that returns data can use this to know how much data to
-fetch. Implementations where that is not relevant, such as TCP or
-TLS, may ignore this argument, and simply provide data whenever it
-becomes available. There is no need, for example to "wait" until
-`size` bytes are available before calling [`stream.push(chunk)`][stream-push].
-
-#### readable.push(chunk[, encoding])
-
-
-* `chunk` {Buffer|Null|String} Chunk of data to push into the read queue
-* `encoding` {String} Encoding of String chunks. Must be a valid
- Buffer encoding, such as `'utf8'` or `'ascii'`
-* return {Boolean} Whether or not more pushes should be performed
-
-Note: **This method should be called by Readable implementors, NOT
-by consumers of Readable streams.**
-
-If a value other than null is passed, The `push()` method adds a chunk of data
-into the queue for subsequent stream processors to consume. If `null` is
-passed, it signals the end of the stream (EOF), after which no more data
-can be written.
-
-The data added with `push()` can be pulled out by calling the
-[`stream.read()`][stream-read] method when the [`'readable'`][] event fires.
-
-This API is designed to be as flexible as possible. For example,
-you may be wrapping a lower-level source which has some sort of
-pause/resume mechanism, and a data callback. In those cases, you
-could wrap the low-level source object by doing something like this:
-
-```js
-// source is an object with readStop() and readStart() methods,
-// and an `ondata` member that gets called when it has data, and
-// an `onend` member that gets called when the data is over.
-
-util.inherits(SourceWrapper, Readable);
-
-function SourceWrapper(options) {
- Readable.call(this, options);
-
- this._source = getLowlevelSourceObject();
-
- // Every time there's data, we push it into the internal buffer.
- this._source.ondata = (chunk) => {
- // if push() returns false, then we need to stop reading from source
- if (!this.push(chunk))
- this._source.readStop();
- };
-
- // When the source ends, we push the EOF-signaling `null` chunk
- this._source.onend = () => {
- this.push(null);
- };
-}
-
-// _read will be called when the stream wants to pull more data in
-// the advisory size argument is ignored in this case.
-SourceWrapper.prototype._read = function(size) {
- this._source.readStart();
-};
-```
-
-#### Example: A Counting Stream
-
-<!--type=example-->
-
-This is a basic example of a Readable stream. It emits the numerals
-from 1 to 1,000,000 in ascending order, and then ends.
-
-```js
-const Readable = require('stream').Readable;
-const util = require('util');
-util.inherits(Counter, Readable);
-
-function Counter(opt) {
- Readable.call(this, opt);
- this._max = 1000000;
- this._index = 1;
-}
-
-Counter.prototype._read = function() {
- var i = this._index++;
- if (i > this._max)
- this.push(null);
- else {
- var str = '' + i;
- var buf = new Buffer(str, 'ascii');
- this.push(buf);
- }
-};
-```
-
-#### Example: SimpleProtocol v1 (Sub-optimal)
-
-This is similar to the `parseHeader` function described
-[here](#stream_readable_unshift_chunk), but implemented as a custom stream.
-Also, note that this implementation does not convert the incoming data to a
-string.
-
-However, this would be better implemented as a [Transform][] stream. See
-[SimpleProtocol v2][] for a better implementation.
-
-```js
-// A parser for a simple data protocol.
-// The "header" is a JSON object, followed by 2 \n characters, and
-// then a message body.
-//
-// NOTE: This can be done more simply as a Transform stream!
-// Using Readable directly for this is sub-optimal. See the
-// alternative example below under the Transform section.
-
-const Readable = require('stream').Readable;
-const util = require('util');
-
-util.inherits(SimpleProtocol, Readable);
-
-function SimpleProtocol(source, options) {
- if (!(this instanceof SimpleProtocol))
- return new SimpleProtocol(source, options);
-
- Readable.call(this, options);
- this._inBody = false;
- this._sawFirstCr = false;
-
- // source is a readable stream, such as a socket or file
- this._source = source;
-
- var self = this;
- source.on('end', () => {
- self.push(null);
- });
-
- // give it a kick whenever the source is readable
- // read(0) will not consume any bytes
- source.on('readable', () => {
- self.read(0);
- });
-
- this._rawHeader = [];
- this.header = null;
-}
-
-SimpleProtocol.prototype._read = function(n) {
- if (!this._inBody) {
- var chunk = this._source.read();
-
- // if the source doesn't have data, we don't have data yet.
- if (chunk === null)
- return this.push('');
-
- // check if the chunk has a \n\n
- var split = -1;
- for (var i = 0; i < chunk.length; i++) {
- if (chunk[i] === 10) { // '\n'
- if (this._sawFirstCr) {
- split = i;
- break;
- } else {
- this._sawFirstCr = true;
- }
- } else {
- this._sawFirstCr = false;
- }
- }
-
- if (split === -1) {
- // still waiting for the \n\n
- // stash the chunk, and try again.
- this._rawHeader.push(chunk);
- this.push('');
- } else {
- this._inBody = true;
- var h = chunk.slice(0, split);
- this._rawHeader.push(h);
- var header = Buffer.concat(this._rawHeader).toString();
- try {
- this.header = JSON.parse(header);
- } catch (er) {
- this.emit('error', new Error('invalid simple protocol data'));
- return;
- }
- // now, because we got some extra data, unshift the rest
- // back into the read queue so that our consumer will see it.
- var b = chunk.slice(split);
- this.unshift(b);
- // calling unshift by itself does not reset the reading state
- // of the stream; since we're inside _read, doing an additional
- // push('') will reset the state appropriately.
- this.push('');
-
- // and let them know that we are done parsing the header.
- this.emit('header', this.header);
- }
- } else {
- // from there on, just provide the data to our consumer.
- // careful not to push(null), since that would indicate EOF.
- var chunk = this._source.read();
- if (chunk) this.push(chunk);
- }
-};
-
-// Usage:
-// var parser = new SimpleProtocol(source);
-// Now parser is a readable stream that will emit 'header'
-// with the parsed header data.
-```
-
-### Class: stream.Transform
-
-A "transform" stream is a duplex stream where the output is causally
-connected in some way to the input, such as a [zlib][] stream or a
-[crypto][] stream.
-
-There is no requirement that the output be the same size as the input,
-the same number of chunks, or arrive at the same time. For example, a
-Hash stream will only ever have a single chunk of output which is
-provided when the input is ended. A zlib stream will produce output
-that is either much smaller or much larger than its input.
-
-Rather than implement the [`stream._read()`][stream-_read] and
-[`stream._write()`][stream-_write] methods, Transform classes must implement the
-[`stream._transform()`][stream-_transform] method, and may optionally
-also implement the [`stream._flush()`][stream-_flush] method. (See below.)
-
-#### new stream.Transform([options])
-
-* `options` {Object} Passed to both Writable and Readable
- constructors. Also has the following fields:
- * `transform` {Function} Implementation for the
- [`stream._transform()`][stream-_transform] method.
- * `flush` {Function} Implementation for the [`stream._flush()`][stream-_flush]
- method.
-
-In classes that extend the Transform class, make sure to call the
-constructor so that the buffering settings can be properly
-initialized.
-
-#### Events: 'finish' and 'end'
-
-The [`'finish'`][] and [`'end'`][] events are from the parent Writable
-and Readable classes respectively. The `'finish'` event is fired after
-[`stream.end()`][stream-end] is called and all chunks have been processed by
-[`stream._transform()`][stream-_transform], `'end'` is fired after all data has
-been output which is after the callback in [`stream._flush()`][stream-_flush]
-has been called.
-
-#### transform.\_flush(callback)
-
-* `callback` {Function} Call this function (optionally with an error
- argument) when you are done flushing any remaining data.
-
-Note: **This function MUST NOT be called directly.** It MAY be implemented
-by child classes, and if so, will be called by the internal Transform
-class methods only.
-
-In some cases, your transform operation may need to emit a bit more
-data at the end of the stream. For example, a `Zlib` compression
-stream will store up some internal state so that it can optimally
-compress the output. At the end, however, it needs to do the best it
-can with what is left, so that the data will be complete.
-
-In those cases, you can implement a `_flush()` method, which will be
-called at the very end, after all the written data is consumed, but
-before emitting [`'end'`][] to signal the end of the readable side. Just
-like with [`stream._transform()`][stream-_transform], call
-`transform.push(chunk)` zero or more times, as appropriate, and call `callback`
-when the flush operation is complete.
-
-This method is prefixed with an underscore because it is internal to
-the class that defines it, and should not be called directly by user
-programs. However, you **are** expected to override this method in
-your own extension classes.
-
-#### transform.\_transform(chunk, encoding, callback)
-
-* `chunk` {Buffer|String} The chunk to be transformed. Will **always**
- be a buffer unless the `decodeStrings` option was set to `false`.
-* `encoding` {String} If the chunk is a string, then this is the
- encoding type. If chunk is a buffer, then this is the special
- value - 'buffer', ignore it in this case.
-* `callback` {Function} Call this function (optionally with an error
- argument and data) when you are done processing the supplied chunk.
-
-Note: **This function MUST NOT be called directly.** It should be
-implemented by child classes, and called by the internal Transform
-class methods only.
-
-All Transform stream implementations must provide a `_transform()`
-method to accept input and produce output.
-
-`_transform()` should do whatever has to be done in this specific
-Transform class, to handle the bytes being written, and pass them off
-to the readable portion of the interface. Do asynchronous I/O,
-process things, and so on.
-
-Call `transform.push(outputChunk)` 0 or more times to generate output
-from this input chunk, depending on how much data you want to output
-as a result of this chunk.
-
-Call the callback function only when the current chunk is completely
-consumed. Note that there may or may not be output as a result of any
-particular input chunk. If you supply a second argument to the callback
-it will be passed to the push method. In other words the following are
-equivalent:
-
-```js
-transform.prototype._transform = function (data, encoding, callback) {
- this.push(data);
- callback();
-};
-
-transform.prototype._transform = function (data, encoding, callback) {
- callback(null, data);
-};
-```
-
-This method is prefixed with an underscore because it is internal to
-the class that defines it, and should not be called directly by user
-programs. However, you **are** expected to override this method in
-your own extension classes.
-
-#### Example: `SimpleProtocol` parser v2
-
-The example [here](#stream_example_simpleprotocol_v1_sub_optimal) of a simple
-protocol parser can be implemented simply by using the higher level
-[Transform][] stream class, similar to the `parseHeader` and `SimpleProtocol
-v1` examples.
-
-In this example, rather than providing the input as an argument, it
-would be piped into the parser, which is a more idiomatic Node.js stream
-approach.
-
-```javascript
-const util = require('util');
-const Transform = require('stream').Transform;
-util.inherits(SimpleProtocol, Transform);
-
-function SimpleProtocol(options) {
- if (!(this instanceof SimpleProtocol))
- return new SimpleProtocol(options);
-
- Transform.call(this, options);
- this._inBody = false;
- this._sawFirstCr = false;
- this._rawHeader = [];
- this.header = null;
-}
-
-SimpleProtocol.prototype._transform = function(chunk, encoding, done) {
- if (!this._inBody) {
- // check if the chunk has a \n\n
- var split = -1;
- for (var i = 0; i < chunk.length; i++) {
- if (chunk[i] === 10) { // '\n'
- if (this._sawFirstCr) {
- split = i;
- break;
- } else {
- this._sawFirstCr = true;
- }
- } else {
- this._sawFirstCr = false;
- }
- }
-
- if (split === -1) {
- // still waiting for the \n\n
- // stash the chunk, and try again.
- this._rawHeader.push(chunk);
- } else {
- this._inBody = true;
- var h = chunk.slice(0, split);
- this._rawHeader.push(h);
- var header = Buffer.concat(this._rawHeader).toString();
- try {
- this.header = JSON.parse(header);
- } catch (er) {
- this.emit('error', new Error('invalid simple protocol data'));
- return;
- }
- // and let them know that we are done parsing the header.
- this.emit('header', this.header);
-
- // now, because we got some extra data, emit this first.
- this.push(chunk.slice(split));
- }
- } else {
- // from there on, just provide the data to our consumer as-is.
- this.push(chunk);
- }
- done();
-};
-
-// Usage:
-// var parser = new SimpleProtocol();
-// source.pipe(parser)
-// Now parser is a readable stream that will emit 'header'
-// with the parsed header data.
-```
-
-### Class: stream.Writable
-
-<!--type=class-->
-
-`stream.Writable` is an abstract class designed to be extended with an
-underlying implementation of the
-[`stream._write(chunk, encoding, callback)`][stream-_write] method.
-
-Please see [API for Stream Consumers][] for how to consume
-writable streams in your programs. What follows is an explanation of
-how to implement Writable streams in your programs.
-
-#### new stream.Writable([options])
-
-* `options` {Object}
- * `highWaterMark` {Number} Buffer level when
- [`stream.write()`][stream-write] starts returning `false`. Default = `16384`
- (16kb), or `16` for `objectMode` streams.
- * `decodeStrings` {Boolean} Whether or not to decode strings into
- Buffers before passing them to [`stream._write()`][stream-_write].
- Default = `true`
- * `objectMode` {Boolean} Whether or not the
- [`stream.write(anyObj)`][stream-write] is a valid operation. If set you can
- write arbitrary data instead of only `Buffer` / `String` data.
- Default = `false`
- * `write` {Function} Implementation for the
- [`stream._write()`][stream-_write] method.
- * `writev` {Function} Implementation for the
- [`stream._writev()`][stream-_writev] method.
-
-In classes that extend the Writable class, make sure to call the
-constructor so that the buffering settings can be properly
-initialized.
-
-#### writable.\_write(chunk, encoding, callback)
-
-* `chunk` {Buffer|String} The chunk to be written. Will **always**
- be a buffer unless the `decodeStrings` option was set to `false`.
-* `encoding` {String} If the chunk is a string, then this is the
- encoding type. If chunk is a buffer, then this is the special
- value - 'buffer', ignore it in this case.
-* `callback` {Function} Call this function (optionally with an error
- argument) when you are done processing the supplied chunk.
-
-All Writable stream implementations must provide a
-[`stream._write()`][stream-_write] method to send data to the underlying
-resource.
-
-Note: **This function MUST NOT be called directly.** It should be
-implemented by child classes, and called by the internal Writable
-class methods only.
-
-Call the callback using the standard `callback(error)` pattern to
-signal that the write completed successfully or with an error.
-
-If the `decodeStrings` flag is set in the constructor options, then
-`chunk` may be a string rather than a Buffer, and `encoding` will
-indicate the sort of string that it is. This is to support
-implementations that have an optimized handling for certain string
-data encodings. If you do not explicitly set the `decodeStrings`
-option to `false`, then you can safely ignore the `encoding` argument,
-and assume that `chunk` will always be a Buffer.
-
-This method is prefixed with an underscore because it is internal to
-the class that defines it, and should not be called directly by user
-programs. However, you **are** expected to override this method in
-your own extension classes.
-
-#### writable.\_writev(chunks, callback)
-
-* `chunks` {Array} The chunks to be written. Each chunk has following
- format: `{ chunk: ..., encoding: ... }`.
-* `callback` {Function} Call this function (optionally with an error
- argument) when you are done processing the supplied chunks.
-
-Note: **This function MUST NOT be called directly.** It may be
-implemented by child classes, and called by the internal Writable
-class methods only.
-
-This function is completely optional to implement. In most cases it is
-unnecessary. If implemented, it will be called with all the chunks
-that are buffered in the write queue.
-
-
-## Simplified Constructor API
-
-<!--type=misc-->
-
-In simple cases there is now the added benefit of being able to construct a
-stream without inheritance.
-
-This can be done by passing the appropriate methods as constructor options:
-
-Examples:
-
-### Duplex
-
-```js
-var duplex = new stream.Duplex({
- read: function(n) {
- // sets this._read under the hood
-
- // push data onto the read queue, passing null
- // will signal the end of the stream (EOF)
- this.push(chunk);
- },
- write: function(chunk, encoding, next) {
- // sets this._write under the hood
-
- // An optional error can be passed as the first argument
- next()
- }
-});
-
-// or
-
-var duplex = new stream.Duplex({
- read: function(n) {
- // sets this._read under the hood
-
- // push data onto the read queue, passing null
- // will signal the end of the stream (EOF)
- this.push(chunk);
- },
- writev: function(chunks, next) {
- // sets this._writev under the hood
-
- // An optional error can be passed as the first argument
- next()
- }
-});
-```
-
-### Readable
-
-```js
-var readable = new stream.Readable({
- read: function(n) {
- // sets this._read under the hood
-
- // push data onto the read queue, passing null
- // will signal the end of the stream (EOF)
- this.push(chunk);
- }
-});
-```
-
-### Transform
-
-```js
-var transform = new stream.Transform({
- transform: function(chunk, encoding, next) {
- // sets this._transform under the hood
-
- // generate output as many times as needed
- // this.push(chunk);
-
- // call when the current chunk is consumed
- next();
- },
- flush: function(done) {
- // sets this._flush under the hood
-
- // generate output as many times as needed
- // this.push(chunk);
-
- done();
- }
-});
-```
-
-### Writable
-
-```js
-var writable = new stream.Writable({
- write: function(chunk, encoding, next) {
- // sets this._write under the hood
-
- // An optional error can be passed as the first argument
- next()
- }
-});
-
-// or
-
-var writable = new stream.Writable({
- writev: function(chunks, next) {
- // sets this._writev under the hood
-
- // An optional error can be passed as the first argument
- next()
- }
-});
-```
-
-## Streams: Under the Hood
-
-<!--type=misc-->
-
-### Buffering
-
-<!--type=misc-->
-
-Both Writable and Readable streams will buffer data on an internal
-object which can be retrieved from `_writableState.getBuffer()` or
-`_readableState.buffer`, respectively.
-
-The amount of data that will potentially be buffered depends on the
-`highWaterMark` option which is passed into the constructor.
-
-Buffering in Readable streams happens when the implementation calls
-[`stream.push(chunk)`][stream-push]. If the consumer of the Stream does not
-call [`stream.read()`][stream-read], then the data will sit in the internal
-queue until it is consumed.
-
-Buffering in Writable streams happens when the user calls
-[`stream.write(chunk)`][stream-write] repeatedly, even when it returns `false`.
-
-The purpose of streams, especially with the [`stream.pipe()`][] method, is to
-limit the buffering of data to acceptable levels, so that sources and
-destinations of varying speed will not overwhelm the available memory.
-
-### Compatibility with Older Node.js Versions
-
-<!--type=misc-->
-
-In versions of Node.js prior to v0.10, the Readable stream interface was
-simpler, but also less powerful and less useful.
-
-* Rather than waiting for you to call the [`stream.read()`][stream-read] method,
- [`'data'`][] events would start emitting immediately. If you needed to do
- some I/O to decide how to handle data, then you had to store the chunks
- in some kind of buffer so that they would not be lost.
-* The [`stream.pause()`][stream-pause] method was advisory, rather than
- guaranteed. This meant that you still had to be prepared to receive
- [`'data'`][] events even when the stream was in a paused state.
-
-In Node.js v0.10, the [Readable][] class was added.
-For backwards compatibility with older Node.js programs, Readable streams
-switch into "flowing mode" when a [`'data'`][] event handler is added, or
-when the [`stream.resume()`][stream-resume] method is called. The effect is
-that, even if you are not using the new [`stream.read()`][stream-read] method
-and [`'readable'`][] event, you no longer have to worry about losing
-[`'data'`][] chunks.
-
-Most programs will continue to function normally. However, this
-introduces an edge case in the following conditions:
-
-* No [`'data'`][] event handler is added.
-* The [`stream.resume()`][stream-resume] method is never called.
-* The stream is not piped to any writable destination.
-
-For example, consider the following code:
-
-```js
-// WARNING! BROKEN!
-net.createServer((socket) => {
-
- // we add an 'end' method, but never consume the data
- socket.on('end', () => {
- // It will never get here.
- socket.end('I got your message (but didnt read it)\n');
- });
-
-}).listen(1337);
-```
-
-In versions of Node.js prior to v0.10, the incoming message data would be
-simply discarded. However, in Node.js v0.10 and beyond,
-the socket will remain paused forever.
-
-The workaround in this situation is to call the
-[`stream.resume()`][stream-resume] method to start the flow of data:
-
-```js
-// Workaround
-net.createServer((socket) => {
-
- socket.on('end', () => {
- socket.end('I got your message (but didnt read it)\n');
- });
-
- // start the flow of data, discarding it.
- socket.resume();
-
-}).listen(1337);
-```
-
-In addition to new Readable streams switching into flowing mode,
-pre-v0.10 style streams can be wrapped in a Readable class using the
-[`stream.wrap()`][] method.
-
-
-### Object Mode
-
-<!--type=misc-->
-
-Normally, Streams operate on Strings and Buffers exclusively.
-
-Streams that are in **object mode** can emit generic JavaScript values
-other than Buffers and Strings.
-
-A Readable stream in object mode will always return a single item from
-a call to [`stream.read(size)`][stream-read], regardless of what the size
-argument is.
-
-A Writable stream in object mode will always ignore the `encoding`
-argument to [`stream.write(data, encoding)`][stream-write].
-
-The special value `null` still retains its special value for object
-mode streams. That is, for object mode readable streams, `null` as a
-return value from [`stream.read()`][stream-read] indicates that there is no more
-data, and [`stream.push(null)`][stream-push] will signal the end of stream data
-(`EOF`).
-
-No streams in Node.js core are object mode streams. This pattern is only
-used by userland streaming libraries.
-
-You should set `objectMode` in your stream child class constructor on
-the options object. Setting `objectMode` mid-stream is not safe.
-
-For Duplex streams `objectMode` can be set exclusively for readable or
-writable side with `readableObjectMode` and `writableObjectMode`
-respectively. These options can be used to implement parsers and
-serializers with Transform streams.
-
-```js
-const util = require('util');
-const StringDecoder = require('string_decoder').StringDecoder;
-const Transform = require('stream').Transform;
-util.inherits(JSONParseStream, Transform);
-
-// Gets \n-delimited JSON string data, and emits the parsed objects
-function JSONParseStream() {
- if (!(this instanceof JSONParseStream))
- return new JSONParseStream();
-
- Transform.call(this, { readableObjectMode : true });
-
- this._buffer = '';
- this._decoder = new StringDecoder('utf8');
-}
-
-JSONParseStream.prototype._transform = function(chunk, encoding, cb) {
- this._buffer += this._decoder.write(chunk);
- // split on newlines
- var lines = this._buffer.split(/\r?\n/);
- // keep the last partial line buffered
- this._buffer = lines.pop();
- for (var l = 0; l < lines.length; l++) {
- var line = lines[l];
- try {
- var obj = JSON.parse(line);
- } catch (er) {
- this.emit('error', er);
- return;
- }
- // push the parsed object out to the readable consumer
- this.push(obj);
- }
- cb();
-};
-
-JSONParseStream.prototype._flush = function(cb) {
- // Just handle any leftover
- var rem = this._buffer.trim();
- if (rem) {
- try {
- var obj = JSON.parse(rem);
- } catch (er) {
- this.emit('error', er);
- return;
- }
- // push the parsed object out to the readable consumer
- this.push(obj);
- }
- cb();
-};
-```
-
-### `stream.read(0)`
-
-There are some cases where you want to trigger a refresh of the
-underlying readable stream mechanisms, without actually consuming any
-data. In that case, you can call `stream.read(0)`, which will always
-return null.
-
-If the internal read buffer is below the `highWaterMark`, and the
-stream is not currently reading, then calling `stream.read(0)` will trigger
-a low-level [`stream._read()`][stream-_read] call.
-
-There is almost never a need to do this. However, you will see some
-cases in Node.js's internals where this is done, particularly in the
-Readable stream class internals.
-
-### `stream.push('')`
-
-Pushing a zero-byte string or Buffer (when not in [Object mode][]) has an
-interesting side effect. Because it *is* a call to
-[`stream.push()`][stream-push], it will end the `reading` process. However, it
-does *not* add any data to the readable buffer, so there's nothing for
-a user to consume.
-
-Very rarely, there are cases where you have no data to provide now,
-but the consumer of your stream (or, perhaps, another bit of your own
-code) will know when to check again, by calling [`stream.read(0)`][stream-read].
-In those cases, you *may* call `stream.push('')`.
-
-So far, the only use case for this functionality is in the
-[`tls.CryptoStream`][] class, which is deprecated in Node.js/io.js v1.0. If you
-find that you have to use `stream.push('')`, please consider another
-approach, because it almost certainly indicates that something is
-horribly wrong.
-
-[`'data'`]: #stream_event_data
-[`'drain'`]: #stream_event_drain
-[`'end'`]: #stream_event_end
-[`'finish'`]: #stream_event_finish
-[`'readable'`]: #stream_event_readable
-[`buf.toString(encoding)`]: https://nodejs.org/docs/v5.8.0/api/buffer.html#buffer_buf_tostring_encoding_start_end
-[`EventEmitter`]: https://nodejs.org/docs/v5.8.0/api/events.html#events_class_eventemitter
-[`process.stderr`]: https://nodejs.org/docs/v5.8.0/api/process.html#process_process_stderr
-[`process.stdin`]: https://nodejs.org/docs/v5.8.0/api/process.html#process_process_stdin
-[`process.stdout`]: https://nodejs.org/docs/v5.8.0/api/process.html#process_process_stdout
-[`stream.cork()`]: #stream_writable_cork
-[`stream.pipe()`]: #stream_readable_pipe_destination_options
-[`stream.uncork()`]: #stream_writable_uncork
-[`stream.unpipe()`]: #stream_readable_unpipe_destination
-[`stream.wrap()`]: #stream_readable_wrap_stream
-[`tls.CryptoStream`]: https://nodejs.org/docs/v5.8.0/api/tls.html#tls_class_cryptostream
-[`util.inherits()`]: https://nodejs.org/docs/v5.8.0/api/util.html#util_util_inherits_constructor_superconstructor
-[API for Stream Consumers]: #stream_api_for_stream_consumers
-[API for Stream Implementors]: #stream_api_for_stream_implementors
-[child process stdin]: https://nodejs.org/docs/v5.8.0/api/child_process.html#child_process_child_stdin
-[child process stdout and stderr]: https://nodejs.org/docs/v5.8.0/api/child_process.html#child_process_child_stdout
-[Compatibility]: #stream_compatibility_with_older_node_js_versions
-[crypto]: crypto.html
-[Duplex]: #stream_class_stream_duplex
-[fs read streams]: https://nodejs.org/docs/v5.8.0/api/fs.html#fs_class_fs_readstream
-[fs write streams]: https://nodejs.org/docs/v5.8.0/api/fs.html#fs_class_fs_writestream
-[HTTP requests, on the client]: https://nodejs.org/docs/v5.8.0/api/http.html#http_class_http_clientrequest
-[HTTP responses, on the server]: https://nodejs.org/docs/v5.8.0/api/http.html#http_class_http_serverresponse
-[http-incoming-message]: https://nodejs.org/docs/v5.8.0/api/http.html#http_class_http_incomingmessage
-[Object mode]: #stream_object_mode
-[Readable]: #stream_class_stream_readable
-[SimpleProtocol v2]: #stream_example_simpleprotocol_parser_v2
-[stream-_flush]: #stream_transform_flush_callback
-[stream-_read]: #stream_readable_read_size_1
-[stream-_transform]: #stream_transform_transform_chunk_encoding_callback
-[stream-_write]: #stream_writable_write_chunk_encoding_callback_1
-[stream-_writev]: #stream_writable_writev_chunks_callback
-[stream-end]: #stream_writable_end_chunk_encoding_callback
-[stream-pause]: #stream_readable_pause
-[stream-push]: #stream_readable_push_chunk_encoding
-[stream-read]: #stream_readable_read_size
-[stream-resume]: #stream_readable_resume
-[stream-write]: #stream_writable_write_chunk_encoding_callback
-[TCP sockets]: https://nodejs.org/docs/v5.8.0/api/net.html#net_class_net_socket
-[Transform]: #stream_class_stream_transform
-[Writable]: #stream_class_stream_writable
-[zlib]: zlib.html