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+// © 2018 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+
+#include "unicode/utypes.h"
+
+#if !UCONFIG_NO_FORMATTING
+#ifndef __SOURCE_NUMBER_SKELETONS_H__
+#define __SOURCE_NUMBER_SKELETONS_H__
+
+#include "number_types.h"
+#include "numparse_types.h"
+#include "unicode/ucharstrie.h"
+
+using icu::numparse::impl::StringSegment;
+
+U_NAMESPACE_BEGIN namespace number {
+namespace impl {
+
+// Forward-declaration
+struct SeenMacroProps;
+
+// namespace for enums and entrypoint functions
+namespace skeleton {
+
+///////////////////////////////////////////////////////////////////////////////////////
+// NOTE: For an example of how to add a new stem to the number skeleton parser, see: //
+// http://bugs.icu-project.org/trac/changeset/41193 //
+///////////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * While parsing a skeleton, this enum records what type of option we expect to find next.
+ */
+enum ParseState {
+
+ // Section 0: We expect whitespace or a stem, but not an option:
+
+ STATE_NULL,
+
+ // Section 1: We might accept an option, but it is not required:
+
+ STATE_SCIENTIFIC,
+ STATE_FRACTION_PRECISION,
+
+ // Section 2: An option is required:
+
+ STATE_INCREMENT_PRECISION,
+ STATE_MEASURE_UNIT,
+ STATE_PER_MEASURE_UNIT,
+ STATE_CURRENCY_UNIT,
+ STATE_INTEGER_WIDTH,
+ STATE_NUMBERING_SYSTEM,
+ STATE_SCALE,
+};
+
+/**
+ * All possible stem literals have an entry in the StemEnum. The enum name is the kebab case stem
+ * string literal written in upper snake case.
+ *
+ * @see StemToObject
+ * @see #SERIALIZED_STEM_TRIE
+ */
+enum StemEnum {
+
+ // Section 1: Stems that do not require an option:
+
+ STEM_COMPACT_SHORT,
+ STEM_COMPACT_LONG,
+ STEM_SCIENTIFIC,
+ STEM_ENGINEERING,
+ STEM_NOTATION_SIMPLE,
+ STEM_BASE_UNIT,
+ STEM_PERCENT,
+ STEM_PERMILLE,
+ STEM_PRECISION_INTEGER,
+ STEM_PRECISION_UNLIMITED,
+ STEM_PRECISION_CURRENCY_STANDARD,
+ STEM_PRECISION_CURRENCY_CASH,
+ STEM_ROUNDING_MODE_CEILING,
+ STEM_ROUNDING_MODE_FLOOR,
+ STEM_ROUNDING_MODE_DOWN,
+ STEM_ROUNDING_MODE_UP,
+ STEM_ROUNDING_MODE_HALF_EVEN,
+ STEM_ROUNDING_MODE_HALF_DOWN,
+ STEM_ROUNDING_MODE_HALF_UP,
+ STEM_ROUNDING_MODE_UNNECESSARY,
+ STEM_GROUP_OFF,
+ STEM_GROUP_MIN2,
+ STEM_GROUP_AUTO,
+ STEM_GROUP_ON_ALIGNED,
+ STEM_GROUP_THOUSANDS,
+ STEM_LATIN,
+ STEM_UNIT_WIDTH_NARROW,
+ STEM_UNIT_WIDTH_SHORT,
+ STEM_UNIT_WIDTH_FULL_NAME,
+ STEM_UNIT_WIDTH_ISO_CODE,
+ STEM_UNIT_WIDTH_HIDDEN,
+ STEM_SIGN_AUTO,
+ STEM_SIGN_ALWAYS,
+ STEM_SIGN_NEVER,
+ STEM_SIGN_ACCOUNTING,
+ STEM_SIGN_ACCOUNTING_ALWAYS,
+ STEM_SIGN_EXCEPT_ZERO,
+ STEM_SIGN_ACCOUNTING_EXCEPT_ZERO,
+ STEM_DECIMAL_AUTO,
+ STEM_DECIMAL_ALWAYS,
+
+ // Section 2: Stems that DO require an option:
+
+ STEM_PRECISION_INCREMENT,
+ STEM_MEASURE_UNIT,
+ STEM_PER_MEASURE_UNIT,
+ STEM_CURRENCY,
+ STEM_INTEGER_WIDTH,
+ STEM_NUMBERING_SYSTEM,
+ STEM_SCALE,
+};
+
+/**
+ * Creates a NumberFormatter corresponding to the given skeleton string.
+ *
+ * @param skeletonString
+ * A number skeleton string, possibly not in its shortest form.
+ * @return An UnlocalizedNumberFormatter with behavior defined by the given skeleton string.
+ */
+UnlocalizedNumberFormatter create(const UnicodeString& skeletonString, UErrorCode& status);
+
+/**
+ * Create a skeleton string corresponding to the given NumberFormatter.
+ *
+ * @param macros
+ * The NumberFormatter options object.
+ * @return A skeleton string in normalized form.
+ */
+UnicodeString generate(const MacroProps& macros, UErrorCode& status);
+
+/**
+ * Converts from a skeleton string to a MacroProps. This method contains the primary parse loop.
+ *
+ * Internal: use the create() endpoint instead of this function.
+ */
+MacroProps parseSkeleton(const UnicodeString& skeletonString, UErrorCode& status);
+
+/**
+ * Given that the current segment represents a stem, parse it and save the result.
+ *
+ * @return The next state after parsing this stem, corresponding to what subset of options to expect.
+ */
+ParseState parseStem(const StringSegment& segment, const UCharsTrie& stemTrie, SeenMacroProps& seen,
+ MacroProps& macros, UErrorCode& status);
+
+/**
+ * Given that the current segment represents an option, parse it and save the result.
+ *
+ * @return The next state after parsing this option, corresponding to what subset of options to
+ * expect next.
+ */
+ParseState
+parseOption(ParseState stem, const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+} // namespace skeleton
+
+
+/**
+ * Namespace for utility methods that convert from StemEnum to corresponding objects or enums. This
+ * applies to only the "Section 1" stems, those that are well-defined without an option.
+ */
+namespace stem_to_object {
+
+Notation notation(skeleton::StemEnum stem);
+
+MeasureUnit unit(skeleton::StemEnum stem);
+
+Precision precision(skeleton::StemEnum stem);
+
+UNumberFormatRoundingMode roundingMode(skeleton::StemEnum stem);
+
+UGroupingStrategy groupingStrategy(skeleton::StemEnum stem);
+
+UNumberUnitWidth unitWidth(skeleton::StemEnum stem);
+
+UNumberSignDisplay signDisplay(skeleton::StemEnum stem);
+
+UNumberDecimalSeparatorDisplay decimalSeparatorDisplay(skeleton::StemEnum stem);
+
+} // namespace stem_to_object
+
+/**
+ * Namespace for utility methods that convert from enums to stem strings. More complex object conversions
+ * take place in the object_to_stem_string namespace.
+ */
+namespace enum_to_stem_string {
+
+void roundingMode(UNumberFormatRoundingMode value, UnicodeString& sb);
+
+void groupingStrategy(UGroupingStrategy value, UnicodeString& sb);
+
+void unitWidth(UNumberUnitWidth value, UnicodeString& sb);
+
+void signDisplay(UNumberSignDisplay value, UnicodeString& sb);
+
+void decimalSeparatorDisplay(UNumberDecimalSeparatorDisplay value, UnicodeString& sb);
+
+} // namespace enum_to_stem_string
+
+/**
+ * Namespace for utility methods for processing stems and options that cannot be interpreted literally.
+ */
+namespace blueprint_helpers {
+
+/** @return Whether we successfully found and parsed an exponent width option. */
+bool parseExponentWidthOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void generateExponentWidthOption(int32_t minExponentDigits, UnicodeString& sb, UErrorCode& status);
+
+/** @return Whether we successfully found and parsed an exponent sign option. */
+bool parseExponentSignOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void parseCurrencyOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void generateCurrencyOption(const CurrencyUnit& currency, UnicodeString& sb, UErrorCode& status);
+
+void parseMeasureUnitOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void generateMeasureUnitOption(const MeasureUnit& measureUnit, UnicodeString& sb, UErrorCode& status);
+
+void parseMeasurePerUnitOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void parseFractionStem(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void generateFractionStem(int32_t minFrac, int32_t maxFrac, UnicodeString& sb, UErrorCode& status);
+
+void parseDigitsStem(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void generateDigitsStem(int32_t minSig, int32_t maxSig, UnicodeString& sb, UErrorCode& status);
+
+/** @return Whether we successfully found and parsed a frac-sig option. */
+bool parseFracSigOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void parseIncrementOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void
+generateIncrementOption(double increment, int32_t trailingZeros, UnicodeString& sb, UErrorCode& status);
+
+void parseIntegerWidthOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void generateIntegerWidthOption(int32_t minInt, int32_t maxInt, UnicodeString& sb, UErrorCode& status);
+
+void parseNumberingSystemOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void generateNumberingSystemOption(const NumberingSystem& ns, UnicodeString& sb, UErrorCode& status);
+
+void parseScaleOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
+
+void generateScaleOption(int32_t magnitude, const DecNum* arbitrary, UnicodeString& sb,
+ UErrorCode& status);
+
+} // namespace blueprint_helpers
+
+/**
+ * Class for utility methods for generating a token corresponding to each macro-prop. Each method
+ * returns whether or not a token was written to the string builder.
+ *
+ * This needs to be a class, not a namespace, so it can be friended.
+ */
+class GeneratorHelpers {
+ public:
+ /**
+ * Main skeleton generator function. Appends the normalized skeleton for the MacroProps to the given
+ * StringBuilder.
+ *
+ * Internal: use the create() endpoint instead of this function.
+ */
+ static void generateSkeleton(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ private:
+ static bool notation(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool unit(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool perUnit(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool precision(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool roundingMode(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool grouping(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool integerWidth(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool symbols(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool unitWidth(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool sign(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool decimal(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+ static bool scale(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
+
+};
+
+/**
+ * Struct for null-checking.
+ * In Java, we can just check the object reference. In C++, we need a different method.
+ */
+struct SeenMacroProps {
+ bool notation = false;
+ bool unit = false;
+ bool perUnit = false;
+ bool precision = false;
+ bool roundingMode = false;
+ bool grouper = false;
+ bool padder = false;
+ bool integerWidth = false;
+ bool symbols = false;
+ bool unitWidth = false;
+ bool sign = false;
+ bool decimal = false;
+ bool scale = false;
+};
+
+} // namespace impl
+} // namespace number
+U_NAMESPACE_END
+
+#endif //__SOURCE_NUMBER_SKELETONS_H__
+#endif /* #if !UCONFIG_NO_FORMATTING */