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-rw-r--r--deps/icu-small/source/i18n/number_skeletons.cpp1510
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diff --git a/deps/icu-small/source/i18n/number_skeletons.cpp b/deps/icu-small/source/i18n/number_skeletons.cpp
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index 0000000000..c7bb18b5f3
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+++ b/deps/icu-small/source/i18n/number_skeletons.cpp
@@ -0,0 +1,1510 @@
+// © 2018 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+
+#include "unicode/utypes.h"
+
+#if !UCONFIG_NO_FORMATTING
+
+// Allow implicit conversion from char16_t* to UnicodeString for this file:
+// Helpful in toString methods and elsewhere.
+#define UNISTR_FROM_STRING_EXPLICIT
+
+#include "number_decnum.h"
+#include "number_skeletons.h"
+#include "umutex.h"
+#include "ucln_in.h"
+#include "patternprops.h"
+#include "unicode/ucharstriebuilder.h"
+#include "number_utils.h"
+#include "number_decimalquantity.h"
+#include "unicode/numberformatter.h"
+#include "uinvchar.h"
+#include "charstr.h"
+
+using namespace icu;
+using namespace icu::number;
+using namespace icu::number::impl;
+using namespace icu::number::impl::skeleton;
+
+namespace {
+
+icu::UInitOnce gNumberSkeletonsInitOnce = U_INITONCE_INITIALIZER;
+
+char16_t* kSerializedStemTrie = nullptr;
+
+UBool U_CALLCONV cleanupNumberSkeletons() {
+ uprv_free(kSerializedStemTrie);
+ kSerializedStemTrie = nullptr;
+ gNumberSkeletonsInitOnce.reset();
+ return TRUE;
+}
+
+void U_CALLCONV initNumberSkeletons(UErrorCode& status) {
+ ucln_i18n_registerCleanup(UCLN_I18N_NUMBER_SKELETONS, cleanupNumberSkeletons);
+
+ UCharsTrieBuilder b(status);
+ if (U_FAILURE(status)) { return; }
+
+ // Section 1:
+ b.add(u"compact-short", STEM_COMPACT_SHORT, status);
+ b.add(u"compact-long", STEM_COMPACT_LONG, status);
+ b.add(u"scientific", STEM_SCIENTIFIC, status);
+ b.add(u"engineering", STEM_ENGINEERING, status);
+ b.add(u"notation-simple", STEM_NOTATION_SIMPLE, status);
+ b.add(u"base-unit", STEM_BASE_UNIT, status);
+ b.add(u"percent", STEM_PERCENT, status);
+ b.add(u"permille", STEM_PERMILLE, status);
+ b.add(u"precision-integer", STEM_PRECISION_INTEGER, status);
+ b.add(u"precision-unlimited", STEM_PRECISION_UNLIMITED, status);
+ b.add(u"precision-currency-standard", STEM_PRECISION_CURRENCY_STANDARD, status);
+ b.add(u"precision-currency-cash", STEM_PRECISION_CURRENCY_CASH, status);
+ b.add(u"rounding-mode-ceiling", STEM_ROUNDING_MODE_CEILING, status);
+ b.add(u"rounding-mode-floor", STEM_ROUNDING_MODE_FLOOR, status);
+ b.add(u"rounding-mode-down", STEM_ROUNDING_MODE_DOWN, status);
+ b.add(u"rounding-mode-up", STEM_ROUNDING_MODE_UP, status);
+ b.add(u"rounding-mode-half-even", STEM_ROUNDING_MODE_HALF_EVEN, status);
+ b.add(u"rounding-mode-half-down", STEM_ROUNDING_MODE_HALF_DOWN, status);
+ b.add(u"rounding-mode-half-up", STEM_ROUNDING_MODE_HALF_UP, status);
+ b.add(u"rounding-mode-unnecessary", STEM_ROUNDING_MODE_UNNECESSARY, status);
+ b.add(u"group-off", STEM_GROUP_OFF, status);
+ b.add(u"group-min2", STEM_GROUP_MIN2, status);
+ b.add(u"group-auto", STEM_GROUP_AUTO, status);
+ b.add(u"group-on-aligned", STEM_GROUP_ON_ALIGNED, status);
+ b.add(u"group-thousands", STEM_GROUP_THOUSANDS, status);
+ b.add(u"latin", STEM_LATIN, status);
+ b.add(u"unit-width-narrow", STEM_UNIT_WIDTH_NARROW, status);
+ b.add(u"unit-width-short", STEM_UNIT_WIDTH_SHORT, status);
+ b.add(u"unit-width-full-name", STEM_UNIT_WIDTH_FULL_NAME, status);
+ b.add(u"unit-width-iso-code", STEM_UNIT_WIDTH_ISO_CODE, status);
+ b.add(u"unit-width-hidden", STEM_UNIT_WIDTH_HIDDEN, status);
+ b.add(u"sign-auto", STEM_SIGN_AUTO, status);
+ b.add(u"sign-always", STEM_SIGN_ALWAYS, status);
+ b.add(u"sign-never", STEM_SIGN_NEVER, status);
+ b.add(u"sign-accounting", STEM_SIGN_ACCOUNTING, status);
+ b.add(u"sign-accounting-always", STEM_SIGN_ACCOUNTING_ALWAYS, status);
+ b.add(u"sign-except-zero", STEM_SIGN_EXCEPT_ZERO, status);
+ b.add(u"sign-accounting-except-zero", STEM_SIGN_ACCOUNTING_EXCEPT_ZERO, status);
+ b.add(u"decimal-auto", STEM_DECIMAL_AUTO, status);
+ b.add(u"decimal-always", STEM_DECIMAL_ALWAYS, status);
+ if (U_FAILURE(status)) { return; }
+
+ // Section 2:
+ b.add(u"precision-increment", STEM_PRECISION_INCREMENT, status);
+ b.add(u"measure-unit", STEM_MEASURE_UNIT, status);
+ b.add(u"per-measure-unit", STEM_PER_MEASURE_UNIT, status);
+ b.add(u"currency", STEM_CURRENCY, status);
+ b.add(u"integer-width", STEM_INTEGER_WIDTH, status);
+ b.add(u"numbering-system", STEM_NUMBERING_SYSTEM, status);
+ b.add(u"scale", STEM_SCALE, status);
+ if (U_FAILURE(status)) { return; }
+
+ // Build the CharsTrie
+ // TODO: Use SLOW or FAST here?
+ UnicodeString result;
+ b.buildUnicodeString(USTRINGTRIE_BUILD_FAST, result, status);
+ if (U_FAILURE(status)) { return; }
+
+ // Copy the result into the global constant pointer
+ size_t numBytes = result.length() * sizeof(char16_t);
+ kSerializedStemTrie = static_cast<char16_t*>(uprv_malloc(numBytes));
+ uprv_memcpy(kSerializedStemTrie, result.getBuffer(), numBytes);
+}
+
+
+inline void appendMultiple(UnicodeString& sb, UChar32 cp, int32_t count) {
+ for (int i = 0; i < count; i++) {
+ sb.append(cp);
+ }
+}
+
+
+#define CHECK_NULL(seen, field, status) (void)(seen); /* for auto-format line wrapping */ \
+{ \
+ if ((seen).field) { \
+ (status) = U_NUMBER_SKELETON_SYNTAX_ERROR; \
+ return STATE_NULL; \
+ } \
+ (seen).field = true; \
+}
+
+
+#define SKELETON_UCHAR_TO_CHAR(dest, src, start, end, status) (void)(dest); \
+{ \
+ UErrorCode conversionStatus = U_ZERO_ERROR; \
+ (dest).appendInvariantChars({FALSE, (src).getBuffer() + (start), (end) - (start)}, conversionStatus); \
+ if (conversionStatus == U_INVARIANT_CONVERSION_ERROR) { \
+ /* Don't propagate the invariant conversion error; it is a skeleton syntax error */ \
+ (status) = U_NUMBER_SKELETON_SYNTAX_ERROR; \
+ return; \
+ } else if (U_FAILURE(conversionStatus)) { \
+ (status) = conversionStatus; \
+ return; \
+ } \
+}
+
+
+} // anonymous namespace
+
+
+Notation stem_to_object::notation(skeleton::StemEnum stem) {
+ switch (stem) {
+ case STEM_COMPACT_SHORT:
+ return Notation::compactShort();
+ case STEM_COMPACT_LONG:
+ return Notation::compactLong();
+ case STEM_SCIENTIFIC:
+ return Notation::scientific();
+ case STEM_ENGINEERING:
+ return Notation::engineering();
+ case STEM_NOTATION_SIMPLE:
+ return Notation::simple();
+ default:
+ U_ASSERT(false);
+ return Notation::simple(); // return a value: silence compiler warning
+ }
+}
+
+MeasureUnit stem_to_object::unit(skeleton::StemEnum stem) {
+ switch (stem) {
+ case STEM_BASE_UNIT:
+ // Slicing is okay
+ return NoUnit::base(); // NOLINT
+ case STEM_PERCENT:
+ // Slicing is okay
+ return NoUnit::percent(); // NOLINT
+ case STEM_PERMILLE:
+ // Slicing is okay
+ return NoUnit::permille(); // NOLINT
+ default:
+ U_ASSERT(false);
+ return {}; // return a value: silence compiler warning
+ }
+}
+
+Precision stem_to_object::precision(skeleton::StemEnum stem) {
+ switch (stem) {
+ case STEM_PRECISION_INTEGER:
+ return Precision::integer();
+ case STEM_PRECISION_UNLIMITED:
+ return Precision::unlimited();
+ case STEM_PRECISION_CURRENCY_STANDARD:
+ return Precision::currency(UCURR_USAGE_STANDARD);
+ case STEM_PRECISION_CURRENCY_CASH:
+ return Precision::currency(UCURR_USAGE_CASH);
+ default:
+ U_ASSERT(false);
+ return Precision::integer(); // return a value: silence compiler warning
+ }
+}
+
+UNumberFormatRoundingMode stem_to_object::roundingMode(skeleton::StemEnum stem) {
+ switch (stem) {
+ case STEM_ROUNDING_MODE_CEILING:
+ return UNUM_ROUND_CEILING;
+ case STEM_ROUNDING_MODE_FLOOR:
+ return UNUM_ROUND_FLOOR;
+ case STEM_ROUNDING_MODE_DOWN:
+ return UNUM_ROUND_DOWN;
+ case STEM_ROUNDING_MODE_UP:
+ return UNUM_ROUND_UP;
+ case STEM_ROUNDING_MODE_HALF_EVEN:
+ return UNUM_ROUND_HALFEVEN;
+ case STEM_ROUNDING_MODE_HALF_DOWN:
+ return UNUM_ROUND_HALFDOWN;
+ case STEM_ROUNDING_MODE_HALF_UP:
+ return UNUM_ROUND_HALFUP;
+ case STEM_ROUNDING_MODE_UNNECESSARY:
+ return UNUM_ROUND_UNNECESSARY;
+ default:
+ U_ASSERT(false);
+ return UNUM_ROUND_UNNECESSARY;
+ }
+}
+
+UGroupingStrategy stem_to_object::groupingStrategy(skeleton::StemEnum stem) {
+ switch (stem) {
+ case STEM_GROUP_OFF:
+ return UNUM_GROUPING_OFF;
+ case STEM_GROUP_MIN2:
+ return UNUM_GROUPING_MIN2;
+ case STEM_GROUP_AUTO:
+ return UNUM_GROUPING_AUTO;
+ case STEM_GROUP_ON_ALIGNED:
+ return UNUM_GROUPING_ON_ALIGNED;
+ case STEM_GROUP_THOUSANDS:
+ return UNUM_GROUPING_THOUSANDS;
+ default:
+ return UNUM_GROUPING_COUNT; // for objects, throw; for enums, return COUNT
+ }
+}
+
+UNumberUnitWidth stem_to_object::unitWidth(skeleton::StemEnum stem) {
+ switch (stem) {
+ case STEM_UNIT_WIDTH_NARROW:
+ return UNUM_UNIT_WIDTH_NARROW;
+ case STEM_UNIT_WIDTH_SHORT:
+ return UNUM_UNIT_WIDTH_SHORT;
+ case STEM_UNIT_WIDTH_FULL_NAME:
+ return UNUM_UNIT_WIDTH_FULL_NAME;
+ case STEM_UNIT_WIDTH_ISO_CODE:
+ return UNUM_UNIT_WIDTH_ISO_CODE;
+ case STEM_UNIT_WIDTH_HIDDEN:
+ return UNUM_UNIT_WIDTH_HIDDEN;
+ default:
+ return UNUM_UNIT_WIDTH_COUNT; // for objects, throw; for enums, return COUNT
+ }
+}
+
+UNumberSignDisplay stem_to_object::signDisplay(skeleton::StemEnum stem) {
+ switch (stem) {
+ case STEM_SIGN_AUTO:
+ return UNUM_SIGN_AUTO;
+ case STEM_SIGN_ALWAYS:
+ return UNUM_SIGN_ALWAYS;
+ case STEM_SIGN_NEVER:
+ return UNUM_SIGN_NEVER;
+ case STEM_SIGN_ACCOUNTING:
+ return UNUM_SIGN_ACCOUNTING;
+ case STEM_SIGN_ACCOUNTING_ALWAYS:
+ return UNUM_SIGN_ACCOUNTING_ALWAYS;
+ case STEM_SIGN_EXCEPT_ZERO:
+ return UNUM_SIGN_EXCEPT_ZERO;
+ case STEM_SIGN_ACCOUNTING_EXCEPT_ZERO:
+ return UNUM_SIGN_ACCOUNTING_EXCEPT_ZERO;
+ default:
+ return UNUM_SIGN_COUNT; // for objects, throw; for enums, return COUNT
+ }
+}
+
+UNumberDecimalSeparatorDisplay stem_to_object::decimalSeparatorDisplay(skeleton::StemEnum stem) {
+ switch (stem) {
+ case STEM_DECIMAL_AUTO:
+ return UNUM_DECIMAL_SEPARATOR_AUTO;
+ case STEM_DECIMAL_ALWAYS:
+ return UNUM_DECIMAL_SEPARATOR_ALWAYS;
+ default:
+ return UNUM_DECIMAL_SEPARATOR_COUNT; // for objects, throw; for enums, return COUNT
+ }
+}
+
+
+void enum_to_stem_string::roundingMode(UNumberFormatRoundingMode value, UnicodeString& sb) {
+ switch (value) {
+ case UNUM_ROUND_CEILING:
+ sb.append(u"rounding-mode-ceiling", -1);
+ break;
+ case UNUM_ROUND_FLOOR:
+ sb.append(u"rounding-mode-floor", -1);
+ break;
+ case UNUM_ROUND_DOWN:
+ sb.append(u"rounding-mode-down", -1);
+ break;
+ case UNUM_ROUND_UP:
+ sb.append(u"rounding-mode-up", -1);
+ break;
+ case UNUM_ROUND_HALFEVEN:
+ sb.append(u"rounding-mode-half-even", -1);
+ break;
+ case UNUM_ROUND_HALFDOWN:
+ sb.append(u"rounding-mode-half-down", -1);
+ break;
+ case UNUM_ROUND_HALFUP:
+ sb.append(u"rounding-mode-half-up", -1);
+ break;
+ case UNUM_ROUND_UNNECESSARY:
+ sb.append(u"rounding-mode-unnecessary", -1);
+ break;
+ default:
+ U_ASSERT(false);
+ }
+}
+
+void enum_to_stem_string::groupingStrategy(UGroupingStrategy value, UnicodeString& sb) {
+ switch (value) {
+ case UNUM_GROUPING_OFF:
+ sb.append(u"group-off", -1);
+ break;
+ case UNUM_GROUPING_MIN2:
+ sb.append(u"group-min2", -1);
+ break;
+ case UNUM_GROUPING_AUTO:
+ sb.append(u"group-auto", -1);
+ break;
+ case UNUM_GROUPING_ON_ALIGNED:
+ sb.append(u"group-on-aligned", -1);
+ break;
+ case UNUM_GROUPING_THOUSANDS:
+ sb.append(u"group-thousands", -1);
+ break;
+ default:
+ U_ASSERT(false);
+ }
+}
+
+void enum_to_stem_string::unitWidth(UNumberUnitWidth value, UnicodeString& sb) {
+ switch (value) {
+ case UNUM_UNIT_WIDTH_NARROW:
+ sb.append(u"unit-width-narrow", -1);
+ break;
+ case UNUM_UNIT_WIDTH_SHORT:
+ sb.append(u"unit-width-short", -1);
+ break;
+ case UNUM_UNIT_WIDTH_FULL_NAME:
+ sb.append(u"unit-width-full-name", -1);
+ break;
+ case UNUM_UNIT_WIDTH_ISO_CODE:
+ sb.append(u"unit-width-iso-code", -1);
+ break;
+ case UNUM_UNIT_WIDTH_HIDDEN:
+ sb.append(u"unit-width-hidden", -1);
+ break;
+ default:
+ U_ASSERT(false);
+ }
+}
+
+void enum_to_stem_string::signDisplay(UNumberSignDisplay value, UnicodeString& sb) {
+ switch (value) {
+ case UNUM_SIGN_AUTO:
+ sb.append(u"sign-auto", -1);
+ break;
+ case UNUM_SIGN_ALWAYS:
+ sb.append(u"sign-always", -1);
+ break;
+ case UNUM_SIGN_NEVER:
+ sb.append(u"sign-never", -1);
+ break;
+ case UNUM_SIGN_ACCOUNTING:
+ sb.append(u"sign-accounting", -1);
+ break;
+ case UNUM_SIGN_ACCOUNTING_ALWAYS:
+ sb.append(u"sign-accounting-always", -1);
+ break;
+ case UNUM_SIGN_EXCEPT_ZERO:
+ sb.append(u"sign-except-zero", -1);
+ break;
+ case UNUM_SIGN_ACCOUNTING_EXCEPT_ZERO:
+ sb.append(u"sign-accounting-except-zero", -1);
+ break;
+ default:
+ U_ASSERT(false);
+ }
+}
+
+void
+enum_to_stem_string::decimalSeparatorDisplay(UNumberDecimalSeparatorDisplay value, UnicodeString& sb) {
+ switch (value) {
+ case UNUM_DECIMAL_SEPARATOR_AUTO:
+ sb.append(u"decimal-auto", -1);
+ break;
+ case UNUM_DECIMAL_SEPARATOR_ALWAYS:
+ sb.append(u"decimal-always", -1);
+ break;
+ default:
+ U_ASSERT(false);
+ }
+}
+
+
+UnlocalizedNumberFormatter skeleton::create(const UnicodeString& skeletonString, UErrorCode& status) {
+ umtx_initOnce(gNumberSkeletonsInitOnce, &initNumberSkeletons, status);
+ MacroProps macros = parseSkeleton(skeletonString, status);
+ return NumberFormatter::with().macros(macros);
+}
+
+UnicodeString skeleton::generate(const MacroProps& macros, UErrorCode& status) {
+ umtx_initOnce(gNumberSkeletonsInitOnce, &initNumberSkeletons, status);
+ UnicodeString sb;
+ GeneratorHelpers::generateSkeleton(macros, sb, status);
+ return sb;
+}
+
+MacroProps skeleton::parseSkeleton(const UnicodeString& skeletonString, UErrorCode& status) {
+ if (U_FAILURE(status)) { return MacroProps(); }
+
+ // Add a trailing whitespace to the end of the skeleton string to make code cleaner.
+ UnicodeString tempSkeletonString(skeletonString);
+ tempSkeletonString.append(u' ');
+
+ SeenMacroProps seen;
+ MacroProps macros;
+ StringSegment segment(tempSkeletonString, false);
+ UCharsTrie stemTrie(kSerializedStemTrie);
+ ParseState stem = STATE_NULL;
+ int32_t offset = 0;
+
+ // Primary skeleton parse loop:
+ while (offset < segment.length()) {
+ UChar32 cp = segment.codePointAt(offset);
+ bool isTokenSeparator = PatternProps::isWhiteSpace(cp);
+ bool isOptionSeparator = (cp == u'/');
+
+ if (!isTokenSeparator && !isOptionSeparator) {
+ // Non-separator token; consume it.
+ offset += U16_LENGTH(cp);
+ if (stem == STATE_NULL) {
+ // We are currently consuming a stem.
+ // Go to the next state in the stem trie.
+ stemTrie.nextForCodePoint(cp);
+ }
+ continue;
+ }
+
+ // We are looking at a token or option separator.
+ // If the segment is nonempty, parse it and reset the segment.
+ // Otherwise, make sure it is a valid repeating separator.
+ if (offset != 0) {
+ segment.setLength(offset);
+ if (stem == STATE_NULL) {
+ // The first separator after the start of a token. Parse it as a stem.
+ stem = parseStem(segment, stemTrie, seen, macros, status);
+ stemTrie.reset();
+ } else {
+ // A separator after the first separator of a token. Parse it as an option.
+ stem = parseOption(stem, segment, macros, status);
+ }
+ segment.resetLength();
+ if (U_FAILURE(status)) { return macros; }
+
+ // Consume the segment:
+ segment.adjustOffset(offset);
+ offset = 0;
+
+ } else if (stem != STATE_NULL) {
+ // A separator ('/' or whitespace) following an option separator ('/')
+ // segment.setLength(U16_LENGTH(cp)); // for error message
+ // throw new SkeletonSyntaxException("Unexpected separator character", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return macros;
+
+ } else {
+ // Two spaces in a row; this is OK.
+ }
+
+ // Does the current stem forbid options?
+ if (isOptionSeparator && stem == STATE_NULL) {
+ // segment.setLength(U16_LENGTH(cp)); // for error message
+ // throw new SkeletonSyntaxException("Unexpected option separator", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return macros;
+ }
+
+ // Does the current stem require an option?
+ if (isTokenSeparator && stem != STATE_NULL) {
+ switch (stem) {
+ case STATE_INCREMENT_PRECISION:
+ case STATE_MEASURE_UNIT:
+ case STATE_PER_MEASURE_UNIT:
+ case STATE_CURRENCY_UNIT:
+ case STATE_INTEGER_WIDTH:
+ case STATE_NUMBERING_SYSTEM:
+ case STATE_SCALE:
+ // segment.setLength(U16_LENGTH(cp)); // for error message
+ // throw new SkeletonSyntaxException("Stem requires an option", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return macros;
+ default:
+ break;
+ }
+ stem = STATE_NULL;
+ }
+
+ // Consume the separator:
+ segment.adjustOffset(U16_LENGTH(cp));
+ }
+ U_ASSERT(stem == STATE_NULL);
+ return macros;
+}
+
+ParseState
+skeleton::parseStem(const StringSegment& segment, const UCharsTrie& stemTrie, SeenMacroProps& seen,
+ MacroProps& macros, UErrorCode& status) {
+ // First check for "blueprint" stems, which start with a "signal char"
+ switch (segment.charAt(0)) {
+ case u'.':
+ CHECK_NULL(seen, precision, status);
+ blueprint_helpers::parseFractionStem(segment, macros, status);
+ return STATE_FRACTION_PRECISION;
+ case u'@':
+ CHECK_NULL(seen, precision, status);
+ blueprint_helpers::parseDigitsStem(segment, macros, status);
+ return STATE_NULL;
+ default:
+ break;
+ }
+
+ // Now look at the stemsTrie, which is already be pointing at our stem.
+ UStringTrieResult stemResult = stemTrie.current();
+
+ if (stemResult != USTRINGTRIE_INTERMEDIATE_VALUE && stemResult != USTRINGTRIE_FINAL_VALUE) {
+ // throw new SkeletonSyntaxException("Unknown stem", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return STATE_NULL;
+ }
+
+ auto stem = static_cast<StemEnum>(stemTrie.getValue());
+ switch (stem) {
+
+ // Stems with meaning on their own, not requiring an option:
+
+ case STEM_COMPACT_SHORT:
+ case STEM_COMPACT_LONG:
+ case STEM_SCIENTIFIC:
+ case STEM_ENGINEERING:
+ case STEM_NOTATION_SIMPLE:
+ CHECK_NULL(seen, notation, status);
+ macros.notation = stem_to_object::notation(stem);
+ switch (stem) {
+ case STEM_SCIENTIFIC:
+ case STEM_ENGINEERING:
+ return STATE_SCIENTIFIC; // allows for scientific options
+ default:
+ return STATE_NULL;
+ }
+
+ case STEM_BASE_UNIT:
+ case STEM_PERCENT:
+ case STEM_PERMILLE:
+ CHECK_NULL(seen, unit, status);
+ macros.unit = stem_to_object::unit(stem);
+ return STATE_NULL;
+
+ case STEM_PRECISION_INTEGER:
+ case STEM_PRECISION_UNLIMITED:
+ case STEM_PRECISION_CURRENCY_STANDARD:
+ case STEM_PRECISION_CURRENCY_CASH:
+ CHECK_NULL(seen, precision, status);
+ macros.precision = stem_to_object::precision(stem);
+ switch (stem) {
+ case STEM_PRECISION_INTEGER:
+ return STATE_FRACTION_PRECISION; // allows for "precision-integer/@##"
+ default:
+ return STATE_NULL;
+ }
+
+ case STEM_ROUNDING_MODE_CEILING:
+ case STEM_ROUNDING_MODE_FLOOR:
+ case STEM_ROUNDING_MODE_DOWN:
+ case STEM_ROUNDING_MODE_UP:
+ case STEM_ROUNDING_MODE_HALF_EVEN:
+ case STEM_ROUNDING_MODE_HALF_DOWN:
+ case STEM_ROUNDING_MODE_HALF_UP:
+ case STEM_ROUNDING_MODE_UNNECESSARY:
+ CHECK_NULL(seen, roundingMode, status);
+ macros.roundingMode = stem_to_object::roundingMode(stem);
+ return STATE_NULL;
+
+ case STEM_GROUP_OFF:
+ case STEM_GROUP_MIN2:
+ case STEM_GROUP_AUTO:
+ case STEM_GROUP_ON_ALIGNED:
+ case STEM_GROUP_THOUSANDS:
+ CHECK_NULL(seen, grouper, status);
+ macros.grouper = Grouper::forStrategy(stem_to_object::groupingStrategy(stem));
+ return STATE_NULL;
+
+ case STEM_LATIN:
+ CHECK_NULL(seen, symbols, status);
+ macros.symbols.setTo(NumberingSystem::createInstanceByName("latn", status));
+ return STATE_NULL;
+
+ case STEM_UNIT_WIDTH_NARROW:
+ case STEM_UNIT_WIDTH_SHORT:
+ case STEM_UNIT_WIDTH_FULL_NAME:
+ case STEM_UNIT_WIDTH_ISO_CODE:
+ case STEM_UNIT_WIDTH_HIDDEN:
+ CHECK_NULL(seen, unitWidth, status);
+ macros.unitWidth = stem_to_object::unitWidth(stem);
+ return STATE_NULL;
+
+ case STEM_SIGN_AUTO:
+ case STEM_SIGN_ALWAYS:
+ case STEM_SIGN_NEVER:
+ case STEM_SIGN_ACCOUNTING:
+ case STEM_SIGN_ACCOUNTING_ALWAYS:
+ case STEM_SIGN_EXCEPT_ZERO:
+ case STEM_SIGN_ACCOUNTING_EXCEPT_ZERO:
+ CHECK_NULL(seen, sign, status);
+ macros.sign = stem_to_object::signDisplay(stem);
+ return STATE_NULL;
+
+ case STEM_DECIMAL_AUTO:
+ case STEM_DECIMAL_ALWAYS:
+ CHECK_NULL(seen, decimal, status);
+ macros.decimal = stem_to_object::decimalSeparatorDisplay(stem);
+ return STATE_NULL;
+
+ // Stems requiring an option:
+
+ case STEM_PRECISION_INCREMENT:
+ CHECK_NULL(seen, precision, status);
+ return STATE_INCREMENT_PRECISION;
+
+ case STEM_MEASURE_UNIT:
+ CHECK_NULL(seen, unit, status);
+ return STATE_MEASURE_UNIT;
+
+ case STEM_PER_MEASURE_UNIT:
+ CHECK_NULL(seen, perUnit, status);
+ return STATE_PER_MEASURE_UNIT;
+
+ case STEM_CURRENCY:
+ CHECK_NULL(seen, unit, status);
+ return STATE_CURRENCY_UNIT;
+
+ case STEM_INTEGER_WIDTH:
+ CHECK_NULL(seen, integerWidth, status);
+ return STATE_INTEGER_WIDTH;
+
+ case STEM_NUMBERING_SYSTEM:
+ CHECK_NULL(seen, symbols, status);
+ return STATE_NUMBERING_SYSTEM;
+
+ case STEM_SCALE:
+ CHECK_NULL(seen, scale, status);
+ return STATE_SCALE;
+
+ default:
+ U_ASSERT(false);
+ return STATE_NULL; // return a value: silence compiler warning
+ }
+}
+
+ParseState skeleton::parseOption(ParseState stem, const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+
+ ///// Required options: /////
+
+ switch (stem) {
+ case STATE_CURRENCY_UNIT:
+ blueprint_helpers::parseCurrencyOption(segment, macros, status);
+ return STATE_NULL;
+ case STATE_MEASURE_UNIT:
+ blueprint_helpers::parseMeasureUnitOption(segment, macros, status);
+ return STATE_NULL;
+ case STATE_PER_MEASURE_UNIT:
+ blueprint_helpers::parseMeasurePerUnitOption(segment, macros, status);
+ return STATE_NULL;
+ case STATE_INCREMENT_PRECISION:
+ blueprint_helpers::parseIncrementOption(segment, macros, status);
+ return STATE_NULL;
+ case STATE_INTEGER_WIDTH:
+ blueprint_helpers::parseIntegerWidthOption(segment, macros, status);
+ return STATE_NULL;
+ case STATE_NUMBERING_SYSTEM:
+ blueprint_helpers::parseNumberingSystemOption(segment, macros, status);
+ return STATE_NULL;
+ case STATE_SCALE:
+ blueprint_helpers::parseScaleOption(segment, macros, status);
+ return STATE_NULL;
+ default:
+ break;
+ }
+
+ ///// Non-required options: /////
+
+ // Scientific options
+ switch (stem) {
+ case STATE_SCIENTIFIC:
+ if (blueprint_helpers::parseExponentWidthOption(segment, macros, status)) {
+ return STATE_SCIENTIFIC;
+ }
+ if (U_FAILURE(status)) {
+ return {};
+ }
+ if (blueprint_helpers::parseExponentSignOption(segment, macros, status)) {
+ return STATE_SCIENTIFIC;
+ }
+ if (U_FAILURE(status)) {
+ return {};
+ }
+ break;
+ default:
+ break;
+ }
+
+ // Frac-sig option
+ switch (stem) {
+ case STATE_FRACTION_PRECISION:
+ if (blueprint_helpers::parseFracSigOption(segment, macros, status)) {
+ return STATE_NULL;
+ }
+ if (U_FAILURE(status)) {
+ return {};
+ }
+ break;
+ default:
+ break;
+ }
+
+ // Unknown option
+ // throw new SkeletonSyntaxException("Invalid option", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return STATE_NULL;
+}
+
+void GeneratorHelpers::generateSkeleton(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ if (U_FAILURE(status)) { return; }
+
+ // Supported options
+ if (GeneratorHelpers::notation(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::unit(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::perUnit(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::precision(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::roundingMode(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::grouping(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::integerWidth(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::symbols(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::unitWidth(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::sign(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::decimal(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+ if (GeneratorHelpers::scale(macros, sb, status)) {
+ sb.append(u' ');
+ }
+ if (U_FAILURE(status)) { return; }
+
+ // Unsupported options
+ if (!macros.padder.isBogus()) {
+ status = U_UNSUPPORTED_ERROR;
+ return;
+ }
+ if (macros.affixProvider != nullptr) {
+ status = U_UNSUPPORTED_ERROR;
+ return;
+ }
+ if (macros.rules != nullptr) {
+ status = U_UNSUPPORTED_ERROR;
+ return;
+ }
+ if (macros.currencySymbols != nullptr) {
+ status = U_UNSUPPORTED_ERROR;
+ return;
+ }
+
+ // Remove the trailing space
+ if (sb.length() > 0) {
+ sb.truncate(sb.length() - 1);
+ }
+}
+
+
+bool blueprint_helpers::parseExponentWidthOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode&) {
+ if (segment.charAt(0) != u'+') {
+ return false;
+ }
+ int32_t offset = 1;
+ int32_t minExp = 0;
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'e') {
+ minExp++;
+ } else {
+ break;
+ }
+ }
+ if (offset < segment.length()) {
+ return false;
+ }
+ // Use the public APIs to enforce bounds checking
+ macros.notation = static_cast<ScientificNotation&>(macros.notation).withMinExponentDigits(minExp);
+ return true;
+}
+
+void
+blueprint_helpers::generateExponentWidthOption(int32_t minExponentDigits, UnicodeString& sb, UErrorCode&) {
+ sb.append(u'+');
+ appendMultiple(sb, u'e', minExponentDigits);
+}
+
+bool
+blueprint_helpers::parseExponentSignOption(const StringSegment& segment, MacroProps& macros, UErrorCode&) {
+ // Get the sign display type out of the CharsTrie data structure.
+ UCharsTrie tempStemTrie(kSerializedStemTrie);
+ UStringTrieResult result = tempStemTrie.next(
+ segment.toTempUnicodeString().getBuffer(),
+ segment.length());
+ if (result != USTRINGTRIE_INTERMEDIATE_VALUE && result != USTRINGTRIE_FINAL_VALUE) {
+ return false;
+ }
+ auto sign = stem_to_object::signDisplay(static_cast<StemEnum>(tempStemTrie.getValue()));
+ if (sign == UNUM_SIGN_COUNT) {
+ return false;
+ }
+ macros.notation = static_cast<ScientificNotation&>(macros.notation).withExponentSignDisplay(sign);
+ return true;
+}
+
+void blueprint_helpers::parseCurrencyOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ // Unlike ICU4J, have to check length manually because ICU4C CurrencyUnit does not check it for us
+ if (segment.length() != 3) {
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+ const UChar* currencyCode = segment.toTempUnicodeString().getBuffer();
+ UErrorCode localStatus = U_ZERO_ERROR;
+ CurrencyUnit currency(currencyCode, localStatus);
+ if (U_FAILURE(localStatus)) {
+ // Not 3 ascii chars
+ // throw new SkeletonSyntaxException("Invalid currency", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+ // Slicing is OK
+ macros.unit = currency; // NOLINT
+}
+
+void
+blueprint_helpers::generateCurrencyOption(const CurrencyUnit& currency, UnicodeString& sb, UErrorCode&) {
+ sb.append(currency.getISOCurrency(), -1);
+}
+
+void blueprint_helpers::parseMeasureUnitOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ const UnicodeString stemString = segment.toTempUnicodeString();
+
+ // NOTE: The category (type) of the unit is guaranteed to be a valid subtag (alphanumeric)
+ // http://unicode.org/reports/tr35/#Validity_Data
+ int firstHyphen = 0;
+ while (firstHyphen < stemString.length() && stemString.charAt(firstHyphen) != '-') {
+ firstHyphen++;
+ }
+ if (firstHyphen == stemString.length()) {
+ // throw new SkeletonSyntaxException("Invalid measure unit option", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+
+ // Need to do char <-> UChar conversion...
+ U_ASSERT(U_SUCCESS(status));
+ CharString type;
+ SKELETON_UCHAR_TO_CHAR(type, stemString, 0, firstHyphen, status);
+ CharString subType;
+ SKELETON_UCHAR_TO_CHAR(subType, stemString, firstHyphen + 1, stemString.length(), status);
+
+ // Note: the largest type as of this writing (March 2018) is "volume", which has 24 units.
+ static constexpr int32_t CAPACITY = 30;
+ MeasureUnit units[CAPACITY];
+ UErrorCode localStatus = U_ZERO_ERROR;
+ int32_t numUnits = MeasureUnit::getAvailable(type.data(), units, CAPACITY, localStatus);
+ if (U_FAILURE(localStatus)) {
+ // More than 30 units in this type?
+ status = U_INTERNAL_PROGRAM_ERROR;
+ return;
+ }
+ for (int32_t i = 0; i < numUnits; i++) {
+ auto& unit = units[i];
+ if (uprv_strcmp(subType.data(), unit.getSubtype()) == 0) {
+ macros.unit = unit;
+ return;
+ }
+ }
+
+ // throw new SkeletonSyntaxException("Unknown measure unit", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+}
+
+void blueprint_helpers::generateMeasureUnitOption(const MeasureUnit& measureUnit, UnicodeString& sb,
+ UErrorCode&) {
+ // Need to do char <-> UChar conversion...
+ sb.append(UnicodeString(measureUnit.getType(), -1, US_INV));
+ sb.append(u'-');
+ sb.append(UnicodeString(measureUnit.getSubtype(), -1, US_INV));
+}
+
+void blueprint_helpers::parseMeasurePerUnitOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ // A little bit of a hack: safe the current unit (numerator), call the main measure unit
+ // parsing code, put back the numerator unit, and put the new unit into per-unit.
+ MeasureUnit numerator = macros.unit;
+ parseMeasureUnitOption(segment, macros, status);
+ if (U_FAILURE(status)) { return; }
+ macros.perUnit = macros.unit;
+ macros.unit = numerator;
+}
+
+void blueprint_helpers::parseFractionStem(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ U_ASSERT(segment.charAt(0) == u'.');
+ int32_t offset = 1;
+ int32_t minFrac = 0;
+ int32_t maxFrac;
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'0') {
+ minFrac++;
+ } else {
+ break;
+ }
+ }
+ if (offset < segment.length()) {
+ if (segment.charAt(offset) == u'+') {
+ maxFrac = -1;
+ offset++;
+ } else {
+ maxFrac = minFrac;
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'#') {
+ maxFrac++;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ maxFrac = minFrac;
+ }
+ if (offset < segment.length()) {
+ // throw new SkeletonSyntaxException("Invalid fraction stem", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+ // Use the public APIs to enforce bounds checking
+ if (maxFrac == -1) {
+ macros.precision = Precision::minFraction(minFrac);
+ } else {
+ macros.precision = Precision::minMaxFraction(minFrac, maxFrac);
+ }
+}
+
+void
+blueprint_helpers::generateFractionStem(int32_t minFrac, int32_t maxFrac, UnicodeString& sb, UErrorCode&) {
+ if (minFrac == 0 && maxFrac == 0) {
+ sb.append(u"precision-integer", -1);
+ return;
+ }
+ sb.append(u'.');
+ appendMultiple(sb, u'0', minFrac);
+ if (maxFrac == -1) {
+ sb.append(u'+');
+ } else {
+ appendMultiple(sb, u'#', maxFrac - minFrac);
+ }
+}
+
+void
+blueprint_helpers::parseDigitsStem(const StringSegment& segment, MacroProps& macros, UErrorCode& status) {
+ U_ASSERT(segment.charAt(0) == u'@');
+ int offset = 0;
+ int minSig = 0;
+ int maxSig;
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'@') {
+ minSig++;
+ } else {
+ break;
+ }
+ }
+ if (offset < segment.length()) {
+ if (segment.charAt(offset) == u'+') {
+ maxSig = -1;
+ offset++;
+ } else {
+ maxSig = minSig;
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'#') {
+ maxSig++;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ maxSig = minSig;
+ }
+ if (offset < segment.length()) {
+ // throw new SkeletonSyntaxException("Invalid significant digits stem", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+ // Use the public APIs to enforce bounds checking
+ if (maxSig == -1) {
+ macros.precision = Precision::minSignificantDigits(minSig);
+ } else {
+ macros.precision = Precision::minMaxSignificantDigits(minSig, maxSig);
+ }
+}
+
+void
+blueprint_helpers::generateDigitsStem(int32_t minSig, int32_t maxSig, UnicodeString& sb, UErrorCode&) {
+ appendMultiple(sb, u'@', minSig);
+ if (maxSig == -1) {
+ sb.append(u'+');
+ } else {
+ appendMultiple(sb, u'#', maxSig - minSig);
+ }
+}
+
+bool blueprint_helpers::parseFracSigOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ if (segment.charAt(0) != u'@') {
+ return false;
+ }
+ int offset = 0;
+ int minSig = 0;
+ int maxSig;
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'@') {
+ minSig++;
+ } else {
+ break;
+ }
+ }
+ // For the frac-sig option, there must be minSig or maxSig but not both.
+ // Valid: @+, @@+, @@@+
+ // Valid: @#, @##, @###
+ // Invalid: @, @@, @@@
+ // Invalid: @@#, @@##, @@@#
+ if (offset < segment.length()) {
+ if (segment.charAt(offset) == u'+') {
+ maxSig = -1;
+ offset++;
+ } else if (minSig > 1) {
+ // @@#, @@##, @@@#
+ // throw new SkeletonSyntaxException("Invalid digits option for fraction rounder", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return false;
+ } else {
+ maxSig = minSig;
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'#') {
+ maxSig++;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ // @, @@, @@@
+ // throw new SkeletonSyntaxException("Invalid digits option for fraction rounder", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return false;
+ }
+ if (offset < segment.length()) {
+ // throw new SkeletonSyntaxException("Invalid digits option for fraction rounder", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return false;
+ }
+
+ auto& oldPrecision = static_cast<const FractionPrecision&>(macros.precision);
+ if (maxSig == -1) {
+ macros.precision = oldPrecision.withMinDigits(minSig);
+ } else {
+ macros.precision = oldPrecision.withMaxDigits(maxSig);
+ }
+ return true;
+}
+
+void blueprint_helpers::parseIncrementOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ // Need to do char <-> UChar conversion...
+ U_ASSERT(U_SUCCESS(status));
+ CharString buffer;
+ SKELETON_UCHAR_TO_CHAR(buffer, segment.toTempUnicodeString(), 0, segment.length(), status);
+
+ // Utilize DecimalQuantity/decNumber to parse this for us.
+ DecimalQuantity dq;
+ UErrorCode localStatus = U_ZERO_ERROR;
+ dq.setToDecNumber({buffer.data(), buffer.length()}, localStatus);
+ if (U_FAILURE(localStatus)) {
+ // throw new SkeletonSyntaxException("Invalid rounding increment", segment, e);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+ double increment = dq.toDouble();
+
+ // We also need to figure out how many digits. Do a brute force string operation.
+ int decimalOffset = 0;
+ while (decimalOffset < segment.length() && segment.charAt(decimalOffset) != '.') {
+ decimalOffset++;
+ }
+ if (decimalOffset == segment.length()) {
+ macros.precision = Precision::increment(increment);
+ } else {
+ int32_t fractionLength = segment.length() - decimalOffset - 1;
+ macros.precision = Precision::increment(increment).withMinFraction(fractionLength);
+ }
+}
+
+void blueprint_helpers::generateIncrementOption(double increment, int32_t trailingZeros, UnicodeString& sb,
+ UErrorCode&) {
+ // Utilize DecimalQuantity/double_conversion to format this for us.
+ DecimalQuantity dq;
+ dq.setToDouble(increment);
+ dq.roundToInfinity();
+ sb.append(dq.toPlainString());
+
+ // We might need to append extra trailing zeros for min fraction...
+ if (trailingZeros > 0) {
+ appendMultiple(sb, u'0', trailingZeros);
+ }
+}
+
+void blueprint_helpers::parseIntegerWidthOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ int32_t offset = 0;
+ int32_t minInt = 0;
+ int32_t maxInt;
+ if (segment.charAt(0) == u'+') {
+ maxInt = -1;
+ offset++;
+ } else {
+ maxInt = 0;
+ }
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'#') {
+ maxInt++;
+ } else {
+ break;
+ }
+ }
+ if (offset < segment.length()) {
+ for (; offset < segment.length(); offset++) {
+ if (segment.charAt(offset) == u'0') {
+ minInt++;
+ } else {
+ break;
+ }
+ }
+ }
+ if (maxInt != -1) {
+ maxInt += minInt;
+ }
+ if (offset < segment.length()) {
+ // throw new SkeletonSyntaxException("Invalid integer width stem", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+ // Use the public APIs to enforce bounds checking
+ if (maxInt == -1) {
+ macros.integerWidth = IntegerWidth::zeroFillTo(minInt);
+ } else {
+ macros.integerWidth = IntegerWidth::zeroFillTo(minInt).truncateAt(maxInt);
+ }
+}
+
+void blueprint_helpers::generateIntegerWidthOption(int32_t minInt, int32_t maxInt, UnicodeString& sb,
+ UErrorCode&) {
+ if (maxInt == -1) {
+ sb.append(u'+');
+ } else {
+ appendMultiple(sb, u'#', maxInt - minInt);
+ }
+ appendMultiple(sb, u'0', minInt);
+}
+
+void blueprint_helpers::parseNumberingSystemOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ // Need to do char <-> UChar conversion...
+ U_ASSERT(U_SUCCESS(status));
+ CharString buffer;
+ SKELETON_UCHAR_TO_CHAR(buffer, segment.toTempUnicodeString(), 0, segment.length(), status);
+
+ NumberingSystem* ns = NumberingSystem::createInstanceByName(buffer.data(), status);
+ if (ns == nullptr || U_FAILURE(status)) {
+ // This is a skeleton syntax error; don't bubble up the low-level NumberingSystem error
+ // throw new SkeletonSyntaxException("Unknown numbering system", segment);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+ macros.symbols.setTo(ns);
+}
+
+void blueprint_helpers::generateNumberingSystemOption(const NumberingSystem& ns, UnicodeString& sb,
+ UErrorCode&) {
+ // Need to do char <-> UChar conversion...
+ sb.append(UnicodeString(ns.getName(), -1, US_INV));
+}
+
+void blueprint_helpers::parseScaleOption(const StringSegment& segment, MacroProps& macros,
+ UErrorCode& status) {
+ // Need to do char <-> UChar conversion...
+ U_ASSERT(U_SUCCESS(status));
+ CharString buffer;
+ SKELETON_UCHAR_TO_CHAR(buffer, segment.toTempUnicodeString(), 0, segment.length(), status);
+
+ LocalPointer<DecNum> decnum(new DecNum(), status);
+ if (U_FAILURE(status)) { return; }
+ decnum->setTo({buffer.data(), buffer.length()}, status);
+ if (U_FAILURE(status)) {
+ // This is a skeleton syntax error; don't let the low-level decnum error bubble up
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+
+ // NOTE: The constructor will optimize the decnum for us if possible.
+ macros.scale = {0, decnum.orphan()};
+}
+
+void blueprint_helpers::generateScaleOption(int32_t magnitude, const DecNum* arbitrary, UnicodeString& sb,
+ UErrorCode& status) {
+ // Utilize DecimalQuantity/double_conversion to format this for us.
+ DecimalQuantity dq;
+ if (arbitrary != nullptr) {
+ dq.setToDecNum(*arbitrary, status);
+ if (U_FAILURE(status)) { return; }
+ } else {
+ dq.setToInt(1);
+ }
+ dq.adjustMagnitude(magnitude);
+ dq.roundToInfinity();
+ sb.append(dq.toPlainString());
+}
+
+
+bool GeneratorHelpers::notation(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ if (macros.notation.fType == Notation::NTN_COMPACT) {
+ UNumberCompactStyle style = macros.notation.fUnion.compactStyle;
+ if (style == UNumberCompactStyle::UNUM_LONG) {
+ sb.append(u"compact-long", -1);
+ return true;
+ } else if (style == UNumberCompactStyle::UNUM_SHORT) {
+ sb.append(u"compact-short", -1);
+ return true;
+ } else {
+ // Compact notation generated from custom data (not supported in skeleton)
+ // The other compact notations are literals
+ status = U_UNSUPPORTED_ERROR;
+ return false;
+ }
+ } else if (macros.notation.fType == Notation::NTN_SCIENTIFIC) {
+ const Notation::ScientificSettings& impl = macros.notation.fUnion.scientific;
+ if (impl.fEngineeringInterval == 3) {
+ sb.append(u"engineering", -1);
+ } else {
+ sb.append(u"scientific", -1);
+ }
+ if (impl.fMinExponentDigits > 1) {
+ sb.append(u'/');
+ blueprint_helpers::generateExponentWidthOption(impl.fMinExponentDigits, sb, status);
+ if (U_FAILURE(status)) {
+ return false;
+ }
+ }
+ if (impl.fExponentSignDisplay != UNUM_SIGN_AUTO) {
+ sb.append(u'/');
+ enum_to_stem_string::signDisplay(impl.fExponentSignDisplay, sb);
+ }
+ return true;
+ } else {
+ // Default value is not shown in normalized form
+ return false;
+ }
+}
+
+bool GeneratorHelpers::unit(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ if (utils::unitIsCurrency(macros.unit)) {
+ sb.append(u"currency/", -1);
+ CurrencyUnit currency(macros.unit, status);
+ if (U_FAILURE(status)) {
+ return false;
+ }
+ blueprint_helpers::generateCurrencyOption(currency, sb, status);
+ return true;
+ } else if (utils::unitIsNoUnit(macros.unit)) {
+ if (utils::unitIsPercent(macros.unit)) {
+ sb.append(u"percent", -1);
+ return true;
+ } else if (utils::unitIsPermille(macros.unit)) {
+ sb.append(u"permille", -1);
+ return true;
+ } else {
+ // Default value is not shown in normalized form
+ return false;
+ }
+ } else {
+ sb.append(u"measure-unit/", -1);
+ blueprint_helpers::generateMeasureUnitOption(macros.unit, sb, status);
+ return true;
+ }
+}
+
+bool GeneratorHelpers::perUnit(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ // Per-units are currently expected to be only MeasureUnits.
+ if (utils::unitIsNoUnit(macros.perUnit)) {
+ if (utils::unitIsPercent(macros.perUnit) || utils::unitIsPermille(macros.perUnit)) {
+ status = U_UNSUPPORTED_ERROR;
+ return false;
+ } else {
+ // Default value: ok to ignore
+ return false;
+ }
+ } else if (utils::unitIsCurrency(macros.perUnit)) {
+ status = U_UNSUPPORTED_ERROR;
+ return false;
+ } else {
+ sb.append(u"per-measure-unit/", -1);
+ blueprint_helpers::generateMeasureUnitOption(macros.perUnit, sb, status);
+ return true;
+ }
+}
+
+bool GeneratorHelpers::precision(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ if (macros.precision.fType == Precision::RND_NONE) {
+ sb.append(u"precision-unlimited", -1);
+ } else if (macros.precision.fType == Precision::RND_FRACTION) {
+ const Precision::FractionSignificantSettings& impl = macros.precision.fUnion.fracSig;
+ blueprint_helpers::generateFractionStem(impl.fMinFrac, impl.fMaxFrac, sb, status);
+ } else if (macros.precision.fType == Precision::RND_SIGNIFICANT) {
+ const Precision::FractionSignificantSettings& impl = macros.precision.fUnion.fracSig;
+ blueprint_helpers::generateDigitsStem(impl.fMinSig, impl.fMaxSig, sb, status);
+ } else if (macros.precision.fType == Precision::RND_FRACTION_SIGNIFICANT) {
+ const Precision::FractionSignificantSettings& impl = macros.precision.fUnion.fracSig;
+ blueprint_helpers::generateFractionStem(impl.fMinFrac, impl.fMaxFrac, sb, status);
+ sb.append(u'/');
+ if (impl.fMinSig == -1) {
+ blueprint_helpers::generateDigitsStem(1, impl.fMaxSig, sb, status);
+ } else {
+ blueprint_helpers::generateDigitsStem(impl.fMinSig, -1, sb, status);
+ }
+ } else if (macros.precision.fType == Precision::RND_INCREMENT) {
+ const Precision::IncrementSettings& impl = macros.precision.fUnion.increment;
+ sb.append(u"precision-increment/", -1);
+ blueprint_helpers::generateIncrementOption(
+ impl.fIncrement,
+ impl.fMinFrac - impl.fMaxFrac,
+ sb,
+ status);
+ } else if (macros.precision.fType == Precision::RND_CURRENCY) {
+ UCurrencyUsage usage = macros.precision.fUnion.currencyUsage;
+ if (usage == UCURR_USAGE_STANDARD) {
+ sb.append(u"precision-currency-standard", -1);
+ } else {
+ sb.append(u"precision-currency-cash", -1);
+ }
+ } else {
+ // Bogus or Error
+ return false;
+ }
+
+ // NOTE: Always return true for rounding because the default value depends on other options.
+ return true;
+}
+
+bool GeneratorHelpers::roundingMode(const MacroProps& macros, UnicodeString& sb, UErrorCode&) {
+ if (macros.roundingMode == kDefaultMode) {
+ return false; // Default
+ }
+ enum_to_stem_string::roundingMode(macros.roundingMode, sb);
+ return true;
+}
+
+bool GeneratorHelpers::grouping(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ if (macros.grouper.isBogus()) {
+ return false; // No value
+ } else if (macros.grouper.fStrategy == UNUM_GROUPING_COUNT) {
+ status = U_UNSUPPORTED_ERROR;
+ return false;
+ } else if (macros.grouper.fStrategy == UNUM_GROUPING_AUTO) {
+ return false; // Default value
+ } else {
+ enum_to_stem_string::groupingStrategy(macros.grouper.fStrategy, sb);
+ return true;
+ }
+}
+
+bool GeneratorHelpers::integerWidth(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ if (macros.integerWidth.fHasError || macros.integerWidth.isBogus() ||
+ macros.integerWidth == IntegerWidth::standard()) {
+ // Error or Default
+ return false;
+ }
+ sb.append(u"integer-width/", -1);
+ blueprint_helpers::generateIntegerWidthOption(
+ macros.integerWidth.fUnion.minMaxInt.fMinInt,
+ macros.integerWidth.fUnion.minMaxInt.fMaxInt,
+ sb,
+ status);
+ return true;
+}
+
+bool GeneratorHelpers::symbols(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ if (macros.symbols.isNumberingSystem()) {
+ const NumberingSystem& ns = *macros.symbols.getNumberingSystem();
+ if (uprv_strcmp(ns.getName(), "latn") == 0) {
+ sb.append(u"latin", -1);
+ } else {
+ sb.append(u"numbering-system/", -1);
+ blueprint_helpers::generateNumberingSystemOption(ns, sb, status);
+ }
+ return true;
+ } else if (macros.symbols.isDecimalFormatSymbols()) {
+ status = U_UNSUPPORTED_ERROR;
+ return false;
+ } else {
+ // No custom symbols
+ return false;
+ }
+}
+
+bool GeneratorHelpers::unitWidth(const MacroProps& macros, UnicodeString& sb, UErrorCode&) {
+ if (macros.unitWidth == UNUM_UNIT_WIDTH_SHORT || macros.unitWidth == UNUM_UNIT_WIDTH_COUNT) {
+ return false; // Default or Bogus
+ }
+ enum_to_stem_string::unitWidth(macros.unitWidth, sb);
+ return true;
+}
+
+bool GeneratorHelpers::sign(const MacroProps& macros, UnicodeString& sb, UErrorCode&) {
+ if (macros.sign == UNUM_SIGN_AUTO || macros.sign == UNUM_SIGN_COUNT) {
+ return false; // Default or Bogus
+ }
+ enum_to_stem_string::signDisplay(macros.sign, sb);
+ return true;
+}
+
+bool GeneratorHelpers::decimal(const MacroProps& macros, UnicodeString& sb, UErrorCode&) {
+ if (macros.decimal == UNUM_DECIMAL_SEPARATOR_AUTO || macros.decimal == UNUM_DECIMAL_SEPARATOR_COUNT) {
+ return false; // Default or Bogus
+ }
+ enum_to_stem_string::decimalSeparatorDisplay(macros.decimal, sb);
+ return true;
+}
+
+bool GeneratorHelpers::scale(const MacroProps& macros, UnicodeString& sb, UErrorCode& status) {
+ if (!macros.scale.isValid()) {
+ return false; // Default or Bogus
+ }
+ sb.append(u"scale/", -1);
+ blueprint_helpers::generateScaleOption(
+ macros.scale.fMagnitude,
+ macros.scale.fArbitrary,
+ sb,
+ status);
+ return true;
+}
+
+
+#endif /* #if !UCONFIG_NO_FORMATTING */